leepalmer95 wrote: »Heavy armour is useless because shields always have 0 reistance.
Do you pump bastion full of cp? whats your max magicka at?
I like to have my ward on the same bar as frags so even if i'm re casting shields i can sstill proc and frag and get some high dmg cc in.
Posts you stats/gear and build.
Asherons_Call wrote: »Thanks, going off of memory:
I'm right at 300 CP and currently have 85/100 put into bastion
Other cp trees have points into thaumaterge, elemental, spell shield, Magic regen, reduced spell cost,
Max magicka around 35k
5piece divines gold julianos - 3 pieces enchanted w/magicka - 2 w/health
3 piece divines Magnus (2 purple, gold nirnhoned staff)
3 piece arcane willpower jewelry - spell damage enchants
Mundus stone varies.. I've tried shadow, thief, atronach
About 3k spell damage and 1400 regen
leepalmer95 wrote: »Asherons_Call wrote: »Thanks, going off of memory:
I'm right at 300 CP and currently have 85/100 put into bastion
Other cp trees have points into thaumaterge, elemental, spell shield, Magic regen, reduced spell cost,
Max magicka around 35k
5piece divines gold julianos - 3 pieces enchanted w/magicka - 2 w/health
3 piece divines Magnus (2 purple, gold nirnhoned staff)
3 piece arcane willpower jewelry - spell damage enchants
Mundus stone varies.. I've tried shadow, thief, atronach
About 3k spell damage and 1400 regen
Hmm i'd stick with atro for regen.
What hp you at? Sorc can get away with around 18k.
Just cast shields more i guess, if your vs a stamina don't bother with harness just use hardened ward.
Using Ward on your attack bar really is useful. An 8k+ frag to the face when they think your on the defensive really changes a fight.
Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
Asherons_Call wrote: »Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
Will do, thanks! I know most of my issue is L2P, I have no delusions about that
DRXHarbinger wrote: »Change the magnus. Nerenith makes melee attacks run away and an overloading Kena set changes the pace. Swords are for buffing only works much better for an all out attack bar for your staff. Frost staves work really well with the small shield you get from heavies and impulse slows them down a little too. Destructive clench stops everyone in thier tracks and wrecks thier stamina pool breaking out of it. But elemental ring or frost ring and nerenith makes a lush combo imo.
Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
you're drunk, even if a stam DK isn't exploiting the axe bleed/reverb bash CC bug they're still by far more tanky than a sorc. no sorc, regardless of skill, has a hardened ward big enough to tank even 2 competent players, much less more
leepalmer95 wrote: »Asherons_Call wrote: »Thanks, going off of memory:
I'm right at 300 CP and currently have 85/100 put into bastion
Other cp trees have points into thaumaterge, elemental, spell shield, Magic regen, reduced spell cost,
Max magicka around 35k
5piece divines gold julianos - 3 pieces enchanted w/magicka - 2 w/health
3 piece divines Magnus (2 purple, gold nirnhoned staff)
3 piece arcane willpower jewelry - spell damage enchants
Mundus stone varies.. I've tried shadow, thief, atronach
About 3k spell damage and 1400 regen
Hmm i'd stick with atro for regen.
What hp you at? Sorc can get away with around 18k.
Just cast shields more i guess, if your vs a stamina don't bother with harness just use hardened ward.
Using Ward on your attack bar really is useful. An 8k+ frag to the face when they think your on the defensive really changes a fight.
leepalmer95 wrote: »Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
you're drunk, even if a stam DK isn't exploiting the axe bleed/reverb bash CC bug they're still by far more tanky than a sorc. no sorc, regardless of skill, has a hardened ward big enough to tank even 2 competent players, much less more
But a sorc can be really tanky and still kill those two players?
A dk tank can just hold block and wait too die.
My sorc has a 12k ward, can't remember my magicka shields strength but it's more than sufficient to tank 2 people. It's not like i'm going to just stand there, i'd stun with BE/ root with mines/ frag to knock down and eventually just quicklu burst one down.
Asherons_Call wrote: »Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
Will do, thanks! I know most of my issue is L2P, I have no delusions about that
Asherons_Call wrote: »When I get attacked if I don't spam my shields I die.
Asherons_Call wrote: »Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
Will do, thanks! I know most of my issue is L2P, I have no delusions about that
You can also run defensive rune as you adjust to Cyrodiil.
For example, if I'm taking heavy pressure I'll cast hardened ward, weapon swap, activate curse, weapon swap, cast a second shield depending on situation, weapon swap for a frag proc if I have it or to streak for CC. The key to this method is, once you know the ability is activated, weapon swap immediately. I do this as opposed to having hardened ward on my offensive bar because I want to use all 5 of those slots for skills that actually deal damage, while running hardened ward on your front bar is definitely an option, I feel that once you get used to using weapon swapping to animation cancel you'll find it unnecessary and that it reduces your overall damage potential in pvp
For example, if I'm taking heavy pressure I'll cast hardened ward, weapon swap, activate curse, weapon swap, cast a second shield depending on situation, weapon swap for a frag proc if I have it or to streak for CC. The key to this method is, once you know the ability is activated, weapon swap immediately. I do this as opposed to having hardened ward on my offensive bar because I want to use all 5 of those slots for skills that actually deal damage, while running hardened ward on your front bar is definitely an option, I feel that once you get used to using weapon swapping to animation cancel you'll find it unnecessary and that it reduces your overall damage potential in pvp
When wep swap works correctly
For example, if I'm taking heavy pressure I'll cast hardened ward, weapon swap, activate curse, weapon swap, cast a second shield depending on situation, weapon swap for a frag proc if I have it or to streak for CC. The key to this method is, once you know the ability is activated, weapon swap immediately. I do this as opposed to having hardened ward on my offensive bar because I want to use all 5 of those slots for skills that actually deal damage, while running hardened ward on your front bar is definitely an option, I feel that once you get used to using weapon swapping to animation cancel you'll find it unnecessary and that it reduces your overall damage potential in pvp
When wep swap works correctly
leepalmer95 wrote: »Yea sorcs are having a hard time in Cyro this days. Ward is meh, streak is useless, daedric mines do less dmg then a point blank fart in the face... so yea no survivability there
Just kidding there!
Sorc is hardest to kill in PVP period(.) Just check some vids on youtube and try to incorporate those rotations to your style.
you're drunk, even if a stam DK isn't exploiting the axe bleed/reverb bash CC bug they're still by far more tanky than a sorc. no sorc, regardless of skill, has a hardened ward big enough to tank even 2 competent players, much less more
But a sorc can be really tanky and still kill those two players?
A dk tank can just hold block and wait too die.
My sorc has a 12k ward, can't remember my magicka shields strength but it's more than sufficient to tank 2 people. It's not like i'm going to just stand there, i'd stun with BE/ root with mines/ frag to knock down and eventually just quicklu burst one down.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
It's been said in a manner above, but I'll summarize for clarity:
Sorc is not tanky. You use your shields to give you the time to outmaneuvre your opponents. BE alone isn't overpowered. Hardened ward alone isn't overpowered. CF alone is neither. The combination is.
Put these on your primary bar: streak, hardened ward, force pulse, frags, inner light, meteor.
Use these on your secondary: healing ward, mines, defensive rune, proximity det, inner light, greater atronach.
Use food over drinks and use blue magicka/stamina food. Build for max magicka rather than max spelldamage. Ward yourself, use pulse to proc frags, streak when targeted, always through opponents never away from them. Prox + pulse + frag for burst.
Make sure defensive rune is active while travelling, that gives you time to react on ganks. If attacked in general, block, ward, mines, prox. Greater atronach if nightblades to unstealth. Keep defensive rune up until you have established upper hand.
Weakness is reflect spammers, change out pulse for wrath and mines for curse to counter dks.
Train. 90% of sorc play is training.
Oh yeah, I found tumbling (CP to reduce dodge and break free cost) to be massively useful on my sorc. I have 30 in there. No points in regen, all in cost reduction. Also cost reduction over spelldamage on jewellery. Elemental expert only helps with force pulse, and since it's my filler I haven't bothered with any points in there. Spell shield is useless since it doesn't help your ward. Same for resistant. Put all into elemental defender and hardy, evenly distributed. First 50 red points go into bastion of course.
Sorc is not tanky.
Put these on your primary bar: streak, hardened ward, force pulse, frags, inner light, meteor.
Use these on your secondary: healing ward, mines, defensive rune, proximity det, inner light, greater atronach.
Use food over drinks and use blue magicka/stamina food.
Oh yeah, I found tumbling (CP to reduce dodge and break free cost) to be massively useful on my sorc. I have 30 in there. No points in regen, all in cost reduction. Also cost reduction over spelldamage on jewellery.
Elemental expert only helps with force pulse
It's been said in a manner above, but I'll summarize for clarity:
Sorc is not tanky. You use your shields to give you the time to outmaneuvre your opponents. BE alone isn't overpowered. Hardened ward alone isn't overpowered. CF alone is neither. The combination is.
Put these on your primary bar: streak, hardened ward, force pulse, frags, inner light, meteor.
Use these on your secondary: healing ward, mines, defensive rune, proximity det, inner light, greater atronach.
Use food over drinks and use blue magicka/stamina food. Build for max magicka rather than max spelldamage. Ward yourself, use pulse to proc frags, streak when targeted, always through opponents never away from them. Prox + pulse + frag for burst.
Make sure defensive rune is active while travelling, that gives you time to react on ganks. If attacked in general, block, ward, mines, prox. Greater atronach if nightblades to unstealth. Keep defensive rune up until you have established upper hand.
Weakness is reflect spammers, change out pulse for wrath and mines for curse to counter dks.
Train. 90% of sorc play is training.
Oh yeah, I found tumbling (CP to reduce dodge and break free cost) to be massively useful on my sorc. I have 30 in there. No points in regen, all in cost reduction. Also cost reduction over spelldamage on jewellery. Elemental expert only helps with force pulse, and since it's my filler I haven't bothered with any points in there. Spell shield is useless since it doesn't help your ward. Same for resistant. Put all into elemental defender and hardy, evenly distributed. First 50 red points go into bastion of course.