Wrecking blow. CC is to long. Unbashable, channelled skill. Cfrags is bashable but the one mostly used in range of it been bashed, isn't bashable... ok.
WB is bugged as hell. Before any balance, this skill should stop being as buggy as it currently is.
Ambush. Can be spammed leaving players literally unable to move while dealing more damage than many dps abilities: force shock and morphs, Puncture and morphs, puncturing sweeps and morphs.
Crit rush and stampede. Spamable gap closers, 1 dealing more damage than a lot of dps abilities and the other an 8 second snare! 8 seconds you are unable to move. Lotus fan also has the annoying snare which should be removed.
More than the individual abilities, the root when someone is using a gap closer on you should go. Less damage on gap closers? Why not.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
While nerfing it to 1 dot purged is drastic, it seems that 2 is the most reasonable. 4 is an overkill and is a huge middle finger to any DoT build out there (hint: there are none competitive enough).
Shadow image. Range and duration need increasing also needs to take priority over other skills. For example, I will press shadow image before a wrecking blow but the wrecking blow just knocks me back to where I was. This is ridiculous considering i' have 'teleported'.
No thoughts, might have to do with WB being what it is: a buggy mess.
Dragon blood. Not a good enough heal doesn't compete even with rally or vigor.
Applies to all health based abilities (Bone shield, sun shield, Clannfear heal...)
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
No thoughts, I'll let @blabafat comment if necessary
Snares. All snares in the game should be removed. They suck.
I'll disagree on this. This is all
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
Post your opinion's on skills that require change here and maybe zos will look at the most frequently posted skills.
I'l start with the skills I feel need a change/rebalance, this is just my opinion and anyone who posts in this thread are entitled to there's.
Wrecking blow. CC is to long. Unbashable, channelled skill. Cfrags is bashable but the one mostly used in range of it been bashed, isn't bashable... ok.
Ambush. Can be spammed leaving players literally unable to move while dealing more damage than many dps abilities: force shock and morphs, Puncture and morphs, puncturing sweeps and morphs.
Crit rush and stampede. Spamable gap closers, 1 dealing more damage than a lot of dps abilities and the other an 8 second snare! 8 seconds you are unable to move. Lotus fan also has the annoying snare which should be removed.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
Shadow image. Range and duration need increasing also needs to take priority over other skills. For example, I will press shadow image before a wrecking blow but the wrecking blow just knocks me back to where I was. This is ridiculous considering i' have 'teleported'.
Dragon blood. Not a good enough heal doesn't compete even with rally or vigor.
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
Snares. All snares in the game should be removed. They suck.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
eventide03b14a_ESO wrote: »Post your opinion's on skills that require change here and maybe zos will look at the most frequently posted skills.
I'l start with the skills I feel need a change/rebalance, this is just my opinion and anyone who posts in this thread are entitled to there's.
Wrecking blow. CC is to long. Unbashable, channelled skill. Cfrags is bashable but the one mostly used in range of it been bashed, isn't bashable... ok.
Ambush. Can be spammed leaving players literally unable to move while dealing more damage than many dps abilities: force shock and morphs, Puncture and morphs, puncturing sweeps and morphs.
Crit rush and stampede. Spamable gap closers, 1 dealing more damage than a lot of dps abilities and the other an 8 second snare! 8 seconds you are unable to move. Lotus fan also has the annoying snare which should be removed.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
Shadow image. Range and duration need increasing also needs to take priority over other skills. For example, I will press shadow image before a wrecking blow but the wrecking blow just knocks me back to where I was. This is ridiculous considering i' have 'teleported'.
Dragon blood. Not a good enough heal doesn't compete even with rally or vigor.
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
Snares. All snares in the game should be removed. They suck.
I'm surprised you didn't mention any sorc abilities. On a side note, I wonder how long till this thread devolves into pointless name-calling.
let the hate on NB begin lawlsPost your opinion's on skills that require change here and maybe zos will look at the most frequently posted skills.
I'l start with the skills I feel need a change/rebalance, this is just my opinion and anyone who posts in this thread are entitled to there's.
Wrecking blow. CC is to long. Unbashable, channelled skill. Cfrags is bashable but the one mostly used in range of it been bashed, isn't bashable... ok.
Ambush. Can be spammed leaving players literally unable to move while dealing more damage than many dps abilities: force shock and morphs, Puncture and morphs, puncturing sweeps and morphs.
Crit rush and stampede. Spamable gap closers, 1 dealing more damage than a lot of dps abilities and the other an 8 second snare! 8 seconds you are unable to move. Lotus fan also has the annoying snare which should be removed.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
Shadow image. Range and duration need increasing also needs to take priority over other skills. For example, I will press shadow image before a wrecking blow but the wrecking blow just knocks me back to where I was. This is ridiculous considering i' have 'teleported'.
Dragon blood. Not a good enough heal doesn't compete even with rally or vigor.
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
Snares. All snares in the game should be removed. They suck.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
I play a Templar and I think Purifying ritual is insanely too effective at removing stuff. 5 negative effects? Good luck DoT builds, lol. I can wipe all effects in 1 GCD that it would take for a DK 4 GCD's to apply.
In general I think purging is a little too easy in this game.
let the hate on NB begin lawlsPost your opinion's on skills that require change here and maybe zos will look at the most frequently posted skills.
I'l start with the skills I feel need a change/rebalance, this is just my opinion and anyone who posts in this thread are entitled to there's.
Wrecking blow. CC is to long. Unbashable, channelled skill. Cfrags is bashable but the one mostly used in range of it been bashed, isn't bashable... ok.
Ambush. Can be spammed leaving players literally unable to move while dealing more damage than many dps abilities: force shock and morphs, Puncture and morphs, puncturing sweeps and morphs.
Crit rush and stampede. Spamable gap closers, 1 dealing more damage than a lot of dps abilities and the other an 8 second snare! 8 seconds you are unable to move. Lotus fan also has the annoying snare which should be removed.
Dark cloak. I actually play a magicka nb and yes, cloak needs changing. Especially dark cloak, it should remove 1 dot, 4 is over the top considering you barely have 4 on you anyway. The invisibilty aspect of the skill is fine, the cost is fine but the counters to cloak are not available to enough classes or builds.
Shadow image. Range and duration need increasing also needs to take priority over other skills. For example, I will press shadow image before a wrecking blow but the wrecking blow just knocks me back to where I was. This is ridiculous considering i' have 'teleported'.
Dragon blood. Not a good enough heal doesn't compete even with rally or vigor.
Dark flare. Should deal less damage but be insta cast. Its too easy to see it coming and avoid it.(Templars need something spammable, its all I can think of.)
Snares. All snares in the game should be removed. They suck.