Daran_Cousland wrote: »If you consider putting most or all of your attribute points into one of 3 attributes to be min-maxing, then you really don't understand what that term means. That could be an element of min-maxing, but without also considering a lot of other factors, it's not min-maxing.
I know what min-maxing means. Like a sorcerer putting all points into magicka except for maybe a couple points in health and none in stamina. How can you play with a character so fragile you have to spend all your time defensively maneuvering? And forget about breaking out of CC. One hit and that's all. Glass cannon, indeed.
But you're right about me not considering other factors, mostly because I'm still new to the game and didn't think about it. Players are making up for imbalanced attributes with armor enchantments. But it all comes out the same, doesn't it? What difference does it make if your health stamina or magicka pools come from attributes or enchantments?
So posting character attributes doesn't tell us much about the character unless gear enchantments are posted too.
GreenSoup2HoT wrote: »min-max player's are not bad, they just take the easy way out to be "skilled"... if that's what you wanna call it.
Daran_Cousland wrote: »- min-maxing is the only way to build the most effective character
- min-maxing is for players who lack imagination
bchulettub17_ESO wrote: »
I agree with both statements.
Daran_Cousland wrote: »bchulettub17_ESO wrote: »
I agree with both statements.
ya, I'm getting that opinion, too. I just don't want to be limited to a cookie cutter spec to be competitive.
Wait, you think that if you put all your attributes into 1 stat then you're easily 1-shot? I beg to differ sir, my Magicka DK has everything into Magicka and I'm constantly the last one alive with my survival skill loadout (normally I have 0 self-heals in dungeons as I rely on the healer). I don't even benefit from the Sorc mobility as a DK.
Min-maxing is fun, I take back my halfway view from before now that I've gotten my DK almost there. It's fun to see how powerful you can make your char, and to watch the pretty FTC numbers go flying...
Daran_Cousland wrote: »Wait, you think that if you put all your attributes into 1 stat then you're easily 1-shot? I beg to differ sir, my Magicka DK has everything into Magicka and I'm constantly the last one alive with my survival skill loadout (normally I have 0 self-heals in dungeons as I rely on the healer). I don't even benefit from the Sorc mobility as a DK.
Min-maxing is fun, I take back my halfway view from before now that I've gotten my DK almost there. It's fun to see how powerful you can make your char, and to watch the pretty FTC numbers go flying...
so you got other players drawing fire. what happens when you're alone?
Daran_Cousland wrote: »Wait, you think that if you put all your attributes into 1 stat then you're easily 1-shot? I beg to differ sir, my Magicka DK has everything into Magicka and I'm constantly the last one alive with my survival skill loadout (normally I have 0 self-heals in dungeons as I rely on the healer). I don't even benefit from the Sorc mobility as a DK.
Min-maxing is fun, I take back my halfway view from before now that I've gotten my DK almost there. It's fun to see how powerful you can make your char, and to watch the pretty FTC numbers go flying...
so you got other players drawing fire. what happens when you're alone?
Daran_Cousland wrote: »If you consider putting most or all of your attribute points into one of 3 attributes to be min-maxing, then you really don't understand what that term means. That could be an element of min-maxing, but without also considering a lot of other factors, it's not min-maxing.
I know what min-maxing means. Like a sorcerer putting all points into magicka except for maybe a couple points in health and none in stamina. How can you play with a character so fragile you have to spend all your time defensively maneuvering? And forget about breaking out of CC. One hit and that's all. Glass cannon, indeed.
But you're right about me not considering other factors, mostly because I'm still new to the game and didn't think about it. Players are making up for imbalanced attributes with armor enchantments. But it all comes out the same, doesn't it? What difference does it make if your health stamina or magicka pools come from attributes or enchantments?
So posting character attributes doesn't tell us much about the character unless gear enchantments are posted too.