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With spellcrafting on the back burner. ....

HooisierBoy
HooisierBoy
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How about some new class spells. Im not talking about rehashing or changing the ones we already have. Some can use some reworking but lets b honest its time for some new skills for each class. I wouldn't care if it was for the existing skill trees or if it was for a whole new skill tree. I would like a new weapon skill line but not before adding some new class skills. I know im a hear the same old same old about "fix the skills that's already in the game first" or "they cant balance the skills they got in the game". Ive been playing since beta and I have had the same 3 to 4 skills on my bar since then. I love the game and enjoy it but lets face it, it gets boring at time. Every time they rework class skills they either dont work as planned, they get broken worse than they were or they screw it up. I suggest they focus on combat a little more than player housing, barbershops, or things that wont really keep people playing for the long haul imo. 2 year anniversary is coming fast and I love the dlc each quarter but I've yet to hear them say they were gonna add some new skills to help with diversity of the way you play. 2 years with the same builds is a long time and Zos will continue to lose they're player base because of that. Yea a new trial is nice and new zones are cool and new objectives in pvp would b welcomed but the way u kill stuff in the game while doing all that would make it refreshing and alot more exciting. I hope im not alone here.
  • TheShadowScout
    TheShadowScout
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    Well, how about... some sort of... oh, I dunno... Class Morph Idea? :tongue:;)
  • Aoife32001
    Aoife32001
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    How about a Lineage 2 style growth where, upon reaching max level, your character can begin learning a new class?
  • TheTwistedRune
    TheTwistedRune
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    More skill lines definitely. With spellcrafting shelved this game needs new classes or more skill lines. I've said it before, four classes is way too few for a modern MMO.
    Edited by TheTwistedRune on January 13, 2016 5:59PM
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