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How long is it going to be before they fix Shield Breaker already?

  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.

    So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

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    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.

    So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?

    Double- Overload with Defensive Rune Proc (instant stun) and velocious curse. I'll cast defensive posture for the first overload, see the wings and let the first one fly, then the second, and pop back out and cast reflect for the second one. The defensive posture stun procs the defensive rune which guarantees a stun and usually end sup with them eating two unblocked overloads in a row. I'm 100% Elemental damage and Elfborn (Zero into Thaumaturge) so my fragments usually worth reflecting back unless it is at a fleeing target.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.

    So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?

    Double- Overload with Defensive Rune Proc (instant stun) and velocious curse. I'll cast defensive posture for the first overload, see the wings and let the first one fly, then the second, and pop back out and cast reflect for the second one. The defensive posture stun procs the defensive rune which guarantees a stun and usually end sup with them eating two unblocked overloads in a row. I'm 100% Elemental damage and Elfborn (Zero into Thaumaturge) so my fragments usually worth reflecting back unless it is at a fleeing target.

    Sweet I'll have to test it out to get the mechanical key combo down but it sounds simple enough
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.

    So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?

    Double- Overload with Defensive Rune Proc (instant stun) and velocious curse. I'll cast defensive posture for the first overload, see the wings and let the first one fly, then the second, and pop back out and cast reflect for the second one. The defensive posture stun procs the defensive rune which guarantees a stun and usually end sup with them eating two unblocked overloads in a row. I'm 100% Elemental damage and Elfborn (Zero into Thaumaturge) so my fragments usually worth reflecting back unless it is at a fleeing target.

    Sweet I'll have to test it out to get the mechanical key combo down but it sounds simple enough

    Keep in mind that's my strat against a Stam DK since they typically don't have anything to eat your defensive posture. Against a good magicka DK it's another ballgame entirely since they usually have a staff on one bar and can light attack off your defensive posture. In fact I doubt I can kill a good magicka DK running Harness Magicka with wings in any reasonable amount of time.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Tomato
    Tomato
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    Sounds like you need to learn how to heal
  • zerosingularity
    zerosingularity
    ✭✭✭✭
    Buff shield-breaker please. Make all attacks do that damage (including AoE and no max target). No more bow groups spamming LA for massive anti-shield deeps, and much more damage to barrier stacking zerg groups. Win Win!

    Totally serious too, Shield-breaker is kinda unreliable for melee stam users, and easily countered in 1v1 fights.
    NA-PC

    Kaineth - Stamina Nightblade (Weakest Player Ever!)
    Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
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    *Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
  • Lucky28
    Lucky28
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    GRxKnight wrote: »
    JaJaLuka wrote: »
    Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.

    You must be a console player cause shield breaker isn't even in the meta on PC...i laugh at all the NB's that try to pew pew me through my shield....

    seriously though the set isn't used as much as people thought it would because there are simply just better sets out there for damage

    that and because it's one of the most scummy sets in the game and people know it.

    I have actually run into what op was saying where someone will completely swap gear mid-fight. that should be looked at.
    Invictus
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    Lucky28 wrote: »
    GRxKnight wrote: »
    JaJaLuka wrote: »
    Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.

    You must be a console player cause shield breaker isn't even in the meta on PC...i laugh at all the NB's that try to pew pew me through my shield....

    seriously though the set isn't used as much as people thought it would because there are simply just better sets out there for damage

    that and because it's one of the most scummy sets in the game and people know it.

    I have actually run into what op was saying where someone will completely swap gear mid-fight. that should be looked at.

    Swapping gear bug when you're in combat yeah that needs to be looked into cause that shouldn't happen
    Buff shield-breaker please. Make all attacks do that damage (including AoE and no max target). No more bow groups spamming LA for massive anti-shield deeps, and much more damage to barrier stacking zerg groups. Win Win!

    Totally serious too, Shield-breaker is kinda unreliable for melee stam users, and easily countered in 1v1 fights.

    It's a crappy set and should remain that way...ever since it was launched the people who use it have a l2p issue with sorcs...git gud and don't have to count on Zos to bail you out for being a bad player.

    And to add...if all skills go through shields, if steel tornado wasn't powerful enough now......yeah no
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

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    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Angarato
    Angarato
    ✭✭✭
    lol at sorcs calling people scum and bad for running shieldbreaker. if you get killed by shieldbreaker its a l2p issue. the set is garbage. wooo 2k damage la spam scary ***. protip: attack back and keep shields up (yeah even against shieldbreaker) it will still block all dot and other ability damage. if you cant handle some light attacks you should probably quit.

    my light attacks do more damage than 2k on unshielded players and somehow they manage .
  • Cinnamon_Spider
    Cinnamon_Spider
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    The only problem with shield breaker users are the ones that run in a group and hide behind their Templar healer and another player that does actual damage.
    Cinn #SorcLivesMatter
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  • tist
    tist
    ✭✭✭
    Shield breaker just needs a small internal cooldown of 2 seconds to stop bow users from just sitting in the back doing nothing but light attacks.
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    The dev's have said they are happpy with the meta on this suit, Worbel said it a few ESO lives back, seems like not going anywhere or going to be changed Just a little FYI for you
  • zerosingularity
    zerosingularity
    ✭✭✭✭
    GRxKnight wrote: »
    Buff shield-breaker please. Make all attacks do that damage (including AoE and no max target). No more bow groups spamming LA for massive anti-shield deeps, and much more damage to barrier stacking zerg groups. Win Win!

    Totally serious too, Shield-breaker is kinda unreliable for melee stam users, and easily countered in 1v1 fights.

    It's a crappy set and should remain that way...ever since it was launched the people who use it have a l2p issue with sorcs...git gud and don't have to count on Zos to bail you out for being a bad player.

    And to add...if all skills go through shields, if steel tornado wasn't powerful enough now......yeah no

    But Steel Tornado is getting nerfed. I just thing the set could be make interesting, but right now its meh.
    NA-PC

    Kaineth - Stamina Nightblade (Weakest Player Ever!)
    Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
    Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)

    *Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
  • RAGUNAnoOne
    RAGUNAnoOne
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    I think it is that addon that needs looking into not shield breaker
    PS4 NA
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  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
    PC - EU (AD)
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  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?

    Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.

    Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.

    Edited by Master_Kas on December 8, 2015 12:59AM
    EU | PC
  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?

    I'm sure every other class would love a low cost, non-Critable, instant shield that scales up by your
    spell dmg/max magicka...

    sorc tears are always the best :D

    Edited by PainfulFAFA on December 8, 2015 6:16AM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
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  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    Master_Kas wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?

    Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.

    Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.

    To be honest I'd have much rather had shields replace each other than stack, as well as negate removing the shields as well. Shield Breaker is just a cheap and tacky solution to the issue.
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  • J2JMC
    J2JMC
    ✭✭✭✭✭
    You're missing the real culprit...Daedric mines :)
    Edited by J2JMC on December 8, 2015 6:42AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Laggus
    Laggus
    ✭✭✭✭
    Wouldn't be a problem if there weren't so many Sorcs. Wonder why there is so many!!
  • Johngo0036
    Johngo0036
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    Shield breaker is not bugged to my knowledge,
    HOWEVER
    as a NB I refuse to use it as it is a STUPID design and whoever thought that it was the best solution to shield stacking was a blundering idiot...

    There are much better ways to handle OP shield stacking like making them both major and you can only cast one major at a time,

    In my opinion a sorc with only hardened ward is a lot easier to kill than a sorc with hardened ward, Harness magicka and healing ward..

    So make them chose which shield is more important at the time...

    As a stamina bld you still only have to nuke the hardened ward and healing ward,
    As a magicka bld you actually have a harder time killing a sorc as now you have harness magicka that comes into play,
    as well as Suppression Field which now affects you as well...

    Also there should be an even field when wards are given, if one class ward scales of their strongest attribute then all should.
    Healing ward scales off health lost if i am correct,

    There has to be a total rebalance of classes as DK's have been nerfed to hell and back, Templars have been buffed alot but still need some help,

    Sorcs and NB's need some reworks on some of the skills,

    Hope that this happens.
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Master_Kas wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?

    Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.

    Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.

    Shields have no armor, making them critable would make shields worthless. and cloak should not get a stacking cost increase. if you where to ask me, they should just remove the purge effect and make it impossible to cloak while you have a dot on you. always felt that making dots the counter to cloak just makes sense.
    Invictus
  • Brrrofski
    Brrrofski
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    ✭✭✭✭
    Melee players using shieldbreaker is fine. They have to come close to me and I can do something about it.

    It's the bow spammers that annoy me. Takes zero skill to hit me with 2k damage every 0.5 seconds from a fair distance away. Yeh, good work ZOS.

    Honestly, I wouldn't mind if you couldn't use another shield with hardened ward in pvp. So other classes could still use healing ward and harness magica. In pvp, I only really run hardened ward. The time to cast other shield I use to be aggressive and press people.

    Should still be able to stack them in pve though.
    Edited by Brrrofski on December 8, 2015 8:40AM
  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    Lucky28 wrote: »
    Master_Kas wrote: »
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?

    Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.

    Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.

    Shields have no armor, making them critable would make shields worthless. and cloak should not get a stacking cost increase. if you where to ask me, they should just remove the purge effect and make it impossible to cloak while you have a dot on you. always felt that making dots the counter to cloak just makes sense.

    Yeah, most people don't realize that shields are the equivalent to your health if you stand there and don't block while naked. They get chewed up super fast, the problem is that you can stack them so damn high.
    Get rid of Shield Breaker and make people chose the shield they want, but only let them have one at a time irrelevant of class.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    In the wise words of my friend.

    Shieldbreaker vs a sorceror. "Its either too easy to kill them, or too hard without it"

    Shieldstacking meta is too strong, it needs a nerf. Shieldbreaker wasnt the correct aproach to counter shields, but its what we have atm and all we can do is wait for if and when they will do it better. Balance is far from good in this game.

    PC EU
    PvP only
  • Alcast
    Alcast
    Class Representative
    Angarato wrote: »
    so how is it bugged? sorcerers being able to die is actually not a bug

    +

    Always fun to see Sorcs argueing against their OP shieldspam haha
    Edited by Alcast on December 8, 2015 10:21AM
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  • Mumyo
    Mumyo
    ✭✭✭✭✭
    JaJaLuka wrote: »
    Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.

    It does say u get hit through the shield, what is irresistable dmg to you?
  • Angarato
    Angarato
    ✭✭✭
    GRxKnight wrote: »
    Ezareth wrote: »
    I fought and killed a good stamina DK running the set over the weekend.

    Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =

    Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.

    Sword and board reflect?
    GRxKnight wrote: »
    This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.

    10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.

    You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.

    Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead

    Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat

    I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.

    Detect pot > curse > entropy > frag > fury...

    Theory eso is fun...your turn

    I find it hard to go on the offensive when my health is ticking away by 10% at the time.

    A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.

    Also that frag is easily dodged if you dont stun em with streak first.

    All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.

    Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?



    lolwut. check out the sentry set. anti nb. nobody uses it tho cause they can just pop a detection potion. give me a "negate all your shields completely for 15 seconds" potion and we'll call it even
    Edited by Angarato on December 8, 2015 11:17AM
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    The biggest problem with Shield Breaker is the total randomness of the set. Get a random shield from a random person, die to some random Shield Breaker user. Try to save someone with a shield, see him die to a random Shield Breaker user.

    That's not exactly what I would call good design.
  • Jura23
    Jura23
    ✭✭✭✭✭
    Lava_Croft wrote: »
    The biggest problem with Shield Breaker is the total randomness of the set. Get a random shield from a random person, die to some random Shield Breaker user. Try to save someone with a shield, see him die to a random Shield Breaker user.

    That's not exactly what I would call good design.

    If somebody dies to light attacks spam with that 2k shieldbreaker boost, he would most likely die to normal dps as well. Thats how i see it.
    Georgion - Bosmer/Templar - PC/EU
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