The title should speak enough for itself.
We have a Fighter and Mage skill-line to support such a playstyle, yet we currently have no skill-line with active abilities that support stealth play, which is considered the trademark for both the Thieves Guild and the Dark Brotherhood.
There are too much potential here, do not waste it! Think of the cool ways you can make Distraction abilties, Stealth and even slip-away abilties, maybe even abilities for pickpocketing/assassinations, or for locating loot! There are many possiblities, and it should not be wasted.
Everyone who wants these skill-lines, please show your support below in the poll.
EDIT
As many complain about no proper concept being suggested for it, I've made this little thing to hopefully give them a little blood on their teeth. Do remember this is only a fan-created concept, and nothing official from Zenimax.
Concept for Thieves Guild abilities
Active Abilities
- Distraction: Throw a rock to a nearby location in the attempt to distract all nearby NPC's in a 5 meter radius. 50% succes chance.
Morph 1: Upgrade to Threatning Distraction, Rock thrown now has a 100% chance to distract all nearby enemies in a 5 meter radius.
Morph 2: Upgrade to Noisy Distraction, Throw a glass bottle in the attempt to distract all nearby NPC's in a 10 meter radius, 50% succes chance.
- Smoke Bomb: Throw a smoke bomb underneath yourself to loose all threat and gain 0.5 second of invisibility.
Morph 1: Upgrade to Toxic Bomb, all enemies hit with toxic bomb will take additional X poison damage for 5 seconds.
Morph 2: Upgrade to Vanish, all allies that stand within the smoke bomb will gain 2 seconds of invisibility.
- Non-Lethal Takedown: Subdue your opponent from behind to stun them for 50 seconds, only useable on a single opponent at a time, and cannot be used in combat. Any damage taken breaks the stun.
Morph 1: Upgrade to Lethal Takedown, stun reduced to 20 second, but the enemy will take equally to 30% of their health in damage over the duration of the stun.
Morph 2: Upgrade to Twin Takedown, you can now subdue two enemies at a time.
- Masquerade: While behind an innocent humanoid, subdue them and steal their attire to impose as them, rendering guardsman unable to detect you. Drains X stamina while moving, any skill-use or attack will cancel the toggle.
Morph 1: Upgrade to Masterful Deception, you can now impose as hostile humanoid too, rendering their allies unable to detect you. Addtionally, Non-Lethal Takedown and its morphs will no longer break the toggle.
Morph 2: Upgrade to Imposter, gain the ability to tell a guardsman of your subdued victim to frame him/her for your crimes, forcing the NPC to pay off 40% of the players bounty, the same guardsman cannot be tricked twice within 24 hours.
Ultimate
- Bow of Shadows: Shoot a powerful poisoned arrow that ignores target armor and deals X amount of damage.
Morph 1: Upgrade to Legendary Bow of Shadows, gain 6 second of invisibility and major expedition after use.
Morph 2: Upgrade to Focused Bow of Shadows, allows a second arrow to be shot within 4 seconds of the first shot.
Leader of Bloodlines
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