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Axe of Belharza and Faction Lock not enforced?

  • RapturousRex
    RapturousRex
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    I can't mentally justify being kicked for losing it, I kind of like the guerrilla war style of sneaking around and picking off enemies, and not having a respawnable base would make it that much more intense.

    Having said that, there's plenty of stuff i can't justify in my head, so hey-heh.
    Edited by RapturousRex on December 27, 2015 11:33PM
  • hammayolettuce
    hammayolettuce
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    This has to be one of the best threads of 2015. Thank you for all of the hilarious comments because you entered a pvp area and died.

    OMNOMNOM GIMMIE YO STONES :grimace:

    *
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • RapturousRex
    RapturousRex
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    Everyone seen that scene in Kickass where they gey mugged and just hand their stuff over?

    thats me in IC. Hybrid DK, 1on1 is not my friend. Fortunately, I rock around with my big brother and my dad, and they're both harder than your dad.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    This has to be one of the best threads of 2015. Thank you for all of the hilarious comments because you entered a pvp area and died.

    OMNOMNOM GIMMIE YO STONES :grimace:

    *

    You didn't read properly or did not understand.
    This thread is not whining about dying in a pvp zone (I did not even die).
    It is about how illogical it is that you still can find enemies (and respawning enemies) in a zone where everyone else but your own faction is supposed to be locked out. It simply makes little sense and wasn't clearly mentioned as such in the "rules".

    By the way, what the hell are you doing with stones ? Does anyone still care about stones ? What people farm in the sewers isn't stones anymore, believe me ;-)
  • thelordoffelines
    thelordoffelines
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    Imperial city isnt yours no matter how often you nightcap the entire map. If you dont like getting ganked dont go there. You can always farm in orsinium.
  • ralonasan
    ralonasan
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    If I have the key to a door that leads to a room. I can unlock it and enter the room. If the door then locks again behind me, I'm still in the room.


    If i'm in the tower of a resource in cyrodiil, and the enemy faction takes the resource. I am still in the tower. Other members of my faction cannot enter the tower though. This mechanic is all over the map. Stop pretending this is some strange unheard of occurrence in the zone. It's everywhere. Explicitly.

    Opinions are only opinions until they are proven wrong.

    /thread
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    This has to be one of the best threads of 2015. Thank you for all of the hilarious comments because you entered a pvp area and died.

    OMNOMNOM GIMMIE YO STONES :grimace:

    *

    You didn't read properly or did not understand.
    This thread is not whining about dying in a pvp zone (I did not even die).
    It is about how illogical it is that you still can find enemies (and respawning enemies) in a zone where everyone else but your own faction is supposed to be locked out. It simply makes little sense and wasn't clearly mentioned as such in the "rules".

    By the way, what the hell are you doing with stones ? Does anyone still care about stones ? What people farm in the sewers isn't stones anymore, believe me ;-)

    Well, those gankers need something to put in the place of the stones they should have to dare fight people fairly. ;)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Digerati
    Digerati
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    Fire is hot and you can get ganked in IC.

    It's explicit and implicit. The ENTRANCE becomes faction-locked.


    However, I do agree that you shouldn't be able to respawn inside if your entrance has been locked.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    ralonasan wrote: »
    If I have the key to a door that leads to a room. I can unlock it and enter the room. If the door then locks again behind me, I'm still in the room.


    If i'm in the tower of a resource in cyrodiil, and the enemy faction takes the resource. I am still in the tower. Other members of my faction cannot enter the tower though. This mechanic is all over the map. Stop pretending this is some strange unheard of occurrence in the zone. It's everywhere. Explicitly.

    Opinions are only opinions until they are proven wrong.

    /thread

    1/ If the door of the room is locked behind you, yes you might still be in the room, but if someone discovers you under the bed and kicks you out of the room manu militari, you're not going to be able to re-enter.

    2/ Yes you can stay within a keep that isn't yours anymore - but if you're killed inside that keep you are not going to respawn within this keep because you don't have access to it anymore.
    This mechanic is all over the map. Stop pretending that IC works explicitely the same way because it doesn't (although it should). IC lets you respawn within an area which you don't own and that's the only place in Cyrodiil that acts this way.

    Opinions are only opinions but some are more backed up by facts than others.

    End of thread is not up to you to decide.
    Edited by anitajoneb17_ESO on December 28, 2015 12:35AM
  • ralonasan
    ralonasan
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    non sequitur.

    Is your point that once your faction takes the keeps everyone of the opposing faction should be kicked out? Or if they die they shouldn't be able to respawn within IC?

    You get proven wrong and then change your argument. Like, what?

    Edited by ralonasan on December 28, 2015 12:38AM
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • Jura23
    Jura23
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    Digerati wrote: »
    Fire is hot and you can get ganked in IC.

    It's explicit and implicit. The ENTRANCE becomes faction-locked.


    However, I do agree that you shouldn't be able to respawn inside if your entrance has been locked.

    Now that I think about it, you probably should be able to respawn inside if you die to mobs.
    Georgion - Bosmer/Templar - PC/EU
  • ralonasan
    ralonasan
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    Also, At no point can you take the enemy base INSIDE of IC and deactivate their respawn. If they implemented that, I would agree with you, on the point you made earlier.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • RapturousRex
    RapturousRex
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    Yeah, mobs or rezed should keep you there, but PVP should kick you. they already have a similar mechanic in place in dungeons and IC [can't remember if Cyrodil has it, mobs havn't got me in a while...]
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    ralonasan wrote: »
    non sequitur.

    Is your point that once your faction takes the keeps everyone of the opposing faction should be kicked out? Or if they die they shouldn't be able to respawn within IC?

    You get proven wrong and then change your argument. Like, what?

    Doesn't matter if kicked out or prevented to respawn (whether after mob kill or player kill), my point is that players from locked out factions should not be allowed to camp there for as long as they please. "Locked out" should have a meaning and a consequence - which in turn should benefit the other factions who have access.

    I did not change my argument and I did not get proven wrong. You did, and now you twist things. Classical.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Jura23 wrote: »
    Digerati wrote: »
    Fire is hot and you can get ganked in IC.

    It's explicit and implicit. The ENTRANCE becomes faction-locked.


    However, I do agree that you shouldn't be able to respawn inside if your entrance has been locked.

    Now that I think about it, you probably should be able to respawn inside if you die to mobs.

    That's debatable. If I die to NPCs near a keep in overland Cyro I'm not allowed to respawn on site with a soul gem either.
    Edited by anitajoneb17_ESO on December 28, 2015 12:45AM
  • Jura23
    Jura23
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    Jura23 wrote: »
    Digerati wrote: »
    Fire is hot and you can get ganked in IC.

    It's explicit and implicit. The ENTRANCE becomes faction-locked.


    However, I do agree that you shouldn't be able to respawn inside if your entrance has been locked.

    Now that I think about it, you probably should be able to respawn inside if you die to mobs.

    That's debatable. If I die to NPCs bear a keep in overland Cyro I'm not allowed to respawn on site with a soul gem either.

    Yeah, but IC is still a PvP zone, not PvE farming zone. With gated access, there should be chance to push enemies outside once you get the keeps. But it shouldn't be also too easy in my opinion.
    Georgion - Bosmer/Templar - PC/EU
  • ralonasan
    ralonasan
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    ralonasan wrote: »
    non sequitur.

    Is your point that once your faction takes the keeps everyone of the opposing faction should be kicked out? Or if they die they shouldn't be able to respawn within IC?

    You get proven wrong and then change your argument. Like, what?

    Doesn't matter if kicked out or prevented to respawn (whether after mob kill or player kill), my point is that players from locked out factions should not be allowed to camp there for as long as they please. "Locked out" should have a meaning and a consequence - which in turn should benefit the other factions who have access.

    I did not change my argument and I did not get proven wrong. You did, and now you twist things. Classical.

    I provided you with real life and ESO examples of being "locked out" that justify people of the opposing faction entering the Sewers and staying there after the door is locked behind them. These are core game mechanics that you cannot ignore.

    Unless they allow you to take the enemy base within the IC they we be allowed to stay there indefinitely. Which you could look at as intended or unintended. Regardless, your points are mute.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • ralonasan
    ralonasan
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    Oh, and it's definitely time.



    /thread
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    ralonasan wrote: »
    I provided you with real life and ESO examples of being "locked out" that justify people of the opposing faction entering the Sewers and staying there after the door is locked behind them. These are core game mechanics that you cannot ignore.

    Unless they allow you to take the enemy base within the IC they we be allowed to stay there indefinitely. Which you could look at as intended or unintended. Regardless, your points are mute.

    I provided you with evidence based on real life examples and on ESO mechanics that you should not be able to respawn in IC if you don't have access.
    Rest is twisting words for nothing. "RP-wise" I tend to consider that if you don't have access, it means that your alliance sewer base is temporarily out of order - which is why you shouldn't respawn there... "
    Conversation is getting very sterile. I think ZOS should look at the concept and consolidate it a bit ;-)
    Good night :-)

    Edited by anitajoneb17_ESO on December 28, 2015 12:59AM
  • ralonasan
    ralonasan
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    ralonasan wrote: »
    I provided you with real life and ESO examples of being "locked out" that justify people of the opposing faction entering the Sewers and staying there after the door is locked behind them. These are core game mechanics that you cannot ignore.

    Unless they allow you to take the enemy base within the IC they we be allowed to stay there indefinitely. Which you could look at as intended or unintended. Regardless, your points are mute.

    I provided you with evidence based on real life examples and on ESO mechanics that you should not be able to respawn in IC if you don't have access.
    Rest is twisting words for nothing.
    Conversation is getting very sterile.
    Good night :-)

    night dude, agree to disagree
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Yeah, mobs or rezed should keep you there, but PVP should kick you. they already have a similar mechanic in place in dungeons and IC [can't remember if Cyrodil has it, mobs havn't got me in a while...]

    In Cyro general mobs let you rezz on the spot with a soul gem , but "PvP NPCs" don't (all keep and resources guards count as "PvP deaths").
    Slaughterfish don't let you rezz either - but that's a different story ;-)
  • RapturousRex
    RapturousRex
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    Oh, I know all about them
    Edited by RapturousRex on December 28, 2015 1:24AM
  • magictucktuck
    magictucktuck
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    Before imperial city even came out they announced if your are an opposing faction and it flips you remain in until you die. So nothing's wrong with coding. You sir should just be more careful
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Before imperial city even came out they announced if your are an opposing faction and it flips you remain in until you die. So nothing's wrong with coding. You sir should just be more careful

    But that IS the problem : people stay in EVEN after dying. They respawn there, even if they've been killed by another player.
    So yes, there's a problem.
  • JackDaniell
    JackDaniell
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    IC = PvP zone, if that's not your cup of tea go to wrothgar.

    Also, the devs mentioned on ESO live that gated acess campaigns work exactly like the do now, they encouraged players to capture the ring then leave their toons in IC so that once they ring flips back they can go hunt stones from that opposing faction. I'm sorry to hear you lost your stones but that is how this zone is intended to function. The added risk of other players makes sense in IC as you get some of the best sellable loot in the game from their. Just like cyrodiil dolmens are the only ones that drop v16 lich gear, it's supposed to be dangerous. No risk no reward.

    Please link the video where they encourage people to leave toons.

    I'm just on my way home at so I'm on mobile but I will find the quote from the dev (wheeler or worble) and link it for you tomorrow.
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Cinnamon_Spider
    Cinnamon_Spider
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    I love that all the PVErs on Axe that push the other factions to their gates and then camp them are getting their lunch money stolen in the sewers. You all deserve what you get on that campaign.
    Cinn #SorcLivesMatter
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  • LegacyDM
    LegacyDM
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    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    My version of explicit: Stated multiple times, on multiple media by multiple people.

    I'm guessing what you mean by explicit is an official released statement notarized by ZoS?

    This is like saying you didn't know you needed to buy DLC to access DLC. It's common knowledge and common sense.

    Your assumption that there would be no other faction in the sewers was wrong and will always been wrong. Hundreds of players cap their home keeps in axe to go kill AD in those sewers. Welcome to PvP.

    It wasn't explicit. It wasnt stated in the patch notes. Not everyone reads nor should be required to read pts notes or watch eso live YouTube videos. Paying attention is not the issue here. The fact that they offer faction lock but allow alt NB gankers to remain as long as they want isn't really faction lock now is it. It's a dumb exploitable mechanic and the purpose of this post is to get them to change it. I could care less about the stones. I've already made over 200k stones pvping IC in haderus and azura. So no crying here. Instead, why don't you pvp in a real zone like me and man up instead of skulking around with your twinked out vr16 toon NB preying on non vet pvers trying to experience IC in a faction locked area. I hope to god I come across you on one of the other campaigns because I want to wipe the floor with you.

    Zos has an opportunity here to fix this mess. Guarantee you if they do, pvers and casual players will be extremely happy and come out in droves to play this game more. Right now with this stupid mechanic they are shooting themselves in the foot and loosing prospective players that want to try IC but may be to shy or scared or turned off.

    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Xjcon
    Xjcon
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    Arguing with the pvp community is silly, they want to be able to farm you. ZOS wants them to be able to farm you. And zos doesn't want them to have to farm PvE for helms. This is a bold statement from Zos devs. If it wasn't so profitable people wouldn't leave their NB in the sewers to gank unsuspecting pve players.

    BTW there is achievments for ganking people with over 10k stones so ZOS intended them to be able to wreck your day. Enjoy.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • ralonasan
    ralonasan
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    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    My version of explicit: Stated multiple times, on multiple media by multiple people.

    I'm guessing what you mean by explicit is an official released statement notarized by ZoS?

    This is like saying you didn't know you needed to buy DLC to access DLC. It's common knowledge and common sense.

    Your assumption that there would be no other faction in the sewers was wrong and will always been wrong. Hundreds of players cap their home keeps in axe to go kill AD in those sewers. Welcome to PvP.

    It wasn't explicit. It wasnt stated in the patch notes. Not everyone reads nor should be required to read pts notes or watch eso live YouTube videos. Paying attention is not the issue here. The fact that they offer faction lock but allow alt NB gankers to remain as long as they want isn't really faction lock now is it. It's a dumb exploitable mechanic and the purpose of this post is to get them to change it. I could care less about the stones. I've already made over 200k stones pvping IC in haderus and azura. So no crying here. Instead, why don't you pvp in a real zone like me and man up instead of skulking around with your twinked out vr16 toon NB preying on non vet pvers trying to experience IC in a faction locked area. I hope to god I come across you on one of the other campaigns because I want to wipe the floor with you.

    Zos has an opportunity here to fix this mess. Guarantee you if they do, pvers and casual players will be extremely happy and come out in droves to play this game more. Right now with this stupid mechanic they are shooting themselves in the foot and loosing prospective players that want to try IC but may be to shy or scared or turned off.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    My version of explicit: Stated multiple times, on multiple media by multiple people.

    I'm guessing what you mean by explicit is an official released statement notarized by ZoS?

    This is like saying you didn't know you needed to buy DLC to access DLC. It's common knowledge and common sense.

    Your assumption that there would be no other faction in the sewers was wrong and will always been wrong. Hundreds of players cap their home keeps in axe to go kill AD in those sewers. Welcome to PvP.

    It wasn't explicit. It wasnt stated in the patch notes. Not everyone reads nor should be required to read pts notes or watch eso live YouTube videos. Paying attention is not the issue here. The fact that they offer faction lock but allow alt NB gankers to remain as long as they want isn't really faction lock now is it. It's a dumb exploitable mechanic and the purpose of this post is to get them to change it. I could care less about the stones. I've already made over 200k stones pvping IC in haderus and azura. So no crying here. Instead, why don't you pvp in a real zone like me and man up instead of skulking around with your twinked out vr16 toon NB preying on non vet pvers trying to experience IC in a faction locked area. I hope to god I come across you on one of the other campaigns because I want to wipe the floor with you.

    Zos has an opportunity here to fix this mess. Guarantee you if they do, pvers and casual players will be extremely happy and come out in droves to play this game more. Right now with this stupid mechanic they are shooting themselves in the foot and loosing prospective players that want to try IC but may be to shy or scared or turned off.

    @nasan , feel free to come get rekt anytime. I'll be back on the game 2nd week of january.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • Xjcon
    Xjcon
    ✭✭✭✭✭
    ralonasan wrote: »
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    My version of explicit: Stated multiple times, on multiple media by multiple people.

    I'm guessing what you mean by explicit is an official released statement notarized by ZoS?

    This is like saying you didn't know you needed to buy DLC to access DLC. It's common knowledge and common sense.

    Your assumption that there would be no other faction in the sewers was wrong and will always been wrong. Hundreds of players cap their home keeps in axe to go kill AD in those sewers. Welcome to PvP.

    It wasn't explicit. It wasnt stated in the patch notes. Not everyone reads nor should be required to read pts notes or watch eso live YouTube videos. Paying attention is not the issue here. The fact that they offer faction lock but allow alt NB gankers to remain as long as they want isn't really faction lock now is it. It's a dumb exploitable mechanic and the purpose of this post is to get them to change it. I could care less about the stones. I've already made over 200k stones pvping IC in haderus and azura. So no crying here. Instead, why don't you pvp in a real zone like me and man up instead of skulking around with your twinked out vr16 toon NB preying on non vet pvers trying to experience IC in a faction locked area. I hope to god I come across you on one of the other campaigns because I want to wipe the floor with you.

    Zos has an opportunity here to fix this mess. Guarantee you if they do, pvers and casual players will be extremely happy and come out in droves to play this game more. Right now with this stupid mechanic they are shooting themselves in the foot and loosing prospective players that want to try IC but may be to shy or scared or turned off.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    ralonasan wrote: »
    IC = PvP zone, if that's not your cup of tea go to wrothgar

    Exactly. Go farm old orsinium or something.

    There's 3 other pvp campaigns for people to pvp, 4 including axe topside. Why would I goto wrothgar if gated access = faction lock? Stones should not be unique to just pvp. Pvers want access to stones too. Gated access and faction lock is a good alternative for pvers.

    There's 4 campaigns for pvp. Stones are available inside a pvp zone. Players kill players in pvp. You died because you got complacent and you're being nieve. It's been known since before IC launch that locked access means you can no longer get INTO IC if your faction does not own its home keeps. And it was explicitly stated that people already in IC would not get kicked out.

    Take responsibility for your mistake and prepare better the next time you go farm. If not, I'll cap my home keeps in axe and teach you to be prepared.

    Your tears restore my Magika.

    Peace bruv.
    ralonasan wrote: »
    My version of explicit: Stated multiple times, on multiple media by multiple people.

    I'm guessing what you mean by explicit is an official released statement notarized by ZoS?

    This is like saying you didn't know you needed to buy DLC to access DLC. It's common knowledge and common sense.

    Your assumption that there would be no other faction in the sewers was wrong and will always been wrong. Hundreds of players cap their home keeps in axe to go kill AD in those sewers. Welcome to PvP.

    It wasn't explicit. It wasnt stated in the patch notes. Not everyone reads nor should be required to read pts notes or watch eso live YouTube videos. Paying attention is not the issue here. The fact that they offer faction lock but allow alt NB gankers to remain as long as they want isn't really faction lock now is it. It's a dumb exploitable mechanic and the purpose of this post is to get them to change it. I could care less about the stones. I've already made over 200k stones pvping IC in haderus and azura. So no crying here. Instead, why don't you pvp in a real zone like me and man up instead of skulking around with your twinked out vr16 toon NB preying on non vet pvers trying to experience IC in a faction locked area. I hope to god I come across you on one of the other campaigns because I want to wipe the floor with you.

    Zos has an opportunity here to fix this mess. Guarantee you if they do, pvers and casual players will be extremely happy and come out in droves to play this game more. Right now with this stupid mechanic they are shooting themselves in the foot and loosing prospective players that want to try IC but may be to shy or scared or turned off.

    @nasan , feel free to come get rekt anytime. I'll be back on the game 2nd week of january.

    Don't act like you won't wait till they are in combat with mobs then gank em. Oh so gud.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
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