Hi Everyone,
Here are my thoughts on little issues I have so far with the game :
Please note that I am only Level 35.[*] The mobs around Tamriel I encounter while questing are really not challenging enough to the point were it can get a little boring. Way too easy to kill. They need to be more challenging.
Have you tried going to a higher-levelled zone? I used to get to areas that had red quests in it for a challenge (I think that's 10+ levels above) and it was great! Also, when you get into VR you can always try to solo Craglorn, that's immensely difficult. Public Dungeons are a good challenge to solo too!
[*] Most quests don't seem workable as a group. Quests feel very solo'ish.
Pretty much all quests except for Group Dungeons, Trials, and Craglorn are meant to be played on your own (Oh, and maybe the Public Dungeon ones). Remember this game came from a series of solo player games, so that's what most of teh audience is.
[*] The weather isn't synched! I was playing with a friend standing in the same spot, it was raining on his screen, was sunny on mine
[*] Playing instruments Ex : /lute isn't synced either, the tune I am playing is different from the one each of them might hear.
These are something that multiple people have remarked on, but isn't something that's exactly high on the fixing board (especially as it'd most likely take a complete overhaul to change!
[*] If more than one person is playing an instrument close to one another, would be nice for them to join in on one song and not make it sound like a noisy mess.
Most likely the same thing as the above answer...
[*] Why aren't there any children in this game?!? It's a mature world out there! Maybe because we can kill people, and killing children is just.. wrong?? Then don't make them killable.
Have you played Skyrim? Having un-killable children was kinda horrible, and although I'd love to see kids in game, it'd again be something like intractable chairs/benches that they'd never put the effort into for
[*] The Dolmens also need to be more challenging. Force a larger group to participate. I can complete one with just one other person. They need to feel more action packed, a slaughter fest.
They used to be like this, but people complained that they were too hard. You can actually solo them very easily once you've gotten a balanced build the is good at survival, so you can look forward to that...:p
[*] All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
As this would either be a tremendous undertaking of people to design each face or a a procedural generation of faces with such small discrepancies so as to ensure we didn't get very ugly faces that would turn out with what we have now anyway, I don't see them putting the effort in. Probably in future zones, but not in the current game.
What are your thoughts?
Vullon
Hi Everyone,
Here are my thoughts on little issues I have so far with the game :
Please note that I am only Level 35.
- The mobs around Tamriel I encounter while questing are really not challenging enough to the point were it can get a little boring. Way too easy to kill. They need to be more challenging.
- Most quests don't seem workable as a group. Quests feel very solo'ish.
- The weather isn't synched! I was playing with a friend standing in the same spot, it was raining on his screen, was sunny on mine
- Playing instruments Ex : /luke isn't synched either, the tune I am playing is different from the one each of them might hear.
- If more than one person is playing an instrument close to one another, would be nice for them to join in on one song and not make it sound like a noisy mess.
- Why aren't there any children in this game?!? It's a mature world out there! Maybe because we can kill people, and killing children is just.. wrong?? Then don't make them killable.
- The Dolmens also need to be more challenging. Force a larger group to participate. I can complete one with just one other person. They need to feel more action packed, a slaughter fest.
- All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
What are your thoughts?
Vullon
Hi Everyone,
Here are my thoughts on little issues I have so far with the game :
Please note that I am only Level 35.
- The mobs around Tamriel I encounter while questing are really not challenging enough to the point were it can get a little boring. Way too easy to kill. They need to be more challenging.
- Most quests don't seem workable as a group. Quests feel very solo'ish.
- The weather isn't synched! I was playing with a friend standing in the same spot, it was raining on his screen, was sunny on mine
- Playing instruments Ex : /luke isn't synched either, the tune I am playing is different from the one each of them might hear.
- If more than one person is playing an instrument close to one another, would be nice for them to join in on one song and not make it sound like a noisy mess.
- Why aren't there any children in this game?!? It's a mature world out there! Maybe because we can kill people, and killing children is just.. wrong?? Then don't make them killable.
- The Dolmens also need to be more challenging. Force a larger group to participate. I can complete one with just one other person. They need to feel more action packed, a slaughter fest.
- All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
What are your thoughts?
Vullon
children you cannot kill are annoying, because there is always at least one that is a little *** that just makes you want to murder their face SO bad.
Hi Everyone,
Here are my thoughts on little issues I have so far with the game :
Please note that I am only Level 35.
- The mobs around Tamriel I encounter while questing are really not challenging enough to the point were it can get a little boring. Way too easy to kill. They need to be more challenging.
- Most quests don't seem workable as a group. Quests feel very solo'ish.
- The weather isn't synched! I was playing with a friend standing in the same spot, it was raining on his screen, was sunny on mine
- Playing instruments Ex : /luke isn't synched either, the tune I am playing is different from the one each of them might hear.
- If more than one person is playing an instrument close to one another, would be nice for them to join in on one song and not make it sound like a noisy mess.
- Why aren't there any children in this game?!? It's a mature world out there! Maybe because we can kill people, and killing children is just.. wrong?? Then don't make them killable.
- The Dolmens also need to be more challenging. Force a larger group to participate. I can complete one with just one other person. They need to feel more action packed, a slaughter fest.
- All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
What are your thoughts?
Vullon
ArcticWolfy wrote: »Goto orsinium and solo a world boss then say the mobs aren't a challenge lol
hayaschwarz wrote: »ArcticWolfy wrote: »Goto orsinium and solo a world boss then say the mobs aren't a challenge lol
I soloed a world Boss when Orsinium was on PTS with a sorc! Also on live with magicka DK, they only Need time, very equivalent to the mae´lstrom Arena!
As a general rule the mobs you encounter aren't a challenge. The ones in Wrothgar are a little bit more of a challenge, and the ones in Imperial City are more of a challenge, but the ones elsewhere are easy peasy. This may be a little frustrating, but at the same time they need to be tuned to the lower end of players skill level in order to ensure that the majority of the player base doesn't get frustrated by mobs being too difficult. What I'd ideally like to see is something on the character select menu where you can choose a level to scale your character down to for zones that don't currently battle-level you up (so it wouldn't work in the DLC zones or in a group dungeon if you used the LFG tool). So if you want a challenge, scale yourself down a few levels and go for it. Obviously that would take some work to implement, though.The mobs around Tamriel I encounter while questing are really not challenging enough to the point were it can get a little boring. Way too easy to kill. They need to be more challenging.
True. Some quests it's very easy for people who are grouped to end up in different phases and not even see each other. There are fewer quests where this happens now than there were at launch, though. The biggest problem with doing quests in a group these days is that the difficulty level when there's more than one of you doing it tends to be ridiculously low, because those quests can't be made too difficult for a solo player to do.Most quests don't seem workable as a group. Quests feel very solo'ish.
This is because weather is a client-side calculation, in order to reduce server load and lag. It's unfortunate, but in the end it's better off that way.The weather isn't synched! I was playing with a friend standing in the same spot, it was raining on his screen, was sunny on mine
Hmm, I hadn't ever noticed this, but this will be for the same reason that weather isn't synched.Playing instruments Ex : /luke isn't synched either, the tune I am playing is different from the one each of them might hear.
Agreed.If more than one person is playing an instrument close to one another, would be nice for them to join in on one song and not make it sound like a noisy mess.
Why aren't there any children in this game? Hermaeus Mora knows.Why aren't there any children in this game?!? It's a mature world out there! Maybe because we can kill people, and killing children is just.. wrong?? Then don't make them killable.
They used to be. It used to be that it was very very difficult to solo a dolmen at-level, and you pretty much had to have a whole bunch of people show up to do it. They changed it so that the waves of enemies now scale to a certain degree with the number of players fighting at the dolmen. If you're the only one there you'll get fewer waves than if there are a bunch of people there. In zones with lower player population (like the Cadwell's Silver and Gold zones) this is probably a good thing. I do kind of miss more epic dolmen battles though.The Dolmens also need to be more challenging. Force a larger group to participate. I can complete one with just one other person. They need to feel more action packed, a slaughter fest.
I wouldn't say all NPCs in a given zone look related, but I also wouldn't be opposed to more facial customization.All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
ProfessorKittyhawk wrote: »The mobs are meant to be a bit easy in the 1-50 zones. They get more challenging in the end game zones and Wrothgar. Things did use to be a lot more difficult at launch. Lot of mobs and bosses have been needed into the ground. Group dungeons and Craglorn areally your group content.
And the game is largely solo. Again, group dungeons, trials, and Craglorn are your group based stuff. Same for Cyrodiil I suppose of you're I to pvp.
As for the children, Hermaeus Mora know where the children are. But it is not our time to know.
All NPC's in a specific zone look related!. They all have similar faces. We need more facial customization.
WalkingLegacy wrote: »ProfessorKittyhawk wrote: »The mobs are meant to be a bit easy in the 1-50 zones. They get more challenging in the end game zones and Wrothgar. Things did use to be a lot more difficult at launch. Lot of mobs and bosses have been needed into the ground. Group dungeons and Craglorn areally your group content.
And the game is largely solo. Again, group dungeons, trials, and Craglorn are your group based stuff. Same for Cyrodiil I suppose of you're I to pvp.
As for the children, Hermaeus Mora know where the children are. But it is not our time to know.
Well miss Kitty,
This kind of indicates that they're balancing the vast portion of their game around solo play, doesn't it? There have been indications that internally they don't know if they want to focus solo or group play, thus our inconsistency of content.