OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?DKs have great sustained dps, resource management and damage mitigation.
Classes shouldn't be copies of each other with different graphics, but functionally the same skills. DKs have great sustained dps, resource management and damage mitigation.
You devalued this poll by trolling with the poll options.
OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?DKs have great sustained dps, resource management and damage mitigation.
Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
Really the best line of defence we have is scales.
OK, I can probably agree with resource management, but when DoTs can be purged in a second, the sustained DPS you mention is pretty much no longer valid. Damage mitigation? You mean hardened armour and Igneous shield?
Hardened armour provides the same benefits as, say, Boundless storm, but that also gives them major expedition. So in reality, it's just so much better.
Igneous shield as a shield is a joke. I use it for major mending for my rally burst heals and Vigor, but that's about it.
Really the best line of defence we have is scales.
Valen_Byte wrote: »Or...make DK's immune to execute.
SienneYviete wrote: »I don't believe Lava whip needs to be an execute it's already the best spammable magicka dps skill we have. Molten weapons is the closest to an execute and needs to be changed to affect light and heavy attacks with some adjustments to the duration 8 seconds is just pathetic and not worth a slot on your bar.
Totally, but they should also be able to play any role they want (tank, dps, healer), and one of the core functions of DPS is an execute ability.
So many people just want all the classes to be cookie cutter.
Maybe we should just remove all the classes and have one build for all.
So many people just want all the classes to be cookie cutter.
Maybe we should just remove all the classes and have one build for all.
So many people just want all the classes to be cookie cutter.
Maybe we should just remove all the classes and have one build for all.
you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
you mean DK already have an execute ? lol where ?
Sorc's mage's fury does insane damage under %20
Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
I dont see molten armaments as an execute ability its just a nonsensical ability heavy attacks can be blocked easly and blocked heavy attacks puts you in off balance state which makes the ability useless its not beneficial. Also its not practical in combat especially in lag fest cyrodiil
Praeficere wrote: »DoTs are very strong in practise - use both of them to help you apply pressure. Sure, saying they can be purged in a second, everyone says that and they can, but when actually playing, it doesn't work like that. If someone is focusing on purging your DoTs (which most don't), they're immediately on the backfoot and on the defensive - you win.
Igneous shield has always been used as a heal buff rather than an actual shield, and it works well like that.
We're talking about a spell that requires a pretty significant animation time, and then charging up a heavy attack which can EASILY be blocked, dodged or even reflected compared to other executes which are just instant cast explosions or Nightblades killer blade which hits for 8-10k in the blink of an eye.Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
Valen_Byte wrote: »Or...make DK's immune to execute.
I think that'd be cool actually. It'd balance PvP a little and give DKs something unique compared to other classes.
When someone is actually playing it doesn't work like that? You mean when a Nightblade cloaks while playing and wipes away the dot immediately? Yeah, that's fair. I've never liked that, and anyone would find it hard to convince me otherwise.
No one said Igneous shield was bad. Just pointing out it sucks as a mitigation ability is all. I'll always use it just because of how useful it can be.
We're talking about a spell that requires a pretty significant animation time, and then charging up a heavy attack which can EASILY be blocked, dodged or even reflected compared to other executes which are just instant cast explosions or Nightblades killer blade which hits for 8-10k in the blink of an eye.Molten Armaments? Somehow people refuse to accept heavy attacking as a proper execute. I have seen Molten Armaments with a good build hitting for much, much, much more than an averagely built sorc, nightblade or templar execute.
Molten armaments is not an execute. Great skill to use from stealth, but not in combat, unless you're fighting a potato.