Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

No Champion Points PVP Campaign coming to ESO!

  • Voxicity
    Voxicity
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can't wait for this. I will play on it for sure.

    I just wish there was a way to stay in such a campaign indefinitely. Not a big fan of making characters over again.

    (and just to clarify i play on vet too, even as a vet rank 2 only and i enjoy it. Would just like more options)

    :)
  • Jura23
    Jura23
    ✭✭✭✭✭
    If its non vet, then ok. If its vet, then why do we even have CP?
    Georgion - Bosmer/Templar - PC/EU
  • k2blader
    k2blader
    ✭✭✭✭✭
    Troneon wrote: »
    No Champion Points PVP Campaign coming to ESO! Livestream confirmed...

    DISCUSS...

    I personally think this is awesome.

    Zeni had said that was in the works. I'd be glad if it happened sooner rather than later. Could go a long way toward making things fun again. :-)

    [edit] Also agree @Yolokin_Swagonborn

    Edited by k2blader on December 5, 2015 10:07AM
    Disabling the grass may improve performance.
  • Sausage
    Sausage
    ✭✭✭✭✭
    This must mean non-vet Campaigns. Because Zen themselves wanted go with advantages/progression, it doesnt make any sense they now switch it into uselessness.
    Edited by Sausage on December 5, 2015 10:22AM
  • k2blader
    k2blader
    ✭✭✭✭✭
    Jura23 wrote: »
    If its non vet, then ok. If its vet, then why do we even have CP?

    I think Zeni realized CPs basically help make PvP a mess and that some of their customers would enjoy PvP with less mess and more good ol' fun.
    Disabling the grass may improve performance.
  • Jura23
    Jura23
    ✭✭✭✭✭
    k2blader wrote: »
    Jura23 wrote: »
    If its non vet, then ok. If its vet, then why do we even have CP?

    I think Zeni realized CPs basically help make PvP a mess and that some of their customers would enjoy PvP with less mess and more good ol' fun.
    I simply cant go respec each time I enter PvP, so I stay in CP campaign even if Im not at the cap.

    I dont think this is very well thought through.

    Why not diasble CP alltogether then?
    Georgion - Bosmer/Templar - PC/EU
  • k2blader
    k2blader
    ✭✭✭✭✭
    Jura23 wrote: »
    k2blader wrote: »
    Jura23 wrote: »
    If its non vet, then ok. If its vet, then why do we even have CP?

    I think Zeni realized CPs basically help make PvP a mess and that some of their customers would enjoy PvP with less mess and more good ol' fun.
    I simply cant go respec each time I enter PvP, so I stay in CP campaign even if Im not at the cap.

    I dont think this is very well thought through.

    Why not diasble CP alltogether then?

    I hear you. I think there are probably a few reasons. For one Zeni does not want to admit CPs haven't worked out that well for everyone. Also they still need the mechanism for those who claim to enjoy the progression of CPs.

    [edit]
    Re. respeccing I've never been one to follow a specified build so I'm not too worried.
    Edited by k2blader on December 5, 2015 10:51AM
    Disabling the grass may improve performance.
  • Heindrich
    Heindrich
    ✭✭✭✭✭
    I don't think this will change much tbh. Most good players and guilds are on one campaign (Azura atm in EU), the other campaigns are dead or mostly PvE noobs. With this change most good players will stay in a normal campaign since they are at or have near CP-cap anyway and most noobs will continue to mess around in campaigns where they don't get nuked by organised raids between long horse rides.

    That said, non-CP non-VR is common sense, but non-CP VR is pretty stupid. It's just another "socialist" move to appease casuals. What's next, non-CP trials? Battle levelling for everyone to make gear irrelevant when ppl cry that they can't afford legendary gear to compete with elites? It's completely stupid to offer progression in a MMO and then make it irrelevant for the stuff that matters.

    For the record I was all for the CP cap, but removing it from endgame content like PvP is not a good decision.
  • ostrapz
    ostrapz
    ✭✭✭
    Everyone is so hostile. Someone pointed out people will be upset with their no cp builds which i could see.( not enough stam regen cp for example.) why is everyome saying this makes cp uselss though? It isnt applying to every campaign, and what does this have to do with trials? All this really means is people will re-make alts to stay in blade, a few will stick in the vet non-cp until they get close to cap and then move to the vet cp campaign. Its like a mid -level campaign imo
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • Heindrich
    Heindrich
    ✭✭✭✭✭
    ostrapz wrote: »
    Everyone is so hostile. Someone pointed out people will be upset with their no cp builds which i could see.( not enough stam regen cp for example.) why is everyome saying this makes cp uselss though? It isnt applying to every campaign, and what does this have to do with trials? All this really means is people will re-make alts to stay in blade, a few will stick in the vet non-cp until they get close to cap and then move to the vet cp campaign. Its like a mid -level campaign imo

    As I said, I don't think this change will make much of a difference to the meta. However I oppose it out of principle because it is a step on the slippery slope towards an equalised paradise for casuals that makes the game entirely pointless for anyone with an ounce of ambition or desire for progression.

    A non-CP campaign means that zos caved to the casuals' pressure to provide them with a campaign that removes the advantage of players who have invested the time and effort to progress further in terms of CP. What happens when casuals keep crying that they cannot compete in trials due to lack of CP? We will get non-CP trials weeklies? If so... what's the point of CP progression?

    The socialist apocalypse hasn't come yet, but we just made a significant step in that direction.
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    Now the new PvP battle leveling system just needs a few minor adjustments.
    Edited by Justice31st on December 5, 2015 12:48PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Skayaq
    Skayaq
    ✭✭✭✭✭
    ItsRejectz wrote: »
    Going against the grain here but I'm going to say this can only be a bad thing, if things stay the way they are now. I'm all for a non vet campaign but it's only going to segregate the player base even more and there can already be times when campaigns feel empty.

    IMO there should be 3 PvP servers:
    Non VR
    VR
    No CP VR

    Obviously performance would need to be improved, but thinning the PvP player base by adding even more servers is definitely going to hurt PvP

    They aren't adding more, the are changing some of the current ones.
    Kazari-Dar, Khajiit Nightblade..........Jarkyr Storm-Blade, Nord Sorcerer .......... Dunric Amedain, Breton Templar

    Araniwen, Altmer Sorcerer..................Llirasa Andralu, Dunmer Templar...................Marzug gro-Borgaz, Orc Warden

    Calinchel, Bosmer Warden...................Jahrel-Xei, Argonian Nightblade....................Cienri Maraeud, Breton Sorcerer

    Inara Savicci, Imperial Templar...................Garoric Attilus, Imperial Dragonknight............ Maevina Tallian, Imperial Nightblade

    Ravanni-Ko, Khajiit Dragonknight..........Faevyn Ice-Heart, Nord Warden..........Nazran al-Taneth, Redguard Dragonknight
  • infraction2008b16_ESO
    infraction2008b16_ESO
    ✭✭✭✭
    ItsRejectz wrote: »
    Going against the grain here but I'm going to say this can only be a bad thing, if things stay the way they are now. I'm all for a non vet campaign but it's only going to segregate the player base even more and there can already be times when campaigns feel empty.

    IMO there should be 3 PvP servers:
    Non VR
    VR
    No CP VR

    Obviously performance would need to be improved, but thinning the PvP player base by adding even more servers is definitely going to hurt PvP

    The reason some campaigns feel empty is because everyone is choc-a-blocked into one while the others are ghost towns, there actually needs more segregation in the way they need to spread players across campaigns more. The non CP option might help this but ultimately I feel there needs hard locks on some campaigns to prevent over populated laggy messes. EU is a prime example of how it shouldn't be done with azura's being a lag bucket while the other campagins being spot the non-npc.
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Non-vet becoming a No-CP zone is a no-brainer. Changing a current vet campaign to this they will need to be a bit careful, and should offer free transfers once it happens, because I'm going to assume a lot of people won't be happy.
    They should also offer transfers for people in Blackwater Blade for those who want to keep their CPs and go to vet. I've used them as a crutch for so long I can't imagine playing without them tbh. I could probably adapt, but why would I want to downgrade myself?
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    Looking forward to NON-CP campaigns.
    Options are always good.
    Would be nice to have a "fairer" fight.
    Still work to go in that department.

    New players can actually enter cyrodiil and actually spend some time in combat other than being dead.
    This means....1st impressions...are good...(or better at least).

    Please don't start with the git gud crap.
    All of you LEET players started out BAD.
    No one knew the best skills and best builds on Day 1.
    We want to encourage new players and not scare them off.
    Edited by Rune_Relic on December 5, 2015 1:23PM
    Anything that can be exploited will be exploited
  • ostrapz
    ostrapz
    ✭✭✭
    They have to help the casuals now that its on console plain and simple. These people will leave quickly if they feel like they cant catch up. Trials ( i pvp so i havent run but ive done a few vet dungeons) i assume are more about knowing mechanics then cp id assume from running maelstrom and ungeoms. People will cry that its a cp issue but i dont think this slope will continue as u think. Tbh they will probably remove that noncp vet campaign after a few quarters when they see a rise in the average cp and people are alot closet
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    So much drama over giving people a choice. Guess we should go ahead and get the labels ready of filthy socialist casual bads for non-CP campaign players and no-life elitist jerk losers who want to farm newbie and casuals for the CP campaigns. Because you can't like either without some sort of insulting character flaw.

    Its like I said earlier. Not as big of deal with the catch up mechanic and cap already in place. That encouraged me to come back but I noticed 2 PvP guilds I was in that always had groups running when I left have had not a single sole log in. Can't help but wonder if this will help. The catch up mechanics and cap I am sure would encourage them to move on to play with the best and most experienced, but I think the capped campaign will help as they would prefer to catch up while PVPing rather than grind PVE.

    So I'll ask, how's the PVP population been? Think you need some of the people who want to only PVP to come back?
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    Doesn't toys THIS make CPs useless except for the gear grind?

    dang phone...
    Edited by Gidorick on January 6, 2016 12:41AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gidorick wrote: »
    Doesn't toys make CPs useless except for the gear grind?

    What are toys? Sorry. Just came back
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is a fair alternitive for those, who refuse following this unbalanced system.
    I appreciate it. But as long as I am near the CP cap, I will stay in normal campaigns. Because if I have 0cp and fight against 0 cp or have 500 cp and fight against 500 cp, doesn't really matter.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    Non-vet should be fun again and not the uphill battle against alts with 501 cp points, this really skewed non-vet pvp in a direction that was just not fair or fun for the new player just coming into the game, so those legends in their own mind, will not find themselves so legendary any longer, on non-vet. :)
  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    Non-vet should be fun again and not the uphill battle against alts with 501 cp points, this really skewed non-vet pvp in a direction that was just not fair or fun for the new player just coming into the game, so those legends in their own mind, will not find themselves so legendary any longer, on non-vet. :)

    Although, I agree with CP being removed from non vet. This is not going to suddenly level the playing ground. People who would be cp capped are usually good players who know their class inside out and have the gear to back them up. CP removal helps but it is not really going to make things balanced.
    PC/EU DC
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dracane wrote: »
    This is a fair alternitive for those, who refuse following this unbalanced system.
    I appreciate it. But as long as I am near the CP cap, I will stay in normal campaigns. Because if I have 0cp and fight against 0 cp or have 500 cp and fight against 500 cp, doesn't really matter.

    OMG @Dracane is back! <3
  • Shardaxx
    Shardaxx
    ✭✭✭✭✭
    Well that's one way to even the playing field, I'd have preferred the 501 cp cap people have mentioned but sounds ok either way.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Typhoios wrote: »
    Although, I agree with CP being removed from non vet. This is not going to suddenly level the playing ground. People who would be cp capped are usually good players who know their class inside out and have the gear to back them up. CP removal helps but it is not really going to make things balanced.
    Nah, people are going to get stomped on regardless. There's gear as well. While noobs will be walking around with their pitiful resistance and wet noodle damage stats on non-vet, veteran players will have access to top-tier gear and improvements.
    There's absolutely no way to make it 100% balanced, but at least with CPs removed people can stop cursing at that every time they get rekt.
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jura23 wrote: »
    k2blader wrote: »
    Jura23 wrote: »
    If its non vet, then ok. If its vet, then why do we even have CP?

    I think Zeni realized CPs basically help make PvP a mess and that some of their customers would enjoy PvP with less mess and more good ol' fun.
    I simply cant go respec each time I enter PvP, so I stay in CP campaign even if Im not at the cap.

    I dont think this is very well thought through.

    Why not diasble CP alltogether then?

    I don't think you'll need to respec. I think entering the campaign will just remove the effect CP has on your build. I don't know for sure, but that would make sense to me.
    The Moot Councillor
  • Shardaxx
    Shardaxx
    ✭✭✭✭✭
    Having to respec to enter pvp would be ludicrous, I'm sure you will just enter and your bonuses from cp simply won't be applied.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Troneon
    Troneon
    ✭✭✭✭✭
    ✭✭✭
    Jura23 wrote: »
    k2blader wrote: »
    Jura23 wrote: »
    If its non vet, then ok. If its vet, then why do we even have CP?

    I think Zeni realized CPs basically help make PvP a mess and that some of their customers would enjoy PvP with less mess and more good ol' fun.
    I simply cant go respec each time I enter PvP, so I stay in CP campaign even if Im not at the cap.

    I dont think this is very well thought through.

    Why not diasble CP alltogether then?

    You don't need to respec, you still keep your CP and where you allocated them, just when you enter the non CP campaigns the CP abilities will be switched off/disabled so you don't get any of the bonus abilities.

    If you mean respec your build because you lost stuff from CP abilities, well I suppose that would be similar to having to respec when you jump from PVE to PVP, you would not take your PVE build into PVP, also the non cp and cp builds will probably be the same way, so yeah you may have to respec for skills/attributes/gear to work around not having any CP in non CP campaigns.

    But not just you, everyone would which again is the whole point, to make it even ground for everyone. Not just the top 10%...
    Edited by Troneon on December 5, 2015 4:22PM
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Troneon
    Troneon
    ✭✭✭✭✭
    ✭✭✭
    Will the no CP campaign help with how unbalanced pvp is do you think?
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • Schurge
    Schurge
    ✭✭
    This is a bad idea considering how many nerfs have been made to core abilities and mechanics due to what roided-out Smurfs are capable of doing. I am still incapable of perma-dodging even with 180cp thank you very much.

    CP should be entirely reworked with a much lower cap (and possibly being character bound). Regardless, since they are going to remove it and turning CP into a viable endgame *PVP* progression system is unlikely to ever happen this shouldn't be implemented until they remove VRs entirely. Splitting the VR community further is a bad idea and the effects of CP are worst in the non-Vet campaigns anyway (which would then still be endgame campaigns).

    At the end of the day we shouldn't be balancing the game around two entirely different rule sets. It's like making classic servers after an expansion... It means you failed and you are too lazy to fix it.

    I disagree that CP is an abject failure but think the caps should be drastically lowered so that players are forced to make trade offs. Making campaigns without CP just makes it less likely for CP to be fixed and make balance worse for both sides.
    Edited by Schurge on January 5, 2016 8:39PM
Sign In or Register to comment.