willymchilybily wrote: »seems...unlikely to be as many normal and veteran pledge/dungeon runs as you say (thousands) and you to have absolutely none (not one) monster shoulder from the effort.Do you mean you have actually ran 1000 dungeons since June 2015? approximately 245 days, 2 pledges a day across all characters? (not that you could do 2 a day until you hit VR1 and you had to level the alts too...) Or do you mean since you joined: October 2015i have myself only recently got some of the group dungeon achievments like slayer of daedra or slayer of dwarven constructs. which means I'm probably still a way off from 1000 dungeons runs. i guess maybe between all the characters i have i might be a quarter to half way there. and i have all shoulders.
and when you say no shoulders you mean none that you want or literately never had any not even a cruddy well fitted malabeth the scourger from a silver/gold chest?
The problem with hyperbole, it undermines a relevant point that the RNG is pretty unfair. admittedly equally unfair to all, but still unfair 50% of the time.
Sounds like there is something very wrong for you. have you tried submitting a ticket.
khele23eb17_ESO wrote: »RNG like this guarantees one thing - there will always be people who get NOTHING despite massive time investment. Do you really want your game to have a loot system that is guaranteed to f*ck some people over?
khele23eb17_ESO wrote: »RNG like this guarantees one thing - there will always be people who get NOTHING despite massive time investment. Do you really want your game to have a loot system that is guaranteed to f*ck some people over?
khele23eb17_ESO wrote: »RNG like this guarantees one thing - there will always be people who get NOTHING despite massive time investment. Do you really want your game to have a loot system that is guaranteed to f*ck some people over?
I know there are many threads out there complaining about RNG, but it is ridiculous. I have 3 VET 16 characters and a VET 2. I have run more daily dungeons normal and veteran than I can count. It is easily over 1000 or so as I have played since console released.
Guess how many shoulders or monster helms I have ever got? Zero. I don't know if it's just terrible luck or what, but seeing other people who have basically collected all the sets and have been playing a fraction of the time I have and have ran less than half the dungeons is incredibly frustrating.
I know I am not the only person out there like this, but man, we need something different....
GlassHalfFull wrote: »I know there are many threads out there complaining about RNG, but it is ridiculous. I have 3 VET 16 characters and a VET 2. I have run more daily dungeons normal and veteran than I can count. It is easily over 1000 or so as I have played since console released.
Guess how many shoulders or monster helms I have ever got? Zero. I don't know if it's just terrible luck or what, but seeing other people who have basically collected all the sets and have been playing a fraction of the time I have and have ran less than half the dungeons is incredibly frustrating.
I know I am not the only person out there like this, but man, we need something different....
I thought my 20 DSA and zero master anything was really bad RNG, but yours is worse. I feel you pain, the current RNG does seem really lame.
Lately I have notices less Perfect Roe, Malachite Shards, Psjiic fragments, Glass fragments, its like every thing is reduced....and in the crown store
khele23eb17_ESO wrote: »RNG like this guarantees one thing - there will always be people who get NOTHING despite massive time investment. Do you really want your game to have a loot system that is guaranteed to f*ck some people over?
Its quaranteed way to keep players playing too. Ive played tons of games, where players get the best gears/stuff in the game too easy and therefore leave immediately.
I think alternative way to obtain stuff should work with RNG, when people start to lose their mind, they can take the alternative path.
Sometimes even lots of effort doesn't pay off. That's life.
AverageJo3Gam3r wrote: »Aaaaand that's why they're adding a monster set vender so peeps can stop complaining about RNG and complain about the grind on the forums.
Every once in a while if spindle is daily I do 5-10 runs on that day (because of the ease finding groups).
Since v16 I've prob. ran Spindle 100+ times and the helmet never dropped.
Just today I ran it 6 times. Not one member of those groups had it drop.
The RNG System in this game is terrible. Guess why nobody runs with the dungeon Sets from IC? It would take literally hundreds of runs to get your set with at least decent traits.
Token System is the way to go in a modern MMO imo.
Seido_Tensei_ wrote: »Every once in a while if spindle is daily I do 5-10 runs on that day (because of the ease finding groups).
Since v16 I've prob. ran Spindle 100+ times and the helmet never dropped.
Just today I ran it 6 times. Not one member of those groups had it drop.
The RNG System in this game is terrible. Guess why nobody runs with the dungeon Sets from IC? It would take literally hundreds of runs to get your set with at least decent traits.
Token System is the way to go in a modern MMO imo.
@Wizzo91 I Ran Spindleclutch last night and got the helm. My second medium divines in about 10 attempts. Rng is rng and way healthier from a player engagement standpoint. I already have a few guild mates that no longer do pledges because they already have the monster helm / set gear in the traits they desire. Would be worse with tokens as everyone would quickly farm what they need/want.
Seido_Tensei_ wrote: »Every once in a while if spindle is daily I do 5-10 runs on that day (because of the ease finding groups).
Since v16 I've prob. ran Spindle 100+ times and the helmet never dropped.
Just today I ran it 6 times. Not one member of those groups had it drop.
The RNG System in this game is terrible. Guess why nobody runs with the dungeon Sets from IC? It would take literally hundreds of runs to get your set with at least decent traits.
Token System is the way to go in a modern MMO imo.
@Wizzo91 I Ran Spindleclutch last night and got the helm. My second medium divines in about 10 attempts. Rng is rng and way healthier from a player engagement standpoint. I already have a few guild mates that no longer do pledges because they already have the monster helm / set gear in the traits they desire. Would be worse with tokens as everyone would quickly farm what they need/want. It adds nothing to player engangement