I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.
I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.
So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?
I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.
So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?
Double- Overload with Defensive Rune Proc (instant stun) and velocious curse. I'll cast defensive posture for the first overload, see the wings and let the first one fly, then the second, and pop back out and cast reflect for the second one. The defensive posture stun procs the defensive rune which guarantees a stun and usually end sup with them eating two unblocked overloads in a row. I'm 100% Elemental damage and Elfborn (Zero into Thaumaturge) so my fragments usually worth reflecting back unless it is at a fleeing target.
I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
It's the only way to run if you want to actually kill good players as a sorc. My days of trying to mages wrath spam DKs to death are far behind me.
So can you theoretically play tennis against a dk with sword and board if sustain wasn't an issue, with a crystal frag as the tennis ball?
Double- Overload with Defensive Rune Proc (instant stun) and velocious curse. I'll cast defensive posture for the first overload, see the wings and let the first one fly, then the second, and pop back out and cast reflect for the second one. The defensive posture stun procs the defensive rune which guarantees a stun and usually end sup with them eating two unblocked overloads in a row. I'm 100% Elemental damage and Elfborn (Zero into Thaumaturge) so my fragments usually worth reflecting back unless it is at a fleeing target.
Sweet I'll have to test it out to get the mechanical key combo down but it sounds simple enough
Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.
You must be a console player cause shield breaker isn't even in the meta on PC...i laugh at all the NB's that try to pew pew me through my shield....
seriously though the set isn't used as much as people thought it would because there are simply just better sets out there for damage
Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.
You must be a console player cause shield breaker isn't even in the meta on PC...i laugh at all the NB's that try to pew pew me through my shield....
seriously though the set isn't used as much as people thought it would because there are simply just better sets out there for damage
that and because it's one of the most scummy sets in the game and people know it.
I have actually run into what op was saying where someone will completely swap gear mid-fight. that should be looked at.
zerosingularity wrote: »Buff shield-breaker please. Make all attacks do that damage (including AoE and no max target). No more bow groups spamming LA for massive anti-shield deeps, and much more damage to barrier stacking zerg groups. Win Win!
Totally serious too, Shield-breaker is kinda unreliable for melee stam users, and easily countered in 1v1 fights.
zerosingularity wrote: »Buff shield-breaker please. Make all attacks do that damage (including AoE and no max target). No more bow groups spamming LA for massive anti-shield deeps, and much more damage to barrier stacking zerg groups. Win Win!
Totally serious too, Shield-breaker is kinda unreliable for melee stam users, and easily countered in 1v1 fights.
It's a crappy set and should remain that way...ever since it was launched the people who use it have a l2p issue with sorcs...git gud and don't have to count on Zos to bail you out for being a bad player.
And to add...if all skills go through shields, if steel tornado wasn't powerful enough now......yeah no
I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Master_Kas wrote: »Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.
Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.
Master_Kas wrote: »Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.
Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.
Master_Kas wrote: »Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Cloak got: AOE, radiant magelight, AND a potion as a hardcounter. Also piercing mark from enemy nightblades.
Imagine if your dear shields had this? Shields also give you free crit immunity AND have no cost/regen penalty like block and roll have. And cloak soon according to ZOS.
Shields have no armor, making them critable would make shields worthless. and cloak should not get a stacking cost increase. if you where to ask me, they should just remove the purge effect and make it impossible to cloak while you have a dot on you. always felt that making dots the counter to cloak just makes sense.
so how is it bugged? sorcerers being able to die is actually not a bug
Biggest load of *** in this game imo, it doesn't specifically say it goes through shields either, against enemies doesn't specify through a shield and the point would be extra damage to break down the shield. If they want to balance shield stacking, they should make shields replace each other instead of stacking and negate remove all effects including active shields and buffs. That set (assuming it's working as intended) is just another example of how sloppy, lazy and unimaginative ZoS is.
Septimus_Magna wrote: »I fought and killed a good stamina DK running the set over the weekend.
Degeneration + Crit surge countered the damage he did to me through my shield and his wings increased the damage my overload did to his face ( =
Point is, just find a counter for the situation or play LoS around a tree and make him eat mines.
Sword and board reflect?Septimus_Magna wrote: »Septimus_Magna wrote: »This set would be perfectly fine if sorcs had other options than shields to survive. Its punishing sorcs to use their class' defense while they have no other choice.
10% Irresistable health dmg for light attacks is just insane on top of the high burst that most stam builds already have.
You can compare this to detect pots vs NBs but with 100% up time or a constant major healing debuff vs Templars, there's just nothing you can do about it because the classes is designed to use a specific defense mechanism.
Streak away, heal up, frag curse burst them to death if they want to just light attack pew pew...majority of people who use shield breaker are the type that need it to beat sorcs and as such don't know how to maximize dps with it...it's an irrelevant set now that ic is dead
Cloak > Ambush > light attack > Fear > Wrecking Blow > light attack > Cloak and repeat
I usually just run away when Im alone, its no point in fighting if the enemy player has any skill.
Detect pot > curse > entropy > frag > fury...
Theory eso is fun...your turn
I find it hard to go on the offensive when my health is ticking away by 10% at the time.
A detect pot does help for a couple seconds but most NBs are also used to LoS and they're pretty quick so its usually not that easy to burst them down.
Also that frag is easily dodged if you dont stun em with streak first.
All theory fighting aside, its a cheesy set and I dont like it. Its an easy I-win button vs sorcs. Sure, shield stacking needs to be fixed but this is the wrong way to do it.
Non of the other classes have specific sets designed to counter their playstyle, why should this be different for sorcs?
Lava_Croft wrote: »The biggest problem with Shield Breaker is the total randomness of the set. Get a random shield from a random person, die to some random Shield Breaker user. Try to save someone with a shield, see him die to a random Shield Breaker user.
That's not exactly what I would call good design.