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Okori/Rage ?

SneaK
SneaK
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If you combine Okori and Rejera would this make a spell power weapon glyph? What exactly does it mean, rage....
"IMO"
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  • TotterTates
    TotterTates
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    Okori + Rejera = v15 Glyph of Rage

    This is a weapon enchant that gives you a chance on hit to increase your weapon damage for a short period of time.

    You can think of "rage" like getting super angry and smashing stuff (e.g., The Hulk).
    Edited by TotterTates on January 20, 2016 8:01PM
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  • Nestor
    Nestor
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    This is also an Enchant that might benefit from the Powered trait that reduces the cool down timer on the weapon enchants.
    Enjoy the game, life is what you really want to be worried about.

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  • SneaK
    SneaK
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    Okori + Rejera = v15 Glyph of Rage

    This is a weapon enchant that gives you a chance on hit to increase your weapon damage for a short period of time.

    You can think of "rage" like getting super angry and smashing stuff (e.g., The Hulk).

    Only weapon damage though?

    Does that affect an Inferno Staff's light/heavy attacks?
    "IMO"
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    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • OmniDevil
    OmniDevil
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    SneaK wrote: »
    Only weapon damage though?

    Does that affect an Inferno Staff's light/heavy attacks?

    No. Weapon damage only effects melee weapons/skills.

    Spell damage is what you're looking for, which can be achieved on jewelry enchants.
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  • SneaK
    SneaK
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    OmniDevil wrote: »
    SneaK wrote: »
    Only weapon damage though?

    Does that affect an Inferno Staff's light/heavy attacks?

    No. Weapon damage only effects melee weapons/skills.

    Spell damage is what you're looking for, which can be achieved on jewelry enchants.

    That's weak! So there is a way for Stam builds to buff up their WeapPower via Weapon Enchant but not for Magicka classes... Weak!

    That's what I thought, but wanted clarity. Thx.
    "IMO"
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  • Nestor
    Nestor
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    SneaK wrote: »
    [

    That's weak! So there is a way for Stam builds to buff up their WeapPower via Weapon Enchant but not for Magicka classes... Weak!

    That's what I thought, but wanted clarity. Thx.

    No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • OmniDevil
    OmniDevil
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    Nestor wrote: »
    No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage

    @SneaK

    What Nestor said. With the jewelry spell damage glyph, it's a constant "always active" direct increase to spell damage, while the weapon power glyph must be proced and only lasts for 5 sec.

    Make sense?
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  • SneaK
    SneaK
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    Nestor wrote: »
    SneaK wrote: »
    [

    That's weak! So there is a way for Stam builds to buff up their WeapPower via Weapon Enchant but not for Magicka classes... Weak!

    That's what I thought, but wanted clarity. Thx.

    No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage

    I thought there was only one way to make a power type of glyph for a weapon, which is with Okori? I believe that if you use Makderi and Rejera it will default to a Jewelry Glyph that cannot be applied to a weapon...
    OmniDevil wrote: »
    Nestor wrote: »
    No, there is a way, use the Spell Power Rune when making the Glyph, that will boost your Staff Damage

    @SneaK

    What Nestor said. With the jewelry spell damage glyph, it's a constant "always active" direct increase to spell damage, while the weapon power glyph must be proced and only lasts for 5 sec.

    Make sense?

    Yes, but for the life of me i cannot find the combination to make a Spell Power Glyph that can be applied to weapons..

    "IMO"
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  • OmniDevil
    OmniDevil
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    SneaK wrote: »
    Yes, but for the life of me i cannot find the combination to make a Spell Power Glyph that can be applied to weapons..

    That's because there isn't one.

    There may have been, once upon a time, but at present time, spell power jewelry glyphs are the only way.

    If you have an Android phone, there is an app called ESO Toolkit that has an "Enchanting" feature, which wil list out all possible enchants and the exact runes needed. iOS has ESO Workbench, I believe.
    Edited by OmniDevil on January 20, 2016 9:12PM
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  • SneaK
    SneaK
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    OmniDevil wrote: »
    SneaK wrote: »
    Yes, but for the life of me i cannot find the combination to make a Spell Power Glyph that can be applied to weapons..

    That's because there isn't one.

    There may have been, once upon a time, but at present time, spell power jewelry glyphs are the only way.

    If you have an Android phone, there is an app called ESO Toolkit that has an "Enchanting" feature, which wil list out all possible enchants and the exact runes needed. iOS has ESO Workbench, I believe.

    That's kind of a bummer, I was thinking Okori could swing both ways. Seems like a slight imbalance them not having a weapon enchant for mag builds but having one for stam builds.

    Would be nice to have one for a Destro Staff.
    "IMO"
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  • Baconfat79
    Baconfat79
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    There is...

    You can use jewelley enchants to boost staff damage, as stated above, but for the actual weapon enchantment on the staff, you can add fire/shock/ice damage, or straight magic damage.
  • Nestor
    Nestor
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    Yes, the Spell Power Glyph can only be applied to Jewelry, but it will boost your Staff damage along with your spells, so double goodness. Plus you can stack 3 of them, and with Purple or Gold based Glyphs, that can add up to a nice boost.
    Enjoy the game, life is what you really want to be worried about.

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  • SneaK
    SneaK
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    Nestor wrote: »
    Yes, the Spell Power Glyph can only be applied to Jewelry, but it will boost your Staff damage along with your spells, so double goodness. Plus you can stack 3 of them, and with Purple or Gold based Glyphs, that can add up to a nice boost.

    Right, but a Stamina build can do the same plus their weapons, and when the enchants proc that adds to their weap dmg?

    Or am I just understanding the rage glyph entirely wrong?

    Edited by SneaK on January 20, 2016 10:25PM
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • OmniDevil
    OmniDevil
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    SneaK wrote: »
    Nestor wrote: »
    Yes, the Spell Power Glyph can only be applied to Jewelry, but it will boost your Staff damage along with your spells, so double goodness. Plus you can stack 3 of them, and with Purple or Gold based Glyphs, that can add up to a nice boost.

    Right, but a Stamina build can do the same plus their weapons, and when the enchants proc that adds to their weap dmg?

    That's correct.

    The difference is, the weapon damage weapon glyph can only be proced on melee hit (I believe Steel Tornado is capable of procing some enchants but not all, correct my if I'm wrong, @Nestor ?). So, in order for it to proc, usually, a Light or Heavy attack will need to be made and it's only a "chance" that also has an internal cooldown.

    With the limited spell power glyphs you can use, the increase in your base spell damage is always active, so there's no need to worry about procs or anything of that nature.
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  • Nestor
    Nestor
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    OmniDevil wrote: »

    The difference is, the weapon damage weapon glyph can only be proced on melee hit (I believe Steel Tornado is capable of procing some enchants but not all, correct my if I'm wrong, @Nestor ?). So, in order for it to proc, usually, a Light or Heavy attack will need to be made and it's only a "chance" that also has an internal cooldown.

    I believe Steel Tornado can as I tend to not light or heavy attack when I am dual wielding (it's quirk of mine and not the right way to do it) and only use skills. I get the Fouled Weapon effect from my poison enchants. I need to fix that and put disease on the off hand.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • OmniDevil
    OmniDevil
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    Nestor wrote: »
    I believe Steel Tornado can as I tend to not light or heavy attack when I am dual wielding (it's quirk of mine and not the right way to do it) and only use skills. I get the Fouled Weapon effect from my poison enchants. I need to fix that and put disease on the off hand.

    Ok, figured as much. I think I noticed this with my ""decrease health" enchant while using Steel Torndaro (left arm glowed purple when it proced).
    Rogue's Gallery (EP)(NA)(XB1)

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    "Varyn Wryn" cp427 Nord Templar (Magicka DPS/Healer)
    "Maelis Artorius" cp427 Redguard Dragonknight (Stamina DPS)
    "Arius the Shade" cp427 Khajiit Nightblade (Stamina DPS)
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