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Should ZOS Give Execute Ability to Dragonknights ?

  • Alucardo
    Alucardo
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    Yes
    Heindrich wrote: »
    DKs have great sustained dps, resource management and damage mitigation.
    OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?
    Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
    Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
    Really the best line of defence we have is scales.
  • Praeficere
    Praeficere
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    No (i am a troll)
    Magicka Dk needs no buffs
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    WTT killers blade for an ultimate that does physical damage. Any dk interessted?
  • Waseem
    Waseem
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    No (i am a troll)
    i am not a troll.
    DK is a very tanky class. they drain your resources, then u want them to have execute?
  • Tomato
    Tomato
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    Yes
    WB, WB, and Take flight for the execute! If they don't die you need more weapon damage!!
  • Julianos
    Julianos
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    Yes
    Heindrich wrote: »
    Classes shouldn't be copies of each other with different graphics, but functionally the same skills. DKs have great sustained dps, resource management and damage mitigation.

    You devalued this poll by trolling with the poll options.

    So according to your logic other 3 class are copy of each other cos they got execute ?

    DKs may have sustained dps tho if you play magicka DK dps its burst damage is sux due to dots. DK needs execute more than other classes.
  • Heindrich
    Heindrich
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    No (i am a troll)
    Alucardo wrote: »
    Heindrich wrote: »
    DKs have great sustained dps, resource management and damage mitigation.
    OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?
    Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
    Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
    Really the best line of defence we have is scales.

    Mobs don't purge in PvE. Most NBs and Sorcs don't use executes in PvP anyway so I didn't think "give DK's an execute" mattered much in PvP context.

    When I say damage mitigation, I meant passives in class trees. In any case, DKs were the premier dps class in PvE without an execute for ages, now they are still very competitive, especially in long AoE situations. Stam DKs are also very strong in PvP.

    Classes should be distinctly different and come with inherent strengths and weaknesses.
  • OGLezard
    OGLezard
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    No (i am a troll)
    You do realize they do in fact have an execute....it just isn't like what you want it to be. Increased damage with weapons the lower health your target gets.

    If we are honest you are not playing a magicka dk so that execute is perfect for all the wb spamming DKs we have now days
  • Alucardo
    Alucardo
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    Yes
    Heindrich wrote: »
    Classes should be distinctly different and come with inherent strengths and weaknesses.
    Totally, but they should also be able to play any role they want (tank, dps, healer), and one of the core functions of DPS is an execute ability.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Yes
    Yes but not to a execute because we already have one. But the yes is it to be buffed and or changed a bit.

    Molten Armaments isn't as bad as people are thinking it is.
  • I55UE5
    I55UE5
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    No (i am a troll)
    -Champ points into your specific weapon mastery in order to get the 75 point execute passive

    -2 Handed passives

    -Molten weapons
  • Praeficere
    Praeficere
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    No (i am a troll)
    Alucardo wrote: »
    OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?
    Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
    Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
    Really the best line of defence we have is scales.


    DoTs are very strong in practise - use both of them to help you apply pressure. Sure, saying they can be purged in a second, everyone says that and they can, but when actually playing, it doesn't work like that. If someone is focusing on purging your DoTs (which most don't), they're immediately on the backfoot and on the defensive - you win.

    Igneous shield has always been used as a heal buff rather than an actual shield, and it works well like that.
    Edited by Praeficere on December 13, 2015 3:21PM
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • Valen_Byte
    Valen_Byte
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    Or...make DK's immune to execute.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • danno8
    danno8
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    Yes
    The current molten + heavy attack is so cumbersome I am shocked they didn't give it to Templars.
  • Heindrich
    Heindrich
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    No (i am a troll)
    Valen_Byte wrote: »
    Or...make DK's immune to execute.

    I think that'd be cool actually. It'd balance PvP a little and give DKs something unique compared to other classes.
  • Necrelios
    Necrelios
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    Yes
    I don't believe Lava whip needs to be an execute it's already the best spammable magicka dps skill we have. Molten weapons is the closest to an execute and needs to be changed to affect light and heavy attacks with some adjustments to the duration 8 seconds is just pathetic and not worth a slot on your bar.

    Exactly my thoughts as well. Molten weapons would be the DK execute if it were designed properly. I think it needs reworking.
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  • Praeficere
    Praeficere
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    No (i am a troll)
    Alucardo wrote: »
    Totally, but they should also be able to play any role they want (tank, dps, healer), and one of the core functions of DPS is an execute ability.

    No. If they have terrible DPS out of execute range - then yes, which DK do not.
    Thought, it would look cool. (Jesus Beam looks fancy)

    Also, Molten Armaments as an execute does do decent damage - great for any content in the game. However, top v16/CP scaling makes it so it isn't worthwhile over a regular DPS rotation by a tiny bit if you're wanting to chase that score, nothing wrong with using it.

    If they sort it out, Whip damage will need to be nerfed.
    Edited by Praeficere on December 13, 2015 3:49PM
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • Julianos
    Julianos
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    Yes
    TO all who disagree then ZOS should remove executes from other classes cos same things applies to other classes too.
  • Junkogen
    Junkogen
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    No (i am a troll)
    So many people just want all the classes to be cookie cutter.

    Maybe we should just remove all the classes and have one build for all.
  • Praeficere
    Praeficere
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    No (i am a troll)
    Junkogen wrote: »
    So many people just want all the classes to be cookie cutter.

    Maybe we should just remove all the classes and have one build for all.

    That's what people want mate, and it's already happening. Little class diversity. If I see a Stamina Whip appear in the game.....
    Edited by Praeficere on December 13, 2015 3:37PM
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • Julianos
    Julianos
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    Yes
    Junkogen wrote: »
    So many people just want all the classes to be cookie cutter.

    Maybe we should just remove all the classes and have one build for all.
    Junkogen wrote: »
    So many people just want all the classes to be cookie cutter.

    Maybe we should just remove all the classes and have one build for all.

    No one wants such thing. But this game advertised as ; play any role with any class.

    While other classes having obvious adventages on dps role playing with DK as a dps just makes me feel foolish.
  • Katinas
    Katinas
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    No (i am a troll)
    Axorn wrote: »
    you mean DK already have an execute ? lol where ?

    Sorc's mage's fury does insane damage under %20

    Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
    Edited by Katinas on December 13, 2015 3:41PM
  • Casdha
    Casdha
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    Yes
    Only because I gave up trying to get more juice out of my Imperial Magicka build, decided to go back to a mix and learn my last two weapon sets. Once I get them learned then I can change him at will to match what ever Nerf/buff cycle ZOS is on at the time, because he will have Max level at every skill in the game.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Julianos
    Julianos
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    Yes
    Katinas wrote: »
    Axorn wrote: »
    you mean DK already have an execute ? lol where ?

    Sorc's mage's fury does insane damage under %20

    Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.

    I dont see molten armaments as an execute ability its just a nonsensical ability heavy attacks can be blocked easly and blocked heavy attacks puts you in off balance state which makes the ability useless its not beneficial. Also its not practical in combat especially in lag fest cyrodiil
    Edited by Julianos on December 13, 2015 3:47PM
  • Julianos
    Julianos
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    Yes
    Axorn wrote: »
    Katinas wrote: »
    Axorn wrote: »
    you mean DK already have an execute ? lol where ?

    Sorc's mage's fury does insane damage under %20

    Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.

    I dont see molten armaments as an execute ability its just a nonsensical ability heavy attacks can be blocked easly and blocked heavy attacks puts you in off balance state which makes the ability useless its not beneficial. Also its not practical in combat especially in lag fest cyrodiil

    Its just boost heavy attack damage on low level targets heavy attack is not a class ability.
  • Alucardo
    Alucardo
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    Yes
    Praeficere wrote: »
    DoTs are very strong in practise - use both of them to help you apply pressure. Sure, saying they can be purged in a second, everyone says that and they can, but when actually playing, it doesn't work like that. If someone is focusing on purging your DoTs (which most don't), they're immediately on the backfoot and on the defensive - you win.

    Igneous shield has always been used as a heal buff rather than an actual shield, and it works well like that.

    When someone is actually playing it doesn't work like that? You mean when a Nightblade cloaks while playing and wipes away the dot immediately? Yeah, that's fair. I've never liked that, and anyone would find it hard to convince me otherwise.
    No one said Igneous shield was bad. Just pointing out it sucks as a mitigation ability is all. I'll always use it just because of how useful it can be.
  • Alucardo
    Alucardo
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    Yes
    Katinas wrote: »
    Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
    We're talking about a spell that requires a pretty significant animation time, and then charging up a heavy attack which can EASILY be blocked, dodged or even reflected compared to other executes which are just instant cast explosions or Nightblades killer blade which hits for 8-10k in the blink of an eye.
    Molten armaments is not an execute. Great skill to use from stealth, but not in combat, unless you're fighting a potato.
  • Valen_Byte
    Valen_Byte
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    Heindrich wrote: »
    Valen_Byte wrote: »
    Or...make DK's immune to execute.

    I think that'd be cool actually. It'd balance PvP a little and give DKs something unique compared to other classes.

    Thats what I was thinking. Instead of make DK just like the rest. Let it be unique. If its supposed to be a tank class, then make it so our health never drops quickly. Our health should go down at a nice slow pace all the way to the bottom.

    We have to wear our opponents down. We don't kill fast. We have to stay in mele range. So give us immunity to execute. Problem solved.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Praeficere
    Praeficere
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    No (i am a troll)
    Alucardo wrote: »

    When someone is actually playing it doesn't work like that? You mean when a Nightblade cloaks while playing and wipes away the dot immediately? Yeah, that's fair. I've never liked that, and anyone would find it hard to convince me otherwise.
    No one said Igneous shield was bad. Just pointing out it sucks as a mitigation ability is all. I'll always use it just because of how useful it can be.

    And that's a NB (DoTs making fighting NBs very nice). If a NB keeps having to cloak, you're on the upper hand. If they stay cloaked for a long time, they aren't worth fighting. DoTs are crazy good in PvP and it's simple, if you say it's not worth using, you haven't explored your Magicka DK enough. Without using the two DoTs, a Magicka DK is subpar - it creates so much pressure and a nice bit of additional damage. Try it.
    Edited by Praeficere on December 13, 2015 4:00PM
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
  • danno8
    danno8
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    Yes
    Alucardo wrote: »
    Katinas wrote: »
    Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
    We're talking about a spell that requires a pretty significant animation time, and then charging up a heavy attack which can EASILY be blocked, dodged or even reflected compared to other executes which are just instant cast explosions or Nightblades killer blade which hits for 8-10k in the blink of an eye.
    Molten armaments is not an execute. Great skill to use from stealth, but not in combat, unless you're fighting a potato.

    Exactly.

    If you see a guy in execute range in this game you need to be able to react to that quickly, since a heal/shield/vanish is only 1 click away.

    Taking 1 GCD to activate Molten, then 2 more to activate a heavy attack is too much to be an effective execute.

    And in PvE, what is the point of a skill that does (up to) 300% more damage if it takes 300% longer to get it off?
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