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Which morph of lava whip for pvp?

Brrrofski
Brrrofski
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So I've made a magica Dk and about to unlock lava whip. This build will solely be for pvp. How much extra flame damage does molten whip provide while slotted? Then how much healing does flame lash give, as in, is it decent (in pvp)? I'm a dumner with about 70 points in Elemental Expert. Should I stack the flame damage or go healing as I'll have a huge fire damage anyway?

A secondary question about magica DKs...

Does anyone use chains? They're unreliable and give cc immunity. If not, does not having a gap closer make it difficult to play? Am I better off running fossilise to cc then move in?
Edited by Brrrofski on December 14, 2015 11:29PM
  • Yaricx
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    Magicka DK in pvp... get ready for the tears. To answer your question I would take the heal. That is unless you're going to back bar resto. GDB for a heal is lackluster.

    For pvp the problem you will encounter is that as a dot based build, your dots won't stay up. They will be cleansed off and you have zero burst.

    You could try armaments with heavy attack but it's dodgable. And slow..

    If you want to pvp on your DK the consensus will be to roll Stam. I have a Magicka dk and love him, but purely from a pve standpoint.

    Regarding chains, they are bugged. If you are not on level ground it is unreliable. But at least you have flappy wings right.
  • Yaricx
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    I'll give you some suggestions if you want to pursue mag dk though. In destro tree there are 2 options that have some use. Destructive reach for the flame knock back has its uses as well as crushing shock. If you catch someone casting it's a nice ranged stun. Igneous shield is good solely as a set up for whatever you use as a heal. Flappy wings are a must. Leap as your ultimate. Fossilized is a great choice as well as eruption.

    If you are going for heal morph of whip you may want choking talons (not burning) as if you hit them with it while rooted can again to proc the heal.

    Corrosive armor is good to pop nb out of stealth as well. You could run radiant magelight but it's hard to justify two bar slots for only purpose of detecting.
    Edited by Yaricx on December 15, 2015 7:56AM
  • WreckfulAbandon
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    With the new battle spirit Flame Whip is garbage in PvP, it should be comparable to Concealed Weapon but the increased range is not at all worth the dropoff in damage. In 1.6 it was usable, now it's only decent vs some vamps or naked ppl.

    Searing Strike is good to keep up pressure especially on Stamina NB's so Molten is an option if you're using SS or any other Ardent Flame abilities, I just don't see Flame Lash being good anymore with the terribad damage it's currently putting out.

    As for Chains, I wouldn't touch them with my 39 and a half foot pole. Use Fossilize definitely, but Invasion/Stampede is gonna be necessary to pursue anyone, and even then you gotta be careful with your stamina.
    PC NA

    All my comments are regarding PvP
  • Brrrofski
    Brrrofski
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    Yaricx wrote: »
    Magicka DK in pvp... get ready for the tears. To answer your question I would take the heal. That is unless you're going to back bar resto. GDB for a heal is lackluster.

    For pvp the problem you will encounter is that as a dot based build, your dots won't stay up. They will be cleansed off and you have zero burst.

    You could try armaments with heavy attack but it's dodgable. And slow..

    If you want to pvp on your DK the consensus will be to roll Stam. I have a Magicka dk and love him, but purely from a pve standpoint.

    Regarding chains, they are bugged. If you are not on level ground it is unreliable. But at least you have flappy wings right.

    Yeh, I know magicka DKs are a bit unloved right now.

    I have a vet 16 stam Dk, vet 16 magica sorc, vet 16 magickc templar, vet 16 magica NB, vet 4 stam Nb and a level 30 something stam Sorc who is parked in blackwater until I unlock vigor.

    So I need something new. My stam Dk was my first toon, so always wanted to make a magica one.

    I will be going with resto heals. Pretty obvious already how much magica DKs need when they have a class heal which is nowhere near as good as resto heals. Will probably go combat prayer or the other morph maybe.

    Yeh, I heard chains are buggy. I'm using a destro, so can weave at range with Crushing Shock, but I still want to get in there, get dots in and whip the hell out of people.

    How much of a heal does it gives? Healing is poor in pvp right now, so will I even notice the heal off this?
    Edited by Brrrofski on December 15, 2015 7:54AM
  • Yaricx
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    To be honest I'm not sure. I was getting a decent heal in pve, not sure on values as its been a while. Molten also would help heal from embers as the dot would domore dmg. Just make sure you either let them cleanse it off or have it fall off or you won't get the heal. Reapplying just refreshes duration if dot is active.
  • Brrrofski
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    I'll probably play around with both morphs.

    Anyone know any recent build videos. Can't find anything for 2.1

    This game changes so much so quick that a 3 months video is well out of date.

    Pretty sure I know what I want to run and which gear to use anyway
  • Yaricx
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    Pve wise there was a VMA update to deltia laceration. I haven't seen any mag dk pvp builds.

    Maybe try something like:

    Destro - crushing shock, embers, flame, Fossilize, ash cloud morph for longer snare and ferocious leap

    Resto - igneous shield - rapid or mutagen - harness magicka - flappy wings - healing ward or talons or armaments( could also use instead of harness I'm just trying to think of useful options) - try out different ultimate maybe standard if u have ash cloud down or talons to root etc.
    Edited by Yaricx on December 15, 2015 8:34AM
  • Asmael
    Asmael
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    Flame Lash, period.

    The very low extra damage from molten isn't worth the healing loss, that, and Flame Lash deals extra damage on CC'd opponents, and I say this having tried both of these.

    Burning embers a a reliable heal... Forget about it. Not even close to mediocre. Having a 4k healing every 10 seconds is just ridiculous at this point.

    When it comes to chains, you can usually forget about it, good gap closers still close the gap, even if the enemy dodge rolls / evade / cloak / else, but not chains...

    You might want to use SnB with Invasion, or just drop gap closers entirely (which is pretty hard to pull off in Cyro, it can be a thing in IC tho).

    I personally don't use Fossilize ("OMG n00b!") and use Obsidian Shard and Burning Talons when it comes to CCs, since I can reliably stun a target without giving him basically free CC immunity by damaging him / her right after using Fossilize.

    You probably want to consider Meteor for solo play for a DPS option, or Ferocious Leap for a more defensive one.

    Biggest problem I have is dealing with stamblades, but that's because I'm running 7/7 light and haven't leveled heavy / medium armor yet, nor unlocked Undaunted Mettle.

    5H / 1M / 1L might be the way to go with armors for solo play.

    --

    Whatever you choose, good luck, doing well with a magicka DK is hard, especially when it comes to defend yourself against physical attacks (Harness Magicka make your life a lot easier against other magicka builds).
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
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