CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
My internet sux.
My computer sux.
I only ever have 'lag' when i'm in or around 2 zergs that are clashing.
If you are not in or around 2 zergs that are clashing, any 'lag' or 'freeze' you suffer is on your side.
Try that 'change 1095something' into '100000000' someone suggested a while ago.
CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Aaaaand i'm out of here.CavalierPrime wrote: »My internet sux.
My computer sux.
I only ever have 'lag' when i'm in or around 2 zergs that are clashing.
If you are not in or around 2 zergs that are clashing, any 'lag' or 'freeze' you suffer is on your side.
Try that 'change 1095something' into '100000000' someone suggested a while ago.
Not in ps4 NA azuras which is the best system, best server, best campaign so thats the premier pvp spot.
CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
The lag is a straw man and doesn't benefit any specific setup. My sorc and my NB both run offense/defense bars with healing ward on their off bar, so its not like I don't understand what you're saying.
All I'm saying is, excuses are the nails in the house of failure. You can complain about lag unfairly punishing your class, or you could just understand lag sucks for everyone and not try to be opportunistic and try to get a buff for your class (ALL MY ACTIVE CHARACTERS USE LIGHT ARMOR) when you should probably be focused on fine tuning your build if you want to be better, as opposed to some complete BS crutch to make up for your poor positioning, situational awareness, and reflexes
CavalierPrime wrote: »CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
The lag is a straw man and doesn't benefit any specific setup. My sorc and my NB both run offense/defense bars with healing ward on their off bar, so its not like I don't understand what you're saying.
All I'm saying is, excuses are the nails in the house of failure. You can complain about lag unfairly punishing your class, or you could just understand lag sucks for everyone and not try to be opportunistic and try to get a buff for your class (ALL MY ACTIVE CHARACTERS USE LIGHT ARMOR) when you should probably be focused on fine tuning your build if you want to be better, as opposed to some complete BS crutch to make up for your poor positioning, situational awareness, and reflexes
No ma'am, im talking about shank builds that are able to kill you as the lag prevents you from defending yourself. Thats it and thats all. Notorious levels of lag are making light armor worse in my opinion. You disagree. Cool beans.
sirrmattus wrote: »CavalierPrime wrote: »CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
The lag is a straw man and doesn't benefit any specific setup. My sorc and my NB both run offense/defense bars with healing ward on their off bar, so its not like I don't understand what you're saying.
All I'm saying is, excuses are the nails in the house of failure. You can complain about lag unfairly punishing your class, or you could just understand lag sucks for everyone and not try to be opportunistic and try to get a buff for your class (ALL MY ACTIVE CHARACTERS USE LIGHT ARMOR) when you should probably be focused on fine tuning your build if you want to be better, as opposed to some complete BS crutch to make up for your poor positioning, situational awareness, and reflexes
No ma'am, im talking about shank builds that are able to kill you as the lag prevents you from defending yourself. Thats it and thats all. Notorious levels of lag are making light armor worse in my opinion. You disagree. Cool beans.
u mean to tell me you lag but they dont?
CavalierPrime wrote: »sirrmattus wrote: »CavalierPrime wrote: »CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
The lag is a straw man and doesn't benefit any specific setup. My sorc and my NB both run offense/defense bars with healing ward on their off bar, so its not like I don't understand what you're saying.
All I'm saying is, excuses are the nails in the house of failure. You can complain about lag unfairly punishing your class, or you could just understand lag sucks for everyone and not try to be opportunistic and try to get a buff for your class (ALL MY ACTIVE CHARACTERS USE LIGHT ARMOR) when you should probably be focused on fine tuning your build if you want to be better, as opposed to some complete BS crutch to make up for your poor positioning, situational awareness, and reflexes
No ma'am, im talking about shank builds that are able to kill you as the lag prevents you from defending yourself. Thats it and thats all. Notorious levels of lag are making light armor worse in my opinion. You disagree. Cool beans.
u mean to tell me you lag but they dont?
The lag allows them to go "ambush->ambush->ambush" or "wb-> wb->wb" but wont let me switch bars. Strange huh?
CavalierPrime wrote: »sirrmattus wrote: »CavalierPrime wrote: »CavalierPrime wrote: »CavalierPrime wrote: »If you honestly believe Destructive Reach is worth a bar slot on ANY pvp build, that's probably why you're dying
Alcast has used it in his frost dk build. I slotted it on my flame staff and the spell is fine. It knocks someone down, and before they can get back up, I finish them with animation cancelled Force Pulse spam. Has claimed hundreds of lives. Has knocked people off keep walls to their death, and I get screenshots with 4k Flame Reach and 23k Fall Dmg and a "lol you got me" message.
Point remains, lag in azuras is preventing me from switching to my Resto, to the point I now only ride my horse with my Resto out.
Absolutely not. Reach doesn't work on anyone using a shield, if you believe that something Alcast did for a specific Niche build to proc winterborn set is indicative of a good pvp setup you're clearly out of touch with reality and should spend some time learning about game mechanics
This thread is about lag causing magicka builds to die from not being able to switch bars, not the merits of one spell on one bar of one guys build. Besides, if the spell sucks, there are hundreds of people out there who should be ashamed for dying to such a junk spell from a lazy mag DK.
The lag is a straw man and doesn't benefit any specific setup. My sorc and my NB both run offense/defense bars with healing ward on their off bar, so its not like I don't understand what you're saying.
All I'm saying is, excuses are the nails in the house of failure. You can complain about lag unfairly punishing your class, or you could just understand lag sucks for everyone and not try to be opportunistic and try to get a buff for your class (ALL MY ACTIVE CHARACTERS USE LIGHT ARMOR) when you should probably be focused on fine tuning your build if you want to be better, as opposed to some complete BS crutch to make up for your poor positioning, situational awareness, and reflexes
No ma'am, im talking about shank builds that are able to kill you as the lag prevents you from defending yourself. Thats it and thats all. Notorious levels of lag are making light armor worse in my opinion. You disagree. Cool beans.
u mean to tell me you lag but they dont?
The lag allows them to go "ambush->ambush->ambush" or "wb-> wb->wb" but wont let me switch bars. Strange huh?
Decayed_Inside wrote: »sirrmattus wrote: »
XD
Armor/Spellresist does not apply on shields, so this wouldn't change anything.
Plus when a shield is about to drop you take any remaining damage unmitigated.
CrowsDescend wrote: »I know right... the amount of times I've tried to quickly bar swap to heal and failed due to lag... well, I've lost count actually. I might have to stick BoL on my main bar lmao
FriedEggSandwich wrote: »Decayed_Inside wrote: »sirrmattus wrote: »
XD
Armor/Spellresist does not apply on shields, so this wouldn't change anything.
Plus when a shield is about to drop you take any remaining damage unmitigated.
This used to be true, but they fixed it. Overflow damage now respects your mitigation.
OP: there are other ways to tank up than asking for a light armour buff. Wear a couple of pieces of heavy. Do DKs have access to major resolve/ward? I'd be surprised if they didn't.
CavalierPrime wrote: »FriedEggSandwich wrote: »Decayed_Inside wrote: »sirrmattus wrote: »
XD
Armor/Spellresist does not apply on shields, so this wouldn't change anything.
Plus when a shield is about to drop you take any remaining damage unmitigated.
This used to be true, but they fixed it. Overflow damage now respects your mitigation.
OP: there are other ways to tank up than asking for a light armour buff. Wear a couple of pieces of heavy. Do DKs have access to major resolve/ward? I'd be surprised if they didn't.
I wear 5/1/1 with the undaunted passives maxed. I usually have 22k spell, 10k physical. The volatile armor spell takes me to like 28k spell, 16k physical but once again, it would be a back bar spell, and not something I would have active on a stroll down the road. I can't just become a tank, then I can't hit hard af with my staff. Im not even complaining about my characters tankiness. Hes perfect without the lag. When I get mag det I reckon ill be hitting with even more potency.
CavalierPrime wrote: »One question... why not put your heal on your main bar?
It's a resto skill.
But OP, keep in mind stam users may have a heal on their back bar. Also, they have to try and connect melee moves in that lag.
I much prefer being on my sorc when it's laggy. Just sit back and cast. Trying to weave Ransack on my stamplar or land wrecking blows on stam Sorc when I'm fighting in treacle is a lot worse.
Eh, nobody is really standing up to my combination of damage and self-healing. Ever since I started eating detection pots like candy, NB can't hang, Templars have no offense, and most DK are stamina so theyre just Nightblades with no cloak. Sorcerers can't get through my Scales and absurd spell resist because as a Breton DK I get SR passives from being both. 1v1 with a sorc can take 5-10 minutes though, until he slips up on his rotation.