This is for both Zenimax Online Studios and for the community
While I do love the game, and the progress it has made, there are still little details missing that could significantly help improve the player experience.
1. Retextured and Cultured Gear:
Many of the original racial motifs lack cultural designs on them . The Redguards and Orcs within this past year received an update that gave the clothing and armor more cultural history with designs and writing that gave them distinction.

We also see this with the new Ancient Orc motif

Other racial motifs could use an update as well
--For Example: The Nords
Since the game was set in Skyrim the Nordic armor and weaponry had cultural designs showing traits of the rough but educated society that had a deep sense of pride.
Nord armor from Skyrim

In the cinematic trailer we got a look at gear with cultural designs
Nord Armor from the Trailer

The armor we got in the game, while achieving the look of an armored barbarian, lacked character and looked silly becuase it was too big and overdid the amount of layers of metal it has, along with the boots, spikes and large horns.
Nord Armor from the Game

It is that saying "less is more" Please keep the armor size relativley realisitc.

I understand this is an MMO but it is set in Elder Scrolls
Although the armor from the trailer will be a costume available near the end of the month I feel like that the Racial motif should look similar to it in terms of cultural design and character. Now this problem does not only pertain to Nords, the Dark Elves as well as the Khajiit have it.
2. Music
An important thing that helps set the tone and atmosphere of a game is its soundtrack, and while the game does have a good soundtrack we hear it everywhere. If I hear the same music in the harsh frozen tundra of Skyrim that I hear in the hot deserts of Hammerfell then it will feel off. Having music that is made from each respective culture of that homeland will help immerse the player because it will feel new when they travel to the next area. Music helps a player return to places. Morrowind has a distinctive and unique soundtrack becuase it represents an entire people.
3. The Begining Island
In my opinion how the complaints of the player character arriving on an island was handled poorly. It makes no sense for the player to skip a whole area, arrive in a new place on the main continent and then go back to the other area that has lower level content because an NPC told them about it. If the player doesn't want to do the island they should simply have the option to leave, uncomplicated and it makes sense. Also it is better from a storytelling perspective that the location the Prpohet describes, when you wake up, is completely different than yours.
4. A Barbershop
Since this has been discussed already, multiple times, I will put this in the list to acknowledge that it is something that players have asked for a while.
There is a current forum that discusses ideas for it
HERE http://forums.elderscrollsonline.com/en/discussion/165626/the-barber-shop-is-being-worked-on-community-input-goes-here
if you are curious about it.
Thats all I can think of for now, I have yet to really play PvP so I do not have any thoughts on that.
What do you guys think? Are there any small little details that could help the game in the long run?