TotterTates wrote: »Okori + Rejera = v15 Glyph of Rage
This is a weapon enchant that gives you a chance on hit to increase your weapon damage for a short period of time.
You can think of "rage" like getting super angry and smashing stuff (e.g., The Hulk).
Only weapon damage though?
Does that affect an Inferno Staff's light/heavy attacks?
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That's weak! So there is a way for Stam builds to buff up their WeapPower via Weapon Enchant but not for Magicka classes... Weak!
That's what I thought, but wanted clarity. Thx.
No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage
No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage
@SneaK
What Nestor said. With the jewelry spell damage glyph, it's a constant "always active" direct increase to spell damage, while the weapon power glyph must be proced and only lasts for 5 sec.
Make sense?
Yes, but for the life of me i cannot find the combination to make a Spell Power Glyph that can be applied to weapons..
Yes, but for the life of me i cannot find the combination to make a Spell Power Glyph that can be applied to weapons..
That's because there isn't one.
There may have been, once upon a time, but at present time, spell power jewelry glyphs are the only way.
If you have an Android phone, there is an app called ESO Toolkit that has an "Enchanting" feature, which wil list out all possible enchants and the exact runes needed. iOS has ESO Workbench, I believe.
Yes, the Spell Power Glyph can only be applied to Jewelry, but it will boost your Staff damage along with your spells, so double goodness. Plus you can stack 3 of them, and with Purple or Gold based Glyphs, that can add up to a nice boost.
Yes, the Spell Power Glyph can only be applied to Jewelry, but it will boost your Staff damage along with your spells, so double goodness. Plus you can stack 3 of them, and with Purple or Gold based Glyphs, that can add up to a nice boost.
Right, but a Stamina build can do the same plus their weapons, and when the enchants proc that adds to their weap dmg?
The difference is, the weapon damage weapon glyph can only be proced on melee hit (I believe Steel Tornado is capable of procing some enchants but not all, correct my if I'm wrong, @Nestor ?). So, in order for it to proc, usually, a Light or Heavy attack will need to be made and it's only a "chance" that also has an internal cooldown.
I believe Steel Tornado can as I tend to not light or heavy attack when I am dual wielding (it's quirk of mine and not the right way to do it) and only use skills. I get the Fouled Weapon effect from my poison enchants. I need to fix that and put disease on the off hand.