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Instead of continually nerfing Sorcs....

  • mrdaveqc
    mrdaveqc
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    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    Power Overload needs to be fixed...it does less damage than Energy Overload. But if you nerf that then you need to slightly buff Sorc base dmg to compensate, because Overload is mostly how a Sorcerer remains competitive in PvE.

    I got to say I did not think for the Pve side on that one : /


    Ps4 NA DC
    Sorcerer vampire v16
    Templar v11
    Flawless Conqueror
  • Septimus_Magna
    Septimus_Magna
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    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    @joshdm2001_ESO Pretty much anyone with half of a brain can counter shields. If you can't then you just don't have the damage, which is mostly your fault and no one else's, since the sets to get the damage you'd need are pretty easy to acquire for both magicka and stamina builds, and you can still build around them for enough regen to sustain.

    On stam builds its not so hard to burst through hardened ward, on magicka builds its near impossible to burst through hardened + harness.

    Dmg is just a lot higher on stam builds and there are less options to mitigate the physical dmg.
    PC - EU (AD)
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    Septimus Jah'zar - Khajiit Nightblade
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    Septimus Ozurk - Orsimer Sorcerer
  • Refuse2GrowUp
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    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    So really, Bolt Escape/Streak was the only Sorc nerf.

    Battle Spirit applies to everyone and Shield Breaker is a meta changer; it is not there specifically to target sorcs, even tho Sorcs take it personally. Mag NBs, DKs, Templars...all can run shields.

    More importantly, the PvP meta right now is ball zergs where everyone is spamming heals, Purge, Retreating Maneuvers, aoe's, and Barrier <-- with this being one of the best reasons to run SB
    PS4 NA Server

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    CP160 StamSorc
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    EP Loyalist
  • Emma_Overload
    Emma_Overload
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.
    #CAREBEARMASTERRACE
  • Refuse2GrowUp
    Refuse2GrowUp
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.

    I am sure pretty much all Templars and DKs will disagree with you.

    I play all classes, too include a magicka Sorc, and I disagree with you. Mag Sorcs can still tank dmg better than most classes and yet have amongst the highest burst dmg
    PS4 NA Server

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  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.

    I guess they just want it back to the days when sorcs were pretty much nothing but cannon fodder for both PvE and PvP. But yeah, lets listen to them and kill of the entire sorc class, and while we're at it, nerf all damage to 0 for all classes too!....
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Emma_Overload
    Emma_Overload
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.

    I am sure pretty much all Templars and DKs will disagree with you.

    I play all classes, too include a magicka Sorc, and I disagree with you. Mag Sorcs can still tank dmg better than most classes and yet have amongst the highest burst dmg

    Templars and (to a lesser extent) DKs have decent heals. If a ganker takes a big chunk of their health in a surprise attack, they can replenish their health bar to full if they can fend him off for long enough. NBs, of course, just Cloak away like nothing happened, although they're usually the ones doing the ganking in the first place.

    Sorcs, on the other hand, have no other way of replenishing their virtual Health bar (their Ward) to "full", i.e. 20K to 25K, without shield stacking Hardened + Healing Ward or some similar combo. Shield stacking, of course, takes TWO global cooldowns, at the very least, which makes it useless when fighting more than one opponent or an opponent that does very high damage like Stamblades and similar Weapon Damage builds.

    Maybe YOU don't notice any problems for Sorcs, but you might not be playing in the same situations as other players. If I stayed in big groups with a healer following me around all day, I might think Sorcs were in great shape, too. As a solo grinder in the IC sewers, however, I can assure you that I know EXACTLY what Sorcs' weaknesses are, and how badly the Battle Spirit nerf has gimped our game.
    #CAREBEARMASTERRACE
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Oh, and for all that keeps saying nerfs sorcs I just got this to link. https://www.youtube.com/watch?v=wKjxFJfcrcA
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Valrien
    Valrien
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    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    So really, Bolt Escape/Streak was the only Sorc nerf.

    Battle Spirit applies to everyone and Shield Breaker is a meta changer; it is not there specifically to target sorcs, even tho Sorcs take it personally. Mag NBs, DKs, Templars...all can run shields.

    More importantly, the PvP meta right now is ball zergs where everyone is spamming heals, Purge, Retreating Maneuvers, aoe's, and Barrier <-- with this being one of the best reasons to run SB

    Every class has other defenses, no? A Sorcerer's only defense is a damage shield, therefore any damage shield reduction (and yes, it was a reduction. They were reduced further when compared to damage) is a direct nerf to Sorcerers and less or one to the other classes because they have other means of survival.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Xsorus
    Xsorus
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    Buffing Bone shield will not make other classes be on par with Sorc...there is a whole host of issues with that.

    But more importantly..you'll give Sorcs yet another shield they can stack since you can stack all Shields in the game.

  • Jaronking
    Jaronking
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    Jaronking wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...
    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.
    Pretty much this.Sorcs really wasn't nerfed at all their still pretty powerful.Don't forgot Dodgeroll also got a cost increase which effects all stam builds not just one Magica build in the game.Also if you still don't know how to defeat shield breaker that's your problem.

    Well, if you think sorcs are OP, that's your problem, they're in a good spot atm, just need to buff DK's and templars a bit and tone down the forever cloak of NB's with something similar to the BE nerf :)
    I didn't even say they were OP but they are powerful you can't say that's not the case.I agree their in a really good spot like NB and needing those two classes is stupid.In my opinion NIghtblades are the best class right now because no matter what you go Magica or stam your going to be alright.I would say the same about Templars but I know I will get a lot of hate.DK are just not good and really need something stamina is ok but Magica DK unless your a really good player most can't get it to work imo.So they need to do something to help the class out.

    I will disagree with you on Cloak need the BE treatment that would just be a giant middle finger to stamblades who can only cloak at most 4 times.If even that many Magica NightBlades can cloak forever yes but cloak is a special ability and have to be changed in a right way so it doesn't mess up Stamblades as well as Balances Magica NB.

    *Sorry am doing this on my phone will edit it to makes better sense when I get home.*
  • Refuse2GrowUp
    Refuse2GrowUp
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.

    I am sure pretty much all Templars and DKs will disagree with you.

    I play all classes, too include a magicka Sorc, and I disagree with you. Mag Sorcs can still tank dmg better than most classes and yet have amongst the highest burst dmg

    Templars and (to a lesser extent) DKs have decent heals. If a ganker takes a big chunk of their health in a surprise attack, they can replenish their health bar to full if they can fend him off for long enough. NBs, of course, just Cloak away like nothing happened, although they're usually the ones doing the ganking in the first place.

    Sorcs, on the other hand, have no other way of replenishing their virtual Health bar (their Ward) to "full", i.e. 20K to 25K, without shield stacking Hardened + Healing Ward or some similar combo. Shield stacking, of course, takes TWO global cooldowns, at the very least, which makes it useless when fighting more than one opponent or an opponent that does very high damage like Stamblades and similar Weapon Damage builds.

    Maybe YOU don't notice any problems for Sorcs, but you might not be playing in the same situations as other players. If I stayed in big groups with a healer following me around all day, I might think Sorcs were in great shape, too. As a solo grinder in the IC sewers, however, I can assure you that I know EXACTLY what Sorcs' weaknesses are, and how badly the Battle Spirit nerf has gimped our game.

    DK has a class heal that heals for, what, 30% health if they are on the verge of death. That means 15% health from near dead while in Cyrodiil. That equates to merely a few percent of max health if around the 50% mark...and you call that a decent heal? I assure you it is not.

    As for the comment about how I play, I rarely do anything other than small scale or solo PvP or PvE and I am fully self sufficient on my Sorc.

    Sorry, but Sorcs are not in the bad spot you would portray them to be in
    PS4 NA Server

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    CP160 Magica Sorc
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    CP160 Mag Templar
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    EP Loyalist
  • americansteel
    americansteel
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    Jaywics wrote: »
    Just balance all class based shields in the game to be on par with them..

    Or just buff the bone shield in the Undaunted skill line so that all classes have a viable option...


    Bone Shield
    Cast Time
    Instant
    Target
    Self
    Duration
    5 seconds
    Cost
    3410 Stamina

    Compared to:

    Conjured Ward
    Cast Time
    Instant
    Target
    Area
    Radius
    20 meters
    Duration
    20 seconds
    Cost
    3166 Magicka

    This suggestion seems like a no brainer and it will bring balance back some in pvp and in vMA....

    We have been told that Templars and DKs will be receiving class buffs, imo this should be one of the top priorities...

    Thanks for the read, Happy New Year!
    hardened ward need a serious nerf. its not right that a sorc can 1 man a flag goss and wipe 5 guys.
    NO LONGER PLAYING ESO

    POOR SERVER PERFORMANCE
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  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Jaywics wrote: »
    Just balance all class based shields in the game to be on par with them..

    Or just buff the bone shield in the Undaunted skill line so that all classes have a viable option...


    Bone Shield
    Cast Time
    Instant
    Target
    Self
    Duration
    5 seconds
    Cost
    3410 Stamina

    Compared to:

    Conjured Ward
    Cast Time
    Instant
    Target
    Area
    Radius
    20 meters
    Duration
    20 seconds
    Cost
    3166 Magicka

    This suggestion seems like a no brainer and it will bring balance back some in pvp and in vMA....

    We have been told that Templars and DKs will be receiving class buffs, imo this should be one of the top priorities...

    Thanks for the read, Happy New Year!
    hardened ward need a serious nerf. its not right that a sorc can 1 man a flag goss and wipe 5 guys.

    [SNIP]

    Seriously, if you're 5v1 and still lose, it's not the shield that's OP, you 5 just suck. Did any of you even CC the sorc to drain his/her stamina? As then you won't have a problem with 1 shield with 10-15k at most.
    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_Racheal on January 1, 2016 10:24PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • DEATHquidox
    DEATHquidox
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    In pvp originally damage was already at a 30% damage reduction and shields were at 15% and so was healing. Now its all evened out and sorcs stand no chance. You cant do anything to someone with the shieldbreaker set. End of discussion
  • leepalmer95
    leepalmer95
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    Jaronking wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...
    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.
    Pretty much this.Sorcs really wasn't nerfed at all their still pretty powerful.Don't forgot Dodgeroll also got a cost increase which effects all stam builds not just one Magica build in the game.Also if you still don't know how to defeat shield breaker that's your problem.

    Yes because every other class has it's only class defence as a shield, dk's with ingeous shield, templars with sun shield etc.. they took such a HUGE hit from it.... No everyone knows it was directed at sorc because bad players spammed 1 button and cried when they couldn't kill a good player.

    Having your class defence reduced by 20% is what i consider a nerf, having your only reliable heal e.g. ward being reduced because of the shield nerf + healing nerf, having a set speficially come out to counter shield, e.g. You know it the sorc class defence, Let me know of the other sets to speficially counter a class defence, dk wings, nb cloak, temp heals? No of course there isn't it was brought out for bad players to use because they didn't want to learn to be better and adapt.

    Also i've learned how to counter shield breaker, just because people adapted still shouldn't mean it should of existed
    Jaywics wrote: »
    Just balance all class based shields in the game to be on par with them..

    Or just buff the bone shield in the Undaunted skill line so that all classes have a viable option...


    Bone Shield
    Cast Time
    Instant
    Target
    Self
    Duration
    5 seconds
    Cost
    3410 Stamina

    Compared to:

    Conjured Ward
    Cast Time
    Instant
    Target
    Area
    Radius
    20 meters
    Duration
    20 seconds
    Cost
    3166 Magicka

    This suggestion seems like a no brainer and it will bring balance back some in pvp and in vMA....

    We have been told that Templars and DKs will be receiving class buffs, imo this should be one of the top priorities...

    Thanks for the read, Happy New Year!
    hardened ward need a serious nerf. its not right that a sorc can 1 man a flag goss and wipe 5 guys.

    Where's the Lol button, why does it need a nerf? a 10k shield when people are throwing around 10k wb's and 7-8k suprise attacks?

    How about those 5 people learn what cc is and if they can't kill 1 player that is clearly a l2p issue as that player must be extremely good and those people extremely bad.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Kova
    Kova
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    Guess I'll start it now.


    The ESO Forum Common Complaint Checklist:

    ☑ Nerf/Buff Sorcerers.
    ☑ Nerf/Buff Nightblades.
    ☑ Nerf/Buff Dragonknights.
    ☑ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☑ L2P n00b.
    ☑ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☑ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☑ Why did you nerf/buff this?


    C'mon. Just a few more and my next thread is nerf free with extra butter.
    Edited by Kova on January 1, 2016 10:46PM
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    Kova wrote: »
    Guess I'll start it now.


    The ESO Forum Common Complaint Checklist:

    ☑ Nerf/Buff Sorcerers.
    ☑ Nerf/Buff Nightblades.
    ☑ Nerf/Buff Dragonknights.
    ☑ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☑ L2P n00b.
    ☑ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☑ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☑ Why did you nerf/buff this?


    C'mon. Just a few more and my next thread is nerf free with extra butter.

    Well done you have a list of the current issues/complaints, your missing a few:

    IC needs a pve zone
    Ganking
    Vamps buff/nerf

    Can't think of any more off the top of my head.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • hammayolettuce
    hammayolettuce
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    Sorc shields are a little ridiculous in PvE and PvP.

    *
    Edited by hammayolettuce on January 2, 2016 1:53PM
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • IXxIronWolfxXI
    IXxIronWolfxXI
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    No, you obviously don't understand how shields work, or you would know that the 50% Battle Spirit nerf is a disaster for Sorcs. For several months since the horrible (and unnecessary) nerf to Surge heals, Hardened Ward has basically functioned as our de facto Health bar, because we had no way of reliably replenishing our real Health bar.

    When the Battle Spirit nerf cut our Wards in half, it effectively cut our HEALTH in half! When a Spamblade starts wailing on you with 12K Wrecking Blows, a 10K Ward is a DEATH SENTENCE. No other class has had to deal with any nerfs nearly so destructive and debilitating as that.

    If you can't counter wrecking blow thats your issue. Fed up of every mag build crying about wrecking blow, Streak through it, block it, line of sight it.
  • IXxIronWolfxXI
    IXxIronWolfxXI
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    ku5h wrote: »
    Jaronking wrote: »
    When did sorcerers get nerfed?
    I was thinking the same thing when did they get nerfed?

    When IC came out and the dmg got reduced to 50% while shields got 50% nerf, BE got the cost increase, shield breaker came out...

    Yea BE/streak got nerfed, but when ppl say "my shields got nerfed by 50%" I go crazy. What did you expect, dmg reduced by 50%, but shields stay at 100%, are you crazy?! But then again, what else can you expect from sorcs, their OPnes went so far, that they think they got nerfed even when ZOS nerfs something across the board.

    In pvp originally damage was already at a 30% damage reduction and shields were at 15% and so was healing. Now its all evened out and sorcs stand no chance. You cant do anything to someone with the shieldbreaker set. End of discussion

    Shieldbreaker is easy to counter, if you're saying sorc doesn't stand a chance go play a solo DK or Templar. Sorc is on par with NB in terms of 1vX and has better survivability. Anyone who disagrees seriously has an issue and needs to re learn the class or watch Syphers streams.
  • Kova
    Kova
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    Well done you have a list of the current issues/complaints, your missing a few:

    IC needs a pve zone
    Ganking
    Vamps buff/nerf

    Can't think of any more off the top of my head.

    Can't take credit for that beauty. @Paulington put it out first. Pass it on though.

    If you can't counter wrecking blow thats your issue. Fed up of every mag build crying about wrecking blow, Streak through it, block it, line of sight it.

    I think the issue with it is the whole death combo that proceeds it. I'm not really annoyed by wb so much as there is no exchange of risk for magicka builds. For most people, it really is a death sentence to be hit by WB. If a sorc hits you with a frag, chances are that you're getting up and back to fighting condition before the curse goes off or he closes in with an ulti. If a templar hits you with jabs, you probably don't feel danger in the 1 second stagger damage they can do.

    However, unless a WBer is running terrible weapon damage, getting hit with even one (especially after trying to dodge it) usually means death in the next second when the WB+execution cancel smacks you for the remainder of your health. That's three buttons. Three buttons and anyone but the most tanky are biting the dirt.

    This being said, I don't really think it should be fixed. Bad players need to have fun if this game is going to keep growing. If a cheap kill combo helps them do it, I'll ride the pain train for as long as needed.
    Edited by Kova on January 1, 2016 11:51PM
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • LegacyDM
    LegacyDM
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    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    No you can't. 1. There is something called immunity timer. 2. Any decent sorc will just bolt away and let them regen their stamina. Worst case scenario the fight becomes a draw. No decent sorc will stand there and let there stamina run out.
    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    @joshdm2001_ESO Pretty much anyone with half of a brain can counter shields. If you can't then you just don't have the damage, which is mostly your fault and no one else's, since the sets to get the damage you'd need are pretty easy to acquire for both magicka and stamina builds, and you can still build around them for enough regen to sustain.

    I am a magicka nb with 3100 buffed spell power. My swallow soul tooltip is around 8200. My cripple grasp is around 15k. You obviously don't pvp competitively because the top end sorcs, Micah, king Richards (before he went Stam) and etc., soak up my damage like a sponge. They spam shield stacking to the point where fights last 10 minutes and it's either a draw or they time their bolt escapes to regen stamina and get the hell out of dodge. I stumbled across a sorcs called heretic who's shields were so strong a fully burst nb and dk couldnt get his health below half before restacking shields and healing to full. Fight was endless before we gave up. No this goes beyond l2p. Shield stacking to this extreme should not be allowed to happen to a class that also has the highest burst in the game. Shield breaker was not the answer. Spamming fear doesn't work against good players with immunity.

    Accept it. When sorcs can tank ic sewer bosses and groups of 8 at the same time while dishing out damage there is a problem. All you naysayers can claim l2p or wave the hand like a Jedi mind trick and say these aren't the droids you are seeking for. But at the end of the day you all know the power of a sorcs with shield stacking is ***.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • IXxIronWolfxXI
    IXxIronWolfxXI
    ✭✭✭
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    No you can't. 1. There is something called immunity timer. 2. Any decent sorc will just bolt away and let them regen their stamina. Worst case scenario the fight becomes a draw. No decent sorc will stand there and let there stamina run out.
    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    @joshdm2001_ESO Pretty much anyone with half of a brain can counter shields. If you can't then you just don't have the damage, which is mostly your fault and no one else's, since the sets to get the damage you'd need are pretty easy to acquire for both magicka and stamina builds, and you can still build around them for enough regen to sustain.

    I am a magicka nb with 3100 buffed spell power. My swallow soul tooltip is around 8200. My cripple grasp is around 15k. You obviously don't pvp competitively because the top end sorcs, Micah, king Richards (before he went Stam) and etc., soak up my damage like a sponge. They spam shield stacking to the point where fights last 10 minutes and it's either a draw or they time their bolt escapes to regen stamina and get the hell out of dodge. I stumbled across a sorcs called heretic who's shields were so strong a fully burst nb and dk couldnt get his health below half before restacking shields and healing to full. Fight was endless before we gave up. No this goes beyond l2p. Shield stacking to this extreme should not be allowed to happen to a class that also has the highest burst in the game. Shield breaker was not the answer. Spamming fear doesn't work against good players with immunity.

    Accept it. When sorcs can tank ic sewer bosses and groups of 8 at the same time while dishing out damage there is a problem. All you naysayers can claim l2p or wave the hand like a Jedi mind trick and say these aren't the droids you are seeking for. But at the end of the day you all know the power of a sorcs with shield stacking is ***.

    All that needs to be said. ^
  • Kova
    Kova
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    You obviously don't pvp competitively because the top end sorcs, Micah, king Richards (before he went Stam) and etc., soak up my damage like a sponge. They spam shield stacking to the point where fights last 10 minutes and it's either a draw or they time their bolt escapes to regen stamina and get the hell out of dodge. I stumbled across a sorcs called heretic who's shields were so strong a fully burst nb and dk couldnt get his health below half before restacking shields and healing to full. Fight was endless before we gave up. No this goes beyond l2p.

    Not to sound accusative, but it sounds like you feel like you deserve to win against sorcs. A draw isn't losing, since they're not killing you. And the sorcs you listed, especially Heretic? These are some of the best NA sorcs. I'm not sure what you're expecting. Are you sure you're just not singling out really good players in your head and forgetting that you're wrecking other sorcs?
    Edited by Kova on January 1, 2016 11:59PM
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    No you can't. 1. There is something called immunity timer. 2. Any decent sorc will just bolt away and let them regen their stamina. Worst case scenario the fight becomes a draw. No decent sorc will stand there and let there stamina run out.
    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    What's the counter? Shield breaker? Lol. Having to wear specific eq and design a character around the sole purpose of defeating a sorc is stupid. No one wears shield breaker except for niche stamina NB. How are non wearing shield breaking magicka classes suppose to beat the tankiest highest burst class in the game.

    Well, you can CC and stun a sorc until they die because of a lack of stamina, but I guess playing with your skills and refusing to change those out works out well....
    If you want to easymode shields, can we take away all stealth from NB's too? As I'd love to see them without using any skills to counter them :)

    @joshdm2001_ESO Pretty much anyone with half of a brain can counter shields. If you can't then you just don't have the damage, which is mostly your fault and no one else's, since the sets to get the damage you'd need are pretty easy to acquire for both magicka and stamina builds, and you can still build around them for enough regen to sustain.

    I am a magicka nb with 3100 buffed spell power. My swallow soul tooltip is around 8200. My cripple grasp is around 15k. You obviously don't pvp competitively because the top end sorcs, Micah, king Richards (before he went Stam) and etc., soak up my damage like a sponge. They spam shield stacking to the point where fights last 10 minutes and it's either a draw or they time their bolt escapes to regen stamina and get the hell out of dodge. I stumbled across a sorcs called heretic who's shields were so strong a fully burst nb and dk couldnt get his health below half before restacking shields and healing to full. Fight was endless before we gave up. No this goes beyond l2p. Shield stacking to this extreme should not be allowed to happen to a class that also has the highest burst in the game. Shield breaker was not the answer. Spamming fear doesn't work against good players with immunity.

    Accept it. When sorcs can tank ic sewer bosses and groups of 8 at the same time while dishing out damage there is a problem. All you naysayers can claim l2p or wave the hand like a Jedi mind trick and say these aren't the droids you are seeking for. But at the end of the day you all know the power of a sorcs with shield stacking is ***.

    So because it's a draw there OP, so if you can't kill them it's op? Doesn't that also mean they couldn't kill you doesn't that make your class OP, could we nerf your class too?

    If a stam dk and a nb can't kill a sorc 2v1 then sorry it's not the sorc fault, just throw on a immov pot so you don't get stunned with streak and it would of been an easy kill. That 10k hardened ward isn't going to do much against 2 people. Well it shouldn't of done.

    It's cool having 3100 spell power but whats your max magicka? It's pretty easy to drain a sorc of stamina just pop a immovability pot and put on the pressure and cc as soon as you can.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Malmai
    Malmai
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    Tryxus wrote: »
    Instead of continually nerfing stuff...

    ... how about buffing stuff? :p

    Exactly its never ending cycle of nerfs at ZOS cause they listen to kids...
  • IXxIronWolfxXI
    IXxIronWolfxXI
    ✭✭✭
    Along with others, PLEASE NO MORE NERFS! To anything! They are the sole things that kill MMORPGs and ruin the game for some people. Even though sorcerers who shield stack annoy me, I'd rather have abilities buffed/changed than the whole class ruined because of PvP. #BUFFnotNERF
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    ✭✭
    Along with others, PLEASE NO MORE NERFS! To anything! They are the sole things that kill MMORPGs and ruin the game for some people. Even though sorcerers who shield stack annoy me, I'd rather have abilities buffed/changed than the whole class ruined because of PvP. #BUFFnotNERF

    Sorry but NBs are the last thing need nerfed then we can say no to nerfs.
    Edited by Forestd16b14_ESO on January 2, 2016 1:39AM
  • RAGUNAnoOne
    RAGUNAnoOne
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    mrdaveqc wrote: »
    Valrien wrote: »
    mrdaveqc wrote: »
    Everything in this game got a counter if u to stupide to know it or run it in ur duel it's ur fault.... In open world pvp it's builds vs build so of course sometime u will get reck by a counter build of your no matter your Classe but I would not be against a nerf to power over load ( I'm a sorc )

    Power Overload needs to be fixed...it does less damage than Energy Overload. But if you nerf that then you need to slightly buff Sorc base dmg to compensate, because Overload is mostly how a Sorcerer remains competitive in PvE.

    I got to say I did not think for the Pve side on that one : /


    ^ This, this is the problem with nerf threads they are ALWAYS based on only one aspect of the game usually PvP. Everyone Zenimx included always forgets that there are 2 aspects in this game and if you nerf something it negatively affects both sides not just one! What may be OP in PvP may be essential to the class in PvE.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
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