There is a magicka dodge roll: Bolt Escape.mistermutiny89 wrote: »Before I get completely and totally annihilated by the ESO public I'd just like to point out this is just a suggestion. Not what I feel MUST be. It's rather in the interest of pure balance.
A couple of dodge rolls in a stamina build doesn't hurt a stamina based character. In fact unless they are a cloak spamming Stam nightblade they don't have to worry about purple food at all.
Unfortunately for a vr16 magicka nightblade you are lucky to get a break free and dodge roll within 8 seconds WITH purple food. We all know pure mi/Max builds require blue or green food.
How bout the magicka builds get something like a fade step from Dragon Age Inquistion but of course the distance and animation time must be EXACTLY the same as a stamina dodge roll.
The break free animation and cost can sorted of look like how a character looks after resurrecting with a soul gem too.
Once upon a time I'd have said magicka builds get better healing to make up for regen or champ points being put into perks to reduce break free and rolls but now that points are limited and vigor (subjectively the most powerful cheap pvp heal in the game) is so accessible it's time for real balance.
NewBlacksmurf wrote: »I get what you're suggesting but it just doesn't read well because you're comparing it to something that is a physical movement available to all characters which has the same effectiveness regardless of spec or stats.
In general, just use dodge roll
eventide03b14a_ESO wrote: »There is a magicka dodge roll: Bolt Escape.mistermutiny89 wrote: »Before I get completely and totally annihilated by the ESO public I'd just like to point out this is just a suggestion. Not what I feel MUST be. It's rather in the interest of pure balance.
A couple of dodge rolls in a stamina build doesn't hurt a stamina based character. In fact unless they are a cloak spamming Stam nightblade they don't have to worry about purple food at all.
Unfortunately for a vr16 magicka nightblade you are lucky to get a break free and dodge roll within 8 seconds WITH purple food. We all know pure mi/Max builds require blue or green food.
How bout the magicka builds get something like a fade step from Dragon Age Inquistion but of course the distance and animation time must be EXACTLY the same as a stamina dodge roll.
The break free animation and cost can sorted of look like how a character looks after resurrecting with a soul gem too.
Once upon a time I'd have said magicka builds get better healing to make up for regen or champ points being put into perks to reduce break free and rolls but now that points are limited and vigor (subjectively the most powerful cheap pvp heal in the game) is so accessible it's time for real balance.
A Stamina Version of Streak for all Classes? Please.
Aren't nightblades already stupidly overpowered and easy to play?
Do you need "kill everyone and escape" button?)
Playing mostly magicka chars I'd be inclined to agree, but only to an extent. Magicka builds have much more utility compared to stamina and thus do not need to rely on dodgeroll and break free that often.
Take the same magicka NB for example (I play it too).
You have access to restoration staff - good heals and one of the best defensive abilities in-game - healing ward, which even favours you being low health, because let's face it, who doesn't like a 20k bubble, even 6 seconds is more then enough to cloak and reposition/heal back up and you are ready to battle again. Stamina builds have no such luxury, while vigour is good, it is HoT and not a instant lifesaver, which must be heavily combined with dodgerolls to give it a chance to heal back up.
This is just one example out of many.
Aren't nightblades already stupidly overpowered and easy to play?
Do you need "kill everyone and escape" button?)
Aren't nightblades already stupidly overpowered and easy to play?
Do you need "kill everyone and escape" button?)
leepalmer95 wrote: »

eventide03b14a_ESO wrote: »There is a magicka dodge roll: Bolt Escape.mistermutiny89 wrote: »Before I get completely and totally annihilated by the ESO public I'd just like to point out this is just a suggestion. Not what I feel MUST be. It's rather in the interest of pure balance.
A couple of dodge rolls in a stamina build doesn't hurt a stamina based character. In fact unless they are a cloak spamming Stam nightblade they don't have to worry about purple food at all.
Unfortunately for a vr16 magicka nightblade you are lucky to get a break free and dodge roll within 8 seconds WITH purple food. We all know pure mi/Max builds require blue or green food.
How bout the magicka builds get something like a fade step from Dragon Age Inquistion but of course the distance and animation time must be EXACTLY the same as a stamina dodge roll.
The break free animation and cost can sorted of look like how a character looks after resurrecting with a soul gem too.
Once upon a time I'd have said magicka builds get better healing to make up for regen or champ points being put into perks to reduce break free and rolls but now that points are limited and vigor (subjectively the most powerful cheap pvp heal in the game) is so accessible it's time for real balance.
hahahaha just no