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Is there really no auction house?

  • Mishanya
    Mishanya
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    This thread again...

    Current system is perfect, like you do it in your real life:

    A.) Small start-up business with low budget usually can't afford spot on main trade place.
    B.) Don't know what you mean, but I suppose everyone can have private life and my guildies shouldn't know about my other guilds unless I share this info with them.
    C.) Don't know what you mean completely. Every person is random for you at first meeting.
    D.) You always have options. You can choose what is more imporant for you - trading or friendship. BTW, you can maintain friendship through your friendlist.
    E.) How do you shopping in your real life? I guess, you just go for groceries in your local shop and you try to find best offer for any big purchase and spend more time to find it.
    Edited by Mishanya on December 20, 2015 6:00PM
    Wasting time is an important part of life
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    @Asherons_Call :

    Stop twisting words.
    One guild can only have one trader.
    Guilds do not "control" traders or areas.
    Even if some guilds could be "friends" or make agreements, another guild can always come up and outbid them.
    Stop spreading false, irrational and unfounded rumours about guilds and guild traders.
    And no, you haven't seen anything like that happen. You've imagined it but it cannot happen because of the way the game is built.

    Only possible "monopoly" is about particular items, and the traders' system prevents that. A global auction house would encourage and facilitate monopolistic abuses.
    Edited by anitajoneb17_ESO on December 20, 2015 6:04PM
  • UltimaJoe777
    UltimaJoe777
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    A. Trading Guilds are indeed a thing due to how Zenimax wants it this way, but there are not enough Trading Guilds to hold every kiosk in the game. Pretty sure there isn't anyway lol

    B. I agree that this game tends to lack "Guild Pride" due to how this game does guilds, but my guild will always be my pride! And my only guild lol

    C. Not all Guilds like to focus on being a Trading Guild. You've got "gameplay" Guilds (PvE, PvP, etc.), Guilds dedicated to Werewolves and/or Vampires, and Roleplaying Guilds as well.

    D. Honestly I can think the same about Trading Guilds lol down with the monopoly! If you want a guild of friends then make one and you have my props for doing so :)

    E. This is indeed a job in and of itself, but what I do is hit some of the more popular, populated, and/or Guild Trader Abundant Cities. For example, as an AD I would frequent Elden Root and Rawl'kha but I also check Belkarth and Orsinium. Elden Root best served my needs though, and Belkarth wasn't bad either :) So yeah check your faction's capitol and see what you can dig up!
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Holycannoli
    Holycannoli
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    This has been an issue since beta.

    I don't bother with the system. I'm not in a guild. I refuse to join multiple guilds to sort of replicate the functionality of an AH.

    The other MMO I play on occasion - Star Trek Online - has a global exchange that works fine. It's easy to use, it's convenient, it's profitable, nobody EVER complains about it (except for top price increases which I think they finally just increased) and nobody EVER says they would like to see it replaced by an ESO kiosk and multiple guild system to sort of replace what the exchange does only in a worse and less convenient way.

    The ESO system is even worse than the old Everquest bazaar system because that at least was contained in a single zone. You didn't have to spend literally an entire gaming session running around browsing kiosks (and yes for those of us with lives 1-2 hours is an entire daily gaming session).

    In ESO I want to play the game, not virtual shopper.
    Edited by Holycannoli on December 20, 2015 6:04PM
  • Frigilius
    Frigilius
    Some people do well by the system as it exists, and I guess there's no convincing them--and then there are those neurotic people who want to destroy anyone they see as critical of their precious game. They keep on arguing that Zenimax designed it this way--but Zenimax also designed the veteran system and according to them they're on the way to removing from the game. So arguing that the trading system was designed as is doesn't mean it can't be changed at some point. I really dislike being forced to join a guild (or 5) in order to sell my surplus loot, but I've done so and it more or less works for me, but I think it's just one more bad design decision in this game and it makes me puke when people argue how good and brilliant it is--just because the good people at Zenimax designed it that way.
  • UltimaJoe777
    UltimaJoe777
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    Frigilius wrote: »
    Some people do well by the system as it exists, and I guess there's no convincing them--and then there are those neurotic people who want to destroy anyone they see as critical of their precious game. They keep on arguing that Zenimax designed it this way--but Zenimax also designed the veteran system and according to them they're on the way to removing from the game. So arguing that the trading system was designed as is doesn't mean it can't be changed at some point. I really dislike being forced to join a guild (or 5) in order to sell my surplus loot, but I've done so and it more or less works for me, but I think it's just one more bad design decision in this game and it makes me puke when people argue how good and brilliant it is--just because the good people at Zenimax designed it that way.

    Zenimax stands by their Guild Trading system as perceived by the locking of any thread made on these forums that has anything to do with buying/selling/trading anything. You can, however, use other forums for this :p
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Xendyn
    Xendyn
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    Frigilius wrote: »
    Some people do well by the system as it exists, and I guess there's no convincing them--and then there are those neurotic people who want to destroy anyone they see as critical of their precious game. They keep on arguing that Zenimax designed it this way--but Zenimax also designed the veteran system and according to them they're on the way to removing from the game. So arguing that the trading system was designed as is doesn't mean it can't be changed at some point. I really dislike being forced to join a guild (or 5) in order to sell my surplus loot, but I've done so and it more or less works for me, but I think it's just one more bad design decision in this game and it makes me puke when people argue how good and brilliant it is--just because the good people at Zenimax designed it that way.

    Well you can just take that point out of the argument. Vet system was not in the original design. It came about because Beta players wanted to be able to play all factions with one character rather than being locked to an alliance.
    So the slapped-together, obviously tacked on Cadwell's silver and gold was born to allow that.
    Vet system removal is actually getting the game closer to the original vision.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • MercyKilling
    MercyKilling
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    Xendyn wrote: »
    Frigilius wrote: »
    Some people do well by the system as it exists, and I guess there's no convincing them--and then there are those neurotic people who want to destroy anyone they see as critical of their precious game. They keep on arguing that Zenimax designed it this way--but Zenimax also designed the veteran system and according to them they're on the way to removing from the game. So arguing that the trading system was designed as is doesn't mean it can't be changed at some point. I really dislike being forced to join a guild (or 5) in order to sell my surplus loot, but I've done so and it more or less works for me, but I think it's just one more bad design decision in this game and it makes me puke when people argue how good and brilliant it is--just because the good people at Zenimax designed it that way.

    Well you can just take that point out of the argument. Vet system was not in the original design. It came about because Beta players wanted to be able to play all factions with one character rather than being locked to an alliance.
    So the slapped-together, obviously tacked on Cadwell's silver and gold was born to allow that.
    Vet system removal is actually getting the game closer to the original vision.

    Okay, the game was originally a subscription only based game. Remember what Matt Firor said? Here, I'll refresh your memory.
    "We're building a game with the freedom to play - alone or with your friends - as much as you want. A game with meaningful and consistent content - one packed with hundreds of hours of gameplay that can be experienced right away and one that will be supported with premium customer support. Charging a flat monthly (or subscription) fee means that we will offer players the game we set out to make, and the one that fans want to play. Going with any other model meant that we would have to make sacrifices and changes we weren't willing to make."



    Guess what. That's gone the way of the dodo. This current system of "trade" needs to do the very same thing and be replaced by a more efficient, player-friendly auction house. (No, not an auction horse. Go away, @Gidorick)
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Artemisshrikes
    Artemisshrikes
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    I've just started playing, and there are a few concerns I have, though this is my primary concern.

    Apparently, since there's a lack of an auction house, you have to join five different guilds just to sell your items, and even then, you have to bid on a "trader" to do so.

    My concerns are:

    A.) Each guild only allows 500 members, meaning a "trader" is a requirement to sell items. How are smaller guilds supposed to afford this? It has to be expensive to bid on something this important.

    B.) Being a member of five different guilds, and your guild not being displayed to other players, it seems like this really deprives us of the guild experience that's proven successful in every MMO.

    C.) Basically, every guild you join should be focused on trade, at least until you get to whatever the level cap is. So, unless one of your successful trade guilds also does raids, aren't you going to be forced to raid with ransoms?

    D.) Doesn't this system mean joining a guild of just friends is a bad idea, since it'll take up one of your guild slots, ultimately reducing your access to a buying/selling outlet?

    E.) How are you supposed to search for, and buy, items? Do you really have to find each trader's location on each map, then physically visit each one of them? Then, every time you actually find each item or material, won't you have to write down the price and location of each item, and after you search every trader, revisit each one that had every item or material for the lowest price to actually buy the item? Then, won't you have to repeat this process every single time you need to buy something?

    This seems like a really, really bad trade system, that will become a major hassle. If this is correct, then could someone please explain why they would think this was a good idea? The only thing I could possibly think of is that they wanted to try something different, though you would think that once they actually thought about it, they'd realize how terrible this idea really is. There's a reason auction houses are similar in every MMO -- it's the system that works.

    oh noo you started it now
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • Abeille
    Abeille
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    I don't have an issue with the system itself, but the vanilla guild store UI is abysmal. I don't know how console users can play without the Awesome Guild Store addon. It takes much longer to find anything without it.

    I hope ZOS plans on reworking the guild store UI eventually.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • MrDerrikk
    MrDerrikk
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    *Sigh*



    That is all.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • NobleNerd
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    Xendyn wrote: »
    This horse is dead, rotting and molding away.

    ZOS has it the way they want it and no, you don't need 5 trade guilds, just a couple good ones.

    Using the Search tool up there^ will save you a lot of time, there's not much new to say on most topics. It's all been hashed and rehashed over the last couple of years.

    Selling and buying in ESO is frustrating and asinine. I post and sell a little bit, but mostly have given up on it as a viable way to make a profit. When it comes to buying rare specific items I have had to play the ESO traveling merchant game... teleporting from one to another to another kiosks until I can find items needed.... taking me well over an hour at times to retrieve rare items.

    I enjoy (for the most part and time being) ESO, but I have all but given up on the trading system in the game and I don't think I am the only one because my sales have dropped more and more over the past few months.
    BLOOD RAVENS GAMING
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  • zergbase_ESO
    zergbase_ESO
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    So when are auction houses happening.
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    This post is to let you know that we've felt it necessary to put this thread down as it seemed to have died long ago. At this time we'd like to try and keep Draugr threads from roaming around front page, pushing down newer and more lively threads.
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