Adjusted several abilities to improve the performance in Cyrodiil. The following abilities or item set abilities will now only apply their buffs to allies who are in your group, rather than all nearby allies:
Exploitation
Hemorrhage
Illuminate
Meritorious Service
Mountain’s Blessing
Powerful Assault
Restoring Aura
Radiant Aura
Restoring Twilight
I'm not sure which patch was aimed at which release date, but I think the December console patch that was originally slated for mid-December was the one that released on Dec 1 (XB1)/Dec 2 (PS4). This was the one that fixed loading screen times. I assume therefore that the next console patch (with the ability performance improvements) will be the January one.
ZOS_GinaBruno wrote: »I'm not sure which patch was aimed at which release date, but I think the December console patch that was originally slated for mid-December was the one that released on Dec 1 (XB1)/Dec 2 (PS4). This was the one that fixed loading screen times. I assume therefore that the next console patch (with the ability performance improvements) will be the January one.
This is exactly right. We were able to put in some fixes in the December patch, including the fix for the long loading screens, but will have the rest of the fixes in the next patch which will be in January (exact date still TBD).
ZOS_GinaBruno wrote: »I'm not sure which patch was aimed at which release date, but I think the December console patch that was originally slated for mid-December was the one that released on Dec 1 (XB1)/Dec 2 (PS4). This was the one that fixed loading screen times. I assume therefore that the next console patch (with the ability performance improvements) will be the January one.
This is exactly right. We were able to put in some fixes in the December patch, including the fix for the long loading screens, but will have the rest of the fixes in the next patch which will be in January (exact date still TBD).
ZOS_GinaBruno wrote: »I'm not sure which patch was aimed at which release date, but I think the December console patch that was originally slated for mid-December was the one that released on Dec 1 (XB1)/Dec 2 (PS4). This was the one that fixed loading screen times. I assume therefore that the next console patch (with the ability performance improvements) will be the January one.
This is exactly right. We were able to put in some fixes in the December patch, including the fix for the long loading screens, but will have the rest of the fixes in the next patch which will be in January (exact date still TBD).
Thank you for responding. Do you know why this patch is taking a month longer than Pc this time instead of the normal two weeks?