PVP in ESO turned me into a hateful person

Alucardo
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I used to be a happy-go-lucky guy. When I first joined the world of ESO I was... PVE only. Seriously though, I loved it. Everything worked great, the quests were interesting, there was an entire world for me to explore at my own pace. I just downright loved it, and you could see that in my comments.
Everything I wrote was about how great this game was, and I'd recommend it to all my friends, and even to my neighbours cat (therapy sessions still on-going but obviously not helping).
I tried PVP a long time ago for 5 minutes. I swore never to step foot in Cyrodiil ever again.

Eventually I became bored of questing and yearned for something more. My skills were definitely better and I was at 4 traits in crafting, so I whipped me up some Ashen grip, nights silence and gave PVP one last college try in Blackwater Blade seems I was still a nonvet. Hey, I said I was doing it my own pace.. and I'm slow. Don't judge.
I didn't really know any one at this point, so I joined a small group and ran around with them for a while. We absolutely ripped, and I loved it. I wanted more. PVP was so thrilling for me I didn't go into work for 2 weeks, seriously. I wanted to live in Cyrodiil for the rest of my life.
After some time I was feeling really confident and began solo PVPing. I was officially hooked, while a little confused as to why there wasn't much content for PVPers. There was just Cyrodiil.. it got a little boring running from keep to keep, wiping, capturing the flag. I guess the solo PVP made it a little more interesting.

Blackwater Blade, at this time, was pretty good for newer players and those getting their feet wet in PVP for the first time. The battle levelling system as we know it today wasn't yet in place and everyone had pretty much the same stats regardless of what sets they were wearing, what colour it was, what level it was, etc. I can tell you honestly CPs didn't seem to make that much difference, because even with zero I was still winning a lot of fights. It was a lot about skill back then on non-vet.

Orsinium drops and we get our new battle levelling system. This is where I, dare I say it, turned into a bit of an elitist.. if that's the correct term. I saw a chance to rise above the rest. My crafter was at six traits, so I was all about the Hunding's. I'd reroll new characters after my old ones reached vet, deck them out in purple gear. If my weapon damage wasn't around 3k and regen at least 2k, it was back to the drawing board until I got there. Recrafted gear so much I'm now officially broke, but hey, I'm competitive. It was worth it, right?
You'll notice I referred to myself as an "elitist". I'm not sure if I actually am, but in old non-vet, there's no way I would have even considered it. It's amazing some of the changes they make can also change a person.

It was at the time of the Orsinium drop that I also began noticing the flaws in PVP. All of its ugliness finally came to light. I'm talking about game breaking bugs, faulty mechanics, unbreakable CCs, and most importantly, class imbalance. I never noticed this while all of our stats were basically templated pre-Orsinium.
I grew resentment for other classes that had better survivability and could burst down targets in the blink of an eye. I started to question whether it was me. I was told "It's CPs man. It's all CPs".
This led me to finally level a veteran character. I wanted to be more competitive so decided to grind myself some Champion Points. After 100 or so I jumped back into Blackwater Blade. Things were looking better, but the class imbalance was still apparent to me, making that resent grow even stronger. I started follow updates from Zenimax closely, wanting to see that big change that never happened, you know, the one we still need to this very day.
This caused me to grow a little sour. Why didn't I have these problems in PVE? Why can't they just make it work as nicely?

Cyrodiil was also beginning to become a bore, so I decided to give Imperial City a run. I jump in and am immediately faced with a quest. OK, I guess even a PVP DLC needs a quest, I guess? I walk through the first door and I have groups of mobs pushed into my face. Where's the PVP, I ask myself.
I run through the sewers and find groups of my faction just grinding these mobs in herds, unable to find any actual PVP action. I make my way up to the Elven Gardens district and stand there to take a look around.
Not five seconds later I'm dead, so check my recap. Heavy dual wield attack from stealth, soul harvest, surprise attack. OK, we found a Nightblade.
The next 40 minutes is just me being killed by Nightblades. Fighting Nightblades in Imperial City is a lot different than in Cyrodiil, and takes some practice.
So basically our PVP DLC, to me, was made up of 90% PVE and 10% Nightblades. I wasn't exactly happy.
Since then I've found some pretty nice fights, but in general, this DLC was a huge flop, and it was our only DLC. Why couldn't it be as good as Orsinium I thought to myself. Why couldn't our content be as good as theirs. I used to be a full time PVEr, so I'm entitled to compare the two.

I couldn't live in Blackwater Blade forever and I wanted to earn more CPs, but didn't want to grind for it, so I decided to try a Vet PVP campaign. After finally finding a campaign that wasn't dominated by a particular faction I came across Azuras.
We're talking four second weapon swaps, gap closers where you start running in place for a couple of seconds before charging off, revolving doors and just all-round really bad performance.
Not to mention I didn't really enjoy the fights there as well. Groups would run into each other with prox det, steel tornado, bats, meteor.. it was a clusterf**k of AOE abilities, and still is to this day.
I went back to non-vet and just continued rerolling once I hit VR1. The PVP there is still generally good. It's like Vet but without all the meteor, prox det spam and terrible performance.
So because IC failed and vet campaigns sucked I was stuck with this one campaign. We also have no duelling, no arenas, no battlegrounds. Basically, PVP content is extremely limited. We have Cyrodiil and that's it.
PVErs started complaining they wanted their own version of Cyrodiil, and because I was overly jealous of the love they receive from ZOS and my bitter resentment of the poor content PVPers have, I didn't want them to have it. Why should they have everything handed to them when we're stuck with the dung heap known as ESO PVP. No, I wasn't having any of it.

PVP is an extremely competitive, fast-paced environment. You either adapt or you get out. It can change a person, sometimes for the worst. Some of you may come out unscathed, but I'm sure my story isn't unique.
Would I be as bitter as I am now if I had done this in a different MMO? Probably not. I played one before this for 7 straight years and I was fine. How could ESO turn me into a hateful assclown in such a short time? I'll tell you right now: Obvious PVE favouritism, lack of communication regarding PVP updates (Brian Wheeler seems to be changing that. Thanks man!), faulty mechanics that mostly affect PVP that they refuse or don't want to fix, lack of content (even simple things like duelling would have been great), and Nightblades. Yes, it's no secret I hate stealth gameplay, and these abominations revolve around that. Though it could be resentment because they have the most well-designed class of us all.

So whether you're a PVEr or Zenimax employee and think, "Wow, those PVP guys sure are a whiny, hateful bunch", just remember, they weren't necessarily always this way, like myself.
We make up a pretty large part of your game, ZOS. I hope you don't forget that. People are leaving, and rest are slagging you off. Me? I'll do it to your face in the hopes you'll change your ways and show us as much love as you give the PVE community. Just because an ability works great in PVE doesn't mean it's the same in Cyrodiil. If a lot of PVPers are complaining about something, maybe it's time you actually look into it. Here's looking at you AOE caps and class balance.
I'm sure I'm partly to blame for my personality change, but as I said, I played another MMO for 7 long years and never changed for the worst. That's saying something.

If you don't want to read all of this Zeni, then read this: Listen to your PVP community and maybe you'll see less forum accounts banned.

Now excuse me. I need to log into ESO so I can complain about poor performance and get 2 hit from stealth, because this game's so good.
  • Khaos_Bane
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    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ

    Edited by Khaos_Bane on January 19, 2016 6:06PM
  • azoriangaming
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    the rage is flowing through us pvp players :p
  • Alucardo
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    Khaos_Bane wrote: »
    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    1. And they still haven't got it right. It's also not our fault ZOS can't fix the skills properly.
    2. You what?
    3. PVE and PVP players are getting access to top-end PVE gear as it can be bought for gold as well.
    4. Out of everything I said about PVP, what makes you think I give a damn about farming? I'm here to slay, not milk cows
    5. I pretty much said the same thing and explained why.. thanks for reiterating?
  • Molag_Crow
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    I ain't read all of your post yet but I seen your topic just as I left Cyrodiil. I used to be in there for hours a day, but lately, the lag has gotten so bad that I just can't be bothered to try properly and not to mention I keep getting blue crash errors on PS4 a lot more frequently now.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    Be your true, authentic self.

  • Alucardo
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    Khaos_Bane wrote: »
    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ
    They say a lot of things, like "YOU GUYS WANT A PVP JUSTICE SYSTEM? ALRIGHT THEN. - Nah we changed our minds. It's too hard".
    Basically I'll believe it when I see it. And with bad mechanics and class imbalance how fun is an arena going to be anyway?
  • Alucardo
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    I ain't read all of your post yet but I seen your topic just as I left Cyrodiil. I used to be in there for hours a day, but lately, the lag has gotten so bad that I just can't be bothered to try properly and not to mention I keep getting blue crash errors on PS4 a lot more frequently now.

    This is what sucks. The one thing about this game we do enjoy, yet we can't enjoy it. People wonder why we whine. I never had to complain when I was 100% PVE, and there's a reason for that.
  • Sallington
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    Khaos_Bane wrote: »
    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ

    Can someone please explain what #2 could possibly mean?

    #5 was good for a large lol.
    Daggerfall Covenant
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  • Robbmrp
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    I hear you loud and clear! My wife and I did the same thing starting out with PVE and then moving into PVP. We waited until we were V14 though and went into the Vet Campaigns. PVP in ESO can take your happy go lucky feelings and quickly turn them into mashing/slamming the keyboard because nothing wants to work. The joy that used to be felt from PVP changes in an instant with the turning of a white to a red ping. That red you see, seems to increase your blood pressure and nothing else until you finally can't take it anymore and leave Cyrodil and log out of the game.

    One update I am really looking forward to is NO CP Campaigns. CP should have never been allowed in the Non Vet campaigns as it's only earned when you hit Vet level, so why should a Non Vet Level be able to use them? I get that they are account wide but IMO that's still just flat out wrong. A level 10 with purple gear and 501 CP can wreck anything else in that campaign.

    Only time will tell if ZOS can resolve the lag. If they can't do it with the upcoming changes, then they need to do something drastic and really fast. Otherwise there won't be any PVPer's left in the game as they will have moved on to a game with PVP that actually works.
    NA Server - Kildair
  • Khaos_Bane
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    Alucardo wrote: »
    Khaos_Bane wrote: »
    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ
    They say a lot of things, like "YOU GUYS WANT A PVP JUSTICE SYSTEM? ALRIGHT THEN. - Nah we changed our minds. It's too hard".
    Basically I'll believe it when I see it. And with bad mechanics and class imbalance how fun is an arena going to be anyway?

    Right, class imbalance is bad right now, and it has been before, it will be in the future because one class/build is always going to shine in PvP.

    One thing the PvE population can have that's a guarantee is that their class WILL GET NURFED due to PvP QQ sessions.

    They need to separate the skill lines completely !!!

    PvP COMPLETELY slows the progress of this game down and it has in many MMOs. So don't say it's PvE focused....PvE players play the price so people can have PvP in the game and it's ridiculous.

    Edited by Khaos_Bane on January 19, 2016 6:22PM
  • xellink
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    Alucardo wrote: »
    If you don't want to read all of this Zeni, then read this: Listen to your PVP community and maybe you'll see less forum accounts banned.

    Now excuse me. I need to log into ESO so I can complain about poor performance and get 2 hit from stealth, because this game's so good.

    PVP needs to change. PVP needs to become a sport. I don't know how Zos is gonna do that, but u need to create a 'balance class', a class that is unpopular and thrives on the metagame.

    GW1 had a class like that called Mesmer, with entire bars consisiting of only skills that punish for stupidity. Unfortunately ESO has a different PVP community. U have people running blue and green equipment and think they are serious PVPers.

    PVP has it good times in ESO, but there's
    1) lack of performance (joining a less populated server may solve the issue)
    2) lack of balance
    3) broken mechanics

    It sounds like u have transitioned from a casual to a serious PVPer and serious PVPers are angry people, no matter how good the PVP is, people always demand for better.

    Casual PVPer: 5 fights, died in one of the fights due to lag, still enjoyed 80% of the time.
    Serious PVPer: 10 fights, died once due to lag. has min max build and has more kills than other players. Complains about getting killed due to lag.

    People who were single players in ESO are gradually getting better and ESO is turning from an game into a sport. In sports, referees get into trouble for making wrong calls. In a casual friendly game, nobody cares if the tennis net is slanted a little, or if the referee makes a wrong call (or if there is even a referee).

    When i was in a serious PVP guild in another MMO and we were top rank, the team constantly got scolded by the PVP leader for making mistakes, having bad internet connection, etc. PVP changed him but we knew he wasn't like that to begin with so we stayed. There were about slightly less than a hundred people who wanted to become part of the first line pvp member so the leader constantly kicked those who made errors, no matter how slight they were. there was no lag whatsoever. Soon, the environment became so toxic that the best players left, one by one, leaving only the toxic players in the team. Toxic players dont get along well with toxic players. Korean MMOs tend to be like that towards the end. *** asian mentality.

    Thats probably why I play ESO. Its not as toxic. I really don't mind a broken net in tennis or a slanted basketball rim now.
  • Gilliamtherogue
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    Almost all of this game's balancing choices for classes and specs are based purely off PvP feedback, not PvE feedback. PvE has suffered countless backlashes from nerfs that were to target PvP mechanics like perma block casting, infinite dodge roll, high burst damage, etc. Yet instead of changing these things so they only affect PvP, they made universal changes that hit PvE as well and forced massive power losses with no reimbursement shifted elsewhere.

    If you're referring to non level cap players as PvE'ers then I think you are greatly mistaken. You know what the real PvE (raiders, dungeon delvers, theory crafters, daily farmers, etc) community gets when it comes to "balance" changes? Nerfs from PvP and nerfs to group content because a group wearing no active set bonuses and hybrid builds can't clear a veteran dungeon, that was advertised to be very difficult, the first time they zone in.

    Real talk though, can we just stop with the finger pointing or playing the favoritism card of PvPers vs PvEers and just focus on the fact that Zenimax is directing all of their man power in the wrong places for a sustainable game? Their studio has shrunk tremendously since the release of this game, and continues to get smaller. You know what the number 1 excuse for asking "Why isn't this massive issue fixed/really important key game play element implemented?" is? I quote, "We only have so much time in the day." I have heard Rich Lambert and other devs use that excuse for the past year now, to the point where its becoming ridiculous. If you don't have enough time in the day to ensure that you have a healthy, enjoyable, and sustainable game, then it means you aren't going to have a game to run for very long and that you need to start making some business adjustments. Most of the stuff that the players focused on the longevity of this game are worried about when speaking with the greens, is important stuff like fixing game breaking bugs, server performance, or lack of content that a large variety of players can enjoy more than once- it's not like we're asking for quality of life stuff like player housing and barber shops. Give us that stuff AFTER you have a foundation that's strong and sturdy enough to hold up all of the cool gadgets and whistles. But I've begun spiraling off too long, apologies.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • vyrusb23
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    Khaos_Bane wrote: »
    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ

    I wish PvP would go away.

    Dear Zos, please remove the cancer known as PvP.
  • BalticBlues
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    Alucardo wrote: »
    I'm talking about game breaking bugs, faulty mechanics, unbreakable CCs, and most importantly, class imbalance. I never noticed this while all of our stats were basically templated pre-Orsinium. I grew resentment for other classes that had better survivability and could burst down targets in the blink of an eye.
    I can agree to everything of this, feeling exactly the same way.
    Even though I invested more time into this game than in any other before,
    building perfect gear and skill combinations, soloing PvE group dungeons easily,
    in Cyro PvP my HA Templar is killed so easily that I am often close to burn the console,
    especially when I cannot even switch bars sometimes due to the incredible lag.

    Edited by BalticBlues on January 19, 2016 6:27PM
  • Joshuagm1991
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    Hey Alucardo, I haven't actually begun PVPing yet. I'm on Cadwell gold in the second area for the Ebon Pact. I'm a bit of a perfectionist so I I wanted to be v16 with quite a bit of CPs.

    My goal is actually to pvp. Who knows I may love the PvE content. I'm curious to learn what you know.

    Do you play PC or console. Do those lag problems exist on console?
    Group up with me some day man.
    Edited by Joshuagm1991 on January 19, 2016 6:29PM
  • Khaos_Bane
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    vyrusb23 wrote: »
    Khaos_Bane wrote: »
    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ

    I wish PvP would go away.

    Dear Zos, please remove the cancer known as PvP.

    Seriously, people rage over it so much it's ridiculous and not good for them to participate overall. The PvE community wants more challenging content, new skill lines, and larger group "raids" or "trials".

    As long as PvP exists with a raging PvP community, ZoS will never want to release new skills in the game as it could create balance problems. Becoming a slave to PvP kills games, especially ones with so much potential as ESO.

    Separating skill lines, gear, and everything COMPLETELY is the only way to proceed.

    Edited by Khaos_Bane on January 19, 2016 6:29PM
  • Wollust
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    You know, the funny thing is that it's mostly PvEers and newbies/casuals getting slaughtered during their first times in Cyrodiil who demand nerfs afterwards. There is a reason why the magicka DK is in its current state nowadays. It used to be the class to punish stupid people and stupid gameplay. These people were the ones to cry the loudest around for nerfs. So don't give the PvPers the fault in all your stupid nerfs. I don't know any halfway serious PvPers who supports all the nerfs the classes and defensive mechanics and whatever have taken. 95% of us would take endless streak, rolldodge, block, scales and whatever else back immediately.

    This game came the closest to balance back in 1.5. Ever since then, ZoS has been screwing up majorly any sort of rebalancing.
    Susano'o

    Zerg Squad
  • WalkingLegacy
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    Khaos_Bane wrote: »
    Alucardo wrote: »
    Khaos_Bane wrote: »
    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ
    They say a lot of things, like "YOU GUYS WANT A PVP JUSTICE SYSTEM? ALRIGHT THEN. - Nah we changed our minds. It's too hard".
    Basically I'll believe it when I see it. And with bad mechanics and class imbalance how fun is an arena going to be anyway?

    Right, class imbalance is bad right now, and it has been before, it will be in the future because one class/build is always going to shine in PvP.

    One thing the PvE population can have that's a guarantee is that their class WILL GET NURFED due to PvP QQ sessions.

    They need to separate the skill lines completely !!!

    PvP COMPLETELY slows the progress of this game down and it has in many MMOs. So don't say it's PvE focused....PvE players play the price so people can have PvP in the game and it's ridiculous.

    PvP is where class designs are best worked (with good designers)

    Why is this? Because PvP is dynamic. Ever evolving.

    PvE content is static. That boss you been farming for 2 quarters does the same ability you dodged countless times in the exact same spot it was last time.

    PvE content can be nerfed/buffed around the classes.

    Unfortunately ZOS just doesn't have the experience or skills to do both.
  • Sallington
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    Wollust wrote: »
    You know, the funny thing is that it's mostly PvEers and newbies/casuals getting slaughtered during their first times in Cyrodiil who demand nerfs afterwards. There is a reason why the magicka DK is in its current state nowadays. It used to be the class to punish stupid people and stupid gameplay. These people were the ones to cry the loudest around for nerfs. So don't give the PvPers the fault in all your stupid nerfs. I don't know any halfway serious PvPers who supports all the nerfs the classes and defensive mechanics and whatever have taken. 95% of us would take endless streak, rolldodge, block, scales and whatever else back immediately.

    This game came the closest to balance back in 1.5. Ever since then, ZoS has been screwing up majorly any sort of rebalancing.

    This right here is why most people hate "PvPers". It's normally a PvEer that either can't hang, or doesn't have the patience or desire to improve, and they scream nerf. The actually PvPers..... well you never really hear from any of them because we're too busy complaining about the *** poor performance of the servers in another section of the forums.
    Edited by Sallington on January 19, 2016 6:34PM
    Daggerfall Covenant
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    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Khaos_Bane
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    Wollust wrote: »
    You know, the funny thing is that it's mostly PvEers and newbies/casuals getting slaughtered during their first times in Cyrodiil who demand nerfs afterwards. There is a reason why the magicka DK is in its current state nowadays. It used to be the class to punish stupid people and stupid gameplay. These people were the ones to cry the loudest around for nerfs. So don't give the PvPers the fault in all your stupid nerfs. I don't know any halfway serious PvPers who supports all the nerfs the classes and defensive mechanics and whatever have taken. 95% of us would take endless streak, rolldodge, block, scales and whatever else back immediately.

    This game came the closest to balance back in 1.5. Ever since then, ZoS has been screwing up majorly any sort of rebalancing.

    There will always be balance issues in PvP unless nothing ever changes. You don't know who was doing all of the crying, show something to back that up.

    Right now we have a boringly easy game in PvE, broken PvP, and a ZOS that will be paranoid about introducing new skills due to balance issues in PvP.

  • Waffennacht
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    Lmao, I agree for like the most part.

    IC, when I got it... I was like... hey look at this great PvE grindings! Oh there is some PvP here lmao.

    I did hear that IC was from employees that no longer create dlcs...

    I too am orginally a PvE player that turned towards PvP and absolutely loved.

    After two 30 day campaigns im trying the ol' PvE again (with the intent of getting undaunted mettle)

    After that much PvP, my PvE skills have drastically increased. And I forgot how much I enjoy PvE.

    Gotta say real quick, nothing is more annoying than trying to solo Baron Thirsk, solo Two Flag Boss, Nunatak, and having Reds freakin mess it all up! (Or have allies join there was a reason I lured the Baron to the back corner hall way, yet they still find me!)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Muizer
    Muizer
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    Alucardo wrote: »
    After finally finding a campaign that wasn't dominated by a particular faction I came across Azuras.We're talking four second weapon swaps, gap closers where you start running in place for a couple of seconds before charging off, revolving doors and just all-round really bad performance.
    Not to mention I didn't really enjoy the fights there as well. Groups would run into each other with prox det, steel tornado, bats, meteor.. it was a clusterf**k of AOE abilities, and still is to this day.

    That's always been my main issue with PvP. Even apart from the lag it causes, I cannot understand what's fun about combat when there's no man-to-man component about it, just two sides pouring mostly AoE damage and healing into a kill-zone.
    Alucardo wrote: »
    I went back to non-vet and just continued rerolling once I hit VR1. The PVP there is still generally good. It's like Vet but without all the meteor, prox det spam and terrible performance.

    Funny you mention it, because it confirms ZoS' debunking of the lighting patch's alledged impact on lag. They say it has nothing to do with the patch itself, just that it was released at a time when players were starting to get access to these AoE abilities en masse.

    Now I have to say that I really dislike AoE combat. Why do we see people run into groups of mobs, spam one AoE ability and kill everything faster than is possible with single target abilities? That's rewarding dumb gameplay IMHO. Yet it happens.

    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Oldmanlawlor
    Oldmanlawlor
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    For me, Xbox One EU server, red players are ruining PVP. They camp on quests, they camp the lasders to the sewers, they camp spawn points, and they camp where we enter the sewers from our base.

    Now I get it; All is fair in love and war.

    But new people to the game could be very easily turned off this game by their actions. There's noting fun about content being somewhat restricted because opposing players simply say so.

    I have 270 champion points, full vet 16 gear on my tank (Histbark x 5 and Lamar x 4) and I have about 13k telvar in the bank, so I am honestly speaking about how it'd be for new players.
  • Manoekin
    Manoekin
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    We don't always see eye to eye, but my words of advice are that if you aren't having fun playing the game take a break. I've done this 2-3 times, sometimes a month long. I always come back for different reasons, but it's a nice change of pace that lets you take a step back and just realize you're here to have fun.
  • Slurg
    Slurg
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    Don't be so hard on yourself. I decided to spend a rare evening in Cyrodiil after finally running out of enlightenment in PVE yesterday. The hourly hard crashes to desktop and 5 minute load screen traveling between keeps (and weirdly, repairing walls?!) got me feeling pretty mean. I can't see how anyone could play that mess for hours every day and keep their sanity.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Heindrich
    Heindrich
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    Seriously though Nightblade isn't even my primary class (I play Sorc and DK far more) but I am sick of all the QQ over NBs and demands for nerfs.

    If you really think playing a NB is so easy, why not roll one as well?

    Yes a good Stamblade is probably the most dangerous enemy I face in Cyrodil, but for every good NB out there are 5 walking bags of AP bad NBs who just jumped on the bandwagon without learning to actually play the class well.

    [Edited to remove inappropriate content]
    Edited by ZOS_CoriJ on January 20, 2016 3:59PM
  • Reverb
    Reverb
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    Alucardo wrote: »
    So basically our PVP DLC, to me, was made up of 90% PVE and 10% Nightblades.

    Best line in the post. Sums up Imperial City perfectly.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Iselin
    Iselin
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    Manoekin wrote: »
    We don't always see eye to eye, but my words of advice are that if you aren't having fun playing the game take a break. I've done this 2-3 times, sometimes a month long. I always come back for different reasons, but it's a nice change of pace that lets you take a step back and just realize you're here to have fun.

    Breaks are good. I'm playing mostly Dragon's Dogma lately (great PC port!) with a bit of ESO.

    I also enjoy both PVP and PVE and go back and forth. Sometimes I mostly PVP and and sometimes mostly PVE. Too much of a good thing can get you in a rut and when you're in a rut you start to focus on the negatives instead of positives. Happens in RL with everything. It's not just a gaming thing.

    About classes... sure would be nice if we didn't have any and we could just mix and match all the skill lines that are currently class only. Sure, min-maxers would probably all be exactly the same lol and people on a rut would then complain about that. But all in all I think I'd like that better than the usual complaining about the other 3 classes that are somehow always better than what you're playing... if you're in a complaining mood that is.
  • Khaos_Bane
    Khaos_Bane
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    Alucardo wrote: »
    Now I have to say that I really dislike AoE combat. Why do we see people run into groups of mobs, spam one AoE ability and kill everything faster than is possible with single target abilities? That's rewarding dumb gameplay IMHO. Yet it happens.

    Yeah it's a bit ridiculous, especially steel tornado spam.

    Edited by Khaos_Bane on January 19, 2016 6:59PM
  • Merlin13KAGL
    Merlin13KAGL
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    You get an awesome for this. This should be a bumper sticker.
    Alucardo wrote: »
    So basically our PVP DLC, to me, was made up of 90% PVE and 10% Nightblades.
    And this should be a self-help book. (And also made me text search for "assclown," vice scanning the wall'o'text)
    How could ESO turn me into a hateful assclown in such a short time?

    Sallington wrote: »
    Khaos_Bane wrote: »
    You are aware ...
    1. Classes have been nerfed in PvE due to PvP
    2. We don't have an open world in PvE due to PvP
    3. PvP players are getting access to top end PvE gear.
    4. Some of the best farming available is in a PvP zone.
    5. PvP players are the largest group of whiners I have seen on a forum

    They need to fix the PvP in Cyrodil and they are working on PVP ARENA.

    OMG ZOS PAY ATTENTION TO US SO WE CAN STOP QQ

    Can someone please explain what #2 could possibly mean?

    #5 was good for a large lol.
    @Alucardo , @Sallington , I'm pretty sure he means that you cannot go to the other "Alliance" areas until you do Silver/Gold under the guise of the Alliance war.

    @Khaos_Bane , that part will be going away shortly when they make them non-linear and completely optional.

    The rest of the conversation, I will leave to the rest of you. There's not enough for either side and balance continues to devolve with each "fix."

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Decayed_Inside
    Decayed_Inside
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    Only thing to complain about in PVE is VMA and my only real complaint is lag and i suck at it. The rest is good times. I was mainly PVP and started doing PVE now i'm actually having fun. Just got molag kena shoulders never thought i would.
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