Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Display character names instead of PSN ID's?

SevenKingdoms
SevenKingdoms
✭✭
Is there an option to stop displaying PlayStation IDs? It'd be much better to see character names, as that's one of the best parts of any MMO.

If that's not possible, it'd be nice to just remove the displayed name altogether. Are either of those options possible? This is on PS4, btw.
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    xbox one has the same problem :(
    it's like why let us name the character if you only go on GT
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    The names do appear in the Guild Interface and mail.
    -Its not currently an option but during Console BETA the character names I do recall showing within the group interface. Pretty sure most console online games show ID's so this shouldn't be a surprise to anyone but having both appear could perhaps make some happy but it would be too much on the screen.
    Even on PC when using the game pad UI, it shows only the account name instead of character name so its not just a console decision.

    As far as looking at another character in the UI, it makes sense that the gamertag shows.
    They may make some changes but it's likely that the gamertag will still be present as its confusing to be on a console network and to disassociate the gamertag to the player, as it causes many Xbox Live issues that may or may not be present on PSN.

    If they do change it, what happens is everything done in game only happens in game, and that causes concerns to me as if I friend, block, ignore, report or msg someone, I want to hit the gamertag and no just a specific character. I don't want PC social issues on console which is why I personally moved to console over PC.

    Pretty sure PSN handles things differently from Xbox Live so...maybe changes come specific to each platform but I did hear on ESO Live that there would be some future options for character names. What those options will be was not specified so there isn't much to speculate on other than what was present in closed BETA
    Edited by NewBlacksmurf on December 28, 2015 3:58PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Asherons_Call
    Asherons_Call
    ✭✭✭✭✭
    One of the first things I noticed as well when I started. It seems like every corner you turn, there is a "BiggSmoke420" or 1000 other similar variations. Kind of lose out on the immersion factor just a bit
  • Artjuh90
    Artjuh90
    ✭✭✭✭✭
    new blacksmurf can't you *** about anything the community suggests? btw pc doesn't have this problem so it can be implemented on consoles aswell period
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Artjuh90 wrote: »
    new blacksmurf can't you *** about anything the community suggests? btw pc doesn't have this problem so it can be implemented on consoles aswell period

    No idea if you're upset or angry....but to respond..

    No, I choose not to complain about a game that I purchased and instead choose to give feedback to the developers and to the community. Have I complained, yes, but I try to always include thoughts and helpful feedback.

    FYI: On PC while using the game pad UI, it actually does show the PC account name and not the character name which is the discussion here. There are other social features on PC that aren't present on consoles where a player using the game pad UI can identify or see a character name but the OP is communicating their concerns about targeting, voice chat and group interfaces where their observations are accurate with no options to change right now.

    The non game pad UI on PC shows character names tho and not account names.
    Edited by NewBlacksmurf on December 28, 2015 4:04PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    If they do change it, what happens is everything done in game only happens in game, and that causes concerns to me as if I friend, block, ignore, report or msg someone, I want to hit the gamertag and no just a specific character. I don't want PC social issues on console which is why I personally moved to console over PC.

    If you friend/block/report/message someone on PC, you friend/block/report/message their account, not only that one character, even if you use their character's name for that.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    If they do change it, what happens is everything done in game only happens in game, and that causes concerns to me as if I friend, block, ignore, report or msg someone, I want to hit the gamertag and no just a specific character. I don't want PC social issues on console which is why I personally moved to console over PC.

    If you friend/block/report/message someone on PC, you friend/block/report/message their account, not only that one character, even if you use their character's name for that.

    On PC....its just the game
    On Console it should always be network wide so that anyone that has an interaction or who have had interactions is consistent regardless of the game. One example is sending a msg on console should msg the network and not via in-game.

    Maybe I wrote this wrong or failed to communicate my thoughts....sorry, hope this makes better sense.
    Edited by NewBlacksmurf on December 28, 2015 4:15PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • JamilaRaj
    JamilaRaj
    ✭✭✭✭✭
    One of the first things I noticed as well when I started. It seems like every corner you turn, there is a "BiggSmoke420" or 1000 other similar variations. Kind of lose out on the immersion factor just a bit

    On the contrary, with nicknames like THX1138 at every turn, the game on consoles is extremely immersive. One even appreciates that there is no text chat, because it would have been monitored by the thought police anyway and nobody wants to end up in room 101 for a few unfortunate lines.
    Edited by JamilaRaj on January 2, 2016 8:45PM
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Honest question....

    What would you want each to show and options for each....that's the kind of questions Devs ask and pay attention to

    -Targeting:
    -Group Interface:
    -Guild Interface:
    -Voice Chat indicators:
    -Mail:
    -on screen invites for Trade, group, etc:



    For me personally, I'd prefer a gamertag always.
    Now if there were an option to show names on top of players heads....THEN if it were toggle-able....I would support having character names instead of ID's but I'd like to turn this off for me personally.
    Edited by NewBlacksmurf on December 28, 2015 4:27PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • robkrush
    robkrush
    ✭✭✭✭✭
    I prefer psn names.
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    If they do change it, what happens is everything done in game only happens in game, and that causes concerns to me as if I friend, block, ignore, report or msg someone, I want to hit the gamertag and no just a specific character. I don't want PC social issues on console which is why I personally moved to console over PC.

    If you friend/block/report/message someone on PC, you friend/block/report/message their account, not only that one character, even if you use their character's name for that.

    On PC....its just the game
    On Console it should always be network wide so that anyone that has an interaction or who have had interactions is consistent regardless of the game. One example is sending a msg on console should msg the network and not via in-game.

    Maybe I wrote this wrong or failed to communicate my thoughts....sorry, hope this makes better sense.

    I don't understand.

    What makes you think that displaying character name instead of game tag will suddenly make it so that whatever you do won't be network wide? It is not like that character's name won't still be linked to the account. And you would still be able to see the game tag if you wish, just like we can still see people's account names on PC even though their character names is what is shown in most situations.

    Anyway, since there are people like you that really really REALLY want to see the game tag at all times, I think a good idea would be to show the character's name with their game tag right under their name, like this:
    Character Name
    Game Tag
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • SevenKingdoms
    SevenKingdoms
    ✭✭
    One of the first things I noticed as well when I started. It seems like every corner you turn, there is a "BiggSmoke420" or 1000 other similar variations. Kind of lose out on the immersion factor just a bit

    Omg, I know. Every other name has something to do with smoking weed. I don't know how they thought it was a good idea displaying a name used across every game someone plays, rather than names they use for not only a specific game, but each character within that game. Smh
  • SevenKingdoms
    SevenKingdoms
    ✭✭
    JamilaRaj wrote: »
    On the contrary, whith nicknames like THX1138 at every turn, the game on consoles is extremely immersive. One even appreciates that there is no text chat, because it would have been monitored by the thought police anyway a nobody wants to end up in room 101 for a few unfortunate lines.

    This is sarcasm, right?
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    Abeille wrote: »
    If they do change it, what happens is everything done in game only happens in game, and that causes concerns to me as if I friend, block, ignore, report or msg someone, I want to hit the gamertag and no just a specific character. I don't want PC social issues on console which is why I personally moved to console over PC.

    If you friend/block/report/message someone on PC, you friend/block/report/message their account, not only that one character, even if you use their character's name for that.

    On PC....its just the game
    On Console it should always be network wide so that anyone that has an interaction or who have had interactions is consistent regardless of the game. One example is sending a msg on console should msg the network and not via in-game.

    Maybe I wrote this wrong or failed to communicate my thoughts....sorry, hope this makes better sense.

    I don't understand.

    What makes you think that displaying character name instead of game tag will suddenly make it so that whatever you do won't be network wide? It is not like that character's name won't still be linked to the account. And you would still be able to see the game tag if you wish, just like we can still see people's account names on PC even though their character names is what is shown in most situations.

    Anyway, since there are people like you that really really REALLY want to see the game tag at all times, I think a good idea would be to show the character's name with their game tag right under their name, like this:
    Character Name
    Game Tag

    -It's not a thought, I'm regurgitating what ZOS shared with us all during ESO live and BETA threads for console. The way they decided to set things up ended up causing decisions later. It all seems to come down to ZOS not knowing or asking early on how to set things up, and their assumptions or decisions caused limitations and 12+ months of delay for consoles.

    They mention things like duplication, bugs, failure to communicate and perhaps even why they terminated console text chat during development after announcing voice chat and going with a third party server for that.

    Also, lets not forget none of this ever appears over a players head which is an intentional departure from an MMO design.

    I personally do not feel that showing both is the right decision from a targeting UI perspective.
    There are ways to show both inside of the social tab but otherwise it becomes too much clutter and takes away from view.


    Additionally: When ppl talk, or use quick radial text, they could tag ID or gamertag above their heads and also when attempting to interact like trade, invite, etc. both could show but otherwise its just clutter.

    The whole design seems to be the larger issue from when ZOS moved from the PC interface....but a lot of this has been shared with us via ESO Live.


    Edited by NewBlacksmurf on December 28, 2015 5:10PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • robkrush
    robkrush
    ✭✭✭✭✭
    I want to see my friends screen names when i play with them not their character names. And the character names people choose are just as stupid as screen names (example: "tigolbitties") so we may as well see their real names.
    Edited by robkrush on December 28, 2015 5:22PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Ziare0
    Ziare0
    It should be an option, everyone has a different preference. :)
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    robkrush wrote: »
    I want to see my friends screen names when i play them not their character names. And the character names people choose are just as stupid as screen names (example: "tigolbitties") so we may as well see they real names.

    THIS is the obvious issue everyone seems to forget about.
    Thanks for sharing this as on PC and even on console BETA you had names that were inappropriate or just bad or dumb.
    Perhaps people seem to forget that they lady or man, teen or kid who created that weird or terrible Gamertag/PSN ID is also the same person creating the character name. The name isn't going to be too far away.

    All my characters have first and last names lore appropriate by race but I'm definitely the exception...the other XBox Live RPG games where we see screen shots and console vids further display these name that I'd really not like to see and there isn't a name police need now for consoles so Id like not to create another issue that could better allow ZOS to hire ppl to fix known issues rather than worry about social issues each week.

    Even if every forum user did this correctly, there are millions that potentially will not
    Edited by NewBlacksmurf on December 28, 2015 5:44PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • robkrush
    robkrush
    ✭✭✭✭✭
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.
    Edited by robkrush on December 28, 2015 5:37PM
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Ziare0
    Ziare0
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ziare0 wrote: »
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol

    I think the best method is to keep it simple which is my suggestion to keep things as they are regarding names.
    RP servers and PvP servers or regular servers make sense if this was something rolled out at launch but that wasn't the ZOS approach.

    To be honest, the only logical resolution across the board is to go to one UI...preferably the PC UI.
    Some adjustments would be required for console use but this solves a lot of issues and even opens up possible conversations on allow PC UI add-ons to consoles which is another popular topic along with text chat for consoles. Not that I'm for all of this but it seems to be a simple approach to make ZOS' and our lives simple and consistent.

    Imagine whats going to happen when VR is gone....ZOS might decide to do something silly like show account name + CP level with character levels.
    can you think of that clutter
    Edited by NewBlacksmurf on December 28, 2015 5:52PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • robkrush
    robkrush
    ✭✭✭✭✭
    Ziare0 wrote: »
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol

    If you are roleplaying can't you just work the detail of their character name into your imaginative story. Is it necessary that the character name be shown?

    Plus, you still are not shielded from other people's bad character names. Lots of drug referances and curse word work arounds i assure you.

    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • Asherons_Call
    Asherons_Call
    ✭✭✭✭✭
    robkrush wrote: »
    "tigolbitties".

  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    robkrush wrote: »
    Ziare0 wrote: »
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol

    If you are roleplaying can't you just work the detail of their character name into your imaginative story. Is it necessary that the character name be shown?

    Plus, you still are not shielded from other people's bad character names. Lots of drug referances and curse word work arounds i assure you.

    ......if you're role playing, you don't know their name anyways until you ask so, I've never understood why this was an issue. Its designed to assign with RP if anything....

    maybe I'm just old fashioned
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ziare0
    Ziare0
    Ziare0 wrote: »
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol

    I think the best method is to keep it simple which is my suggestion to keep things as they are regarding names.
    RP servers and PvP servers or regular servers make sense if this was something rolled out at launch but that wasn't the ZOS approach.

    To be honest, the only logical resolution across the board is to go to one UI...preferably the PC UI.
    Some adjustments would be required for console use but this solves a lot of issues and even opens up possible conversations on allow PC UI add-ons to consoles which is another popular topic along with text chat for consoles. Not that I'm for all of this but it seems to be a simple approach to make ZOS' and our lives simple and consistent.

    Imagine whats going to happen when VR is gone....ZOS might decide to do something silly like show account name + CP level with character levels.
    can you think of that clutter

    That actually would be the best method of handling topics like these. Yeah that would be a lot of clutter especially for console users who never even had addons that added damage number and buffer timers and all sorts of screen cluttering programs.
  • robkrush
    robkrush
    ✭✭✭✭✭
    robkrush wrote: »
    "tigolbitties".

    A friend I play with, a woman IRL, has that as her character name. Lol.
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
  • robkrush
    robkrush
    ✭✭✭✭✭
    robkrush wrote: »
    Ziare0 wrote: »
    robkrush wrote: »
    Ziare0 wrote: »
    It should be an option, everyone has a different preference. :)

    I afraid not everything can be an option, or a toggle. I think it needs to be screen names for everyone. If playing pvp and I call out a player based on screen name how would it work if you are seeing character names?

    Other reasons to have screen names instead of character names:
    I like knowing who I'm fighting regardless of which character they are on.
    How would the invite system work if we used character names instead of screen names.
    Easier to ID a spy ( i recognize a name I've seen as EP before suitably playing DC and Im gonna be very suspicious.

    Screen names are permanent. Character names are throw away. Because of that i think it would be much more likely for people to create dumb, "immersion breaking", names for characters they can delete whenever they want.

    Ok I see what you are saying, for PVP it does seem like a bad Idea but what about PVE wise? Like If you want to roleplay with your friends you can just toggle it on in a certain zone or something. maybe a stretch but maybe an RP server? It would be the last thing on zos's mind of course.

    Going back to PVP. I remember when PS4 launched you would just see the characters name on the leaderboard. would make things a little more fun and mysterious as to who was actually number one. Also kind of annoying we realized we were rolling with number #2 the whole time and did not know till we crowned my friend emp lol

    If you are roleplaying can't you just work the detail of their character name into your imaginative story. Is it necessary that the character name be shown?

    Plus, you still are not shielded from other people's bad character names. Lots of drug referances and curse word work arounds i assure you.

    ......if you're role playing, you don't know their name anyways until you ask so, I've never understood why this was an issue. Its designed to assign with RP if anything....

    maybe I'm just old fashioned

    Good point.
    PS4-NA-DC
    PSN: robkrush

    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    ZOS, 1-12-2016
Sign In or Register to comment.