The question is... will only the people who purchase the DLC have access to the skill line and will the skill line be valuable outside of the thieves guild narrative content?
The question is... will only the people who purchase the DLC have access to the skill line and will the skill line be valuable outside of the thieves guild narrative content?
You can't put a skill line behind purchasable DLC.
I doubt there will be a skill line anyway. They may update the justice system and tweak the ledgermain skill line, but it will just be part of a base game patch
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Logically only those who join the thieves guild would gain access to any new TG skills that might be introduces (which I hope would happen - if mages and fighters get their guild skill line, so should thieves and assassins).The question is... will only the people who purchase the DLC have access to the skill line and will the skill line be valuable outside of the thieves guild narrative content?
Nice ideas but i would rather have combat skill line for more diversity and less 1 button spam.
I'm a thief... not a shape shifter... or a wizard. Disagree regarding supernatural powers like those. But respect for the creativity of ideas!Thevampirenight wrote: »So we know the thieves guild is going to be added soon!
Now for the skill line they add for it they need to do this
Abilties
Crow Ambush- turn into crows to appear behind a target or a few feet in front of you.
Luck of Thieves- Toggle that gives you greater chances of finding more gold and pick pocket with greater chance of success
and other abilties for Ultmate they should add this
Mask Of Nocturnal- for 30 seconds appear as the grey fox, when in this state you normal bounty won't be applied to you but guards will attack you on site because of the infamy Or something whatever they are doing these are ideas and wants!
So what do you think they should add for the skill line?
The patron of the Thieves Guild is Nocturnal - she's a Daedric Prince. All bets are off when it comes to the amount of supernatural powers she could bestow upon you.I'm a thief... not a shape shifter... or a wizard. Disagree regarding supernatural powers like those. But respect for the creativity of ideas!Thevampirenight wrote: »So we know the thieves guild is going to be added soon!
Now for the skill line they add for it they need to do this
Abilties
Crow Ambush- turn into crows to appear behind a target or a few feet in front of you.
Luck of Thieves- Toggle that gives you greater chances of finding more gold and pick pocket with greater chance of success
and other abilties for Ultmate they should add this
Mask Of Nocturnal- for 30 seconds appear as the grey fox, when in this state you normal bounty won't be applied to you but guards will attack you on site because of the infamy Or something whatever they are doing these are ideas and wants!
So what do you think they should add for the skill line?
The patron of the Thieves Guild is Nocturnal - she's a Daedric Prince. All bets are off when it comes to the amount of supernatural powers she could bestow upon you.I'm a thief... not a shape shifter... or a wizard. Disagree regarding supernatural powers like those. But respect for the creativity of ideas!Thevampirenight wrote: »So we know the thieves guild is going to be added soon!
Now for the skill line they add for it they need to do this
Abilties
Crow Ambush- turn into crows to appear behind a target or a few feet in front of you.
Luck of Thieves- Toggle that gives you greater chances of finding more gold and pick pocket with greater chance of success
and other abilties for Ultmate they should add this
Mask Of Nocturnal- for 30 seconds appear as the grey fox, when in this state you normal bounty won't be applied to you but guards will attack you on site because of the infamy Or something whatever they are doing these are ideas and wants!
So what do you think they should add for the skill line?
dwemer_paleologist wrote: »skill line thieves guild needs to include a massive speed boost for escapes and also massive sneak speeds.
it was in morrowind
" Fortify Speed 200 pts on Self "
http://uesp.net/wiki/Morrowind:Boots_of_Blinding_Speed#Boots_of_Blinding_Speed
Sneak Speed!
The Sneak skill governs your ability to escape detection by others through reducing your visibility and noisiness. It is primarily useful for committing crimes without being witnessed, for evading confrontation with enemies, and for executing surprise attacks that inflict critical damage. "Sneak" and "Stealth" are sometimes used synonymously, which may cause confusion. As defined here, Stealth is a grouping of (more-or-less loosely) conceptually related skills, of which sneak is one. Perks in the Sneak tree increase your chances of escaping detection, increase the damage you inflict with sneak attacks, and allow you to avoid setting off traps using pressure plate triggers. They can also give you the ability to perform a forward roll while sneaking and even briefly disappear from sight in the middle of combat. The Sneak tree has a total of 9 perks, requiring a total of 13 perk points to fill.
In-game Description: Sneaking is the art of moving unseen and unheard. Highly skilled sneaks can even hide in plain sight.
http://www.uesp.net/wiki/Skyrim:Sneak
Muffle
Muffle is an effect that reduces both the noise your armor makes when you move and the noise generated by your own footsteps when you move. The "moves silently" description that appears on Muffle items is not entirely accurate; Muffle provides a multiplier equal to (1 - Total_Muffle_Magnitude) to your total worn armor weight when calculating the noise made by armor, meaning at a magnitude of 1.0+ your armor makes no noise whatsoever. All muffle effects stack additively.
http://www.uesp.net/wiki/Skyrim:Muffle_(effect)