Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
Could you provide more details of your test? I tested shields in the IC and Wrothgar PTS and for all shields I tested including Hardened Ward damage in excess of the Ward was correctly mitigated by champion points, racial passives, skills and physical/spell resistance.
You're correct that shields have 0 physical and spell resistance but damage to shields is reduced by champion points, racial passives and certain skills. If you have 100 points in Elemental Defender all elemental damage to your shields will be reduced by 25%.
Could you provide more details of your test? I tested shields in the IC and Wrothgar PTS and for all shields I tested including Hardened Ward damage in excess of the Ward was correctly mitigated by champion points, racial passives, skills and physical/spell resistance.
You're correct that shields have 0 physical and spell resistance but damage to shields is reduced by champion points, racial passives and certain skills. If you have 100 points in Elemental Defender all elemental damage to your shields will be reduced by 25%.
iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
I made this video long time on pts to prove my point regarding undotable shields. Nothing changed since thatiamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
missinformation and purge are the reason noone plays dot specs, and the fact that "all" but one used heals are HOts directly countering any dot applied.
iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
missinformation and purge are the reason noone plays dot specs, and the fact that "all" but one used heals are HOts directly countering any dot applied.
iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Dude, you realise that you talking about siege dots that have another mechanic of proccing and aoe ground based dots that deal damage to any target in aoe radius inside ground affected area instead of attaching to affected target?iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Entropy
Ice comet
Destruction staff Elemental dots (when they proc which is a rare occurrence)
Agony
DK dots
Ground dots (Ash cloud, Path of darkness etc)
Siege dots
Soul trap
Those are the ones i've used on sorcs shield stacking thus know they work. Don't play a templar so don't know all their abilities. Templars Damage abilities are glitchy as *** tho, i do that.
Dude, you realise that you talking about siege dots that have another mechanic of proccing and aoe ground based dots that deal damage to any target in aoe radius inside ground affected area instead of attaching to affected target?iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Entropy
Ice comet
Destruction staff Elemental dots (when they proc which is a rare occurrence)
Agony
DK dots
Ground dots (Ash cloud, Path of darkness etc)
Siege dots
Soul trap
Those are the ones i've used on sorcs shield stacking thus know they work. Don't play a templar so don't know all their abilities. Templars Damage abilities are glitchy as *** tho, i do that.
DK and destro-staff are not working vs damage shields. And sory its not possible to spam ultimates nor use sieges vs shields in 1v1. In that case Dawnbreaker is aoe dot too and hit through damage shield
Dude, you realise that you talking about siege dots that have another mechanic of proccing and aoe ground based dots that deal damage to any target in aoe radius inside ground affected area instead of attaching to affected target?iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Entropy
Ice comet
Destruction staff Elemental dots (when they proc which is a rare occurrence)
Agony
DK dots
Ground dots (Ash cloud, Path of darkness etc)
Siege dots
Soul trap
Those are the ones i've used on sorcs shield stacking thus know they work. Don't play a templar so don't know all their abilities. Templars Damage abilities are glitchy as *** tho, i do that.
DK and destro-staff are not working vs damage shields. And sory its not possible to spam ultimates nor use sieges vs shields in 1v1 (nor will any enemy will stay inisde small aoe dot area). In that case Dawnbreaker is aoe dot too and hit through damage shield.
And thats the reason why shieldstacking sorc is unkillable.
Ah, right, totally forgot about it. They made dk dots works vs damage shields coz dots is major part of magicka dk and without them magicka dk damage would be almost zero vs anyone who slot harness magicka (in adition to rumors that it also may become unpurgable). And Elemental Ring is AoE dot from same category as ground based aoe dots. Single-target non-dk class dots(at least such that i was able to test) not working and same as destro clench, bleedings, poisons.Dude, you realise that you talking about siege dots that have another mechanic of proccing and aoe ground based dots that deal damage to any target in aoe radius inside ground affected area instead of attaching to affected target?iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Entropy
Ice comet
Destruction staff Elemental dots (when they proc which is a rare occurrence)
Agony
DK dots
Ground dots (Ash cloud, Path of darkness etc)
Siege dots
Soul trap
Those are the ones i've used on sorcs shield stacking thus know they work. Don't play a templar so don't know all their abilities. Templars Damage abilities are glitchy as *** tho, i do that.
DK and destro-staff are not working vs damage shields. And sory its not possible to spam ultimates nor use sieges vs shields in 1v1. In that case Dawnbreaker is aoe dot too and hit through damage shield
I don't know what to tell you bro. Engulfing Flames, Elemental ring, Searing Strike. all those dots work for me and against me.
when someone is using a shield or barrier ult. i always start off by putting a dot on the shield.
though honestly, i wouldn't be surprised if it worked for some people and not others. This is eso we're talking about after all.
Ah, right, totally forgot about it. They made dk dots works vs damage shields coz dots is major part of magicka dk and without them magicka dk damage would be almost zero vs anyone who slot harness magicka (in adition to rumors that it also may become unpurgable). And Elemental Ring is AoE dot from same category as ground based aoe dots. Single-target non-dk class dots(at least such that i was able to test) not working and same as destro clench, bleedings, poisons.Dude, you realise that you talking about siege dots that have another mechanic of proccing and aoe ground based dots that deal damage to any target in aoe radius inside ground affected area instead of attaching to affected target?iamnotweakrwb17_ESO wrote: »iamnotweakrwb17_ESO wrote: »DannyLV702 wrote: »iamnotweakrwb17_ESO wrote: »Shields are pretty horrible in the way they are coded. They should be crittable and dottable with their overflow going through all mitigation.
They are dottable
No they aren't. Purge and shields are the reason NOBODY plays dot specs.
yes, you can use dots on shields and the shields take the dot damage. it's actually quite a good way to wear a sorc down. speaking as a sorc.
And the reason no one plays dot builds is because nightblades are everywhere now a days and they can just cloak dots off like nothing. and Dots where also hit by battle spirit, making their already lackluster damage even more lackluster.
Please tell me you typed all this before looking at cinbris video.
That was fixed a long time ago. my hardened ward always takes dot damage and my dots always work on other shields.
May i ask you what dots you talking about?
Entropy
Ice comet
Destruction staff Elemental dots (when they proc which is a rare occurrence)
Agony
DK dots
Ground dots (Ash cloud, Path of darkness etc)
Siege dots
Soul trap
Those are the ones i've used on sorcs shield stacking thus know they work. Don't play a templar so don't know all their abilities. Templars Damage abilities are glitchy as *** tho, i do that.
DK and destro-staff are not working vs damage shields. And sory its not possible to spam ultimates nor use sieges vs shields in 1v1. In that case Dawnbreaker is aoe dot too and hit through damage shield
I don't know what to tell you bro. Engulfing Flames, Elemental ring, Searing Strike. all those dots work for me and against me.
when someone is using a shield or barrier ult. i always start off by putting a dot on the shield.
though honestly, i wouldn't be surprised if it worked for some people and not others. This is eso we're talking about after all.
Oh it's not you confusing me so much as Zenimax coding XD I actually really appreciate you taking the time to explain it all, thank you:) Great testing right there.Sorry for the confusion, @Magdalina, let me try to clarify. All sources of physical or spell resistance are not applied to shields this includes armor, racial passives that increase resistance (Breton Spell Resistance, probably Bosmer Resist Affliction, Argonian Resistance, Dunmer Resist Flame and Nord Resist Frost. I only tested Breton Spell Resistance but not the rest), set bonuses, skills that increase physical or spell resistance such as Blessing of Protection, Armour Focus or Spell Shield champion points. What is applied are things that offer a damage reduction such as champion points from Elemental Expert, Hardy and Thick-Skinned, skills that offer damage reduction like Circle of Protection [Fighters Guild] or Suppression Field [Sorcerer ultimate] and racial passives that give percentage reduction to damage like Nord's Rugged passive. Hope that clears things up.
w3ng_vgeb17_ESO wrote: »Had someone the oppurtunity and test whether dual wield Flurry and morphs work on shields?
For some reason this skill is a channeled dot.