Your first option is 12 items, so presumably dual wield? The second is 10, so presumably using a staff.
That's a little like apples to oranges... there's stuff you can do better with a dual wield setup (PvP... Overload spam etc) and some stuff that's better on a staff setup (Weaving when not using an ultimate, AoE etc).
Personally I'd say option 2 is generally more powerful for a sorc due to the massive spell power increase when overloading.
Option 1 will just be missing way too much spell power for my liking (Both the Kena 1 piece buff, the kena 2 piece buff, the 300 or so from Julianos 5 piece... that's a LOT of spell power down which 1 extra mundus buff won't be able to compensate for.
Roberts3393 wrote: »Your first option is 12 items, so presumably dual wield? The second is 10, so presumably using a staff.
That's a little like apples to oranges... there's stuff you can do better with a dual wield setup (PvP... Overload spam etc) and some stuff that's better on a staff setup (Weaving when not using an ultimate, AoE etc).
Personally I'd say option 2 is generally more powerful for a sorc due to the massive spell power increase when overloading.
Option 1 will just be missing way too much spell power for my liking (Both the Kena 1 piece buff, the kena 2 piece buff, the 300 or so from Julianos 5 piece... that's a LOT of spell power down which 1 extra mundus buff won't be able to compensate for.
Sorry missing 2 torugs pact
Roberts3393 wrote: »Roberts3393 wrote: »Your first option is 12 items, so presumably dual wield? The second is 10, so presumably using a staff.
That's a little like apples to oranges... there's stuff you can do better with a dual wield setup (PvP... Overload spam etc) and some stuff that's better on a staff setup (Weaving when not using an ultimate, AoE etc).
Personally I'd say option 2 is generally more powerful for a sorc due to the massive spell power increase when overloading.
Option 1 will just be missing way too much spell power for my liking (Both the Kena 1 piece buff, the kena 2 piece buff, the 300 or so from Julianos 5 piece... that's a LOT of spell power down which 1 extra mundus buff won't be able to compensate for.
Sorry missing 2 torugs pact
Also that missing spell power surely the 2 mundus stones thief and shadow equal that with my 80% crit?
Roberts3393 wrote: »Roberts3393 wrote: »Your first option is 12 items, so presumably dual wield? The second is 10, so presumably using a staff.
That's a little like apples to oranges... there's stuff you can do better with a dual wield setup (PvP... Overload spam etc) and some stuff that's better on a staff setup (Weaving when not using an ultimate, AoE etc).
Personally I'd say option 2 is generally more powerful for a sorc due to the massive spell power increase when overloading.
Option 1 will just be missing way too much spell power for my liking (Both the Kena 1 piece buff, the kena 2 piece buff, the 300 or so from Julianos 5 piece... that's a LOT of spell power down which 1 extra mundus buff won't be able to compensate for.
Sorry missing 2 torugs pact
Also that missing spell power surely the 2 mundus stones thief and shadow equal that with my 80% crit?
80% crit?
Are you running precise weapons or something rather than Nirnhoned?
Personally in PvE I run 5 Julianos, 3 willpower, Switch between Kena & Nerien'eth depending on what I'm doing, a random inferno nirnhoned staff on main bar for weaving, and then 2x dual wield Torugs pact for the back bar.... I have Overload on this bar to take advantage of the extra spell damage.
I was thinking about running this as my vr 16 current endgame gear
5 armor TB
stones would be the mage and apprentice
other 2 armor and 2 swords and staff would be eye of mara
jewelry willpower set
Id legendary the set and enchant with the following
armor- max magica
weapons - deal magic dmg and absorb magica
jewelry - spell dmg.
Oreyn_Bearclaw wrote: »I was thinking about running this as my vr 16 current endgame gear
5 armor TB
stones would be the mage and apprentice
other 2 armor and 2 swords and staff would be eye of mara
jewelry willpower set
Id legendary the set and enchant with the following
armor- max magica
weapons - deal magic dmg and absorb magica
jewelry - spell dmg.
Not 100% sure on this, but I think the only way that Twice Born competes with Julianos for DPS is running Theif and Shadow. Mara and Magnus are essentially the same 4 piece set, so dealers choice on that one. You would have really good sustain with that build, but i dont think your spell damage (and DPS) is going to be all that high. If you dont have Kena, 4 piece magnus or eyes of mara is a logical subsitute, but once you get kena, you will want torugs swords.
Oreyn_Bearclaw wrote: »I was thinking about running this as my vr 16 current endgame gear
5 armor TB
stones would be the mage and apprentice
other 2 armor and 2 swords and staff would be eye of mara
jewelry willpower set
Id legendary the set and enchant with the following
armor- max magica
weapons - deal magic dmg and absorb magica
jewelry - spell dmg.
Not 100% sure on this, but I think the only way that Twice Born competes with Julianos for DPS is running Theif and Shadow. Mara and Magnus are essentially the same 4 piece set, so dealers choice on that one. You would have really good sustain with that build, but i dont think your spell damage (and DPS) is going to be all that high. If you dont have Kena, 4 piece magnus or eyes of mara is a logical subsitute, but once you get kena, you will want torugs swords.
Oreyn_Bearclaw wrote: »I was thinking about running this as my vr 16 current endgame gear
5 armor TB
stones would be the mage and apprentice
other 2 armor and 2 swords and staff would be eye of mara
jewelry willpower set
Id legendary the set and enchant with the following
armor- max magica
weapons - deal magic dmg and absorb magica
jewelry - spell dmg.
Not 100% sure on this, but I think the only way that Twice Born competes with Julianos for DPS is running Theif and Shadow. Mara and Magnus are essentially the same 4 piece set, so dealers choice on that one. You would have really good sustain with that build, but i dont think your spell damage (and DPS) is going to be all that high. If you dont have Kena, 4 piece magnus or eyes of mara is a logical subsitute, but once you get kena, you will want torugs swords.
Thanks! Could you clear something up for me though... Why does everyone care about crits? Wouldn't they rather have steady dmg each attack?
Oreyn_Bearclaw wrote: »If you dont have Kena or Nerienth, my advice would be to choose a 5 piece (julianos or TBS, my preference is julianos), and make it your chest, legs, belt, boots and gloves. Then make your weapons torugs pact (in nirn), and also your head and shoulders in torugs. The head and shoulders wont add to DPS, but they will make you more survivable (health and spell resist). Then you can just substitute them out as you get kena pieces. Keep doing dailys and you will get shoulders. My Divines shoulders came from a silver key.
If mats/gold are no issue for you, I would make the head, shoulders, and weapons in Magnus or Eyes, but knowing that once kena drops, you will likely be replacing everything. Magnus is only better if you are have no monster sets. If you have a 1 piece kena, don't bother with magnus. Just go 2-3 torugs. 1 piece kena is great because you get the torugs bonus on both bars (and a health buff on your execute bar, which isnt the worst thing).
The most important part of the build in terms of upgrading is to get your weapons in V16, Gold, Nirnhoned. That isnt cheap, so I would hate for you to make them all twice, which is why i say just make them in torugs. Then focus on getting your big pieces in gold v16 (chest, helm, legs), then worry about small pieces. Divines is your best trait (take what you get on kena), and enchant everything with magic. You will have 16809 health on your front bar if you wear 5/1/1 and have undaunted passives. Running that low is not for everyone and takes practice, but it is best for DPS. If your health is too low, use attribute points to get it up. Its much cheaper to respec attributes than to re-enchant gear. You can also run 1 healthy piece of jewelry.
Ideally, you have undaunted maxed out for the passive, so you want a heavy chest and either a medium helm or legs (doesnt matter) and the rest light. Undaunted passives are not to be ignored. In terms of DPS, it doesnt matter which piece you make heavy or medium, but the way i described will give you the highest armor rating.