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Removal of VR levels = loss of skill points?

Gingerjumper
Dear devs; after reading the state of the game address could you please talk about what impact removing VR levels will have on gaining skill points for those of us not at maximum VR level?

I'm VR 2 and assuming that when the VR levels are removed the points players earned for each VR level will remain in place to be spent (it seems the fairest way to reward long time players). For players under VR 16 would the new system have a way to get the skill points that under cap players would have missed?

Whilst it may be too early to answer, it would be good if it could be discussed asap. I find myself in a position where I feel I need to rush through the content of Cadwell's silver before the VR system change or else I will miss out on up to 14 skill points (which is a lot when levelling 3 professions). I'd rather level and quest at my own pace knowing that those extra points won't be lost and I won't be at a disadvantage later on.

Surely I'm not the only person who could be affected in this way. As long as the issue is being considered and we won't end up being penalised for not reaching VR 16 I would be happy. If the devs or mods could let us know their thoughts on this it would be good please :)

  • DarkMasterJMK
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    It sounds like they are outright removing the VR skill points from the game and subtracting them from the players who managed to reach the veteran ranks. It's likely that the update that removes veteran ranks will also make players re-spend all their skill points again just like they did for the release of the Imperial City.

    Maybe they might shift the skill points into the Champion system too, but it's a distinct possibility that VR skill points are being outright removed to address complaints of skill points being too abundant or something.
    Edited by DarkMasterJMK on January 13, 2016 9:48AM
  • Qyrk
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    You won't lose them but rather distributed within levels 1 to 50.
    Edited by Qyrk on January 13, 2016 9:50AM
  • Campana
    Campana
    Soul Shriven
    But would they remove skill points? I thought we were going to keep the benefits of the VR system i.e. health/magicka/stamina, skill points, etc, but that instead of vet levels it would count champion points as extra 'levels.'

    So there would still be a levelling system beyond level 50 but it would all be centered around champion points.

    Or am I wrong?
  • Gingerjumper
    Yeah I thought the same, that on the release of the patch for removing VR skill points would have to be reassigned.

    However what I worry about is that those with VR level 16 will have up to 16 points more than non VR 16 players can ever earn. I don't mind VR 16 players being given 16 more points, I just want to see a way that players below VR 16 can earn up to the 16 points they may have missed due to not reaching VR 16 before the change.
  • moesmaker
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    Just read the forum discussion tied to the year ahead article. Rich says it all.

    Stop speculating.
  • Qyrk
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    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


  • DarkMasterJMK
    DarkMasterJMK
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    Qyrk wrote: »
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    Ninja'd. I was about to add a link and add on to the comment I made.
  • Gingerjumper
    Qyrk wrote: »
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    Thank you that is exactly what I was looking for. So I take it that the levelling is still one point per level as normal but on those levels listed above you get extra points? Thus in effect everyone at removal of the VR system has the same amount of points to spend at level 50?

    I'm guessing the 16 bonus points are to make up for the removal of the 1 point per VR level.

    Thanks for all the responses, I'm not looking to 'speculate' just trying to work out if I should power level up to VR 16 before VR levels are removed or can I play as I like to which is slow and steady. Would rather enjoy it and not rush.

  • ADarklore
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    I wonder why they are removing the ability to gain attribute points along with skill points beyond level 50... there isn't a way to put CP into actually gaining us more Health, Stamina or Magicka directly. So suddenly once we hit 50 the only way to give us more attributes is going to be solely based on gear worn.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Destruent
    Destruent
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    ADarklore wrote: »
    I wonder why they are removing the ability to gain attribute points along with skill points beyond level 50... there isn't a way to put CP into actually gaining us more Health, Stamina or Magicka directly. So suddenly once we hit 50 the only way to give us more attributes is going to be solely based on gear worn.

    Every CP you spend will give you higher Stats. No way a fresh V16-character (with low CP) can reach 40k+ magicka/stamina while still having 18k HP.
    Edited by Destruent on January 13, 2016 12:02PM
    Noobplar
  • ADarklore
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    Nevermind... I misinterpreted what Matt said in the announcement... I thought he was saying we'd still be gaining SPs the same way meant we do post level 50- as in through XP. But he meant that some quests give SPs directly, so it wouldn't be through leveling. Gotcha.
    Edited by ADarklore on January 13, 2016 12:18PM
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Gingerjumper
    Qyrk wrote: »
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    Something just occurred to me that should have done so earlier. Using that suggested new skill point system, does that mean that only VR 16 people will be level 50 at the time of removing the VR system?

    Have they said what levels people would be moved to as per their existing VR level?

    As a level VR 2, I have less 14 points compared to a VR 16. What level would I start at that would get me the VR skill points without adding extra points for levelling to 50 again?

    Surely the easiest thing would be to say if you reached level 50 you stay level 50 and they give you however many points you were due to get the full 16 allocation? So for example a VR 4 would go to level 50 and receive 12 extra skill points on top of what they have now to make up for the extra 10 they would have had from levelling.

    Hope what I'm asking makes sense :)

    Edited by Gingerjumper on January 13, 2016 5:33PM
  • Anhedonie
    Anhedonie
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    Qyrk wrote: »
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    Something just occurred to me that should have done so earlier. Using that suggested new skill point system, does that mean that only VR 16 people will be level 50 at the time of removing the VR system?

    Have they said what levels people would be moved to as per their existing VR level?

    As a level VR 2, I less 14 points compared to a VR 16. What level would I start at that would get me the VR skill points without adding extra points for levelling to 50 again?

    Surely the easiest thing would be to say if you reached level 50 you stay level 50 and they give you however many points you were due to get the full 16 allocation? So for example a VR 4 would go to level 50 and receive 12 extra skill points on top of what they have now to make up for the extra 10 they would have had from levelling.

    Hope what I'm asking makes sense :)

    Usually ZOS don't like their levels being retroactive. So I think you'll be scaled to level 50 in any case. You'll get all your attributes and skill points, but amount of CP you get may be different.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Gingerjumper
    Not to worried about champion points, like the system and the bonuses they give.

    As said before just don't want to miss out on up to 14 skill points. Way I see it I would rush through now in a mad dash to get as many VR levels as possible before the change. However I wouldn't enjoy the experience, I like to go slowly and enjoy all the quests. Or I could go slowly but then miss out on 14 skill points which feels like a lot when I have 3 professions needing 4 each to get them where I want them.

    Ideal situation would be just to see all characters who passed 50 to go to 50 and give each player 66 points (50 for each level + 1 for each of the 16 VR level that was the case before I think) in addition to the points earned from sky shards, pvp levels etc.
  • wayfarerx
    wayfarerx
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    Not to worried about champion points, like the system and the bonuses they give.

    As said before just don't want to miss out on up to 14 skill points. Way I see it I would rush through now in a mad dash to get as many VR levels as possible before the change. However I wouldn't enjoy the experience, I like to go slowly and enjoy all the quests. Or I could go slowly but then miss out on 14 skill points which feels like a lot when I have 3 professions needing 4 each to get them where I want them.

    Ideal situation would be just to see all characters who passed 50 to go to 50 and give each player 66 points (50 for each level + 1 for each of the 16 VR level that was the case before I think) in addition to the points earned from sky shards, pvp levels etc.

    You will not miss or lose anything. Go slow, have fun, there's no rush.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Enodoc
    Enodoc
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    It is most likely that anyone who has a Veteran Ranked character but has not yet reached VR16 will be given the missing points. Similarly, I imagine anyone at any level will be given extra points to compensate for the redistribution (so a Lvl 23 char will be given 6 extra points) when they log in after the update.
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  • Gingerjumper
    Enodoc wrote: »
    It is most likely that anyone who has a Veteran Ranked character but has not yet reached VR16 will be given the missing points. Similarly, I imagine anyone at any level will be given extra points to compensate for the redistribution (so a Lvl 23 char will be given 6 extra points) when they log in after the update.

    Yes this would be ideal. Here's hoping :)

  • NobleNerd
    NobleNerd
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    Enodoc wrote: »
    It is most likely that anyone who has a Veteran Ranked character but has not yet reached VR16 will be given the missing points. Similarly, I imagine anyone at any level will be given extra points to compensate for the redistribution (so a Lvl 23 char will be given 6 extra points) when they log in after the update.

    Yeah I believe there will be compensation for the skill points, but the thing that worried me is that Matt completely neglected to mention it in his Road Ahead.... it was just a poor oversight on his part, because it raised alarm as to what will actually happen with the change.
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  • NewBlacksmurf
    NewBlacksmurf
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    Qyrk wrote: »
    Straight from another post from Rich
    What will happen with those attribute points we got for veteran ranks?

    You will now earn the extra attribute/skill points while leveling up from 1-50. Here's a quick chart to help explain it better

    Level - Bonus Attribute/Skill Points
    5 - 1
    10 - 2
    15 - 1
    20 - 2
    25 - 1
    30 - 2
    35 - 1
    40 - 2
    45 - 1
    50 - 3
    Total 16



    Note: This is different than what I posted in November last year. We've been iterating on the design for a bit now and this is a much more straightforward approach.


    Something just occurred to me that should have done so earlier. Using that suggested new skill point system, does that mean that only VR 16 people will be level 50 at the time of removing the VR system?

    Have they said what levels people would be moved to as per their existing VR level?

    As a level VR 2, I have less 14 points compared to a VR 16. What level would I start at that would get me the VR skill points without adding extra points for levelling to 50 again?

    Surely the easiest thing would be to say if you reached level 50 you stay level 50 and they give you however many points you were due to get the full 16 allocation? So for example a VR 4 would go to level 50 and receive 12 extra skill points on top of what they have now to make up for the extra 10 they would have had from levelling.

    Hope what I'm asking makes sense :)

    It does make sense of what you ask but the answer is in the quote.
    If you are level 50, then you will have the equivalent skill and stat points of a VR16 today.

    Whether ppl like it or not, that's how it works based on the ZOS comments.
    Edited by NewBlacksmurf on January 13, 2016 7:47PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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