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Reminder: We want a one-handed skill line

  • Zerok
    Zerok
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    SirDopey wrote: »
    this thread makes no sense at all, why would anyone want a one handed weapon.....
    Some RPGs have one-handed weapon skills. They usually offer higher accuracy and critical hit %.

    This was the case in Baldur's Gate 2 and, more recently, Pillars of Eternity.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Gidorick
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    I'd prefer Fisticuffs combat line first.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • Shadesofkin
    Shadesofkin
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    TiberX wrote: »
    Who is we? I dont want 1h skilline and i think its silly. We hawe dw 1H AND SHIELD 2h. There is nothing missing!
    Who ever heard of 1 sWord or dagger with nothing else? :#

    Fencing...it's a thing.

    Anyways. I brought this exact thing up and it was answered on ESO live, they have heard our request for new skill lines with new updates and expansions, hopefully they do more about it in the future.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • TiberX
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    socivL wrote: »
    what are you doing with your other hand?

    Hahaha :D good one!
  • acw37162
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    The female Elf from the trailer was pretty Epic with her magic and magic bracer in one hand and sword on other.

    That would be an excellent starting point.

    I also would not mind at a javelin/spears weapon tree
  • CavalierPrime
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    Id support an unarmed option for both stam and mag. Unarmed stam can have skills like "knockout blow: deal 8,500 physical damage"
    And unarmed magicka can have
    "Volcano fingers: unleash a torrent of lava that deals 2,000 flame damage per second"
  • catalyst10e
    catalyst10e
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    Aesthetically I could see where you're coming from. I'm picturing a rapier wielding duelist style... but mechanically for a game it makes so real sense to just be a 1 handed fighter, and choose to have such a handicap.

    The only real "acceptable" 1h fighting style would be to make a spellsword, so at the very least your second useless hand is used for spell casting. Could have some nice timed abilities where you coat your sword in flame or something.
    Theres no real way to implement a skill line that just ignores your second hand. Theres no reason it should be empty.

    Personally I'd prefer a Bard class to be added in before some sort of 1h ONLY skill line. So I'll throw my hat in with the "don't say "we" people"
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
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  • UltimaJoe777
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    Except 2handers have considerably higher base damage whereas a 1hander by itself would be at quite the DPS disadvantage on its own..

    Which would be a valid point if the majority of DPS came from light and heavy attacks and not skills. Lower DPS can be offset by having more flexibility and better defensive advantages.

    Of course, but people do take the base damage of a weapon into consideration when making DPS builds, hence the Dual Wielders.
    Edited by UltimaJoe777 on December 21, 2015 8:22PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • Spottswoode
    Spottswoode
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    Except 2handers have considerably higher base damage whereas a 1hander by itself would be at quite the DPS disadvantage on its own..

    Which would be a valid point if the majority of DPS came from light and heavy attacks and not skills. Lower DPS can be offset by having more flexibility and better defensive advantages.

    Of course, but people do take the base damage of a weapon into consideration when making DPS builds, hence the Dual Wielders.

    It wouldn't be well suited to high burst dps. This is something that would need to be made clear. If what you want is high burst DPS, you should use 2h or dual wield.
    When I picture this I have three different setups in mind:
    1. Spellslinger- Think Serana from Skyrim.
    2. Swordmaster- Piandao from Avatar.

    3. A defensive counter- Think baton fighting.
    TiberX wrote: »
    Who ever heard of 1 sWord or dagger with nothing else? :#

    As it turns out, most people aren't Musashi Miyamoto. In fact, almost no one is. In real life, wielding two weapons (and even a weapon and shield for that matter) is far more difficult to learn and use than just a single weapon. Dual wielding is an incredibly uncommon fighting style in reality.

    Edited by Spottswoode on December 21, 2015 8:46PM
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  • Cathexis
    Cathexis
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    socivL wrote: »
    what are you doing with your other hand?

    hqdefault.jpg
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  • QuebraRegra
    QuebraRegra
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    One Hand & Shield and Dual Wield both incorporate one-handed Weapons. Why would you intentionally want a Skill Line where you hold a one-handed Weapon in 1 hand and nothing in the other? lol

    "DUELIST"
    - specializing in using a single one handed weapon, fighting style emphasizes parrying, and finesse attack over strength/force.

    Lots of games have had one handed weapon skills specifically *coughKnightsoftheoldrepobliccough^
  • Robbmrp
    Robbmrp
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    Messy1 wrote: »
    ZOS Please add a one-handed skill line.

    I leave the details to you, but make it cool.

    A 1 handed skill line would be beneficial AS long as you could place something in the other hand like a Tome or Spell Book to increase spell damage etc. If they aren't going to add in something like that then putting in a skill line for one handed would be no different than just putting 1 item in one hand.

    With no Tome or something added to increase your power, and using only 1 weapon, you shouldn't get the same damage output as DW, 2H or Staff so why would you want to gimp yourself with only using a one handed weapon alone?

    You wouldn't go into PVP or a dungeon with only using 1 weapon, you'd be at a major disadvantage. No Group would want to run a Vet dungeon with someone who has minimal output also. This is a hack n slash game where people swing wildly at enemies and monsters. Not a pirate/swashbuckler style fencing game.
    NA Server - Kildair
  • UltimaJoe777
    UltimaJoe777
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    One Hand & Shield and Dual Wield both incorporate one-handed Weapons. Why would you intentionally want a Skill Line where you hold a one-handed Weapon in 1 hand and nothing in the other? lol

    "DUELIST"
    - specializing in using a single one handed weapon, fighting style emphasizes parrying, and finesse attack over strength/force.

    Lots of games have had one handed weapon skills specifically *coughKnightsoftheoldrepobliccough^

    I never said it wasn't nor a bad idea lol I was merely speaking from a general standpoint of view.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Pheefs
    Pheefs
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    Messy1 wrote: »
    ZOS Please add a one-handed skill line.

    I leave the details to you, but make it cool.

    you can sort of do this, if only the visual, by using a large sword in your primary & a small dagger in your secondary...
    then it looks more like the medieval one handed & parrying dagger style.
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  • Uriel_Nocturne
    Uriel_Nocturne
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    Personally, I'd rather they fix the weapon skills we already have first.

    When not running a Sorcerer, I run characters that Dual Wield.

    the fact that Steel Tornado is the only Skill worth spending points on in that tree leads me to believe that it needs a bit of work before adding in new skill trees.

    there's just no variation possibilities in the weapon trees. In Dual Wielding, you have Steel Tornado. In Two-Handed, you have Wrecking Blow. They're all like that.

    You have one "super skill", and everything else is crap. That's the opposite of "variety" in building characters, and IMO it needs to be addressed before adding in entirely new weapon skill trees.

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  • UltimaJoe777
    UltimaJoe777
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    Personally, I'd rather they fix the weapon skills we already have first.

    When not running a Sorcerer, I run characters that Dual Wield.

    the fact that Steel Tornado is the only Skill worth spending points on in that tree leads me to believe that it needs a bit of work before adding in new skill trees.

    there's just no variation possibilities in the weapon trees. In Dual Wielding, you have Steel Tornado. In Two-Handed, you have Wrecking Blow. They're all like that.

    You have one "super skill", and everything else is crap. That's the opposite of "variety" in building characters, and IMO it needs to be addressed before adding in entirely new weapon skill trees.

    I beg to differ. Flying Blade is actually my favorite skill, what with my main being a Ninja and all :p Also Flurry isn't a bad skill to use. I wonder what your opinion of Steel Tornado will be though after the nerf to reduce its range but buff its damage?
    Edited by UltimaJoe777 on December 21, 2015 10:02PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • timidobserver
    timidobserver
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    That is one thing I hate about most MMOs. Some how two swords are always better than one. Then again, I guess it makes sense in a game where the most powerful two-handed sword technique is swinging it like a golf club.
    Edited by timidobserver on December 21, 2015 10:25PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • UltimaJoe777
    UltimaJoe777
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    That is one thing I hate about most MMOs. Some how two swords are always better than one. Then again, I guess it makes sense in a game where the most powerful two-handed sword technique is swinging it like a golf club.

    (rank) FOOOOOOOOOOOOOOOOUR!
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  • AfkNinja
    AfkNinja
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    I'd rather see spears. Or fist weapons. Or ANYTHING else first.
  • Volkodav
    Volkodav
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    socivL wrote: »
    what are you doing with your other hand?

    Shield?
  • AmakarGranaen
    AmakarGranaen
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    socivL wrote: »
    what are you doing with your other hand?

    You know what.
    A repeating movement that drains stamina, BUT...
    generates ultimate.

    Make it so, Zenimax!
    Cthulhu is coming, look busy
  • UltimaJoe777
    UltimaJoe777
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    By the way funny story... You can actually defeat enemies with your bare hands! I once took down a Mammoth in Wrothgar with my fists while nekkid! I used Leeching Strikes of course but still :p
    Edited by UltimaJoe777 on December 22, 2015 3:25AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Marukeru
    Marukeru
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    socivL wrote: »
    what are you doing with your other hand?

    What if the the passives allow (while your off-hand is empty) an increase in Spell damage? This could help push the whole Spell Blade concept a bit further.
    Sword in one hand, Powerful Spells in the other!
    OGLezard wrote: »
    Hand to hand or gtfo

    YES! When you have nothing equipped you can use hand-to-hand, however there is no benefit! I would LOVE to see a skill line for just busting knuckles!
  • Jultzy
    Jultzy
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    A cool idea that might not work out at all may be to add the customization to it. What if you split the one hand and shield skill line into 2 skill lines, and whenever you equip a one hand weapon you can use the skills out of that skill tree. If you then equip a shield aswell you can now use skills from both of the skill tree.

    Now adding more skill tree lines like magic by hand, spear etc. Give the "non weapon" user skill lines some really good passives to increase the damage/defensives making that weapon sacrifice worth it for sertain builds.

    Adding more weapon skill lines in general I think may be a good idea. It adds more diversity to the game and builds to choose from.
    Edited by Jultzy on December 22, 2015 9:43AM
    Jultzy Altmer Sorcerer (AD)
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  • I_killed_Vivec
    I_killed_Vivec
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    socivL wrote: »
    what are you doing with your other hand?

    Holding the fireball you're about to throw...

    Let's have spellcrafting so you can build the spells you want, and use the spare slot to hold the spell you will throw from your off hand, and a one-handed skill that lets you throw it :)

  • Sausage
    Sausage
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    Fist weapons as short range melee weapons, Long Spears as long range melee weapons, Crossbows as medium range bows, and my personal favorite Two-handed Flail.
    Edited by Sausage on December 22, 2015 10:13AM
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