I've put up some good info on how AP works at https://darkelves.com
Scroll down to section titled "Making AP".
For the lazy people, here's a copy-paste:
Alliance Points (AP) come primarily from killing opponents.
Each individual is worth a certain amount of AP. That amount usually ranges from 600 to 1,000 though it can vary from almost nothing up to about 1200 based on:
The level of the person who died (lower level = less AP)
How long since the person died (shorter = less AP)
The alliance rank of the person being killed (higher = more AP) – I’m not sure if this is still accurate
Has the person killed a lot of others since they last died (yes = more AP) – this was changed or proven wrong
When you’re solo, if you’re the only person to damage an opponent (and nobody has healed you while you took damage from said opponent), you get all the AP.
If you are part of a group, then for every member of the group (even if they didn’t participate in the killing or healing), as long as they are in range, the AP will be split with the members of the group equally. There is a balance to be found for making AP, and I’ve always preferred groups of 12 to 16 – as beyond that the AP is too diluted. With 16 people, you’ll still make between 100 and 140 AP per kill. If your group caps out at 24, then the AP numbers drop by about 20% more. If there are many groups attacking the same target, they’ll all get that same 100 ish – including random people who have managed to get heals out and healed a person (who took damage in combat and) who did enough damage to the target.
In order to get AP from a kill you (or your group) has to do damage to the person who died. Simply tagging them (such as with caltrops) isn’t usually enough, as the amount of AP you get scales with the percentage of damage that you do to the target. In most engagements, people will be healed while they fight, so a person with 20k health may in fact need 50k damage to be killed (as the person has received 30k healing over the course of the fight). Damage to shields is also included in this, so if you want the AP gains you usually have to do a lot of damage.
Healing other players used to give a lot of AP, though that has been reduced in the current patch level. Simply casting heals on people won’t net you any AP unless those people have taken damage. If a large group is spamming AoE abilities and taking down opponents, then you’re probably not going to be able to heal them enough to count for enough AP to be worth spending the time.
When players (both sides) die in range of a keep, resource, or outpost (or behind a scroll gate), the total amount of AP that they gave up with their deaths (average tends to be between 800 to 1000) gets added to “the tick pool”. If a keep/resource/outpost is taken there is an offensive tick (O-Tick). If there has been no death within a certain amount of time (ranges from 45 seconds to 3 minutes depending on where you are) then there is a defensive tick (D-Tick). When a tick happens, the total tick pool gets divided up between all of the players within range (who are members of the alliance that owns the keep/resource/outpost). Most ticks range from a few hundred to a few thousand, though prolonged fights can generate ticks in the tens of thousands. The largest tick I’ve ever seen was for 70k AP and was called “The Tickening”. It took place at Sej in late 2014 after a fight that lasted well over 8 hours. Opponents would send people in to die every minute while they regrouped just to ensure that there would be no D-tick.
You can also make AP by turning in quests that are given at your starting gate, though other than the kill enemies quests they tend to be more opportunistic – rather than something you should strive to do.
Repairing walls and doors also makes you AP, though the amount that you spend on repair kits will be more than what you get by using them (repairing walls in the current Wrothgar patch gives back about 10% of what you spent, though this will be changed in a future patch).
You can increase your AP gains by 20% for one hour by killing a boss in a delve. Note that it may take a few minutes to get to a delve, clear the trash, and kill the boss – then get back to your group or fight location. You should never leave a good fight or a potential tick to get the buff, as the amount of AP you’ll lose out on may very well be more than 20% of what you’ll make in the next hour. Always save your AP buff renewals for times when your group is on break, or you know there will be a lull in fighting for a few minutes.
go into cyrodill, pick an outpost and afk in it and heal when it gets burst
throw caltrops and rapid regen
join a pug zerg and heal
its not hard to get rank 15 for proximity detonation, it takes a week tops. the first time i went for emperor and the first time i actually pvp'd i got it within 4 or 5 days without knowing anything and just healingFew months to get rank 15?See you in a few months if your absolutely dedicated. If your partially dedicated see you in six.
You just need to "know what you're doing"
Translation... Play all day, everyday, have no kids, wife, job, and be in a good organized zerg/guild using voice chat to PVP coordinate and mow down everything all day long.
Then it will "take a few days" if you meet those simple requirements.
Other wise a looong time, but don't sweat it, you can be very effective without det.
I never trust ZOS's numbers anymore, this just enforces my statement and reason not to trust it even more. Even for an average player that is too low@Nifty2g @leepalmer95 @Zerok
It's been said on ESO live (the episode before IC was released) that the average AP per hour is around 10k.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
You just need to "know what you're doing" Translation... Play all day, everyday, have no kids, wife, job, and be in a good organized zerg/guild using voice chat to PVP coordinate and mow down everything all day long. Then it will "take a few days" if you meet those simple requirements. Other wise a looong time, but don't sweat it, you can be very effective without det.
Is this true if it is I wonder are they only counting PC on this or is this for all platforms if it's for all platform that's explains why it's so low.Most consoles players just now are learning how to get decent AP.So that's understandable but if that's Just PC that's pretty bad a hour.@Nifty2g @leepalmer95 @Zerok
It's been said on ESO live (the episode before IC was released) that the average AP per hour is around 10k.
Is this true if it is I wonder are they only counting PC on this or is this for all platforms if it's for all platform that's explains why it's so low.Most consoles players just now are learning how to get decent AP.So that's understandable but if that's Just PC that's pretty bad a hour.@Nifty2g @leepalmer95 @Zerok
It's been said on ESO live (the episode before IC was released) that the average AP per hour is around 10k.
I can make that solo ganking EP around Arruis in about 10-20 minutes.It be even quicker when they give everyone more AP per solo kill.
OP I would recommend working on your build and keep practicing for PVP and look for a PVP guild to join and learn the ropes.The mutegan thing I personally wouldn't recommend you just become easy AP for other players.
You just need to "know what you're doing" Translation... Play all day, everyday, have no kids, wife, job, and be in a good organized zerg/guild using voice chat to PVP coordinate and mow down everything all day long. Then it will "take a few days" if you meet those simple requirements. Other wise a looong time, but don't sweat it, you can be very effective without det.
My wife and I play together in the evenings when we're home from work. Granted we don't have kids, though we do walk the dogs for an hour, work out for 30-60 minutes (depending on the day), and have an active social life (we see friends twice a week). My wife is a great example of what can be achieved in terms of AP farming. She started a new nightblade named Parody, completed all the major quest lines for skill points, got all of the skyshards, lorebooks, and grinded out some undaunted experience to unlock all the skills. That took her about 10 days of /played time (so 240 hours).
At the start of this past Azura's campaign (PC/NA), she made about 55k / hour playing alone or occasional along side one other player (myself or her brother) for about 12 hours. By the end of the second day of reset, she had about 1.4 million AP. She was crowned empress, and made another 450k in a group of about 20 for a total of 1.88 million AP in just a few days of play.
She is on the very high end of AP earners, though at even 30k AP / hour which is normal for a good group, that's only 55 hours of PvP once you've maxed level, stats, skills, etc. Playing evenings for a few hours per night you can do that in two weeks.
Asherons_Call wrote: »You just need to "know what you're doing" Translation... Play all day, everyday, have no kids, wife, job, and be in a good organized zerg/guild using voice chat to PVP coordinate and mow down everything all day long. Then it will "take a few days" if you meet those simple requirements. Other wise a looong time, but don't sweat it, you can be very effective without det.
My wife and I play together in the evenings when we're home from work. Granted we don't have kids, though we do walk the dogs for an hour, work out for 30-60 minutes (depending on the day), and have an active social life (we see friends twice a week). My wife is a great example of what can be achieved in terms of AP farming. She started a new nightblade named Parody, completed all the major quest lines for skill points, got all of the skyshards, lorebooks, and grinded out some undaunted experience to unlock all the skills. That took her about 10 days of /played time (so 240 hours).
At the start of this past Azura's campaign (PC/NA), she made about 55k / hour playing alone or occasional along side one other player (myself or her brother) for about 12 hours. By the end of the second day of reset, she had about 1.4 million AP. She was crowned empress, and made another 450k in a group of about 20 for a total of 1.88 million AP in just a few days of play.
She is on the very high end of AP earners, though at even 30k AP / hour which is normal for a good group, that's only 55 hours of PvP once you've maxed level, stats, skills, etc. Playing evenings for a few hours per night you can do that in two weeks.
"Granted we don't have kids"
Well there you go. That's the key. Kids sap at least a few hours a day out of your schedule
Well I only made that assumption because am not even that good and I can make 10k easy I would think even just running in a zerg would give you more.Your right it's a assumption I made which was shown to be incorrect.Hopefully that number will raise soon and it be easier for others to earn AP.Is this true if it is I wonder are they only counting PC on this or is this for all platforms if it's for all platform that's explains why it's so low.Most consoles players just now are learning how to get decent AP.So that's understandable but if that's Just PC that's pretty bad a hour.@Nifty2g @leepalmer95 @Zerok
It's been said on ESO live (the episode before IC was released) that the average AP per hour is around 10k.
I can make that solo ganking EP around Arruis in about 10-20 minutes.It be even quicker when they give everyone more AP per solo kill.
OP I would recommend working on your build and keep practicing for PVP and look for a PVP guild to join and learn the ropes.The mutegan thing I personally wouldn't recommend you just become easy AP for other players.
That's the "problem". A lot of ppl around here make assumptions based on what they can do. But when you look more around you at Cyro, that number won't seem so off.