M-Tek-9's Dark Elf Dragon Knight Dreadnaught Build (Tank or DPS End-Game content simply by swapping armor sets. No respecs required)
***BE ADVISED THIS BUILD IS NOT FOR A BEGINNER. RESOURCE MANAGEMENT SKILLS REQUIRED***
***THIS IS NOT A MAX DPS BUILD. THIS BUILD IS A HYBRID TANK/DPS DEALING RESPECTABLE DPS & CAPABLE OF SUSTAINING IN SANCTUM, PRISON, ETC.***
! Untested in Vet Maelstrom
_______________________________________________________________________________
To begin I'd like to say that this is an end-game build designed, created, tested and exercised solely by M-Tek-9. It takes practice to maintain and sustain but once you familiarize yourself with an active tank build you'll be fine.
To remind you this build will allow you to successfully tank or dps any and all game content conveniently by simply changing your gear on the fly. It is imperative that you understand survival and success of end-game content depend on the users ability to understand game mechanics.
VR 16 with 225+ champion points is recommended for successful results. Keep in mind anything I recommend is based off of my personal play style and may require adjustments for your satisfaction and success.
_______________________________________________________________________________
Champion Points (adjust to your preferance)
**-This is my original spec which works superbly. I will release the significantly beneficial improvements in the near future. Can't be having more me's running around Cyrodil just yet. This is for your own safety.

**-Works for both my DPS and TANK set-up
20 Magician
50 Blessed -36 Block Expertise
20 Warlord
15 Elemental Expert -15 medium armor focus
22 Mooncalf
30 Mighty -31 Elemental Defender
20 Arcanist
20 Precise Strikes -10 Bastion
23 Tumbling -24 Heavy Armor Focus
_______________________________________________________________________________
TANK - ( VR16 - 346 CP) - Build requires use of potions regularily
Attributes : -Active Effects :
0 Magika -ESO Plus
49 Health -Boon: The serpent (change as desired)
15 Stamina -VR 15 Tri-stat Recovery
Statistics (Unbuffed / Buffed)
*Resistances are buffed with either Immovable or Volatile Armor
*Values increased in Cyrodil
Max Magika : 10301 -Magika Recovery : 721 / 1031
Max Health : 26945 -Health Recovery : 386 / 943
Max Stamina : 16696 -Stamina Recovery : 1044 / 1487
Spell Damage : 1335 -Weapon Damage : 1401
Spell Critical : 22% -Weapon Critical : 25%
Spell resistance : 23525 / 28805 -Physical Resistance : 21484 / 26740
Critical Resistance : 0
_________________________________________________________________________________
PvE Front Bar -PvE Back Bar
Extended Chains [Bone Shield] -Igneous shield
Pierce armor - Green dragon blood
Burning or choking talons -Immovable
Inner fire - Volatile armor [Vigor]
Caltrops -Absorb spell
Magma Armor -Ferocious Leap or Shooting Star
NOTES;
>This ability set up is for dungeons easier than Vet 16 City of Ash
>>For CoA, WGT, ICP and Sanctm see [bracket] for substitute ability
____
PvP Front Bar - PvP Back Bar
Extended Chains [Shield Charge] - Igneous shield
Pierce armor - Green dragon blood
Burning or choking talons - Dragon Fire Scale
Stone Giant or Petrify - Volatile armor
Caltrops or Vigor - Absorb spell
Magma Armor - Ferocious Leap or Shooting Star
NOTES;
>Intended for meatshielding
>>Run immovable pots with stam and health
_______________________________________________________________________________
Gear
5 item Imperium [heavy] - (chest, belt, hands, legs, feet)
**- throughout experimenting I've concluded that any trait found on any piece is viable.
**- Item enchantments can be mixed between health and stamina to your benefit.
2 item Hist Bark - (sword and shield)
**- Defending and reinforced traits
3 item Resilent Yokeda - (neck, ring, ring)
[Gold items received via trial rewards]
**-Use enchantments to fill in weak spots; recovey etc
**- I use mag recovery, stam recovery, reduce cooldown of pots below item level by 5 seconds. This will require you to slot VR10 pots
2 item Valkyn Skoria [medium or heavy]
(head, shoulder)
**-Enchantments; max stamina, max stamina
**-Any trait is fine including well-fitted which saves on stamina
Tip : For more life taxing dungeons try;
5 Hist Bark, 5 Footmans, 2 Malubeth monster set
or
5 Hist Bark, 4 Footman, 3 Endurance
================================================================================
================================================================================
DPS ( VR16 - 346 CP) - Build uses some potions
Attributes : -Active Effects :
0 Magika -ESO Plus
49 Health -Boon: The serpent (change as desired)
15 Stamina -VR 15 Tri-stat Recovery
Statistics (Unbuffed / Buffed)
*Damage is buffed with Molag Kena, Rally and Briar Heart at once
*Values are increased in Cyrodil
Max Magika : 12602 -Magika Recovery : 557 / 967
Max Health : 17550 -Health Recovery : 309 / 755
Max Stamina : 20677 -Stamina Recovery : 1009 / 1517
Spell Damage : 1456 -Weapon Damage : 2546 / 4315
Spell Critical : 28% -Weapon Critical : 43%
Spell resistance : 13790 -Physical Resistance : 12939
Critical Resistance : 0
_______________________________________________________________________________
PvE Front Bar [two-handed] -PvE Back Bar [sword and shield]
Rally -Igneous shield
Critical Strike -Green dragon blood
Wrecking Blow -Talons
Executioner -Caltrops
Brawler - Volatile Armor
Flawless Dawn Breaker -Ferocious Leap or Shooting Star
>Set-up has succeeded in CoA and WGT. Not yet tested in Trials or VDSA
____
PvP Front Bar [two-handed] -PvP Back Bar [sword and shield]
Rally - Igneous shield
Critical Strike - Green dragon blood
Wrecking Blow -Talons
Executioner -Dragon Fire Scale [Bone Shield]
Caltrops [Unstable Flame] -Defensive Stance [Volatile Armor]
Flawless Dawn Breaker -Ferocious Leap or Shooting Star
NOTES ;
>Win:Loss ratio = 4:1
>>Could use improvements for 1v3 and higher
>>>See [bracket] for viable substitute
______________________________________________________________________________
Gear
5 item Briarheart [medium] - (chest, belt, hands, legs, feet)
**- Use enchantments to fill in areas that are lacking
1 two-handed sword of your choosing
**-Precise
**-Add unresistable damage
2 item Hist Bark - (sword and shield)
**- Defending and reinforced traits
**-Can use Endurance set instead
3 item Agility set - (neck, ring, ring)
**-Weapon Damage enchantments
**Two Robust and one Arcane
2 Molag Keena [medium or heavy] - (head, shoulder)
NOTE;
**-You can swap the two-handed sword and Molag Keena for a 3 item Heavy Night Mother's set (head, shoulders, sword) for similar DPS and more defense
Tip : if you are having a hard time with this gear set up you can try;
5 Imperium, 2 Molag Keena, 3 Agility and a precise two handed sword (This is my preferance)
This Video is me using the DPS Imperium Set-up. This set-up demonstrates respectable DPS and major endurance in the *** of zerg PVP. There is a point where my display is engulfed in enemy attacks so immensely you cant see a damn thing.
https://www.youtube.com/watch?v=WnkDxcndMtc