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Have a doubt in the way I'm playing.

rhymer
rhymer
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I used to play for fun never thinking of such things as builds, classes and group roles. However, I was told that I'm playing wrong and to be able to play end-game content I was to use only certain skill and make a propper build. So, could anyone tell me my collection of skills good for playing high-level content or not?

eso-skills.com/skill?z=BS7VJnN@DKLcnJP%4Yl_y2w@D9AMPpP&p=906290729082909291629172918291929272928292620352036203720382121312221232124212522271204223042314232123433051306330733151511351235133&a=173110&j=t&q=007&w=33&m=2

Best Answer

  • leepalmer95
    leepalmer95
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    elium85 wrote: »
    Well, for a Magicka DK, you'll want your main bar to be Inferno Staff and your off to be either Resto Staff, Inferno Staff or maybe S&B for PVP.

    He wants to be a tank type of character though.

    s+b main bar + s+b off bar is fine but problem is some bosses don't need a tank or such, the tank will need to dps/

    So maybe a fire desto off bar for ranged dps or a resto staff for heals/utility.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
    Answer ✓
  • leepalmer95
    leepalmer95
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    What level are you?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • rhymer
    rhymer
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    V10, almost V11
  • leepalmer95
    leepalmer95
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    rhymer wrote: »
    V10, almost V11

    Hmm well it looks like your going for a magicka dk tank build?

    For pve content you may have to switch a few things but you have the basic idea.

    Depends what you want to do to be honest, trials/dsa/vet pledges yes you'll have to change likely.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • rhymer
    rhymer
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    I'm a solo player mainly, but non-veteran pledges seem to be rathe successfull. What exatcly should I change?
  • elium85
    elium85
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    Well, for a Magicka DK, you'll want your main bar to be Inferno Staff and your off to be either Resto Staff, Inferno Staff or maybe S&B for PVP.
  • rhymer
    rhymer
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    Well, I hate using distant weapon, and it would be impossible to play as a tank that way.
  • elium85
    elium85
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    Oh, oops! Didn't read the tank part!
  • Mivryna
    Mivryna
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    I always like playing for fun, but you don't have to stress yourself out to be good. Making a good build isn't too complicated.

    --First, decide what you want to do: Tank, Heal, or Damage.
    Damage-dealers focus almost completely on Magicka or Stamina, Healers focus on Magicka, and Tanks focus mostly on Health with a bit of Stamina or Magicka (usually Stamina).

    Just make sure you always have enough health to get by. My Sorc has 4 points in Health. Everything else goes into your preferred attribute, because that makes you powerful.


    --Second you'll need good gear. Pick Light Armor for Magicka, Medium for Stamina, and Heavy for tanking. Get an expert crafter friend to help you!

    Your gear can have set bonuses, traits, and enchantments.

    Set bonuses are really important. They give you all kinds of extra power. Here's a list of sets to choose from: http://elderscrollsonline.wiki.fextralife.com/Sets

    If you're a Damage Dealer or Healer, you'll want tons of Spell Power or Weapon power. If you're a Tank, you'll mostly want Resistance and Health and such.

    As for traits, the best ones are Infused for enchantment power, Divines for extra standing-stone bonuses, Reinforced for tanking (sometimes), and maybe Impenetrable for PvP.


    --Third, you'll also want enchantment Glyphs. Crafter friends can make these for you too. Give your Armor some more of your primary attribute, give your Jewelry some regeneration (regen is the best right now), and give your weapons whatever you want.

    (Extra tip: Your head, chest, and leg slots give enchantments extra power. The Infused trait is great for them.)


    --Fourth, you'll need good abilities. You can mostly choose any weapon, just make sure you can do the job with it. Most of your attacks should be abilities that get power from your main attribute (Magicka or Stamina). Your other attribute should be used on things that don't need the extra power. (Like knockdowns, roots, chains, charges, etc.)
    Experiment and figure out what works best for you.


    Aaand that's pretty much all there is to making a build. Takes some time to get used to, but you'll get the hang of it eventually.
  • leepalmer95
    leepalmer95
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    Also go and google a tank build for dk 2.2
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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