So many people just want all the classes to be cookie cutter.
Maybe we should just remove all the classes and have one build for all.
Praeficere wrote: »
When someone is actually playing it doesn't work like that? You mean when a Nightblade cloaks while playing and wipes away the dot immediately? Yeah, that's fair. I've never liked that, and anyone would find it hard to convince me otherwise.
No one said Igneous shield was bad. Just pointing out it sucks as a mitigation ability is all. I'll always use it just because of how useful it can be.
And that's a NB (DoTs making fighting NBs very nice). If a NB keeps having to cloak, you're on the upper hand. If they stay cloaked for a long time, they aren't worth fighting. DoTs are crazy good in PvP and it's simple, if you say it's not worth using, you haven't explored your Magicka DK enough. Without using the two DoTs, a Magicka DK is subpar - it creates so much pressure and a nice bit of additional damage. Try it.
https://www.youtube.com/watch?v=CJJb863umd4 Praeficere wrote: »
When someone is actually playing it doesn't work like that? You mean when a Nightblade cloaks while playing and wipes away the dot immediately? Yeah, that's fair. I've never liked that, and anyone would find it hard to convince me otherwise.
No one said Igneous shield was bad. Just pointing out it sucks as a mitigation ability is all. I'll always use it just because of how useful it can be.
And that's a NB (DoTs making fighting NBs very nice). If a NB keeps having to cloak, you're on the upper hand. If they stay cloaked for a long time, they aren't worth fighting. DoTs are crazy good in PvP and it's simple, if you say it's not worth using, you haven't explored your Magicka DK enough. Without using the two DoTs, a Magicka DK is subpar - it creates so much pressure and a nice bit of additional damage. Try it.
Every Class has an execute ability. Sorcerer have mage's fury, nightblade have assassin's blade and templar have radiant destruction but there is no any execute ability for dragonknights. Its not fair especially for magicka dragonknights like me.
My suggestion is make the lava whip execute for under %25 health targets without reducing its damage. It would be fair.
OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?DKs have great sustained dps, resource management and damage mitigation.
Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
Really the best line of defence we have is scales.
Every Class has an execute ability. Sorcerer have mage's fury, nightblade have assassin's blade and templar have radiant destruction but there is no any execute ability for dragonknights. Its not fair especially for magicka dragonknights like me.
My suggestion is make the lava whip execute for under %25 health targets without reducing its damage. It would be fair.
DRXHarbinger wrote: »Defeats the purpose of the tank class. Plus you kind of need a full bars worth of life sustaining abilities. Reflective scales can work as am execute lol I've meteored myself to death countless times.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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MaxwellCrystal wrote: »@DRXHarbinger sorry mate but I'd like a break from being the tank from time to time. You can't tank in PvP btw as NBs face roll while Sorcs hide behind shields n mines and Templars just heal Jab all day. Too bad Stam regen with blocking is gone as the heavy armor passives are complete garbage to begin with; at least I'm comparison to light/medium.
you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
Forestd16b14_ESO wrote: »you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
That's my point cause I compared it to reverse slash the 2H execute and I did more damage using molten armaments and another bonus you can gain even more damage from the expert CP passive that increases light and heavy attacks damage. So more damage and resource regen from heavy attacks how is that bad?
hammayolettuce wrote: »Forestd16b14_ESO wrote: »you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
That's my point cause I compared it to reverse slash the 2H execute and I did more damage using molten armaments and another bonus you can gain even more damage from the expert CP passive that increases light and heavy attacks damage. So more damage and resource regen from heavy attacks how is that bad?
The 2h execute passively increases your 2h skills damages, so it still has to be slotted.
DRXHarbinger wrote: »Defeats the purpose of the tank class. Plus you kind of need a full bars worth of life sustaining abilities. Reflective scales can work as am execute lol I've meteored myself to death countless times.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"