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To whoever is tampering with the ps4 market

  • Tandor
    Tandor
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    Surely some mistake. We're always being told that this sort of thing can only happen with auction houses.
  • Yolokin_Swagonborn
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    There is price manipulation on PC as well. I wish all these disgusting people who have no desire to play the actual game and just want to make tons of gold they will never use would all go back to eve.
  • Sausage
    Sausage
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    Its perfect time to stock up your gold tannings, its easy to make money, and currently all items are cheap. Its not hard to make 100k in day, that wasnt even nearly possible before IC. Ive bought stacks of herbs for so cheap its unbelievable. Ive like 400+ each.

    Instead of whining, people should take this opportunity. Nuff said.
    Edited by Sausage on December 17, 2015 11:04AM
  • Eyecon74
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    I trade internally with my guild, like for like, I need Dreugh Wax, another need Temp Alloys, simple trade really, if someone is short then they can have it for free, if you have a decent guild you rarely have to shell out a lot of gold.. I have noticed that drop rate from refining has gone down significantly tho...
  • MrGigglypants
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    Although I won't rule that out, another possibility is that now that orsinium is out people are making all of these new crafted sets. Supply gets low, prices go up

    No its the same people sitting in Deshaan throughout the day buying it up at 8 and selling it at 12. It sits in the vendor for 3 or more days atm before a few people give in. Guild traders are crying about a slow market but it's not slow it's just to overpriced. It's currently faster to farm your own kutas and tempers than it is to farm 12k x8 x 2 if you do or are a tank.
  • Sausage
    Sausage
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    Now its actually food time for Zen to start sell gold. Prices are going up alot and new players are gonna suffer alot. I think if they sold 1 mill capped at Crown Store, that wouldnt change much.

    The fact is 100k per day is easy, withdraw 10k TS and get your multipliers up, grind 2 hour in the sewers, you should have easily 6-10k TS, use those to get new mats and you can sell easily 100k worths of mats daily.
    Edited by Sausage on December 17, 2015 11:45AM
  • daemonios
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    Sausage wrote: »
    Now its actually food time for Zen to start sell gold. Prices are going up alot and new players are gonna suffer alot. I think if they sold 1 mill capped at Crown Store, that wouldnt change much.

    The fact is 100k per day is easy, withdraw 10k TS and get your multipliers up, grind 2 hour in the sewers, you should have easily 6-10k TS, use those to get new mats and you can sell easily 100k worths of mats daily.

    Are you crazy? First of all, the idea of selling in-game gold for real money is ludicrous for me. Secondly, if you flood the game with store-bought gold you'll have rampant inflation. Gold won't mean a thing after a short time, prices will skyrocket, new players won't be able to buy anything.
    Edited by daemonios on December 17, 2015 12:07PM
  • Sausage
    Sausage
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    daemonios wrote: »
    Sausage wrote: »
    Now its actually food time for Zen to start sell gold. Prices are going up alot and new players are gonna suffer alot. I think if they sold 1 mill capped at Crown Store, that wouldnt change much.

    The fact is 100k per day is easy, withdraw 10k TS and get your multipliers up, grind 2 hour in the sewers, you should have easily 6-10k TS, use those to get new mats and you can sell easily 100k worths of mats daily.

    Are you crazy? First of all, the idea of selling in-game gold for real money is ludicrous for me. Secondly, if you flood the game with store-bought gold you'll have rampant inflation. Gold won't mean a thing after a short time, prices will skyrocket, new players won't be able to buy anything.

    You know why they are selling Motifs via Crown Store? So lazy people doesnt need to grind. Why not to use the same thing with Gold? Its easy to make gold, but some are lazy. I think they should sell 1 mill at Crown Store, of course capped, and if they need they could change it in the future. Shortly said, if they start to sell Gold via Crown Store, they just follow their Crown Store Philosophy.
    Edited by Sausage on December 17, 2015 12:10PM
  • willymchilybily
    willymchilybily
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    I keep struggling to get into a guild for trade as i don't sell much. i had a good guild then they just stopped no seller for 2 weeks and i noticed someone cleaned the 10mil gold out the guild bank. so i changed. when i came to sell from the new guild i noticed id been dropped off the roster so all my monthly PvP rewards i just had to give to alts or scrap or give to guildies.

    I do think the system is tough. I'm in a guild for trade now but its reaching the point I'm actually going to have to farm resource nodes and really engage in activities i find less enjoyable to be able to finish kitting myself out. its not unusual in MMOs but it was nice that whilst it lasted that ESO wasn't like that for me. Hireling alone isn't going to cut it.



    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Molag_Crow
    Molag_Crow
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    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Flaminir
    Flaminir
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    Although I won't rule that out, another possibility is that now that orsinium is out people are making all of these new crafted sets. Supply gets low, prices go up

    No its the same people sitting in Deshaan throughout the day buying it up at 8 and selling it at 12. It sits in the vendor for 3 or more days atm before a few people give in. Guild traders are crying about a slow market but it's not slow it's just to overpriced. It's currently faster to farm your own kutas and tempers than it is to farm 12k x8 x 2 if you do or are a tank.

    You're both right & wrong!

    No economy is as black and white as many people are making out in here... there are a number of influences at play, and anybody who tells you 'This is the only reason for XX inflation/deflation' will almost certainly be missing a part of the puzzle.

    YES... there are people flipping items and sellling at a higher price. There always are and always will be. Its a free market and its a legitimate way to make gold.

    But what you tend to find is that this is opportunism that stems from a rise in prices from other influences.... price of an item goes up.... the traders will buy the low stuff and flip at the higher/rising price. And YES this often does lead to it going higher than it may have done without this aspect, but it's not just the flippers to blame.

    With a trading system like ESO, hundreds of separate traders, hundreds of guilds, thousands of players and only 30 selling slots per person its just not possible for a mass manipulation upwards without other external influences.

    The big issue in the game right now in relation to yellow mats is what several people have already mentioned... that there are a large number of factors which have reduced the supply and further factors that have increased demand:

    Supply:
    • Hireling drop rates on yellow mats nerfed significantly
    • The change to top tier crafting writs where they require V16 mats has led to fewer people doing writs. This leads to fewer yellow mats on the market (And also reduction in nirncrux supply... as demonstrated by the increase in Nirn prices since Orsinium).
    • Anecdotally many believe there has been a nerf in refining rates for yellow tempers. This is RNG so hard to pinpoint, but it def feels that way to me too....

    Demand:
    • Two DLC's in relatively quick succession each with new dropped and crafted sets to create.
    • V16 being introduced.
    • New best in slot sets... eg Julianos, Kena, SP Cure, involves most people changing their build and making whole new sets.... using lots and lots of gold tempers.
    • Faster route to V16 since patches, so more V16's and therefore more people crafting gold armor & weapons.

    TLDR:.... Economies aren't as simple as being altered solely by one factor... price rises are caused by many including reduced supply, increased demand, and market speculators (The buy low sell high 'flippers').
    GM of the Unholy Legacy
    PC/EU/EP
  • revonine
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    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.
  • Molag_Crow
    Molag_Crow
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    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Bunneh
    Bunneh
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    Hirelings have been nerfed so hard that they are almost a waste of skill points. Way to go Zenibotch.

    I collect all mine each day and have had one Alloy in the last 6 weeks. It could be their wonderful account RNG weighting mechanism but probably more likely good old dev incompetence.
    "Shut it, you fop" - Valorone, Fighters' Guild, Coldharbour to Darien Gautier
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • revonine
    revonine
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    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.
    Edited by revonine on December 17, 2015 12:52PM
  • Molag_Crow
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    You know what else I find to be unfair? even though it's not about guild traders but it's related...

    When you deconstruct a legendary and get 0 - 1 Legendary material back.

    I had a Master's Resto Staff in my inventory for months and I finally deconstructed it and got nothing but a few logs and a trash gem. :smirk:

    If we gained more legendary mats from deconstructing legendary items, I find that it would make things more fair and the market flow a little better than the current situation of a few buying out and putting them at a fixed over-price.

    In my opinion, it should be something like:

    Deconstruct a v16 Legendary staff, get 3 resins. (100%)

    Deconstruct a v15 Legendary staff, get 2 resins. (100%)

    Deconstruct a -v14 Legendary Staff, get 1 or 0.


    But that's another post for another topic, I guess.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Molag_Crow
    Molag_Crow
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    revonine wrote: »
    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.

    Oh? I'm not surprised... same thing here! it's tough work. I wish that someone from ZOS gave it a shot someday, of creating a PS4/Xbone account and playing ESO from scratch, no handouts, just self earned... and see how many months it'll take them to create a full legendary set by using whatever gold they manage to get their hands on, as well as writs and hirelings. :blush:

    Things would surely change after their experience.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • revonine
    revonine
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    revonine wrote: »
    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.

    Oh? I'm not surprised... same thing here! it's tough work. I wish that someone from ZOS gave it a shot someday, of creating a PS4/Xbone account and playing ESO from scratch, no handouts, just self earned... and see how many months it'll take them to create a full legendary set by using whatever gold they manage to get their hands on, as well as writs and hirelings. :blush:

    Things would surely change after their experience.

    Something to think on - have you noticed that the prices of nirncrux specifically potent nirn have remained almost the same since the last DLC when they should technically have increased because of rarity?

    This is how conspiracy theories start.
    Edited by revonine on December 17, 2015 1:14PM
  • Flaminir
    Flaminir
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    revonine wrote: »
    revonine wrote: »
    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.

    Oh? I'm not surprised... same thing here! it's tough work. I wish that someone from ZOS gave it a shot someday, of creating a PS4/Xbone account and playing ESO from scratch, no handouts, just self earned... and see how many months it'll take them to create a full legendary set by using whatever gold they manage to get their hands on, as well as writs and hirelings. :blush:

    Things would surely change after their experience.

    Something to think on - have you noticed that the prices of nirncrux specifically potent nirn have remained almost the same since the last DLC when they should technically have increased because of rarity?

    This is how conspiracy theories start.

    On PC/EU it has gone up as it should!

    Pre dlc fortified was as low as 4.5k and now up to 7.5k. Potent was sub 20k, and is now up between 25-30k
    GM of the Unholy Legacy
    PC/EU/EP
  • Molag_Crow
    Molag_Crow
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    revonine wrote: »
    revonine wrote: »
    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.

    Oh? I'm not surprised... same thing here! it's tough work. I wish that someone from ZOS gave it a shot someday, of creating a PS4/Xbone account and playing ESO from scratch, no handouts, just self earned... and see how many months it'll take them to create a full legendary set by using whatever gold they manage to get their hands on, as well as writs and hirelings. :blush:

    Things would surely change after their experience.

    Something to think on - have you noticed that the prices of nirncrux specifically potent nirn have remained almost the same since the last DLC when they should technically have increased because of rarity?

    This is how conspiracy theories start.

    Interesting.. but I haven't noticed that yet because I had 2 in my bank from months of doing the odd survey, and I used those 2 on my dual wield weps... that is fishy though. Especially if they've raised on PC too, like Flaminir said... :dizzy:
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • daemonios
    daemonios
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    Flaminir wrote: »
    With a trading system like ESO, hundreds of separate traders, hundreds of guilds, thousands of players and only 30 selling slots per person its just not possible for a mass manipulation upwards without other external influences.
    I disagree. Sure you can only SELL in 5 guilds, but you can BUY from any number of them. What I see is the same people buying up all of some fast-selling item and listing them in their guilds for twice the gold. Even if you just cover Belkarth, Wayrest, Rawl'kha, Mournhold and Elden Root, which you can do in less than 20 minutes, you'll cover all of the main guild stores in the game. So it IS possible to manipulate prices, and it's being done on a large scale.

    I think ZOS should introduce a cooldown for re-listing guild-store bought items. Something like 15-30 days. Maybe people wouldn't want to hang on to stuff that long and wouldn't engage in this practice.

    I realise some people enjoy "playing the market", but in the end it's hurting the game. Newer or less active players will be effectively shut out from the best gear. To me, overall game health and player satisfaction trumps a few people's wish to play the market.
  • revonine
    revonine
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    Flaminir wrote: »
    revonine wrote: »
    revonine wrote: »
    revonine wrote: »
    This topic took the words right out of my mouth.

    I'm not paying 30k for 2 Tempering Alloys. I checked over 14 different guild traders and I know exactly what you mean... it's pathetic, so now I can't upgrade my 3 weapons for a few months as I'm going to have to rely on Hirelings and Writs. I currently have 2 Tempers after a month, and I need a 24 :lol:

    Game's annoying, I understand legendary is supposed to be hard to come by, but come on... people on PC probably wipe their butts with legendary materials due to the hireling exploit in the past as well as those dodgy instant respawns on nodes and animals for their leather, etc.

    This is one of the primary reasons I never went dual wield on my Sorc. 16 Alloys. With staff I only need 8 Rosin. The traders - esp in craglorn have their prices set almost identically.

    Hit the nail on the head there ;)

    I checked all of Deshaan's too (last night) and they're all identical. What's frustrating, is that I've finally crafted a set that suits my playstyle, and I went from 3 legendary weapons, to 3 epic weapons, simply because of that.

    How did I get 3 legendary weapons in the first place? well, it took me over 5 months (I started on the 9th of June, on console release) and of course I didn't have hirelings/writs on day 1, but let's say a month or so from that point, it has taken me 5 or so months to gather 24 Tempering Alloys. :disappointed:

    So yeah, back to square one....

    Your story is identical to mine except we play different classes. Changing a build for me is an astronomical effort in gold mats and enchantments. I'd LOVE to switch back to magblade again but I need gold swords to have competitive spell power in this meta.

    Oh? I'm not surprised... same thing here! it's tough work. I wish that someone from ZOS gave it a shot someday, of creating a PS4/Xbone account and playing ESO from scratch, no handouts, just self earned... and see how many months it'll take them to create a full legendary set by using whatever gold they manage to get their hands on, as well as writs and hirelings. :blush:

    Things would surely change after their experience.

    Something to think on - have you noticed that the prices of nirncrux specifically potent nirn have remained almost the same since the last DLC when they should technically have increased because of rarity?

    This is how conspiracy theories start.

    On PC/EU it has gone up as it should!

    Pre dlc fortified was as low as 4.5k and now up to 7.5k. Potent was sub 20k, and is now up between 25-30k

    Tbh magicka builds have declined alot on console lots have switched to stamina (except for Sorcs) so demand for potent nirn may have gone down too.
    daemonios wrote: »
    I realise some people enjoy "playing the market", but in the end it's hurting the game. Newer or less active players will be effectively shut out from the best gear. To me, overall game health and player satisfaction trumps a few people's wish to play the market.

    This is very apparent on consoles with a still newer playerbase. I've been playing since launch and gear is still very very difficult for me to obtain.
    Edited by revonine on December 17, 2015 1:34PM
  • Molag_Crow
    Molag_Crow
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    daemonios wrote: »
    Flaminir wrote: »
    With a trading system like ESO, hundreds of separate traders, hundreds of guilds, thousands of players and only 30 selling slots per person its just not possible for a mass manipulation upwards without other external influences.
    I disagree. Sure you can only SELL in 5 guilds, but you can BUY from any number of them. What I see is the same people buying up all of some fast-selling item and listing them in their guilds for twice the gold. Even if you just cover Belkarth, Wayrest, Rawl'kha, Mournhold and Elden Root, which you can do in less than 20 minutes, you'll cover all of the main guild stores in the game. So it IS possible to manipulate prices, and it's being done on a large scale.

    I think ZOS should introduce a cooldown for re-listing guild-store bought items. Something like 15-30 days. Maybe people wouldn't want to hang on to stuff that long and wouldn't engage in this practice.

    I realise some people enjoy "playing the market", but in the end it's hurting the game. Newer or less active players will be effectively shut out from the best gear. To me, overall game health and player satisfaction trumps a few people's wish to play the market.

    Agreed. There needs to be a cooldown of some sort like that.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Waseem
    Waseem
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    1) buy all the basic in game materials for their price/cheap price
    2) sell the materials with expensive price, people will be forced to buy
    3) your investment turns merry
    4) sell ingame gold for usd/eur
    5) profit
  • NightRibon23444
    That's not a bad idea. Thank you
  • Waseem
    Waseem
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    Eyecon74 wrote: »
    I trade internally with my guild, like for like, I need Dreugh Wax, another need Temp Alloys, simple trade really, if someone is short then they can have it for free, if you have a decent guild you rarely have to shell out a lot of gold.. I have noticed that drop rate from refining has gone down significantly tho...

    lemme guess.. there is always that same guy short on 1 tempering alloy or 2 resins, everyday.
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    I'm enjoying the price jump. Kutas were selling for 10k room weeks ago and now at 20k. I sell for 17k = win.

    I usually find 3-4 per week so it's a nice income. I'll have to look into other gold mats. I'm sitting on about 60 of them, but for the right price...
  • Flaminir
    Flaminir
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    daemonios wrote: »
    Flaminir wrote: »
    With a trading system like ESO, hundreds of separate traders, hundreds of guilds, thousands of players and only 30 selling slots per person its just not possible for a mass manipulation upwards without other external influences.
    I disagree. Sure you can only SELL in 5 guilds, but you can BUY from any number of them. What I see is the same people buying up all of some fast-selling item and listing them in their guilds for twice the gold. Even if you just cover Belkarth, Wayrest, Rawl'kha, Mournhold and Elden Root, which you can do in less than 20 minutes, you'll cover all of the main guild stores in the game. So it IS possible to manipulate prices, and it's being done on a large scale.

    I think ZOS should introduce a cooldown for re-listing guild-store bought items. Something like 15-30 days. Maybe people wouldn't want to hang on to stuff that long and wouldn't engage in this practice.

    I realise some people enjoy "playing the market", but in the end it's hurting the game. Newer or less active players will be effectively shut out from the best gear. To me, overall game health and player satisfaction trumps a few people's wish to play the market.

    If you re-read what I wrote you'll see that I didn't disagree with you that the 'market speculators' have an effect and CAN and ARE affecting the market to some degree... my point was simply that it's not the ONLY factor in play there as some are suggesting.

    The normal supply/demand market forces contribute substantially... and actually create a position where the 'flippers' can have a bigger impact than normal by taking advantage of natural price fluctuations and exacerbate the rise.
    Edited by Flaminir on December 17, 2015 1:51PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Flaminir
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    Also... ANY system which involves direct trade between players is going to be subject to market speculators... whatever system or cooldowns or anything else that you care to implement. It's human nature.

    The only way to consistently lower the prices is simply to increase supply or reduce demand.

    Demand is unlikely to go away... there will always be new DLC's, new sets, new characters needing yellow mats..... so the obvious solution is increasing supply.

    Better hireling drop rates, better node drop rates, better refining chances.
    GM of the Unholy Legacy
    PC/EU/EP
  • revonine
    revonine
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    Flaminir wrote: »
    Better hireling drop rates, better node drop rates, better refining chances.

    I'm on board with all of that. For a start get rid of lower tier mats from surveys in Wrothgar really annoys me that they contain them when you can easily farm them from other zones.
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