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Ok

Mashille
Mashille
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Ok. I understand your points. I did not know CP would be easier to gain, the higher the cap went. Also I don't actually get chance to play the game everyday, just sometimes on weekends.
Edited by Mashille on January 17, 2016 10:14AM
House Baratheon: 'Ours Is The Fury'
  • Heindrich
    Heindrich
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    You can easily make 51 CP per 3 months even if u only play enough to use up your enlightenment.

    At 51 CP per 3 months, it'll take 15 years to reach max CP :D

    Why have a progression system if nobody is allowed to progress?
  • Valrien
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    Actually it will be easier for people to catch up the higher the cap gets. The formula for calculating the exp needed to reach your next CP accounts for the cap.

    So say you were at 100 CP or so and then the cap was raised the next day. It would take less exp to get 101 CP than it did yesterday.

    Zenimax already thought of that, but sticking the cap at some number forever when you can gain a total of 3600 CP absolutely kills progression. People will reach 420 CPs and be like "Well, what am I supposed to do now? I've got all of my CP I'm ever going to get, I've got all my gear sets, and all my skills are maxed out."

    They're going to stop playing the game, maybe log back on for a week whenever new content comes out and then just stop playing again.
    Edited by Valrien on January 16, 2016 5:47PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Steel_Brightblade
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    Can see a problem there, people like to be able to progress, if they don't raise the level our cp cap each expansion people with leave as they have nothing to work towards unless its an rng run gear grind every dlc.
    I'm not currently at the cap for cp but I'm still for the rise.
  • azoriangaming
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    cp cap will not increase until the 2nd dlc to be released anyway around June/July 2016, which will get a increase of 51 so the cap will only be 552.
  • Skinzz
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    Yeah i play this game a lot and if theres a cap then thats gonna kill any form of progression. Why should long time players be punished?
    Anybody got a group? LFG, anybody? Hello?
  • leepalmer95
    leepalmer95
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    So your saying you can't get less than half a cp per day with enlightenment.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • AlnilamE
    AlnilamE
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    First of all, the cap is 501.
    Second, if you play regularly, getting a CP a day is easy, particularly far below the cap.
    Third, when the cap is raised, the XP curve will shift, so it will still be easy to get a lot of XP at the beginning.
    Finally, the CP curve is designed to help new players get close to older players, but not exactly get to the cap. Though that is certainly possible if that's what they want to do.
    The Moot Councillor
  • TheShadowScout
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    Daily enlightment and reduced c-point cost makes it darn easy. Even before the catchup mechanic it was simple to sustain an "1 c-point per day" growth rate... and these days low c-point players will gain a good deal more then that, until they gradually stop being low c-Players and c-point gains level out.

    On the other hand, if they never raise the cap, those people who do put in some effort will get vexed for having nothing to show for it.

    As for the stats, at some point thanks to the diminishing returns, you will get "close enough". So what if you end up in a fight where you need five blows to take down your opponent and he only needs 4.3 blows? Whoever lands that fifth blow still wins...
  • hedna123b14_ESO
    hedna123b14_ESO
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    It's because of people like this we get stuck with no way to progress in the game...
  • Magdalina
    Magdalina
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    Please no ._. Progress is good. 51 CP cap raise is kind of low as it is.
  • Artjuh90
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    It's because of people like this we get stuck with no way to progress in the game...

    well the PvP community wanted to be rid of vet ranks those were progression they could easly increase :P.
    but 1/2 cp level with enlightment is a good way to go. you don't want it to as fast as you can level to the cap because what is the point of the cap + it will discourage new players which is never good. don't beleave me just look at wow... howmany new players that game has?
  • Acrolas
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    At this glacial unlock rate, the game is going to die before we get to 3600 total.

    I'm pretty sure by the time we get to 1062 in late 2018 they'll erase the point types and just let you spend points in any constellation. Because *** plans.
    signing off
  • Rune_Relic
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    As said above.....as the cap gets higher....the lower CP people get even faster acceleration though the points system.
    I am not completely convinced its going to work that well...but its not a terrible system and certainly far better than before.

    This is why I offered a champion bar instead...where you could progress endlessly and gain options....but you only had 3 options selected at anytime.
    Vet weren't held up, but it didn't matter as you could only have 3 passives at any time.
    Vets got more options.
    New players became competitive very quickly....but with less options.
    CS gave you versatility and adaptability instead of power.

    It would be no different to new players having access to maybe 3 armour sets....but experience players having access to 12 armour sets.
    You can still only wear one set at any time.
    Edited by Rune_Relic on January 16, 2016 10:08PM
    Anything that can be exploited will be exploited
  • Decado
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    I have never GRINDED ever and just by regularly playing the game and completing all the current content I'm already over the cap for the next 9 months and by the time that 9 months is over I'll be over the next one even with over a million XP per CP, and your telling me you can't even complete your enlightenment? And you think we should all be punished for that? Seems fair
  • Nikkiy
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    Decado wrote: »
    I have never GRINDED ever and just by regularly playing the game and completing all the current content I'm already over the cap for the next 9 months and by the time that 9 months is over I'll be over the next one even with over a million XP per CP, and your telling me you can't even complete your enlightenment? And you think we should all be punished for that? Seems fair

    This <3
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    420? that's 81 points lower then what we have now, raising it by say 99 or 198 or whatever number gives you an equal amount of points between the 3 skill trees each 3 months would be good.
    Edited by TX12001rwb17_ESO on January 16, 2016 10:55PM
  • Xantaria
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    keybaud wrote: »
    I thought the whole point on putting a limit on the CP cap was to make sure that people winning fights wasn't just better numbers than the other player. I don't play/ grind enough to get the 51 CP's every DLC but I still be enjoy playing the game, Mainly PvP. Also new players will never be able to Catch up on the CP loss they have if the Cap gets raised every 3 Months and will be outmatched by everyone.

    Please, I beg of you to stick the Cap at 420 CP's or somewhere around there and leave it there. Not only would this allow players equal footing later on down the line but also allow variation in what passives and things people take, rather than slowly, people having every single special passive there is.

    LOL just *** LOL 51? are you SERIOUS?
    FIFTYONE CP
    FIFTY ONE CP
    THAT'S FITY
    AND ONE
    50 + 1
    And you're not getting that?
    You are eitehr a troll or you are NOT PLAYING THE GAME.

    I was expecting a cap raise of 201 with Thieves Guild. And people liek you are probably the reason we, who actually PLAY THE GAME are not getting that. GREAT JOB.
    Edited by Xantaria on January 16, 2016 11:35PM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • NewBlacksmurf
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    Your ask is reasonable but might I suggest a different thought.

    For PvP only, perhaps they will have a CP campaign(s) as well as non CP campaign(s).

    Maybe even within the CP campaigns, they could also have CP tiers. Min/man within 51 PTS

    For PvE....similar ideas but think of the leaderboard and not campaigns. This would rank on CP min/max and without any.


    Again. Just how my brain works
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Pangnirtung
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    This is a no win situation for ZOS.

    I am only a few points away from 501 CP and I don't grind. I did all my quests and do the daily WBs and delves.

    People like to advance or make progress in the game. I won't be making any progress likely for the next six months.

    Where is the incentive to play?

    Why should I be penalized for someone who is just now joining the game or joined a few months ago?

    Like I said this is a lose/lose situation for ZOS. They are trying very hard to attract and keep new players all the while they are alienating the people that have been with them from day one.
  • Emma_Overload
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    I could not possibly DISAGREE more with the OP. The 51 CP increase is WAY too low and is going to have a terrible long term impact on the longevity of ESO.

    I only play a few hours a day, but I can level up 51 CP in a mere 2 weeks of sewer grinding. 51 CP is NOTHING to players to love to play ESO regularly! I was really looking forward to finally being able to put 100 points into 6 different CP trees at once, and now that's STILL not going to be possible after the next DLC.

    Anybody who has 501 CP now is almost certainly going to have at least 600 (and probably a lot more) by the time the increase happens, so they should make the increase at least 100 CP.

    I'm starting to feel like ZOS is trying to weasel out of the promise implicit in the Champion System: that hard work and dedication to ESO will be rewarded with progression. This is unacceptable, in my opinion. The WHOLE POINT of the Champion System was to give players the feeling that their characters were getting stronger over time, thus encouraging players to keep playing to realize those gains. 51 CP is NOT ENOUGH to make players feel like they are progressing, and that's a huge problem.

    Edited by Emma_Overload on January 17, 2016 1:39AM
    #CAREBEARMASTERRACE
  • aLi3nZ
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    I actually think its a pretty great thing that they are doing. CP is 1 important part of character progression yes. But players still have the opportunity to progress towards building alt characters, monster helms, alliance rank, etc etc. 51 CP increase is fine if you want to be considerate to the entire eso population and not just the hardcore players already at or near the cap. As zos has stated the majority of players have not reached cap even with the catch up system so they have chosen this path to increase it only by 51 cp. I could understand the hardcore players who have already grinded 1000+ cp points are not happy about this. But these players who likely destroy groups of players already without much trouble should probably not have this massive advantage just for being here longer. This gives people who aren't so hardcore a fighting chance by having a build that can come close to matching these players. PVP battles shouldn't be just about the player who has played the longest wins. How about skill/tactics/reactions and experience influencing a battle more which is what ZOS are aiming for i think, balance. The player who has been playing longer should win anyway due to their superior skill etc.
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