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How Do I Defeat Night Blades As A Templar? With Long Story

Serjustin19
Serjustin19
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There was an incedint yesterday in ESO at Fort Warden in Cyrodiil. As I spawned to Fort Warden to prepare for final defense of last Daggerfall keep in Scourge. PS4. EU Server. Come to my surprise. What awaits me was two Ebonheart Night Blades attacking the mages already. Even though. No walls have been broken. As A Templar it is my job to heal and as a soldier of Daggerfall. I must protect. I know I will get killed easily. Night blades destroy me very easy. So I just have to be brave. But not very smart. But I refuse to let them have it.

So I as a Templar is my job to keep the mages healed at all time. That's what I been doing. Hoping dc show up. Well 2 dc showed up for sure. As they see me getting marked and being shot at. They stared at me and ran out. So I was forced to defend by myself. They are very good night blades. I got killed 20 times. I don't really care about giving away free ap. Just trying to save keep for a time. Lasted for 40 minutes. Until they gave up and jumped over keep.

Then I got a message from on of the night blades saying thank you for finishing the templar bounty and then next message calling me a noob. I replied back.
I know I may be a noob. I know what are my weakness are. For example snipe and dark flare. Those two are very deadly for me. But alos letting you know that I been getting help from 4 other Ebonhearts in Scourge. I got no reply back.

So I stayed at keep by myself for around 55 minutes. Waiting on outside wall. Searching for I know they will come back. Finally those two Night Blades came and they brought friends. At least group of 10. Sigh. Nothing I can do. So I just stared as the out side wall was falling down fast. Then when wall broke down. I rushed and go in keep. But I know I wouldn't last. As keep door breaking really fast. So I had ro go out. So I jumped down. Went to on top of outer walls and hid. I glad I did. As they finaly broke keep door. Within 2 minutes the keep,was theres.

So I stayed hiding on outer walls for 30 minutes. I know they are still in there. But heck with it. I let my precence known. So I went untop where sorceor mage is. I took him out. Castle flared. My precence has been known. Then I was waiting I thought to myself I will make my last stand. Then lots of horses rushed really fast on top of outer wall. Towards my direction. I um... accidentally fall down towards lots of mages by the main outer door. I survived the fall and mages but could not defend against those two same nightblades. While rest of group stayed on top of balcony. I got laughed at of course. Don't really blame them. They knew I will be coming back. So I know I will be coming back as well. Even though it be impossible for me.

So I respawned. Got killed close to big blue gate. So alright I will play there game. So I respawned. I was sneaking as they were. I decide to hide infront of big huge boulder. Just standing there. I know they see me. They snipe at me. Tried to take all my resources and tried marking me. But I purify myself. I hid again. Sneaking a while. White horse trying to find me. Then I head back. I played lute while,stand up. They found me again. I purify mark and snipe again. I hid. Was having a blast really. This time I waited 10 minutes. Came back at same spot by big huge boulder. I unhid for 10 minutes. No response sadly. So I hid back towards red keep. Saw the Ebonheart group looking for me. Really close to red keep. Then I saw them went to hiding mode.

So I went back to the same place. The big boulder. I message the Nightblade saying. "Let's make a truce. What is your terms? I know your group was looking for me. I saw you group went to hiding." The Nightblade message me back. "Ok" Night blade said. So I unsneak and went on top of my mount and head towards were I saw the Ebonheart group last. I unmount and stayed were I stood. Those two very same Nightblades who keep on killing me. Came up to me and bowed to me. I return same. Then this white kajjit blowed a kiss to me.

I wrote back stating the fact I believe I am only DC in Scourge. I will not attack keep. Besides it impossible for me. To many fire. So I mounted up and went to Bruma. Imwas doing the anchor. Until two more Night blades showed up. Whom I not recognized. I got killed immediately. I took a deep breath. Watched them take the prize of anchor. Stayed a while until timer for me be alive again then I went off ESO and watched tv. I love Night Blades. :blush:

I was wondering as a vet 16 Vampire Templar. How can defeat Night Blades easily. What am I doing wrong. Please let me know. Any help is very grateful. Many thanks. :smiley:

My build:

Weapon Slot 1:
1.Dark Flare
2. Radiant Oppresion
3. Honor the Dead
4. Harness Magicka 1
5. Absorb Magicka
6. Metor:Shooting Star (Ultimate)

Weapon Slot 2:
1. Puncturing Strikes
2. Purifying ritual
3. Channeld Focus
4. Inner Light
5. Retreating Maneuver
6. Cloudy swarm 1 (Ultimate)
Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Hehe. Love nightblades. Made 20k AP fighting two of them last night. Technically they were farming me. But still great fun to play against.

    I'm not terribly good at PvP. But blazing spear and dawn breaker of smiting worked well for me. And potions of course.

    I buffed up. Harness Magic, Rapid Regen, etc.

    Then attacked the weakest. Blazing spear for the stun, puncturing sweep a couple times, dawn breaker or radiant oppression. They don't have a lot of health, so it's doable.

    Still working on my skills, so take my advice with a grain of salt.
  • Mumyo
    Mumyo
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    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.
  • Tamanous
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    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything.
  • Mumyo
    Mumyo
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    Tamanous wrote: »
    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything.

    I have such videos aswell but its a fact that a skilled nb is allways better than a templar, look up the passives as the actives.

    I can kill nbs all day but not if they are good. I have a nb myself and checking the abilities they have as the passives made me tremble... it is so far from balanced, check it out urself.

    U can give them a tough fight. The average FOTM NBs are easily killed by taking an immovability pot and spam jabs in their face. There are "detection+immovability" pots, with those u kill them absolutely easy, they cant fear u and in the same second u just jab them while they look confused.
    Additionally u can use the flare morph from the pvp tree to create a cloakfree zone but a smart nb just goes away and doesnt enter it, just to kill u later ;)
  • danno8
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    Tamanous wrote: »
    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything bad.

    My addition in bold.

    I have a Templar main. And I have killed my fair share of NB's. But the whole time I am fighting them I always think to myself "Why are they not using x?" or "If he did y I'd be dead by now!" Some will stealth in a straight line away from me just taking all my jabs again and again and again until they die.

    To the OP, I would say use a detect/immovable pot combo. You will nullify their two biggest tools, stealth and fear. Often if you pressure a NB they try to stealth, if they fail they will often try to fear you to get away. With the combo potion you get a good 15 seconds of being immune to that s***. If you keep the pressure up and are a bit lucky you may be able to kill them.

    They will be faster than you also, so keep a gap closer on your bar, an absolute must for Cyrodiil at all times.

  • catalyst10e
    catalyst10e
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    Meaning absolutely no offense, and with all due respect, you're adding unnecessary drama, and almost taking personal offense to NightBlades just BEING NightBlades. The only times I've ever seen Templars 1v2, they self sustain and outlast the other 2, and sweep once their opponents resources are depleted. It doesnt look like you're doing anything "wrong" but if it's just the NB that are giving you trouble, change that inner light to radiant magelight, dawnbreaker is a great lower cost decent damage ultimate. As mentioned, blazing spear can also be useful. If you're the only DC in your campaign I'd also suggest switching to a new campaign, one where people are around for you to help, or just to help you out.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Joy_Division
    Joy_Division
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    It sounds like the biggest problem here is that you are the only DC active on the server. Switch to a more populated one.

    As far as Templar Vs. NBs, you are going to struggle against good stamina players because you don;t have very many ways to mitigate the high damage they put out (though you are better matched up against magicka ones).

    Dark Flare is something even an average opponent can interrupt or simply dodge. Radiant Oppression is also a channel that a good opponent can dodge (or cloak) so it won't be much help. The best thing you can do is to use biting jabs agaisnt them and toppling charge when they move away from you.

    I also would recommend using the radiant mage light morph if you wan to use mage light in PvP.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Tamanous
    Tamanous
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    danno8 wrote: »
    Tamanous wrote: »
    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything bad.

    My addition in bold.

    I have a Templar main. And I have killed my fair share of NB's. But the whole time I am fighting them I always think to myself "Why are they not using x?" or "If he did y I'd be dead by now!" Some will stealth in a straight line away from me just taking all my jabs again and again and again until they die.

    To the OP, I would say use a detect/immovable pot combo. You will nullify their two biggest tools, stealth and fear. Often if you pressure a NB they try to stealth, if they fail they will often try to fear you to get away. With the combo potion you get a good 15 seconds of being immune to that s***. If you keep the pressure up and are a bit lucky you may be able to kill them.

    They will be faster than you also, so keep a gap closer on your bar, an absolute must for Cyrodiil at all times.

    Bad? As in badly?

    The vid I refer to shows a Templar build with the highest dps that ANY class has posted this build ... any.

    The reason why a NB stays alive is capped defenses (any class can do this) and self heals. Limit their self heals. Spec reduced healing CP options along with defense penetration and ttk will even out.

    I bet you take just as long to die in most occasions. NBs only kill fast when set up optimally and whether they are op or not is up to ZOS to decided and balancing and nerfs ALWAYS happen.

    I imagine most Templars are played exactly like I see most played: Spam certain abilities with sub-optimal dps and setup with little regard to optimizing a build for each situation.

    Honestly this is a pointless argument as this game fails on the pvp front on too many levels as it is. It has taken zero lessons learned in previous RvR games (pretty much only Daoc) with it's AC abuse power spam, aoe caps, ttk and class focus (meaning everyone can do everything). In a real RvR game some classes are MEANT to be weaken than others so this game will always have these issues. You can build a Templar that can't be killed and can't kill anything either all the way to a DPS machine. This means balance is out of the question.

    We will see NB nerfed and a whole new set of arguments will arise just like after DK was nerfed. It just doesn't help when one argues they CAN kill something most of the time yet complain they are still too weak because their class lacks burst by design. It's the old argument of "I only kill another class 50% of the time. They are so OP!!!1!"

    I concur with using detect pots. NBs only win using a single gimmick. Take that away from them and they are hurting. This shows that balance is just about right. Since I have played NB by far the most of any class I openly admit that invis needs some tweaks. Magicka builds simply should not be able to spam it as often much like bolt for sorcs. I laugh at the arguments that they lack a good self heal. Any NB build be it magicka or stamina can have so much self healing that they can heal full in mere seconds.
    Edited by Tamanous on January 6, 2016 7:40PM
  • bikerangelo
    bikerangelo
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  • mr_wazzabi
    mr_wazzabi
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    Is your puncturing strikes morphed to sweep yet? That can bring nb out of cloak. The morph heals you. In a headon fight on magic templar with sweep vs magic nb with concealed weapon or strife, templar wins because of the burst heals from sweep. Of course most nb will stun you with the coaked concealed weapon or fear before engaging.

    What i did with my templar was spam sweep towards the nb, bringing him out of cloak and forcing him to run away.

    Blazing spear can do that too.l, as can clouding swarm.

    I'm a nb and a vamp chasing me with clouding swarm is terrifying. It brings me out of stealth and does a lot of damage.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    OP you need a stack of Nightblade-be-gone, also called;

    Panacea-of-Detection.jpg

    Tamanous wrote: »
    Any NB build be it magicka or stamina can have so much self healing that they can heal full in mere seconds.

    NB does have access to heals; Yes. However, things like Healing Ward and Vigor when cast on the NB can be DPS'ed down. Which is why when I get a chance I smack them with Dark Flare. The debuff to heals is devastating to NB. And NB Dark cloak does not remove this debuff only 1 DoT. I have fought a NB I had trouble killing because he kept activating his HoT[Rally] as he went into cloak and he would wait. So if they are given time to regain yes it can be an uphill battle but not unwinnable with detect potions.

    So OP, as long as the Templar has detect pots, he pops one it debuffs the NB [they have a plethora of passives that increase armor / damage in hidden], get the NB into a hard knock down[Aurora Javalin/Toppling charge] while he breaks away charge up Dark Flare and it usually hits them if they go into stealth--if they roll dodge just keep pressuring with Sweeps. NB only real defense is the ability to cloak at -any- given moment to disengage the fight. Keeping them engaged is what you want.
    Edited by Takes-No-Prisoner on January 6, 2016 7:58PM
  • Mumyo
    Mumyo
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    Tamanous wrote: »
    danno8 wrote: »
    Tamanous wrote: »
    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything bad.

    My addition in bold.

    I have a Templar main. And I have killed my fair share of NB's. But the whole time I am fighting them I always think to myself "Why are they not using x?" or "If he did y I'd be dead by now!" Some will stealth in a straight line away from me just taking all my jabs again and again and again until they die.

    To the OP, I would say use a detect/immovable pot combo. You will nullify their two biggest tools, stealth and fear. Often if you pressure a NB they try to stealth, if they fail they will often try to fear you to get away. With the combo potion you get a good 15 seconds of being immune to that s***. If you keep the pressure up and are a bit lucky you may be able to kill them.

    They will be faster than you also, so keep a gap closer on your bar, an absolute must for Cyrodiil at all times.

    Bad? As in badly?

    The vid I refer to shows a Templar build with the highest dps that ANY class has posted this build ... any.

    The reason why a NB stays alive is capped defenses (any class can do this) and self heals. Limit their self heals. Spec reduced healing CP options along with defense penetration and ttk will even out.

    I bet you take just as long to die in most occasions. NBs only kill fast when set up optimally and whether they are op or not is up to ZOS to decided and balancing and nerfs ALWAYS happen.

    I imagine most Templars are played exactly like I see most played: Spam certain abilities with sub-optimal dps and setup with little regard to optimizing a build for each situation.

    Honestly this is a pointless argument as this game fails on the pvp front on too many levels as it is. It has taken zero lessons learned in previous RvR games (pretty much only Daoc) with it's AC abuse power spam, aoe caps, ttk and class focus (meaning everyone can do everything). In a real RvR game some classes are MEANT to be weaken than others so this game will always have these issues. You can build a Templar that can't be killed and can't kill anything either all the way to a DPS machine. This means balance is out of the question.

    We will see NB nerfed and a whole new set of arguments will arise just like after DK was nerfed. It just doesn't help when one argues they CAN kill something most of the time yet complain they are still too weak because their class lacks burst by design. It's the old argument of "I only kill another class 50% of the time. They are so OP!!!1!"

    I concur with using detect pots. NBs only win using a single gimmick. Take that away from them and they are hurting. This shows that balance is just about right. Since I have played NB by far the most of any class I openly admit that invis needs some tweaks. Magicka builds simply should not be able to spam it as often much like bolt for sorcs.

    The current situation is that the assassins class of the game has the tanky perks as passives from spamming the main abilities and in the same time u have frontliner classes that have to slot their major defense buffs in to their 5 ability bar to get em for 20 seks, nbs can have a perma 15% dmg reduce on em +the major defense buff and additionally get the major penetration buff off their main ability. That is faildesign at its best.
    The reason everyone rolled nb or sorc is the fact that those are the easiest class to completely dominate the field.

    Same with the sorc, where the frontliner classes have to sacrifice their whole dmg to get good shields, the sorc maxes his dmg and gets the stronger shield with pulling on the same stroke, "magicka only". Also absolute faildesign.
    As long as the game moves away from hybrid options, the game will suffer and the balance will be entirely destroyed.

    If u compare the stamina options NB/Templar, u can compare it 1:1 and the nb wins by far, more dmg, more ressources and he is way tankier. The only advantage a templar has is, that he can purge anything away but thats kind of bad when u know that the nb has 15% better overall reg, and gets ur good active abilities just by skilling his passives.

    U have jabs yes, but the surprise attack does more dmg and he can spam it twice in the time u push jabs. Each does 8k on a propper build and can achieve even higher numbers. (He can block in the same time, Templar cant.)

    U can see the same issues in PVE.
    In the first week of Maelstorm arena. around 15 dks and templars completed it, while 100 NB and Sorcs did it allready on the 2nd day. It is simple, Sorc/NB are seriously easy in comparison. Not saying anything but thats the state of the game right now. Frontliners got their defense taken away and got nothing in replacement for it. But hey, Templar can spam heal ;) and people allready complain about that.
  • Leandor
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    As a magicka templar, I have to disagree. It comes down to what you are using. Puncturing is an incredible weapon against nightblades, if you combine it with radiant magelight instead of inner light and immovable pots (Bugloss + Columbine + Wormwood). Finish off with radiant glory. If they turn and run, have toppling charge slotted. 5th slot on that bar use BoL, Ultimate pick and choose.

    Works quite ok half the time. 2nd bar many defensive/healing stuffs. Go dw swords on primary bar and 1hs secondary for pvp.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    double post B)
    Edited by Takes-No-Prisoner on January 6, 2016 7:55PM
  • WillhelmBlack
    WillhelmBlack
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    All of the Aedric Spear skill line.
    PC EU
  • danno8
    danno8
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    "Tamanous wrote: »
    The reason why a NB stays alive is capped defenses (any class can do this) and self heals. Limit their self heals. Spec reduced healing CP options along with defense penetration and ttk will even out.

    Just want to talk about this point.

    The defile star I believe increases the effectiveness of healing reduction abilities by a percent. I am assuming that like all other stars this is a multiplier and not an additive.

    So if Dark Flare does 30% by default and you spec fully into the Defile star, is that only an increase of 33% of the original 30%? I mean .3*1.33= 40%

    Is 100 stars really worth an extra 10% healing reduction considering the other options in the constellation?
  • SneaK
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    Dark Flare man, it pulls NB's out of stealth.
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • danno8
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    SneaK wrote: »
    Dark Flare man, it pulls NB's out of stealth.

    Weird. In my experience if they haven't interrupted my DF, they certainly stealth while it is still travelling to them, causing it to fizzle out.

  • Takes-No-Prisoner
    Takes-No-Prisoner
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    SneaK wrote: »
    Dark Flare man, it pulls NB's out of stealth.

    You have to make it count though, its super easy to avoid if you roll dodge. Also NB is more then welcome to put up purge on his bar which can also get rid of the debuff--including snares! NB don't like being snared.
    Edited by Takes-No-Prisoner on January 6, 2016 8:09PM
  • Leandor
    Leandor
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    danno8 wrote: »
    "Tamanous wrote: »
    The reason why a NB stays alive is capped defenses (any class can do this) and self heals. Limit their self heals. Spec reduced healing CP options along with defense penetration and ttk will even out.

    Just want to talk about this point.

    The defile star I believe increases the effectiveness of healing reduction abilities by a percent. I am assuming that like all other stars this is a multiplier and not an additive.

    So if Dark Flare does 30% by default and you spec fully into the Defile star, is that only an increase of 33% of the original 30%? I mean .3*1.33= 40%

    Is 100 stars really worth an extra 10% healing reduction considering the other options in the constellation?
    Can't find source right now but in course of the discussion on CP perks initiated by @Wrobel, a green posted that defile is additive. Means that with 100 in defile, your dark flare goes from 30% to 63% reduction.
    Edited by Leandor on January 7, 2016 12:58AM
  • danno8
    danno8
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    Leandor wrote: »
    danno8 wrote: »
    "Tamanous wrote: »
    The reason why a NB stays alive is capped defenses (any class can do this) and self heals. Limit their self heals. Spec reduced healing CP options along with defense penetration and ttk will even out.

    Just want to talk about this point.

    The defile star I believe increases the effectiveness of healing reduction abilities by a percent. I am assuming that like all other stars this is a multiplier and not an additive.

    So if Dark Flare does 30% by default and you spec fully into the Defile star, is that only an increase of 33% of the original 30%? I mean .3*1.33= 40%

    Is 100 stars really worth an extra 10% healing reduction considering the other options in the constellation?
    Can't find source right now but in course of the discussion on CP perks initiated by @Wrobel, a green posted that defile is additive. Means that with 100 in defile, your dark flare goes from 30% to 63% reduction.

    Good to know.

    Not sure how much I can borrow from Arcanist or Magician mind you, certainly not 100, but good to know it is a worthy investment.
  • revonine
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    If your having trouble with Snipe and other Templar's Flares pick up a one-hand and shield for your defensive bar and slot defensive stance. Sword and board is very effective on a templar.
  • acw37162
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    2 V 1

    Night blades who know what they are doing is a tough fight.

    It will just be an ambush fest over and over and over with maybe a surprise attack or a killers blade.

    You need the magica Templar gap closer, the magica spear for your CC, and prob elusive mist.

    Try to separate them as mush as possible and save your dodge rolls for theirs snipes (if bow) or surprise attack if melee.

    Use lots of line of sight, pick a chocke point, door or stairwell or something they have to funnel through before you funnel them through get off a dark flare for the empower back through the choke point and hit them with an empowered meteor, gap close and go jabs mania. Which ever one didn't get cc'd hit them with a spear to knock them down and pray you have enough DPS to get one down.

    If your taking a ton of damage or in a bad spot mist form away, heal and buff up.

    Drag them to NPC's if you can.

    If you can get one down and be in decent shape your spear cc the last one gap close and use dark flare before the spear or the gap close for the buff.

    It's a tough fight but not completely impossible.

    If you can save you ult till they are 50 - 65 % health.

    Use immovable potions if you have them to prevent being feared to death.

    Use night blade tactics against them wait till hey are engaged with someone else and attack from behind.
    Edited by acw37162 on January 7, 2016 3:27AM
  • LBxFinalDeath
    LBxFinalDeath
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    Biting jabs spam and that one spear you guys throw in the air that stuns whoever it lands near are the bane of Nightblades.
  • AltusVenifus
    AltusVenifus
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    Nightblades are the easiest class to kill... Just withstand the burst, then kill them...
  • Mumyo
    Mumyo
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    SneaK wrote: »
    Dark Flare man, it pulls NB's out of stealth.

    bashable, its suicidal against a nb who is not braindamaged, it gives him advantage.
  • Serjustin19
    Serjustin19
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    Hehe. Love nightblades. Made 20k AP fighting two of them last night. Technically they were farming me. But still great fun to play against.

    I'm not terribly good at PvP. But blazing spear and dawn breaker of smiting worked well for me. And potions of course.

    I buffed up. Harness Magic, Rapid Regen, etc.

    Then attacked the weakest. Blazing spear for the stun, puncturing sweep a couple times, dawn breaker or radiant oppression. They don't have a lot of health, so it's doable.

    Still working on my skills, so take my advice with a grain of salt.

    I still like your advice. Harness magicka and radiant oppression I been jsing. I admit not mich of puncturing sweep I use. Will for sure now. Thank you.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • Serjustin19
    Serjustin19
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    Mumyo wrote: »
    Tamanous wrote: »
    Mumyo wrote: »
    If he is not doing anything wrong, u dont. Thats the end of the story. Im sorry.

    Minus the videos of good Templars showing builds that kill anything.

    I have such videos aswell but its a fact that a skilled nb is allways better than a templar, look up the passives as the actives.

    I can kill nbs all day but not if they are good. I have a nb myself and checking the abilities they have as the passives made me tremble... it is so far from balanced, check it out urself.

    U can give them a tough fight. The average FOTM NBs are easily killed by taking an immovability pot and spam jabs in their face. There are "detection+immovability" pots, with those u kill them absolutely easy, they cant fear u and in the same second u just jab them while they look confused.
    Additionally u can use the flare morph from the pvp tree to create a cloakfree zone but a smart nb just goes away and doesnt enter it, just to kill u later ;)

    Thank you for your advice. I need start alchimie to make those. But luckily I found 2 dectection + immovability porions in guild. Tried those. Love it. I need to start jab them more. Thank you
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • Serjustin19
    Serjustin19
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    Meaning absolutely no offense, and with all due respect, you're adding unnecessary drama, and almost taking personal offense to NightBlades just BEING NightBlades. The only times I've ever seen Templars 1v2, they self sustain and outlast the other 2, and sweep once their opponents resources are depleted. It doesnt look like you're doing anything "wrong" but if it's just the NB that are giving you trouble, change that inner light to radiant magelight, dawnbreaker is a great lower cost decent damage ultimate. As mentioned, blazing spear can also be useful. If you're the only DC in your campaign I'd also suggest switching to a new campaign, one where people are around for you to help, or just to help you out.

    Your right. I appolize. I mean no offense at all. I love nightblades. Good opponets. Just wanted to know how to defend myself and not get destroyed easy. :neutral: I will switch to radiant mage light. Thank you :)
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • Serjustin19
    Serjustin19
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    acw37162 wrote: »
    2 V 1

    Night blades who know what they are doing is a tough fight.

    It will just be an ambush fest over and over and over with maybe a surprise attack or a killers blade.

    You need the magica Templar gap closer, the magica spear for your CC, and prob elusive mist.

    Try to separate them as mush as possible and save your dodge rolls for theirs snipes (if bow) or surprise attack if melee.

    Use lots of line of sight, pick a chocke point, door or stairwell or something they have to funnel through before you funnel them through get off a dark flare for the empower back through the choke point and hit them with an empowered meteor, gap close and go jabs mania. Which ever one didn't get cc'd hit them with a spear to knock them down and pray you have enough DPS to get one down.

    If your taking a ton of damage or in a bad spot mist form away, heal and buff up.

    Drag them to NPC's if you can.

    If you can get one down and be in decent shape your spear cc the last one gap close and use dark flare before the spear or the gap close for the buff.

    It's a tough fight but not completely impossible.

    If you can save you ult till they are 50 - 65 % health.

    Use immovable potions if you have them to prevent being feared to death.

    Use night blade tactics against them wait till hey are engaged with someone else and attack from behind.

    This is good. I try this. Thank you.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
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