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Healer Spell Crit%

Jaxsun
Jaxsun
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What are other Healer's thoughts on the amount of spell crit to shoot for in pvp/pve? I used to roll with about 40% but I'm considering switching to more spell damage and mag. rec. on my suit. less crit is the trade off.
Edited by Jaxsun on March 15, 2015 8:16PM
  • Skafsgaard
    Skafsgaard
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    well, since crit doesnt proc ult anymore, i think it's really a matter of personal choice/type of heals and what sort of setup. If you ONLY heal, around 30% or even less can be enough as long as you have sustain. If're you're running in smaller grp and have to fill other role than just heal (like some dps'ing as well) you might want to shoot higher, but get the 12% passive and get magcika and spell power instead I would recommend. HoTs can also crit, so if u use them a lot it might be worth going higher in crit.

    btw, i only pvp and Im a templar - but I don't consider myself a 'healer' just some thoughts.
    Edited by Skafsgaard on March 16, 2015 7:56AM
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  • Mantic0r3
    Mantic0r3
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    you can get around 40% without any crit on gear so..go max spell dmg and enjoy more than enough crit anyway^^
  • Francescolg
    Francescolg
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    After this patch, you really first have to find out which skills benefit from spell dmg (some benefit much less than others) and which skills proc by magic/melee crit.
    For templar healing spec's I'd go for spell dmg and than magic crit.
    But the old WL+Seducer still works too, giving you 1 more BoL when out of resources. Templar's mana-regen aura now works better but still is slow and Spell Symmetry feels much less effective in this patch.
    Magicka regeneration specs are still beeing tested in regards to the trade off (spell dmg).
  • Jaxsun
    Jaxsun
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    Thanks for the insight so far.
  • timidobserver
    timidobserver
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    I think that around 40-50% is a good place to sit at with the crit passive.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Fuzzybrick
    Fuzzybrick
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    This thread is a couple months old, I was just curious about how much crit effects a healers roll at current update and what I should go for? Sitting at 52% spell crit. Should I focus on elfborn or blessed? Going into both atm. 49 elfborn 15 blessed 1490 sp vet 8 templar healer
    Edited by Fuzzybrick on December 5, 2015 4:57PM
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


    VR 16 Stamina Templar
    VR 16 Magicka Templar
    VR 16 Magicka NB
    VR 16 Stamina DK
    VR 16 Magicka DK
    VR 16 Stamina Sorc
    VR 16 Magicka Sorc

  • elium85
    elium85
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    @Fuzzybrick You can look at it this way, Blessed will give you a pure HPS or healing increase where as Thaumaturge will be a pure DPS or damage increase. Elfborn will give you about 50% of the increase for healing or damage but will give you the increase for both.
  • Lynnessa
    Lynnessa
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    I ended up becoming a healer (healblade). I am using the same gear as when I was just dps - Julianos and Seducer. My crit is around 50-60% and it does help with my HoTs as well as my healing wards, and makes Sap Essence extra good. Also allows me to easily set up a bar for dps. I find the high crit helpful in PvP. I split my mage champion points evenly between Blessed and Elfborn. Thief points, I have some in Arcanist but more in Magician (my gear is all for magicka regen, plus my character is Breton in full light armor. I have found Magician to provide adequate cost reduction).

    I am a little gimped because my gear is v14, but I can heal any normal dungeon up to v16 (even with low levels in the group finder) and most vet dungeons. I steer clear of vet CoA. Vet CoH can be tough if dps are squishy. Normal ICP is no problem; I haven't been able to complete WGT at all (each time I've tried, the group has gotten stuck on the last boss). I think just don't have the magicka pool for IC dungeons yet.

    Not sure if I will keep the same setup when I finally have the materials to upgrade to endgame gear.

    TL;DR: Crit is helpful, at least for me.
    Edited by Lynnessa on December 5, 2015 5:36PM
  • Fuzzybrick
    Fuzzybrick
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    elium85 wrote: »
    @Fuzzybrick You can look at it this way, Blessed will give you a pure HPS or healing increase where as Thaumaturge will be a pure DPS or damage increase. Elfborn will give you about 50% of the increase for healing or damage but will give you the increase for both.

    That's why I was going heavy in crit. I would like to be a main healer on my templar but also dps during burn phases. I went thaumaturge on my NB but for my templar it doesn't make sense for me to do the same seeing as it has no effect on my heals only sweeps. Which brings me to my next point. I'm planning on going with some combination of (and, or) twice born star, Julianos, (and possibly engine guardian only if I need resources) for even more crit while healing.
    Edited by Fuzzybrick on December 5, 2015 6:06PM
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


    VR 16 Stamina Templar
    VR 16 Magicka Templar
    VR 16 Magicka NB
    VR 16 Stamina DK
    VR 16 Magicka DK
    VR 16 Stamina Sorc
    VR 16 Magicka Sorc

  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Any healer worth his salt, should keep using the v14 Healer set. That's full stop.
    No other set can beat the healing bonus. Which stacks with the CP ones.

    After that, if you go for Crit healing Julianos & Torug especially for Templars. You see on Templar with Ritual & Springs on the ground at the same time, the dots proc crit healing. And more times than not, that 60% crit chance works nicely for healing and only needing to use BoL or LR on emergencies. While the Remembrance charges like mad, allowing to use more often Blazing spear to the tank and do few heavy attacks with the Staff.


  • Destruent
    Destruent
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    Any healer worth his salt, should keep using the v14 Healer set. That's full stop.
    No other set can beat the healing bonus. Which stacks with the CP ones.

    After that, if you go for Crit healing Julianos & Torug especially for Templars. You see on Templar with Ritual & Springs on the ground at the same time, the dots proc crit healing. And more times than not, that 60% crit chance works nicely for healing and only needing to use BoL or LR on emergencies. While the Remembrance charges like mad, allowing to use more often Blazing spear to the tank and do few heavy attacks with the Staff.

    The Healing-Bonus isn't as big as you think. You can get more Heals with Willpower/Spellpowercure/1xKena/2Torugs. You loose a lot of Spelldmg bc. of your V14 jewelry. I noticed a big Boost when i changed my equip to this new setup.
    And CP-Healing-Bonus....only worth for PvP i guess (don't know about it)...but i know for sure, you don't need it in PvE ;-)

    And yes...Crit is important for Healing (Go for Thief-Mundus)...i don't want to miss my 4k+ Crits from Healing-Springs ;-)

    just my2cents...

    Destruent
    Noobplar
  • Whitebrad25
    Interesting comments/replies....

    I main a Templar Healer *(Breton) and it completely depends on your style of play to dictate a 'good healer.'

    What I mean is that healing springs is really only valuable in trials and maybe some dungeons with my character since I have more powerful healing with the restoring light skill tree. Breath of life is my main heal but spell damage, regen, reduced cost, etc. are all important to any dedicated healer build.

    I don't really use any resto staff bar abilities except for trials. Otherwise, my bar stays relatively the same. If I am in the sewers, I change up for more DPS...If I am in the dungeons, I adjust according to my PUG or group.


    With all that having been said, crit as a healer is, in my opinion, not necessary....I sit at 55%-66.3% without focusing it but I don't like placing emphasis on it given that as a dedicated healer, I cannot invest in healing you 55% of the time....spell damage over crit for me. If you mix in a good bit of DPS, that can change it, sure. But play style is the key factor with ANY build.


    Healer with Buffed stats = 3k spell damage, 3.5k magic regen, crit mentioned above, and reduced cost for BoL to be 2600.
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