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A Serious question about deconstructing.

RedRoomGaming
RedRoomGaming
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I made V15 purple gear with v15 health glyphs and 5 prism runes added that where also purple 2 of which were shields, I also had v16 all yellow 5-1-1 armour with all yellow glyphs.

So my query is not that I only got 30-50 mats per items decon (1 yellow per item of cloth) in the v16 yellow gear, and normal item mats per v15 deconstructing 5-7 mats and maybe 5 purple returned throughout all of it. Why after all the yellow and purple upgrade items 4 purple per item 8 yellow per item do we only get 1 yellow maybe and 1 purple maybe?
After farming for so long for the ruby mats to build a v16 toon and for the yellows surely you would be able to get more tan a possible 1 return, seeing s the yellow drop is a tad low (yes it is a special item, yes it is suppose to be hard to get) but for real guys 1 item return for yellow!

Also why the hell aren't special runes (prism essence runes) dropped from the deconstructed items. They are hella hard to get and expensive 30k gold cheapest I have seen for it to not come back?! Anyway that is y rant sort of, there should be a higher chance to get more than 1 upgrade item and your runes or glyphs back.
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  • High Elf Sorc - Man Of Potato - V16
  • Moonshadow66
    Moonshadow66
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    I'm always wondering about the same thing, 1 gold temper maximum is all we get from deconstructing these items, and only when RNG is on our side. I don't know how often I decon'ed items and got nothing at all except for a kick in the butt.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
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    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
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    Caia Cosades - Imperial Nightblade, EP

  • Refuse2GrowUp
    Refuse2GrowUp
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    Facetious question obviously. Hope you are not holding your breath waiting for a response from ZOS.

    And yes, I agree. I think if you have points invested in the Runestone Extraction passive of enchanting, you should have a chance to recover Kutas and Essence runes when deconstructing something you crafted. And I also agree it would be nice to have a chance at getting more than a single gold mat from something you constructed, but I don't see that changing.
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  • UrQuan
    UrQuan
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    It's to keep the game from becoming flooded with tempers etc. If you could get the same amount of tempers out of items as you put into them, then they'd have to drastically reduce the initial drop rates for tempers in order to keep them somewhat rare.
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  • BRogueNZ
    BRogueNZ
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    It makes no sense it being so stingy.

    I can only assume they want to keep us poor, occupied or to provide something for the gankers to do in IC.

    120-150 mats and we get 1 returned for deconstruction..

    Particularly Rubedo, near a life time to accumulate unless you want to risk your sanity grinding telvar stones

  • wayfarerx
    wayfarerx
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    I think it's fine that we only get back 1 gold temper, it means you need to think really hard before upgrading an item to gold, which makes those gold tempers extra valuable and gives some meaning to crafting.

    I do agree about being able to get runestones back when deconstructing enchanted gear however, even if it was a pretty rare occurrence.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Merkabeh
    Merkabeh
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    UrQuan wrote: »
    It's to keep the game from becoming flooded with tempers etc. If you could get the same amount of tempers out of items as you put into them, then they'd have to drastically reduce the initial drop rates for tempers in order to keep them somewhat rare.

    It also keeps people from just scrappimg their builds everytime the fotm shifts.

    I get around it by being sure what I want to craft before I craft it; this avoids decons. Granted, I don't always change my builds either; fotm can *** itself...lol
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  • Lirkin
    Lirkin
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    I agree the returns are rare.

    I have put points into the passives to get more back but they don't seem to help much.
  • Mashille
    Mashille
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    Because ZOS thinks endless grinding for mats is fun.

    Especially since I've been doing it for 2 years now. hahahaha grinding is fun hahahaha.

    Help me...
    House Baratheon: 'Ours Is The Fury'
  • altemriel
    altemriel
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    It totally makes no sense, that you need to spend so much mats for crafting it and when deconstructing it, you get very little back.


    why that ZOS???


    @ZOS_GinaBruno @ZOS_KaiSchober
  • Unsent.Soul
    Unsent.Soul
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    BRogueNZ wrote: »
    It makes no sense it being so stingy.

    I can only assume they want to keep us poor, occupied or to provide something for the gankers to do in IC.

    120-150 mats and we get 1 returned for deconstruction..

    Particularly Rubedo, near a life time to accumulate unless you want to risk your sanity grinding telvar stones

    This is just wrong.... if an item costs 120-150 materials then you get more than just 1.

    With the yellow tempers/ resins etc. The poster above you stated the correct response but... like most people... you just ignore facts and want everything thrown at you.
  • Molag_Crow
    Molag_Crow
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    We should at least get 3-4 tempers back from deconstructing a legendary piece of armor, not 0 or 1.
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  • RedRoomGaming
    RedRoomGaming
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    UrQuan wrote: »
    It's to keep the game from becoming flooded with tempers etc. If you could get the same amount of tempers out of items as you put into them, then they'd have to drastically reduce the initial drop rates for tempers in order to keep them somewhat rare.

    I didn't mean the exact amount because yes it would just be flooded, but 0-1 out of 8 :/
    BRogueNZ wrote: »
    It makes no sense it being so stingy.

    I can only assume they want to keep us poor, occupied or to provide something for the gankers to do in IC.

    120-150 mats and we get 1 returned for deconstruction..

    Particularly Rubedo, near a life time to accumulate unless you want to risk your sanity grinding telvar stones

    This is just wrong.... if an item costs 120-150 materials then you get more than just 1.

    With the yellow tempers/ resins etc. The poster above you stated the correct response but... like most people... you just ignore facts and want everything thrown at you.

    Are you talking to me about getting stuff thrown at them? I don't want anything thrown at me I would work for I am just asking about how come it's so little return from using so much on one item.
    altemriel wrote: »
    It totally makes no sense, that you need to spend so much mats for crafting it and when deconstructing it, you get very little back.


    why that ZOS???


    @ZOS_GinaBruno @ZOS_KaiSchober

    Not sure we could get a response or get anything actually back.
    Facetious question obviously. Hope you are not holding your breath waiting for a response from ZOS.

    And yes, I agree. I think if you have points invested in the Runestone Extraction passive of enchanting, you should have a chance to recover Kutas and Essence runes when deconstructing something you crafted. And I also agree it would be nice to have a chance at getting more than a single gold mat from something you constructed, but I don't see that changing.

    i was hoping for one about the runes yes
    PS4 Eu Server
    • Stampler - RedRoomGaming - V16
    • Mageblade - Beard Of Molag - v3
    • High Elf Sorc - Man Of Potato - V16
  • BRogueNZ
    BRogueNZ
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    BRogueNZ wrote: »
    It makes no sense it being so stingy.

    I can only assume they want to keep us poor, occupied or to provide something for the gankers to do in IC.

    120-150 mats and we get 1 returned for deconstruction..

    Particularly Rubedo, near a life time to accumulate unless you want to risk your sanity grinding telvar stones

    This is just wrong.... if an item costs 120-150 materials then you get more than just 1.

    With the yellow tempers/ resins etc. The poster above you stated the correct response but... like most people... you just ignore facts and want everything thrown at you.

    Dont pretend you know me...

    I haven't personally deconstructed any v16 crafted gear however I've never got more than that from any v16 non crafted item even with points in the passive.

    Besides this is my second set of v16 gear I'm working on so I prepared to put in the effort.
    This doesn't mean it isnt still screwed.
  • MrDerrikk
    MrDerrikk
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    To me, I have to rationalize these things from a RL perspective:

    For why deconning VR16 items gets you so few mats, I see it as because it uses all those mats and yet is still the same physical size as the VR15, the crafter must be picking and choosing the very, very best small sections of each mat to go towards the armour to make it pristine. Therefore, when you willfully destroy this armour you would get only a couple of pieces at most that are still in pristine condition after the complicated crafting that was put into making it. I do however think that there should be a few more pieces given for VR16 though, but keep it at 1-2 for VR15; after all it's supposedly the best of those 150 mats you used.

    For why you only get back a chance of 1 temper, I'll use Woodworking as the example. When you get the 8 rosin needed, you coat the item in the temper (which I would assume is much smaller in volume than the other tempers due to the amount needed), and make sure it becomes part of the wood in order to properly imbue it's upgrade powers (as you can tell I don't do woodwork IRL). When you go to deconstruct the item, there would not be very much of the temper material recoverable now that it has properly set and soaked into the wood.

    Following the above logic, I would also say that surely items that are still white/untempered would give more raw mats, as you would have more pure material not combined with the temper.
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