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-of Agility Set Bonuses With Shields

Ampnode
Ampnode
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Plain v16 Axe(With v16 Agility Shield)
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Agility v16 Axe(With v16 Agility Shield)
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- As for my jewelry, I'm running Agility Necklace and 2 Shadow Walker Rings.

As you can clearly see(somewhat), my weapon damage remains 2056 no matter the axe I put on. It's not because of the axe of agility, but the shield. I've tested even with a sword and dagger of agility with the shield on the side and the problem persists. I thought this was possibly just a UI bug, but my tooltips are also not affected; however, this is where the odd part comes into play. I've noticed that the damages on my ransack(after Major Fracture is applied) that damages are not the same. By how much are they not the same by? By 210 damage. Now, I'm positive that 186 more weapon damage would make my ransack hit more than a measly 210 extra damage. Possibly the set bonus isn't adding onto weapon damage but your actual damages perhaps? Not sure, but this definitely needs to be looked at regardless.

I've already submitted a ticket to support about this and am waiting for a reply on this. Just thought I'd post this to the forums to let others know about this or who may be going through the same issue and not realize it yet. If you're running the same set up(agility necklace with agility sword and shield) and either do or do not have the same problem, post below so I can know I'm not alone or just being targeted by ZoS because of stealth nerf to DKs(I keed, I keed :#).
Edited by Ampnode on January 14, 2016 6:27AM
PC NA - CP640+

Characters:
Amp - Magicka Nightblade
Amp - Magicka Sorcerer
Amp - Magicka Templar
Amp - Stamina Dragonknight
Amp - Stamina Templar
Amp - Magicka Dragonknight
Amp - Stamina Sorcerer
Amp - Stamina Nightblade
  • GreenSoup2HoT
    GreenSoup2HoT
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    ive made a thread about this topic also. it appears if you use a combination of weapons with rings/neck there is no tooltip change. i cant test the numbers since im console

    could be just a ui bug.

    theres also a perk/bug, if you use 3 agility weapins, you get the 3 set bonus even tho you only have 1-2 equipped at one time. not sure if intended but its nice if u wanna use agility and endurance 3 piece bonuses.

    PS4 NA DC
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    theres also a perk/bug, if you use 3 agility weapins, you get the 3 set bonus even tho you only have 1-2 equipped at one time. not sure if intended but its nice if u wanna use agility and endurance .

    you do not actually get the 3 piece bonuses, the 3 piece bonuses just shows up in the character screen.

    This is just a UI bug. I tested the same thing with willpower necklace, with a restoration staff on one bar and S/B on the other bar and breath of life on both bars, the breath on the S/B was much higher, cause it was getting the extra spell damage and mana from the shield. I am on PC and can see the number floating around.
    Edited by Lightspeedflashb14_ESO on January 15, 2016 2:50AM
  • Ampnode
    Ampnode
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    theres also a perk/bug, if you use 3 agility weapins, you get the 3 set bonus even tho you only have 1-2 equipped at one time. not sure if intended but its nice if u wanna use agility and endurance .

    you do not actually get the 3 piece bonuses, the 3 piece bonuses just shows up in the character screen.

    This is just a UI bug. I tested the same thing with willpower necklace, with a restoration staff on one bar and S/B on the other bar and breath of life on both bars, the breath on the S/B was much higher, cause it was getting the extra spell damage and mana from the shield.

    Did more testing with this with mammoths. I substituted close to the amount of damage that the set bonus would give me(172 instead of 186) while using the plain v16 axe. My ransacks go up a whole 342 damage. Now, while going back to the agility v16 axe and reverting the 172 damage I gave myself and doing the same skill on the same mob, my ransacks only increased by 213. This is more than just a UI bug at this point and this really needs to be looked into because it makes no sense whatsoever. You say it's a UI bug for your willpower setup, but what's odd is that my mag DK setup, which uses willpower S&B and necklace, is I get the spell damage that the set bonus says I'm going to receive. At this point, I don't know if it's the type of shield that causes this, a certain set that's worn, or what. Very, very confusing...

    @GreenSoup2HoT, I heard about that. Fengrush posted a build video displaying that he gets agility and endurance 3 set bonuses. Doubtful it's intended, so it'd be bad to build up on this. At least until there's official word of it working as intended.

    Side note: Customer support has turned into an automated response type of deal from the looks of it, so I'm assuming this bug is going to persist for quite some time.
    Edited by Ampnode on January 15, 2016 3:10AM
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • GreenSoup2HoT
    GreenSoup2HoT
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    @Lightspeedflashb14_ESO

    You don't understand what i'm saying. Any combination with weapon's and jewelry to get your 3 set bonus does not work properly. I've tried to do this many time's. I would wear two weapon's and put on a neck piece and i get no change in damage. I could easily tell because i was swapping the 5th piece of my shadow-walker setup. I've made a thread about this bug as well.

    However....

    If you wear 3 agility weapon's specifically. You will get the 3 set bonus. Soooo you can wear 3 Agility and Endurance as long as your using 2 weapon's on one bar. It's a wired bug (not sure if intended) but you can get a big boost in stat's this way compared to wearing a 5 piece, 3 agility and a 4 piece.

    What's also wired, you get the 3 set bonus on both weapon bar's. You can get the 3 set bonus on your two hand with only 1 piece equipped. It's easy to confirm because of your max stamina. I just casted my ability's to see if they came out to the same amount and they did. (I used rapid's as the stamina dump).




    @Ampnode

    I agree. It's going to suck for me if this is a bug. I'll have to actually grind for agility jewelry, using weapon's was such an easy way out. I don't wanna buy overpriced jewelry :/



    Edited by GreenSoup2HoT on January 15, 2016 3:33AM
    PS4 NA DC
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Ampnode wrote: »
    Did more testing with this with mammoths. I substituted close to the amount of damage that the set bonus would give me(172 instead of 186) while using the plain v16 axe. My ransacks go up a whole 342 damage. Now, while going back to the agility v16 axe and reverting the 172 damage I gave myself and doing the same skill on the same mob, my ransacks only increased by 213..


    what does this mean? that you put on different armor or weapons to give yourself around the same weapon damage? same amount of stam and penetration right? you also say "go up" from what? a non 172 damage? also "reverting " to the 186 that you had with agility? also ransack is a bad skill to test with cause it reduces armor of the enemy, try light attacks or heavys.
    Ampnode wrote: »
    You say it's a UI bug for your willpower setup, but what's odd is that my mag DK setup, which uses willpower S&B and necklace, is I get the spell damage that the set bonus says I'm going to receive.

    i get the the full spell damage bonus to the S/B(as that is 3 pieces, axe, shield and necklace) and not the resto staff(which is only staff+necklace), which is the way it ought to be but the character stats stay the same. my breath of life is bigger on the S/B bar.


    maybe I didn't understand the problem on the first post, are you saying that you are wearing 2 pieces and the 3rd bonus is not applying or that it doesn't matter that you put the 3 piece on, because it doesn't change the damage anyways? maybe ransack is just a skill that doesn't scale well and that is really all the extra damage you get for that much weapon damage, i know that my sweeps has terrible scaling, as i only go from like hitting 2k to 2.2k with an extra 400 spell damage.
  • Ampnode
    Ampnode
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    Ampnode wrote: »
    Did more testing with this with mammoths. I substituted close to the amount of damage that the set bonus would give me(172 instead of 186) while using the plain v16 axe. My ransacks go up a whole 342 damage. Now, while going back to the agility v16 axe and reverting the 172 damage I gave myself and doing the same skill on the same mob, my ransacks only increased by 213..


    what does this mean? that you put on different armor or weapons to give yourself around the same weapon damage? same amount of stam and penetration right? you also say "go up" from what? a non 172 damage? also "reverting " to the 186 that you had with agility? also ransack is a bad skill to test with cause it reduces armor of the enemy, try light attacks or heavys.
    Ampnode wrote: »
    You say it's a UI bug for your willpower setup, but what's odd is that my mag DK setup, which uses willpower S&B and necklace, is I get the spell damage that the set bonus says I'm going to receive.

    i get the the full spell damage bonus to the S/B(as that is 3 pieces, axe, shield and necklace) and not the resto staff(which is only staff+necklace), which is the way it ought to be but the character stats stay the same. my breath of life is bigger on the S/B bar.


    maybe I didn't understand the problem on the first post, are you saying that you are wearing 2 pieces and the 3rd bonus is not applying or that it doesn't matter that you put the 3 piece on, because it doesn't change the damage anyways? maybe ransack is just a skill that doesn't scale well and that is really all the extra damage you get for that much weapon damage, i know that my sweeps has terrible scaling, as i only go from like hitting 2k to 2.2k with an extra 400 spell damage.

    What I did:

    Put on agility necklace with agility shield. I then put on a regular purple v16 axe and my weapon damage was at 2056. So what I did to "compensate" the set bonus that agility gives, I took the warrior mundus stone, which got me to 2228 damage(172 increase because of some divines pieces on armor). I then tested my ransacks and they were doing 3824(after Major Fracture). Afterwards, I put on the purple v16 agility axe and my weapon damage was still at 2056(should be 2242 if the bonus worked properly). I then tested my ransacks and they were doing 3695(after Major Fracture). So even if it is a UI bug, the 14 difference in damage should at least be somewhere around the same instead of a 129 damage difference. It's either a UI bug, agility set screw up with shields, or another set interfering with another some how.
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • Shader_Shibes
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    Had anyone tried using like, 3 agility trinkets, plus 3 agility weapons. Maybe its bugged like that also. (Off to buy 3 cheap willpower weapons)
    Edited by Shader_Shibes on January 15, 2016 7:22AM
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