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can we go back and let non-vet characters not do veteran dungeons

  • Khaos_Bane
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    Enodoc wrote: »
    Is this a question that consider the NPC as Vet to define the dungeon as a vet dungeon
    Or
    Are you talking about the actual vet dungeons which are different than normal dungeons also scaled at Vr16?
    Yeah I was wondering the same. Veteran dungeons should only be available after you hit 50, not at Lvl 12, so if they are, that must be a bug. But that's not the same thing as a Normal dungeon with vet-rank mobs in it.

    Agreed, I think he is stating that he doesn't like the scaling to V16 in normal mode. I think it's needed and glad it is there, and it works very well for the most part.

  • Elloa
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    I don't really understand why anyone ever thought scaling a new player up to match vet levels was a good idea. In most cases they simply lack the knowledge of game play mechanics and skill synergies to be effective at that level. Scaling the vet players down to the minimum level of the party members makes much more sense, and if programmed correctly wouldn't effect the higher level players rewards at the end in any way shape or form. Other games do this with immense success and it is beneficial to everyone involved in it.

    I agree.

    I prefer a system of mentoring than the system put in place for now. I understand though that it might be harder from a balancing point of view to scale down players.

    While I'm very happy to let players enjoying group content as much as possible, I still think its nice to have some content restricted. Not only because its better to let new players discover the game step by steps, so they can learn at their pace. But also because it's nice to have some content to discover at a later point.

  • vamp_emily
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    I understand what the OP is saying, and I do agree.

    I tried the group finder after the update, and I was around level 48 at the time. I matched with a few lower levels. We all got destroyed and finally gave up. Even with the battle leveling buff, we sucked. Why? maybe lack of experience, not enough skills unlocked, or just totally sucked at fighting.

    I see allot of people complaining about soul gems, my only suggestion is just go get some grand soul gems, problem solved. This should not be an issue, you just got to take them with you when you are doing dungeons. You can easily fill empty grand soul gems in PvP, or just ask some higher rank player to fill them for you.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Khaos_Bane
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    vamp_emily wrote: »
    I understand what the OP is saying, and I do agree.

    I tried the group finder after the update, and I was around level 48 at the time. I matched with a few lower levels. We all got destroyed and finally gave up. Even with the battle leveling buff, we sucked. Why? maybe lack of experience, not enough skills unlocked, or just totally sucked at fighting.

    I see allot of people complaining about soul gems, my only suggestion is just go get some grand soul gems, problem solved. This should not be an issue, you just got to take them with you when you are doing dungeons. You can easily fill empty grand soul gems in PvP, or just ask some higher rank player to fill them for you.

    Lower level players get grand soul gems in scaled group dungeons, it's not really an issue once you have run a couple of dungeons.

    I'm sorry you got destroyed, but this hasn't really been my experience at all.

    Edited by Khaos_Bane on December 22, 2015 2:30PM
  • Khaos_Bane
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    I don't really understand why anyone ever thought scaling a new player up to match vet levels was a good idea. In most cases they simply lack the knowledge of game play mechanics and skill synergies to be effective at that level. Scaling the vet players down to the minimum level of the party members makes much more sense, and if programmed correctly wouldn't effect the higher level players rewards at the end in any way shape or form. Other games do this with immense success and it is beneficial to everyone involved in it.

    It's really a simple reason why they did it, it's a quality of life issue for lower level players. They can actually group now and ZOS did an excellent job with the implementation. I haven't had any issues at all with the scaling. It can make my healing more challenging at times, but it's easily doable.

  • Artjuh90
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    Khaos_Bane wrote: »
    IMO, it's great that the low level characters can queue for normal dungeons, and I didn't know someone as low as 12 could queue for Vet mode. Yes, in normal mode they scale to v16, but I am fine with that. It allows low level characters to find groups easily and it's not really hurting other players at all. In fact, I like the challenge it presents at times.

    yes im fine doing normal dungeons with them that is not my problem, but doing vet dungeons with non-vet chars doesn't work and doesn't make sense
  • Khaos_Bane
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    Artjuh90 wrote: »
    Khaos_Bane wrote: »
    IMO, it's great that the low level characters can queue for normal dungeons, and I didn't know someone as low as 12 could queue for Vet mode. Yes, in normal mode they scale to v16, but I am fine with that. It allows low level characters to find groups easily and it's not really hurting other players at all. In fact, I like the challenge it presents at times.

    yes im fine doing normal dungeons with them that is not my problem, but doing vet dungeons with non-vet chars doesn't work and doesn't make sense

    Do you mean scaled Normal dungeons to v16 ? I think there is some misunderstanding or communication here. ZOS did make it confusing using the term VET MODE for the HARD mode of dungeons. Right now, a level 12 cannot do a vet dungeon. They can only do a Normal dungeon but it scales to v16.

    So you really don't like the scaling to v16 is what you mean right?

  • Fruitmass
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    From what I'm understanding here, this is an issue with the group finder for the console in that it's allowing non-vet characters to queue for vet dungeons (not normal dungeons scaled to vet level but the vet difficulty dungeons) which is something that can't be done on PC. If that is the case then somebody goofed because I can't think of a good reason something like that would be intended.

    Don't suppose anybody on console can confirm whether or not that's the case?
    Edited by Fruitmass on December 22, 2015 5:25PM
    Beware all ye who log on for here there be typos...
  • NewBlacksmurf
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    Enodoc wrote: »
    Is this a question that consider the NPC as Vet to define the dungeon as a vet dungeon
    Or
    Are you talking about the actual vet dungeons which are different than normal dungeons also scaled at Vr16?
    Yeah I was wondering the same. Veteran dungeons should only be available after you hit 50, not at Lvl 12, so if they are, that must be a bug. But that's not the same thing as a Normal dungeon with vet-rank mobs in it.


    I believe people are doing normal dungeons and not realize that they have to select the vet type first and then select the vet dungeon. The bug may exist where they aren't in the vet filter prior to selecting the vet dungeon selector next so they end up in a Vet dungeon by the selection but are in the normal queue by selection

    I'm 100% sure that if you're not Vet 1 or greater you cannot queue for any Vet dungeons on Xbox one soloso I'm honestly tempted to let everyone know that they aren't doing vet dungeons. It's actually a normal dungeon but I haven't tested this on PC

    Maybe people that are Vets are pre-grouped with non-vets but that is very unlikely as its blocked out for non-vets so it shouldn't be available.
    Edited by NewBlacksmurf on December 22, 2015 5:53PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • WalkingLegacy
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    Isn't this system in place so that new players can play with their friends?
  • NewBlacksmurf
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    Isn't this system in place so that new players can play with their friends?

    Yes but that isn't the way its being assumed or said in this post. I sense a lot of confusion on what is actually occurring.

    You cannot do a Vet dungeon unless you are at Vet 1 or higher.

    You can do a dungeon where people are Vet 16 but that's not a vet dungeon.

    So people seem to assume that they are doing VET dungeons but they aren't. Also Vet dungeons are different and have different bosses or more bosses with other mechanics required compared to a regular dungeon.
    Both will show as VR16 when using the grouping tools
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Resipsa131
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    Agree with BlackSmurf non-vets cant que vet dungeons; However if you do have the opportunity to run with new players you can help them by explaining mechanics of the game. Yesterday I helped out a run on my tank I think there was a 12, 21, & 15 There was a Templar DPS that had a SnS and kept overtaunting a boss and causing problems. After briefly explaining the taut mechanic it was an easy run.
  • NewBlacksmurf
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    Its really another reason why Vet levels need to be removed ASAP
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • redspecter23
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    A poorly geared player is poorly geared whether he's level 10 or level v16. The op describes a problem then outlines a solution that doesn't match the problem. If poorly geared toons are what's holding back proper group finder results then it would be a gear check you're looking for, not a level check. The group finder is a tool only and it's only going to do what it was designed to do. Currently it will match everyone up on the proper level. It can't determine player skill or gearing and if anything, those are the main problems, not the level.
  • Jumper45
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    Current problem? Those players just want to dungeon but cant. They get paired with vets and get kicked out of the group. This has effectivly shunned them from dungeons unless someone with a brain has the leader and doesn't kick out people. More importantly was having just the same issue on my Vet 9 healer getting paired with Vet 16s. (Dont ask me) but Every time i qued i got stuck in the same group with the same 2 guys. They would kick me out every time i qued because i wasnt vet 16. I literally qued atleast 30 times and kept getting them. It was slightly funny at the moment and we had a laugh but ofc still get kicked. ( i get it no one else was queing for dungeons) But pretty much i was locked out from doing dungeons because i kept getting these guys. Now thats not so bad because its the same 2 guys so i get it. But imagine same situation but a different group every time . Thats what the low levels are dealing with.

    Long story short the dungeon que system is still very broken in many aspects.
    Edited by Jumper45 on December 23, 2015 8:54PM
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  • killa_shroomz
    After queing for normal dungeons for 3 hours straight, and being put into "fungal grotto II" every time, and every vet person quitting, i can say this is silly.
    My level 20 character has no business being in a vet anything. Even if I am scaled up.
    After the only vet person quits after readying up, we are stuck ******* around for 15 minutes getting murdered because we do not even get offered to find a replacement.
    No, it will not let me que for a vet, (as I am not level 50) nor should it put me into vets without my consent. I wanna do normal dungeons.
    The people in normal dungeons don't quit because you are not a vet.
    This is all on xbox one but if its everywhere this is the only time I really felt the need to tag a moderator person to say,

    I have just wasted 3 hours of dungeon time because it is putting us into vet dungeons, and the only vet person it is putting us with is quitting and we have to wait 15 minutes every time to reque. It won't let us look for a replacement.
    This is broken.
    Edited by killa_shroomz on April 15, 2017 2:58AM
  • MattT1988
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    After queing for normal dungeons for 3 hours straight, and being put into "fungal grotto II" every time, and every vet person quitting, i can say this is silly.
    My level 20 character has no business being in a vet anything. Even if I am scaled up.
    After the only vet person quits after readying up, we are stuck ******* around for 15 minutes getting murdered because we do not even get offered to find a replacement.
    No, it will not let me que for a vet, (as I am not level 50) nor should it put me into vets without my consent. I wanna do normal dungeons.
    The people in normal dungeons don't quit because you are not a vet.
    This is all on xbox one but if its everywhere this is the only time I really felt the need to tag a moderator person to say,

    I have just wasted 3 hours of dungeon time because it is putting us into vet dungeons, and the only vet person it is putting us with is quitting and we have to wait 15 minutes every time to reque. It won't let us look for a replacement.
    This is broken.

    This thread is nearly a year and half old FFS. Why the necro?
  • Phinix1
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    179809d1373210666t-apple-going-down-billions-tax-fraud-thread-necromancy.png

    Like, seriously? I didn't understand this when it was originally posted TWO YEARS AGO.
  • IronCrystal
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    UUUTHhf.png
    Make PC NA raiding great again!

    Down with drama!


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  • KochDerDamonen
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    ...Since when can non-vets get into veteran dungeons? I've never experienced this.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Blake6332
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    ...Since when can non-vets get into veteran dungeons? I've never experienced this.

    Thats because this thread is from december 2015.
  • idk
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    After queing for normal dungeons for 3 hours straight, and being put into "fungal grotto II" every time, and every vet person quitting, i can say this is silly.
    My level 20 character has no business being in a vet anything. Even if I am scaled up.
    After the only vet person quits after readying up, we are stuck ******* around for 15 minutes getting murdered because we do not even get offered to find a replacement.
    No, it will not let me que for a vet, (as I am not level 50) nor should it put me into vets without my consent. I wanna do normal dungeons.
    The people in normal dungeons don't quit because you are not a vet.
    This is all on xbox one but if its everywhere this is the only time I really felt the need to tag a moderator person to say,

    I have just wasted 3 hours of dungeon time because it is putting us into vet dungeons, and the only vet person it is putting us with is quitting and we have to wait 15 minutes every time to reque. It won't let us look for a replacement.
    This is broken.

    @killa_shroomz Necro of a very old thread.
  • ZOS_JohanaB
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    We've closed this thread as it is two years old. We ask that you do not revive old threads as they are considered to be necros and as such not permitted.
    Staff Post
This discussion has been closed.