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PVE Imperial city

  • Casering
    Casering
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    tryxus so your saying if I do pvp im subjected to all types of pvp? I don't mind cyrodil for its pretty much purely pvp. but this PVEVP is an abomination and is a very unstable system to manage properly.

    I regret making this post a good 80% of the people posting are just either annoying blatant or down right ignorant of my claims as for 95% mobs it only takes a few players to make IC a pain to be in, as for grouping its fun but groups rarely last more then an hour its fun while it lasts though. and as I said I never said remove IC pvp just a solution to those not enjoying it cause of the pvp aspect I don't see the problem in that but I'm no sadist so Idk what others are thinking. I did act a bit harsh towards the pvpers one can only poke the bull so many times before they get annoyed yeah so sorry about the bias in that. never wanted to start a flame war just wanted an alternative.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.
    Please tell me how I get mats and meaningful rewards by doing pvp. You can't loot enemy players (apart from tel var stones, but that won't make you rich unless you get a lucky hit), the rewards of the worthy are laughable and the gear I can buy with ap is even worse.
  • Lava_Croft
    Lava_Croft
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    Imperial City is a PvE DLC, almost all content is PvE, it came with two PvE dungeons. There's a possibility of PvP but in no way is it enforced, unlike in say, Cyrodiil itself.

    The fact that you think solo farming IC for mats is smart while calling BS on people giving you another feasible option to farm mats is cute, but won't really help you in the long run.

    [PS] Please tell me where you get all the awesome PvP loot that I seem to be missing out on.
    Edited by Lava_Croft on December 24, 2015 1:08PM
  • ajwest927
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    Why do pve-ers always want what pvp haves without pvping?
  • Tryxus
    Tryxus
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.
    Casering wrote: »
    tryxus so your saying if I do pvp im subjected to all types of pvp? I don't mind cyrodil for its pretty much purely pvp. but this PVEVP is an abomination and is a very unstable system to manage properly.

    What I'm saying is that IC is set in a PvP zone, so going in there then you should prepare yourself and expect to face off against enemy players.

    Also IC is not an abomination, cuz if it is then we can call all dungeons and delves in Cyrodiil abominations as well.

    IC was meant for those who wanted small scale PvP, an arena (that almost nobody even uses) and unpredictable fights. It actually caters to a certain group of PvPers (2 groups actually, there's also the bullies who try to crush the farmers in IC. Some guy made a thread about it where he cried on how he was unable to kill a PvE farmer in IC)

    All in all, I <3 IC due to the unpredictability: I once failed a gank against a DK, entered a 1v1 with him, nearly died to his fire attacks (I'm a Vamp) but then a Patrolling Sewer Boss came in and got the DK to 3k HP with 1 blast allowing me to finish it off with an Impale and grabbing his 1k+ TV Stones.

    Ofc, it also works against me but that's what I like about it: the excitement of never knowing what could happen to you and if it'll work in your favor. Plus with the TV Stones (I don't care about them) which you can lose, it also has the effect of making you play your very best in there.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Sausage
    Sausage
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    IC was first PVP update for PVPErs since ESO launch and you simply cant us have it.
  • Lava_Croft
    Lava_Croft
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    Sausage wrote: »
    IC was first PVP update for PVPErs since ESO launch and you simply cant us have it.
    A PvP update washed clean of almost every PvP aspect thanks to the tears of the PvE community.
  • Lysette
    Lysette
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    Well, the basic game design was from the very start, that Cyrrodil is contested and the IC is in the center of Cyrrodil, so certainly it is a contested area as well. It would not fit into the overall story, if all of Cyrrodil is about faction war and suddenly the IC would be a peaceful place, where all are happily playing together peacefully. We just have to accept that and good.
  • Khaos_Bane
    Khaos_Bane
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.
    Please tell me how I get mats and meaningful rewards by doing pvp. You can't loot enemy players (apart from tel var stones, but that won't make you rich unless you get a lucky hit), the rewards of the worthy are laughable and the gear I can buy with ap is even worse.

    It's pretty simple, and it's how most of my guild is farming and making gold. It's also been stated in several PvP threads. You have v16 runes and Mats that sell for cheap TVS. I haven't even seen a v16 rune drop in Wroth, I get them from IC and use them or sell them to the PvE community. Go try it, maybe you will see the light, or not.

    Soon, all the dungeon masks will be available to purchase with AP. So, PvP players will be sitting in a great position to make gold in IC, and get top tier PvE content without having to do any PvE. Yet, a lot of PvP derps tell the PvE players to get over it and they have to do PvP to get runes/mats.

    It amazes me PvP players cry about gold.

  • Khaos_Bane
    Khaos_Bane
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    Lava_Croft wrote: »
    Sausage wrote: »
    IC was first PVP update for PVPErs since ESO launch and you simply cant us have it.
    A PvP update washed clean of almost every PvP aspect thanks to the tears of the PvE community.

    How so? PvP players will have access to all shoulders and masks via AP. Yet PvP players tease PvE players about tears. Give me a break.

    Edited by Khaos_Bane on December 24, 2015 1:30PM
  • Lava_Croft
    Lava_Croft
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Sausage wrote: »
    IC was first PVP update for PVPErs since ESO launch and you simply cant us have it.
    A PvP update washed clean of almost every PvP aspect thanks to the tears of the PvE community.

    How so?
    I'm starting to doubt if you have ever been in the IC.
  • Khaos_Bane
    Khaos_Bane
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    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

  • Lava_Croft
    Lava_Croft
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    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.
  • Khaos_Bane
    Khaos_Bane
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    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Sausage wrote: »
    IC was first PVP update for PVPErs since ESO launch and you simply cant us have it.
    A PvP update washed clean of almost every PvP aspect thanks to the tears of the PvE community.

    How so?
    I'm starting to doubt if you have ever been in the IC.

    I was thinking the same of you. How many TVS are Itade and Repora, which I haven't seen at all in Wroth nodes?

  • Khaos_Bane
    Khaos_Bane
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    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them in IC. What's your problem with PvE players? Grow up man. Stop whining.

    Edited by Khaos_Bane on December 24, 2015 1:41PM
  • Farorin
    Farorin
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    No. One hundred times no. If you don't want PVP, don't go to PVP zone.
  • Tryxus
    Tryxus
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    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Sallington
    Sallington
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    For people that are afraid of some competition and PVP: I heard from a friend that Bethesda actually made a couple solo Elder Scrolls game. They're supposed to be pretty decent too.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Khaos_Bane
    Khaos_Bane
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    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them there, in IC. What's your problem with PvE players? Grow up man. Stop whining.
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?

    I'm finding it hard to believe you cannot grasp this, but I will bite anyway. PvP players engage PvE players in IC during boss fights or simply farming. They don't want to PvP. In other words, it's a PvP zone. Get it yet?

    PvP players cry about not making gold, which they can EASILY in IC. Also, they will have access to top tier PvP gear with AP points because they cried about it long enough. Yet you have the PvP community constantly telling the PvE community to just PvP and stop the QQ.

    This isn't hard to understand. You should have to PvE for your masks, period.
    Edited by Khaos_Bane on December 24, 2015 1:46PM
  • Khaos_Bane
    Khaos_Bane
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    Sallington wrote: »
    For people that are afraid of some competition and PVP: I heard from a friend that Bethesda actually made a couple solo Elder Scrolls game. They're supposed to be pretty decent too.

    Cool. Do they have group dungeons, trials, leaderboards? Pretty derp comment from you.

  • Sallington
    Sallington
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them there, in IC. What's your problem with PvE players? Grow up man. Stop whining.
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?

    I'm finding it hard to believe you cannot grasp this, but I will bite anyway. PvP players engage PvE players in IC during boss fights or simply farming. They don't want to PvP. In other words, it's a PvP zone. Get it yet?

    PvP players cry about not making gold, which they can EASILY in IC. Also, they will have access to top tier PvP gear with AP points because they cried about it long enough. Yet you have the PvP community constantly telling the PvE community to just PvP and stop the QQ.

    This isn't hard to understand. You should have to PvE for your masks, period.

    "Also, they will have access to top tier PvP gear with AP points because they cried about it long enough."

    All of my LOLs. Please enlighten us on where this gear is, because all of the PvP gear I've seen either maxes out at v14 or is trash.

    Anytime someone even slightly suggest that us PvPers have been privileged in ANY way... I just can't take it seriously.
    Edited by Sallington on December 24, 2015 1:49PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Khaos_Bane
    Khaos_Bane
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    Sallington wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them there, in IC. What's your problem with PvE players? Grow up man. Stop whining.
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?

    I'm finding it hard to believe you cannot grasp this, but I will bite anyway. PvP players engage PvE players in IC during boss fights or simply farming. They don't want to PvP. In other words, it's a PvP zone. Get it yet?

    PvP players cry about not making gold, which they can EASILY in IC. Also, they will have access to top tier PvP gear with AP points because they cried about it long enough. Yet you have the PvP community constantly telling the PvE community to just PvP and stop the QQ.

    This isn't hard to understand. You should have to PvE for your masks, period.

    "Also, they will have access to top tier PvP gear with AP points because they cried about it long enough."

    All of my LOLs. Please enlighten us on where this gear is, because all of the PvP gear I've seen either maxes out at v14 or is trash.

    Anytime someone even slightly suggest that us PvPs have been privileged in ANY way... I just can't take it seriously.

    The "traveling merchant" that sells Masks/Shoulders they are introducing to Cyro. Maybe you haven't read about it. It was discussed at length in the last ESO live, along with PvP issues and where ZoS is at with them. If you are a PvP player it's worth watching.

    Edited by Khaos_Bane on December 24, 2015 1:53PM
  • Tryxus
    Tryxus
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    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them there, in IC. What's your problem with PvE players? Grow up man. Stop whining.
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?

    I'm finding it hard to believe you cannot grasp this, but I will bite anyway. PvP players engage PvE players in IC during boss fights or simply farming. They don't want to PvP. In other words, it's a PvP zone. Get it yet?

    PvP players cry about not making gold, which they can EASILY in IC. Also, they will have access to top tier PvP gear with AP points because they cried about it long enough. Yet you have the PvP community constantly telling the PvE community to just PvP and stop the QQ.

    This isn't hard to understand. You should have to PvE for your masks, period.

    Well duh, PvPers ganking or attacking PvEers... that's 1 side of the coin since the zone is set in Cyrodiil

    What's the other side of the coin? PvE -> Quests, dailies, portal, Molag Bal,...

    IC adds nothing but PvE content, but it allows PvP since it's the center of Cyrodiil: a zone that has alrdy been established as a PvP zone. So the same rules that apply to Cyrodiil, apply to IC as well.

    So technically, IC is a PvE expansion that allows PvP. PvPvE (FU...SION...HAH!!)

    And the part about the monster merchant... yeah, I'm kinda opposed to that. It would've been better if ZOS caused dungeon bosses to drop materials that allowed us to craft helmets and shoulders instead, so we can get the type and the trait we would like instead of continously grinding. Now PvPers can lock themselves up in Cyrodiil all the time.
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Khaos_Bane
    Khaos_Bane
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    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Then don't go to the IC and get your mats from Wrothgar like any other PvE scrub.

    I do get them there, in IC. What's your problem with PvE players? Grow up man. Stop whining.
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Tryxus wrote: »
    Khaos_Bane wrote: »
    Lava_Croft wrote: »
    Khaos_Bane wrote: »
    I also don't see why PvP players get so upset, when someone asks for a PvE IC. Why do you even care? Can a PvP player answer that question? I sure don't care if they have a PvE instance of it.
    The IC is already mostly PvE, which makes PvE players crying for a PvE IC a travesty.

    [PS] PvP players I know go to Wrothgar to farm mats, not the IC. They are not rich from selling mats because playing PvP does not get you any mats, meaningful rewards or decent amount of gold. Maybe you are playing a game that's not ESO?

    1. Imperial City is PvP not PvE
    2. Then the PvP players you know are doing it wrong. In fact, I call BS on you stating that they farm for v16 runes and Ruby in Wroth. PvP does give you mats a lot of mats very quickly and the most meaningful rewards. You just don't know what you are doing or stating BS.

    1. It's both actually: a PvE expansion and story set inside a PvP zone
    2. Wrothgar is better for farming mats due to the scaled nodes giving you raw mats and enemies dropping v16 stuff without having to worry about enemy players.

    Not many ppl like it so like I said: IC caters to a small group of the PvPers

    The two dungeons are PvE. PvE players are forced into PvP for sewers. If PvE players don't want to engage in PvP they cannot do IC. Get it?

    Gee, I wonder what all the quests, the portals, the Scamps and the Molag Bal event are...

    Ppl aren't forced to do anything in this game: you can choose to do both in IC. I personally find it's better to go in there with a PvP setup and farm with that, but I'm not forced to seek out and fight other players now, are we?

    I'm finding it hard to believe you cannot grasp this, but I will bite anyway. PvP players engage PvE players in IC during boss fights or simply farming. They don't want to PvP. In other words, it's a PvP zone. Get it yet?

    PvP players cry about not making gold, which they can EASILY in IC. Also, they will have access to top tier PvP gear with AP points because they cried about it long enough. Yet you have the PvP community constantly telling the PvE community to just PvP and stop the QQ.

    This isn't hard to understand. You should have to PvE for your masks, period.

    Well duh, PvPers ganking or attacking PvEers... that's 1 side of the coin since the zone is set in Cyrodiil

    What's the other side of the coin? PvE -> Quests, dailies, portal, Molag Bal,...

    IC adds nothing but PvE content, but it allows PvP since it's the center of Cyrodiil: a zone that has alrdy been established as a PvP zone. So the same rules that apply to Cyrodiil, apply to IC as well.

    So technically, IC is a PvE expansion that allows PvP. PvPvE (FU...SION...HAH!!)

    And the part about the monster merchant... yeah, I'm kinda opposed to that. It would've been better if ZOS caused dungeon bosses to drop materials that allowed us to craft helmets and shoulders instead, so we can get the type and the trait we would like instead of continously grinding. Now PvPers can lock themselves up in Cyrodiil all the time.

    Agree with you 100% on the masks/shoulders. It's an RNG issue and it irritates everyone.

    I don't know how to state this any other way about IC. I know how it works, I HAVE PLAYED in it plenty. A large portion of the PvE community wants nothing to do with the ganking and childish BS that goes on in IC PvP. It gets old to PvP players as well.

    I am not opposed to having a purely PvE IC where PvP is not allowed. I personally believe ZoS should allow for a flagging system world wide, including IC. Flag yourself for PvP and participate when you feel like it.

    I personally don't mind PvP, I just think Cyrodill has some serious issues. The IC grind gets old.

  • Alucardo
    Alucardo
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    Rylana wrote: »
    IC has too much PvE in it.
    This.

    Nothing worse than when a really good fight breaks out and someone accidentally runs through 4 waves of mobs and annoys a sweeper. Pretty much ruins some good PVP when you're running away from suicide bombing zombies.
    The mobs in the sewers are too close together. In some areas it's impossible to make your way through without getting agro, and you just know you're going to run into an enemy when you've got a swarm of daedra on your back.
    Then there's the sewer bosses... omg. I don't mind these guys, and they do have their place, but they just seem to be around every corner.
  • Khaos_Bane
    Khaos_Bane
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    Alucardo wrote: »
    Rylana wrote: »
    IC has too much PvE in it.
    This.

    Nothing worse than when a really good fight breaks out and someone accidentally runs through 4 waves of mobs and annoys a sweeper. Pretty much ruins some good PVP when you're running away from suicide bombing zombies.
    The mobs in the sewers are too close together. In some areas it's impossible to make your way through without getting agro, and you just know you're going to run into an enemy when you've got a swarm of daedra on your back.
    Then there's the sewer bosses... omg. I don't mind these guys, and they do have their place, but they just seem to be around every corner.

    Agreed. It really is an annoying blend of PvE and PvP. It was fun at first but not anymore. I seriously want something like battlegrounds in WoW. Had a hard time typing that because I cannot stand WoW.

    Something queued and instanced where you can have people 10 vs 10 or something in that order. I don't remember how many people WoW battlegrounds allowed, it's been so long since I have played.

    Edited by Khaos_Bane on December 24, 2015 2:23PM
  • Alucardo
    Alucardo
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    Khaos_Bane wrote: »
    Agreed. It really is an annoying blend of PvE and PvP. It was fun at first but not anymore. I seriously want something like battlegrounds in WoW. Had a hard time tpying that because I cannot stand WoW.
    I wonder if it would be better if the mobs, or at least some of them, were neutral (yellow outline), so they only gain agro if you attack them. This means the PVErs still have enough mobs to farm, and PVPers can run through them to find some action and fight without having to deal with them.
    Even splitting them up a bit more would be fine. At the moment it's like trying to play one of those maze games where you have to carefully move around without touching the walls.

    Edited by Alucardo on December 24, 2015 2:25PM
  • Sallington
    Sallington
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    Alucardo wrote: »
    Khaos_Bane wrote: »
    Agreed. It really is an annoying blend of PvE and PvP. It was fun at first but not anymore. I seriously want something like battlegrounds in WoW. Had a hard time tpying that because I cannot stand WoW.
    I wonder if it would be better if the mobs, or at least some of them, were neutral (yellow outline), so they only gain agro if you attack them. This means the PVErs still have enough mobs to farm, and PVPers can run through them to find some action and fight without having to deal with them.
    Even splitting them up a bit more would be fine. At the moment it's like trying to play one of those maze games where you have to carefully move around without touching the walls.

    Dremora polymorphs should make the mobs neutral for sure.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Alucardo
    Alucardo
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    Sallington wrote: »
    Dremora polymorphs should make the mobs neutral for sure.
    That would be pretty sweet. Draugr polymorphs make zombies neutral too.
  • Khaos_Bane
    Khaos_Bane
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    Alucardo wrote: »
    Khaos_Bane wrote: »
    Agreed. It really is an annoying blend of PvE and PvP. It was fun at first but not anymore. I seriously want something like battlegrounds in WoW. Had a hard time tpying that because I cannot stand WoW.
    I wonder if it would be better if the mobs, or at least some of them, were neutral (yellow outline), so they only gain agro if you attack them. This means the PVErs still have enough mobs to farm, and PVPers can run through them to find some action and fight without having to deal with them.
    Even splitting them up a bit more would be fine. At the moment it's like trying to play one of those maze games where you have to carefully move around without touching the walls.

    Honestly, I think it would be fixed if they made materials easier to get in PvE/Wroth. Of course the light armor and runes are what is difficult to get in Wroth. I do IC specifically to get runes for enchanting, you simply cant find the v16 in PvE. I play a healing spec Templar(CP) and PvP was brutal. I'm not the kind of player that will respect and change my gear just for PvP. I had to make my sorc the PvP toon and at least stand a chance now.

    I just get tired of engaging mobs then have a ganker camping me just because it's fun to grief. I sually wait for them to just move on but many times they don't I engage mobs then at an opportune time they gank me. I would find it much more fun if I could farm mats in wroth and just join an organized group when I want to PvP in IC.
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