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ESO should keep the Veteran Leveling system.

Atricios
Atricios
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Here's why:

When you look at the map of Tamriel there are three very large areas that were left blank. Orsinium took a section of the northern one. If you take the approximate size of Orsinium or any one of the faction's zones and then fill the large blank areas with those sections, you can see that there can easily be another 11 DLC's and that's not counting the two islands. So we're looking at 13 very possible DLC's and at one every 3 or 4 months, this version of ESO can easily go for another 39 to 52 months. That's well into getting close to the the release of the next generation of consoles.

Now if you keep the Veteran Leveling system and add two per DLC, we can have be at Veteran Rank 42 (currently VR16 + 26 for the 13 possible DLC's) and possibly continue on from there when ESO2 is released.

Add with the continued use of accumulated Champion points, when someone want to play another character they can quickly and easily get them up to & into the action.

When you look at it, it just seems like the natural progression and the way things were meant to be.
Edited by Atricios on December 7, 2015 3:08PM
  • AzraelKrieg
    AzraelKrieg
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    Oh dear god no. You're one of the lucky people it seems that joined after the vet ranks needed only 1million XP per rank. ZOS have already said that all future zones will be level agnostic. They have said that Champion System was introduced to replace the vet ranks which received nothing but complaints from the time the game launched. Both system can not coexist anymore. People that have been playing since the start and that are still playing today what the vet ranks gone more than anyone because we had to deal with the XP for them scaled up. Do you know how long it takes to grind from vet13 to vet14 when the required XP is over 14million and you don't have XP boosts? Vet ranks need to go and they need to go soon.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Stonesthrow
    Stonesthrow
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    NO! Bad Altri, bad! <rolls up the newspaper>

    Rip the damn band-aid off all at once, no more tugging.

    To hard to balance/scale mobs/gear/areas/whatever with Vet Ranks they say... easier with CPs they say... then I say do eeeeet!

    Give everyone more time to adjust... again.
    Edited by Stonesthrow on December 7, 2015 3:17PM
  • crowfl56
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    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.
  • AzraelKrieg
    AzraelKrieg
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    crowfl56 wrote: »
    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.

    That's where you are wrong. Most of the people are complaining about the vet ranks are the "core" players. We've been complaining about the vet ranks for so long that most of the vocal "core" have fallen silent because we don't think it's ever going to happen. I've played since beta, I still pay the sub, I'm one of the supposed "core" players and I want vet ranks gone.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Casdha
    Casdha
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    Here this may be of some use to you. I took it back in beta days. Wonder how many are in development?
    ge7i74h7o5fj.png

    Edited by Casdha on December 7, 2015 3:38PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Emma_Overload
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    crowfl56 wrote: »
    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.

    I've been playing since Beta, and I can't wait for VR to be removed. Thanks to FOTM builds and class imbalances, rolling alts is a NECESSITY in ESO. Veteran Rank leveling takes FOREVER on an alt because it's so boring to do the same content over and over. I'm still bitter I didn't have a VR16 Nightblade available when IC came out... I don't want to be burned like that again.
    #CAREBEARMASTERRACE
  • crowfl56
    crowfl56
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    crowfl56 wrote: »
    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.

    I've been playing since Beta, and I can't wait for VR to be removed. Thanks to FOTM builds and class imbalances, rolling alts is a NECESSITY in ESO. Veteran Rank leveling takes FOREVER on an alt because it's so boring to do the same content over and over. I'm still bitter I didn't have a VR16 Nightblade available when IC came out... I don't want to be burned like that again.

    So there it is, (I WANT it NOW, generation). can u see it ?

    I said most players, not all players.

    sigh :)
  • ajwest927
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    I think they should keep the veteran level system, they should have raise the cap to vet 18 when they release orsinium like they were originally planning to do.

    They already cut down the xp you need to level up and raise the xp you get for doing quest and dungeons and people still complain about the grind smh?

    I think this is the reason why vet 16 gear cost so much material to craft, besides every time we level up, we earn a skill point and attribute who doesn't want more of those?
  • Mettaricana
    Mettaricana
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    crowfl56 wrote: »
    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.

    I am a beta pc launch core player transferred to ps4 and have hit the cap multiple times over during the grueling exp days and even now I want them stupid vet ranks go they worthless
  • Emma_Overload
    Emma_Overload
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    crowfl56 wrote: »
    crowfl56 wrote: »
    The only peeps that are crying about the vet ranks are the ( I WANT IT ALL NOW) people.

    Which in today's world are the biggest whiners (very vocal) but not your core players.

    Your core players, started playing in beta, continue to subscribe monthly.

    Your whiners play free.

    Keep the Vet system.

    The quest are fun, even for the 8th time.

    The whiners grind which means most are using some kind of exploit to level faster.

    Yes and even when zos gave all the low CP people a bonus to get the CP's and xp faster.

    I've been playing since Beta, and I can't wait for VR to be removed. Thanks to FOTM builds and class imbalances, rolling alts is a NECESSITY in ESO. Veteran Rank leveling takes FOREVER on an alt because it's so boring to do the same content over and over. I'm still bitter I didn't have a VR16 Nightblade available when IC came out... I don't want to be burned like that again.

    So there it is, (I WANT it NOW, generation). can u see it ?

    I said most players, not all players.

    sigh :)

    Wanting to avoid a TWO MONTH grind does not equal "I want it now". The week or two spent leveling 1-50 should be enough for someone who's been playing every day for well over a year.
    #CAREBEARMASTERRACE
  • Brrrofski
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    Absolutely not.

    Do you know how hard getting 5 sets of vr16 armor to gold is?? No more vet ranks added!!

    Regardless if they stay or go, no more added under any circumstances.
    Edited by Brrrofski on December 7, 2015 3:57PM
  • vyrusb23
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    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game. I've seen a lot of people say that the majority of players want vet levels removed and don't like them, but never a reason why.
    Edited by vyrusb23 on December 7, 2015 3:59PM
  • AzraelKrieg
    AzraelKrieg
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    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • vyrusb23
    vyrusb23
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    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?
  • AzraelKrieg
    AzraelKrieg
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • vyrusb23
    vyrusb23
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.

    Interesting. So, currently, there are a total of 16 vet ranks and it takes 850k xp to level up each rank. We also receive champion points at a certain rate (i tried to look this up, but couldn't find any hard numbers). For each vet rank we get a character point and a skill point. Gear is based on (vet) level.

    I guess I don't really see whats wrong with it in its current incarnation. Is it maybe because it is deemed too powerful? with both the vet ranks AND the champion points? Do people feel that the 850k xp is still too much per vet rank? Once again, I'm not trying to troll, just to understand.
    Edited by vyrusb23 on December 7, 2015 4:24PM
  • AzraelKrieg
    AzraelKrieg
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.

    Interesting. So, currently, there are a total of 16 vet ranks and it takes 850k xp to level up each rank. We also receive champion points at a certain rate (i tried to look this up, but couldn't find any hard numbers). For each vet rank we get a character point and a skill point. Gear is based on (vet) level.

    I guess I don't really see whats wrong with it in its current incarnation. Is it maybe because it is deemed too powerful? with both the vet ranks AND the champion points? Do people feel that the 850k xp is still too much per vet rank? Once again, I'm not trying to troll, just to understand.

    850k isn't bad compared to what it used to be. Additionally, before started moving to the Champ System and the removal of the vet ranks, attaining vet ranks didn't give you attribute points so people were levelling for no increase in power. The reason people don't like it is because it's still a grind, one most people have done multiple times already. I have 4 vet16 toons, I have another that is vet3 and two below the vet ranks I can't bring myself to level further because I don't want to do that grind again.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • vyrusb23
    vyrusb23
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.

    Interesting. So, currently, there are a total of 16 vet ranks and it takes 850k xp to level up each rank. We also receive champion points at a certain rate (i tried to look this up, but couldn't find any hard numbers). For each vet rank we get a character point and a skill point. Gear is based on (vet) level.

    I guess I don't really see whats wrong with it in its current incarnation. Is it maybe because it is deemed too powerful? with both the vet ranks AND the champion points? Do people feel that the 850k xp is still too much per vet rank? Once again, I'm not trying to troll, just to understand.

    850k isn't bad compared to what it used to be. Additionally, before started moving to the Champ System and the removal of the vet ranks, attaining vet ranks didn't give you attribute points so people were levelling for no increase in power. The reason people don't like it is because it's still a grind, one most people have done multiple times already. I have 4 vet16 toons, I have another that is vet3 and two below the vet ranks I can't bring myself to level further because I don't want to do that grind again.

    Ok, I think I get it. It's really the level grind that people are sick of it seems? The champion point system does seem a little more open ended.

    Has ZoS said anything about a hard cap on the number of CPs that you can spend (not earn)?

    I looked it up .... 501 apparently?
    Edited by vyrusb23 on December 7, 2015 4:35PM
  • Cebasak
    Cebasak
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    Wanting to avoid a TWO MONTH grind does not equal "I want it now". The week or two spent leveling 1-50 should be enough for someone who's been playing every day for well over a year.

    You want to make a new character, and then in two weeks, have it max level. I believe that is exactly what he means by "I want it now." I'm not judging you, or condemning you for your opinion, but thats exactly to what the term is referring.

    I personally prefer a bit of a grind, but everyone has their own likes and dislikes.
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    I never understood why they would implement two separate levelling systems end-to-end in the first place. To me, it didn't make sense. What was the purpose of it? What does having them both do that one can't do on its own? At least the Champion Point system makes sense to me. Hit max level, then start earning points to put into specific areas. That adds greater customization.
    I don't comment here often but when I do, I get [snip]
  • AzraelKrieg
    AzraelKrieg
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.

    Interesting. So, currently, there are a total of 16 vet ranks and it takes 850k xp to level up each rank. We also receive champion points at a certain rate (i tried to look this up, but couldn't find any hard numbers). For each vet rank we get a character point and a skill point. Gear is based on (vet) level.

    I guess I don't really see whats wrong with it in its current incarnation. Is it maybe because it is deemed too powerful? with both the vet ranks AND the champion points? Do people feel that the 850k xp is still too much per vet rank? Once again, I'm not trying to troll, just to understand.

    850k isn't bad compared to what it used to be. Additionally, before started moving to the Champ System and the removal of the vet ranks, attaining vet ranks didn't give you attribute points so people were levelling for no increase in power. The reason people don't like it is because it's still a grind, one most people have done multiple times already. I have 4 vet16 toons, I have another that is vet3 and two below the vet ranks I can't bring myself to level further because I don't want to do that grind again.

    Ok, I think I get it. It's really the level grind that people are sick of it seems? The champion point system does seem a little more open ended.

    Has ZoS said anything about a hard cap on the number of CPs that you can spend (not earn)?

    Yup. Currently the cap you can spend is 501 with the absolute cap at the end being 3600, at that point you won't earn anymore. The 501 cap will be adjusted as new content is added that requires the cap to move.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • vyrusb23
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    Ok, so it looks like they'll probably raise the cap every so often. Right now 501. Next DLC 551. Next major patch 601. Next big DLC 701. Next medium size patch 726. ... etc ...

    That's not so bad. What about the character points and skill points that you would be getting from the vet levels?
    Edited by vyrusb23 on December 7, 2015 4:39PM
  • Skayaq
    Skayaq
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    I woulnd't even mind the veteran levels, if there was an alternative to grinding or cadwells.
    Kazari-Dar, Khajiit Nightblade..........Jarkyr Storm-Blade, Nord Sorcerer .......... Dunric Amedain, Breton Templar

    Araniwen, Altmer Sorcerer..................Llirasa Andralu, Dunmer Templar...................Marzug gro-Borgaz, Orc Warden

    Calinchel, Bosmer Warden...................Jahrel-Xei, Argonian Nightblade....................Cienri Maraeud, Breton Sorcerer

    Inara Savicci, Imperial Templar...................Garoric Attilus, Imperial Dragonknight............ Maevina Tallian, Imperial Nightblade

    Ravanni-Ko, Khajiit Dragonknight..........Faevyn Ice-Heart, Nord Warden..........Nazran al-Taneth, Redguard Dragonknight
  • vyrusb23
    vyrusb23
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    They did but only after the damage was done and the Champion System was being implemented at the same time. When the game launched there were 10 vet ranks. They added Craglorn in the first content patch about a month after launch, adding 2 more. When they expanded Craglorn they added another 2 vet ranks and the XP needed went up again. When they added the Champion System, they capped the vet ranks at 1 million XP each. When they launched Imperial City, they added two more vet ranks, annoying a lot of the user base because we had been expecting them to be removed since about August last year, but at the same time, reduced the XP needed to the current 850k.

    Interesting. So, currently, there are a total of 16 vet ranks and it takes 850k xp to level up each rank. We also receive champion points at a certain rate (i tried to look this up, but couldn't find any hard numbers). For each vet rank we get a character point and a skill point. Gear is based on (vet) level.

    I guess I don't really see whats wrong with it in its current incarnation. Is it maybe because it is deemed too powerful? with both the vet ranks AND the champion points? Do people feel that the 850k xp is still too much per vet rank? Once again, I'm not trying to troll, just to understand.

    850k isn't bad compared to what it used to be. Additionally, before started moving to the Champ System and the removal of the vet ranks, attaining vet ranks didn't give you attribute points so people were levelling for no increase in power. The reason people don't like it is because it's still a grind, one most people have done multiple times already. I have 4 vet16 toons, I have another that is vet3 and two below the vet ranks I can't bring myself to level further because I don't want to do that grind again.

    Ok, I think I get it. It's really the level grind that people are sick of it seems? The champion point system does seem a little more open ended.

    Has ZoS said anything about a hard cap on the number of CPs that you can spend (not earn)?

    Yup. Currently the cap you can spend is 501 with the absolute cap at the end being 3600, at that point you won't earn anymore. The 501 cap will be adjusted as new content is added that requires the cap to move.

    Holy crap. 3600 CP is .... a lot.

    edit: oh yea, and i still have the same question from the last post ... what about the skill points and character points that you would be getting from the vet ranks?
    Edited by vyrusb23 on December 7, 2015 4:43PM
  • Frawr
    Frawr
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    Cebasak wrote: »
    Wanting to avoid a TWO MONTH grind does not equal "I want it now". The week or two spent leveling 1-50 should be enough for someone who's been playing every day for well over a year.

    You want to make a new character, and then in two weeks, have it max level. I believe that is exactly what he means by "I want it now." I'm not judging you, or condemning you for your opinion, but thats exactly to what the term is referring.

    I personally prefer a bit of a grind, but everyone has their own likes and dislikes.

    Yes it is perfectly doable.

    His problem is that the vet levels are more of a 'wall' than they are content.

    Also, as the cp system provides progression to quests, the cp system will continue to provide progression through all of those new zones. The difference between the Cp and the levels is that, once you do cp the first time, it is complete for all chars. We don't need levels on top of that. They create unnecessary barriers.

    They're great for a nice solo story-based existence but we aren't all solo story-based players. Those who are can quest and progress their cp. Those who are not are free to do pvp etc without being frog - marched through the storyline, or, lay waste to quest areas by grinding the mobs.
  • Cebasak
    Cebasak
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    Yes it is perfectly doable.

    His problem is that the vet levels are more of a 'wall' than they are content.

    Also, as the cp system provides progression to quests, the cp system will continue to provide progression through all of those new zones. The difference between the Cp and the levels is that, once you do cp the first time, it is complete for all chars. We don't need levels on top of that. They create unnecessary barriers.

    They're great for a nice solo story-based existence but we aren't all solo story-based players. Those who are can quest and progress their cp. Those who are not are free to do pvp etc without being frog - marched through the storyline, or, lay waste to quest areas by grinding the mobs.

    Of course it's doable. I just don't like the idea of every time a new fotm class build is out, in two weeks that's all you'll see.

    I'm a slightly more old school gamer, and i guess i still carry that mentality. Two months start to max finish, is not a grind to me. if youre gonna make it so easy to max level in a week or two, might as well just sell lvl 50 in the crown store, since you're going to shortcut most of playing the game anyway.
  • acw37162
    acw37162
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    Throw VR ranks away as fast as you can please, just No.
    Me vent with the adjusted XP gains to boost VR leveling it's brutal.

  • Casdha
    Casdha
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    vyrusb23 wrote: »
    vyrusb23 wrote: »
    Why do people feel the vet levels are bad? This is not a troll post. I'm actually really interested to know. I don't really keep up on a lot of these types of things. I mostly play solo and don't PvP, so a lot of times I miss certain aspects of the game.

    The hate stems from the early days of the game. As I mentioned earlier, levelling the vet ranks was a grind since the XP needed for each rank scaled. Vet1 to 2 would be about 1 million XP with vet13 to vet14 being over 14 million.

    You keep using past tense words. Are these things that ZoS improved after complaints from the community?

    The one thing they didn't do that always ticked me off is when they changed the system they didn't make it retro active. In other words I earned enough XP on my first VR character to level several of them at the current XP requirements but only got credit for the level I was at when they changed it. I think they should have at least taken total XP earned and figured out what level a person should be at, and given folks credit when they changed it.

    Back then, when you leveled XP started at zero at each new level and the amount needed for the next level increased with each level. I can't remember exact numbers but I found an old post that said VR1 was 650k while VR9-10 was 4.2 million XP. That would be something like 22 million XP or more to get to VR10. If that is close and you divide 22 mil by 850k you are talking about earning the rough equivalent of 26 VR levels today just to get to VR10 back then. And that doesn't even cover the increased amount of XP that is handed out now by doing stuff vs then. The grind just about killed this game, IMHO.

    Edit: tl;dr
    Yes
    Edited by Casdha on December 7, 2015 5:24PM
    Proud member of the Psijic Order - The first wave - The 0.016%

  • MountainHound
    MountainHound
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    I'm assuming I'd need ~150k mats for a piece of armor at vet rank 30
  • Stonesthrow
    Stonesthrow
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    vyrusb23 wrote: »
    Ok, so it looks like they'll probably raise the cap every so often. Right now 501. Next DLC 551. Next major patch 601. Next big DLC 701. Next medium size patch 726. ... etc ...

    That's not so bad. What about the character points and skill points that you would be getting from the vet levels?

    Actually they said they may NOT raise CP cap with EVERY DLC, so keep that in mind (ESO LIVE #29).

    You have a good question with the 15 or 16 skill points total you get from hitting each of the Vet ranks. Haven't seen that addressed yet.

    Anyone seen info on that?

    Edited by Stonesthrow on December 7, 2015 5:22PM
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