DaniAngione wrote: »
Also, I do think they'll stick with their timeframe. They managed to succeed with both IC and Orsinium on their respective quarters, why not now?
kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
There are two whole unannounced DLC's slated to hit after the two currently revealed DLCs. The pessimism is strong with you. Just relax, and go with the flow until the DLC's are released. You don't have any idea what will be in them (Speculation revloves around Murkmire being one, but who knows for sure?)
Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
The community was ecstatic about IC when they heard about how much of a gankfest it was going to be. A number of threads were created praising it for being innovative and taking PvP in a different direction from Cyrodiil Proper. Yet here we are months later and now the PvP community is venomous and claiming to hate IC. Ironic how you could go from 'IC is gonna be amazing because of XYZ features' to 'IC sucks because of XYZ features'. I wonder, could it be that this community just enjoys whining?
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
To be honest with everyone am starting to think they will just a scrap arenas and BattleGrounds like they did the PVP portion of the justice system.Am losing faith in ZOS daily.
To be honest with everyone am starting to think they will just a scrap arenas and BattleGrounds like they did the PVP portion of the justice system.Am losing faith in ZOS daily.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
The community was ecstatic about IC when they heard about how much of a gankfest it was going to be. A number of threads were created praising it for being innovative and taking PvP in a different direction from Cyrodiil Proper. Yet here we are months later and now the PvP community is venomous and claiming to hate IC. Ironic how you could go from 'IC is gonna be amazing because of XYZ features' to 'IC sucks because of XYZ features'. I wonder, could it be that this community just enjoys whining?
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
Sallington wrote: »Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
The community was ecstatic about IC when they heard about how much of a gankfest it was going to be. A number of threads were created praising it for being innovative and taking PvP in a different direction from Cyrodiil Proper. Yet here we are months later and now the PvP community is venomous and claiming to hate IC. Ironic how you could go from 'IC is gonna be amazing because of XYZ features' to 'IC sucks because of XYZ features'. I wonder, could it be that this community just enjoys whining?
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
Well, that's mostly because what we were told we were getting was a PvP-centric content update. What we got was a PvE content update where you could PvP if you wanted (but was often frowned upon because people were farming their precious TV stones.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
Lol....you mean like ZOS posting 'spread out' that will help with the lag. You can't force gamers to play a certain way. You create a system that allows them to play how they want.
PvPers don't need to change their play style if the game they play allows it. The developer shouldn't advertise a system, large scale siege pvp, if they can't support it..
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
Lol....you mean like ZOS posting 'spread out' that will help with the lag. You can't force gamers to play a certain way. You create a system that allows them to play how they want.
PvPers don't need to change their play style if the game they play allows it. The developer shouldn't advertise a system, large scale siege pvp, if they can't support it..
Do I really have to break this down into ABCs for you guys.
A.) Players are aware there is lag. Goes to the Forums and Reddit and complains about the lag.
B.) ZOS announces whats causing the lag, including Player behavior. States its not an easy fix and will take time.
C.) Players continue to participate in said behavior that is compounding the lag.
D.) Players return to the Forums and Reddit time and time again to complain about the very thing theyre helping to create.
PvPers, knowing full well what is creating the lag, coming on here to complain about lag while participating in behavior that is causing the lag are being hypocrites.
Nothing is stopping you from doing the things that create lag, but theres nothing stopping you from taking responsibility for your actions and finding ways to avoid the lag either.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »kfronckowiak wrote: »Game will die if they continue to neglect the community-truth
The community will continue to claim the sky is falling even when they get what they want - truth.
I think you miss the point. The state of PvP is stale. It has no variety and doesn't support small scale, objective based pvp. IC is just a gankfest full of NB and zergs. Cyrodiil is great large scale pvp...when it's not a lagfest of unplayable crap.
If you want to hold the PvP community, you have to add PvP content.
The community was ecstatic about IC when they heard about how much of a gankfest it was going to be. A number of threads were created praising it for being innovative and taking PvP in a different direction from Cyrodiil Proper. Yet here we are months later and now the PvP community is venomous and claiming to hate IC. Ironic how you could go from 'IC is gonna be amazing because of XYZ features' to 'IC sucks because of XYZ features'. I wonder, could it be that this community just enjoys whining?
As for the lag, theres no denial that its a lagfest. Not as if they arent working on it. Its not going to solve itself over night thats for sure. Maybe if the PvP community itself took responsibility for its own actions, saw that its behavior in Cyrodiil whether it be their own true faults or not, was detrimental to their own enjoyment of the game. And decided to split up more, run in smaller groups or maybe spread out across the already sparsely populated and less popular campaigns. Cyrodiil wouldnt be so unplayable. But no, again. The Community would rather run here and cry and whine about things that have been stated and criticized to no end than actually do something like change campaigns or cut back on running in zergs. God forbid the PvP community would have to change its tactics until ZOS could get the lag under control.
We might hear something new tonight on ESO Live, but I personally don't expect news (other than 'we're working on it') until after Dark Brotherhood.