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Combat log reporting resistance

Docmandu
Docmandu
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@Wrobel any chance or possibility to ever get damage reported so we can see how much of the total hit we mitigated?! Currently, us PC players (poor Console smucks) only see the value of the damage we receive in our addons. It's impossible to get an idea how much our gear / champ points / other stuff mitigated this value. AFAIK an addon only gets calculated actual damage value.

In games like DAoC, the damage was shown as 800(-132) .. meaning you received 800 damage, but the actual hit was 932 damage and you mitigated 132 of it. IMHO This helps in showing people the "value" of the gear you wear and might help in convincing people it's actually worthwhile to wear that armor set with XXX Spell Resists. Added bonus.. it helps my OCD :wink:

Or is this something that will be present in the Scrolling Combat Text ZOS is working on already?
  • DDemon
    DDemon
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    Interesting, I like.
  • KeplerMG
    KeplerMG
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    I don't think an update like this would be anywhere near the top of the priority list.
    Edited by KeplerMG on December 16, 2015 3:50AM
  • hrothbern
    hrothbern
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    KeplerMG wrote: »
    I don't think an update like this would be anywhere near the top of the priority list.

    It is certainly not near the top of the priority list.

    But it is sooo easy to code: the incoming Damage is known, needs only to be called and represented, like the kind of Damage.

    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
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