mistermutiny89 wrote: »I am with you on playing solo most of the way and struggling in pvp. I'm EXACTLY the same and I have 8 characters all levelled through questing.
The amazing thing about the fact you chose Dunmer is how amazingly versatile you can be.
If you are struggling in pvp perhaps it's because you are a melee character that... For pvp needs to be a magicka character and with a Dunmer and a dk you get to feel the power of a dk more from a magicka build because nearly every damn useful dk ability is magicka based.
HAVE A THINK about leveling up your destro staff and the beauty of a magicka dk is it is so so so damn easy to build! All you do is concentrate on fire damage for EVERYTHING. Before they nerfed the molten armaments people wouldn't even use a spammable dps skill, they'd just apply buff and hit with medium fire staff hits and crit for thousands.
Also that igneous shield on a pvp magicka build can be cast til the cows come home (30% healing buff) and your light attacks from the staff?? Amazing. The magicka dk does that much fire damage that things with high fire resist still fall on their face even solo.
Your new ability... Meteor, you get a 7% damage buff from being Dunmer, then the magicka based attack engulfing flames puts 10?% extra fire damage to target plus dot then there's a bonus from the dks tree that adds more damage to fire aoes, then go to your champion points and all your blue points go straight into elemental damage at 501 champ points you get 25% extra fire damage. That's the hardest hitting ultimate and set up I know of in the game.
With about 10k gold if you have a heap of skill points and 3k on the champ point redistribution it's much better than trying out a new character. Just go make a set of law of julianos and Magnus gear. Both bars fire destro and watch the world burn. It's main weakness is of course maneuverability but aparently rapid maneuver is getting a magicka option.
But as I said, maybe melee pvp is not your style. My main is a magicka nb and I hate the cloak, surprise attack meta, bores me to death and I still get smashed. Sustained dps with two staves and kiting works great, for me.
Just another idea. Good luck!!
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mistermutiny89 wrote: »I am with you on playing solo most of the way and struggling in pvp. I'm EXACTLY the same and I have 8 characters all levelled through questing.
The amazing thing about the fact you chose Dunmer is how amazingly versatile you can be.
If you are struggling in pvp perhaps it's because you are a melee character that... For pvp needs to be a magicka character and with a Dunmer and a dk you get to feel the power of a dk more from a magicka build because nearly every damn useful dk ability is magicka based.
HAVE A THINK about leveling up your destro staff and the beauty of a magicka dk is it is so so so damn easy to build! All you do is concentrate on fire damage for EVERYTHING. Before they nerfed the molten armaments people wouldn't even use a spammable dps skill, they'd just apply buff and hit with medium fire staff hits and crit for thousands.
Also that igneous shield on a pvp magicka build can be cast til the cows come home (30% healing buff) and your light attacks from the staff?? Amazing. The magicka dk does that much fire damage that things with high fire resist still fall on their face even solo.
Your new ability... Meteor, you get a 7% damage buff from being Dunmer, then the magicka based attack engulfing flames puts 10?% extra fire damage to target plus dot then there's a bonus from the dks tree that adds more damage to fire aoes, then go to your champion points and all your blue points go straight into elemental damage at 501 champ points you get 25% extra fire damage. That's the hardest hitting ultimate and set up I know of in the game.
With about 10k gold if you have a heap of skill points and 3k on the champ point redistribution it's much better than trying out a new character. Just go make a set of law of julianos and Magnus gear. Both bars fire destro and watch the world burn. It's main weakness is of course maneuverability but aparently rapid maneuver is getting a magicka option.
But as I said, maybe melee pvp is not your style. My main is a magicka nb and I hate the cloak, surprise attack meta, bores me to death and I still get smashed. Sustained dps with two staves and kiting works great, for me.
Just another idea. Good luck!!
What bar set up would you recommend? Also I presume physical resistance is an issue?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
mistermutiny89 wrote: »I am with you on playing solo most of the way and struggling in pvp. I'm EXACTLY the same and I have 8 characters all levelled through questing.
The amazing thing about the fact you chose Dunmer is how amazingly versatile you can be.
If you are struggling in pvp perhaps it's because you are a melee character that... For pvp needs to be a magicka character and with a Dunmer and a dk you get to feel the power of a dk more from a magicka build because nearly every damn useful dk ability is magicka based.
HAVE A THINK about leveling up your destro staff and the beauty of a magicka dk is it is so so so damn easy to build! All you do is concentrate on fire damage for EVERYTHING. Before they nerfed the molten armaments people wouldn't even use a spammable dps skill, they'd just apply buff and hit with medium fire staff hits and crit for thousands.
Also that igneous shield on a pvp magicka build can be cast til the cows come home (30% healing buff) and your light attacks from the staff?? Amazing. The magicka dk does that much fire damage that things with high fire resist still fall on their face even solo.
Your new ability... Meteor, you get a 7% damage buff from being Dunmer, then the magicka based attack engulfing flames puts 10?% extra fire damage to target plus dot then there's a bonus from the dks tree that adds more damage to fire aoes, then go to your champion points and all your blue points go straight into elemental damage at 501 champ points you get 25% extra fire damage. That's the hardest hitting ultimate and set up I know of in the game.
With about 10k gold if you have a heap of skill points and 3k on the champ point redistribution it's much better than trying out a new character. Just go make a set of law of julianos and Magnus gear. Both bars fire destro and watch the world burn. It's main weakness is of course maneuverability but aparently rapid maneuver is getting a magicka option.
But as I said, maybe melee pvp is not your style. My main is a magicka nb and I hate the cloak, surprise attack meta, bores me to death and I still get smashed. Sustained dps with two staves and kiting works great, for me.
Just another idea. Good luck!!
What bar set up would you recommend? Also I presume physical resistance is an issue?