
I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
Sheezabeast wrote: »
Cliff Racer! Or Netch!!
I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
It's not just PvP though, it threatens to cheapen PvE too.Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
It's not just PvP though, it threatens to cheapen PvE too.Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
In addition to the exceedingly high probability of it not being lore-friendly, flying mounts are used to bypass fighting NPCs and are instead used as a quick method of doing the bare minimum in quests and exploration.
It's like unlimited fast travel. It sounds cool, but in the long run it is not healthy for the game.
Azurephoenix999 wrote: »It's not just PvP though, it threatens to cheapen PvE too.Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
In addition to the exceedingly high probability of it not being lore-friendly, flying mounts are used to bypass fighting NPCs and are instead used as a quick method of doing the bare minimum in quests and exploration.
It's like unlimited fast travel. It sounds cool, but in the long run it is not healthy for the game.
Bypass fighting NPCs? Quick method of doing the bare minimum in quests? Hello? Did you not read my suggestions at all?
I stated that boundaries should be put in place to prevent people from doing the former (e.g. can't fly over a chasm that would normally require the player to lower a bridge first) and I suggested that flying mobs be implemented to specifically target players in the skies.
stojekarcub18_ESO wrote: »
Corellon Thromorin wrote: »Azurephoenix999 wrote: »It's not just PvP though, it threatens to cheapen PvE too.Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
In addition to the exceedingly high probability of it not being lore-friendly, flying mounts are used to bypass fighting NPCs and are instead used as a quick method of doing the bare minimum in quests and exploration.
It's like unlimited fast travel. It sounds cool, but in the long run it is not healthy for the game.
Bypass fighting NPCs? Quick method of doing the bare minimum in quests? Hello? Did you not read my suggestions at all?
I stated that boundaries should be put in place to prevent people from doing the former (e.g. can't fly over a chasm that would normally require the player to lower a bridge first) and I suggested that flying mobs be implemented to specifically target players in the skies.
What's the point of a flying mount if you can't fly?
Wanna a nice game with flying mechanics? Aion
And you know what? This ain't Aion. If you wanna fly in a MMO, go to Aion.
Azurephoenix999 wrote: »Corellon Thromorin wrote: »Azurephoenix999 wrote: »It's not just PvP though, it threatens to cheapen PvE too.Justice31st wrote: »I dont understand the comments why people dislike this. why not guys!! limit the flying height, limit it so that you can not misuse for scouting (from high up in the air "hide" quest markers, enemy players in PVP, treasure chests, etc), why not, that would be awesome to just fly in the air and see the environment from the height.
I honestly don't understand it either. It's like someone told them flying mounts was "not cool" and "makes the game WoW" early on and now people just repeat it without thinking.
Realistically, the argument that it would spoil people's need to explore at this points is kinda silly. People have been through Cadwell's so many times now that they already know every nook and cranny of Tamriel.
WoW didn't have flying mounts for the entire vanilla game, and has held of adding them to each expansion after TBC to give people a chance to do "ground recon: before "spoiling them" with flying. This seems like an adequate solution
Personally, I will cast my vote for Daedric Titan with a side order of cooking alts riding Giant Over-Inflated Netch!
Of course I think this would be something we would never see before like... 2018.
Except that flying mounts ruined WOW's open world pvp and many people quit because of it.
Even the WoW Devs thought it was a mistake.
So either make no flying mounts in Cyrodiil or let everyone there "rent" a flyer while in that zone to make it fair.
This game HAS no open world PVP to ruin.
In addition to the exceedingly high probability of it not being lore-friendly, flying mounts are used to bypass fighting NPCs and are instead used as a quick method of doing the bare minimum in quests and exploration.
It's like unlimited fast travel. It sounds cool, but in the long run it is not healthy for the game.
Bypass fighting NPCs? Quick method of doing the bare minimum in quests? Hello? Did you not read my suggestions at all?
I stated that boundaries should be put in place to prevent people from doing the former (e.g. can't fly over a chasm that would normally require the player to lower a bridge first) and I suggested that flying mobs be implemented to specifically target players in the skies.
What's the point of a flying mount if you can't fly?
Wanna a nice game with flying mechanics? Aion
And you know what? This ain't Aion. If you wanna fly in a MMO, go to Aion.
Didn't say you couldn't fly, I said you couldn't fly in order to bypass an objective. Example: You can't fly into a keep to bypass lowering the drawbridge (there would be a boundary preventing you from flying over that specific keep).
I don't want to fly a...whatever it is they have in Aion, I want to fly a Daedric Titan.
TheShadowScout wrote: »I really don't think flying mounts will ever be in the game, nor should they ever be in the game.
That stated...
IF there were such, I'd want a broomstick! Even for my less then witchy characters...