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Feeling underpowered as a vet 14 Mag NB

  • Chadwikid
    Chadwikid
    ✭✭✭
    Rylana wrote: »
    The biggest issue with new players today is they look up a build on a website and try to copy it, ignorant of the mechanics of the game, the changes, the whens whys and hows. All things us veterans learned over the last two years, which I may add were full of testing, trial, error, and so many changes to mechanics your head would spin.

    My tip? Learn how all the sets work, what buffs what, what skills work together, how damage scales, what increases damage output, how recovery works, just figure out the nuts and bolts of the game.

    Then put together something that actually makes use of all of that knowledge you gained. That is where you actually start. Picking up other player templates is the reason newbies never learn.

    ^^This. So much this^^
  • Xantaria
    Xantaria
    ✭✭✭✭✭
    KYNG wrote: »
    Turelus wrote: »
    If you can post your current gear/skills/CP distribution then people will be able to check over that for you.

    Gotta wait for servers, on PS4.

    I have basically followed Deltias Umbra PvE build in terms of skills and CP layout.

    HAHA if you follow Deltias builds you're bound to become as bad as he is. RIP.
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • KYNG
    KYNG
    ✭✭✭
    Chadwikid wrote: »
    Rylana wrote: »
    The biggest issue with new players today is they look up a build on a website and try to copy it, ignorant of the mechanics of the game, the changes, the whens whys and hows. All things us veterans learned over the last two years, which I may add were full of testing, trial, error, and so many changes to mechanics your head would spin.

    My tip? Learn how all the sets work, what buffs what, what skills work together, how damage scales, what increases damage output, how recovery works, just figure out the nuts and bolts of the game.

    Then put together something that actually makes use of all of that knowledge you gained. That is where you actually start. Picking up other player templates is the reason newbies never learn.

    ^^This. So much this^^


    Posted this earlier ...


    "Thanks for all the feedback.

    For the record im on PS4, and while I agree 100% on knowing my classes ins and outs, im playing the bare bones version of ESO.

    We have no add ons like PC players, so its impossible to minimize/maximize on consoles.

    Also I have yet to get any of the DLCs. So most of thoughs sets will be hard to aim for.

    So the best way for console players to maximize our characters is to listen to PC players.
    I mean we dont even have Text Chat on consoles FFS. "
    Edited by KYNG on December 2, 2015 1:36PM
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • Chadwikid
    Chadwikid
    ✭✭✭
    Look. It's ok to use a pre-made build from someone as a base to work off of or to watch build videos to learn why certain skills are being used. How and why and how they synergize and how the class works as a whole.

    That said everyone's play style is different. Someone else's build will most likely not work for you OR maybe there's something better a modification or a skill change. You will never know if you don't take the time to learn the class and how it works. Your just wasting your time.

    People really do need to L2P and I don't mean that in a derogatory way. If you don't know the skills the bonuses the game mechanics and the "behind the scenes" stuff (for lack of a better term) your gonna blow. That's all there is to it.
  • Chadwikid
    Chadwikid
    ✭✭✭
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself
  • KYNG
    KYNG
    ✭✭✭
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    I disagree, you need numbers end game. Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have.

    I been playing ESO since Aug, and I still feel like I'm playing a singleplayer game with Co-Op and not a MMO.

    The UI nuff said.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • Kutsuu
    Kutsuu
    ✭✭✭✭✭
    I love the irony here. You should have seen all the people crying and crusading on the forums/reddit/etc during beta and after the game launched begging them to block all addons and make the game just like Console is now. It seems all the crusaders are now happily using addons instead of going to console and telling us that they were right all along... as the console players ask for addons.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Chadwikid
    Chadwikid
    ✭✭✭
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    Rylana wrote: »
    The biggest issue with new players today is they look up a build on a website and try to copy it, ignorant of the mechanics of the game, the changes, the whens whys and hows. All things us veterans learned over the last two years, which I may add were full of testing, trial, error, and so many changes to mechanics your head would spin.

    My tip? Learn how all the sets work, what buffs what, what skills work together, how damage scales, what increases damage output, how recovery works, just figure out the nuts and bolts of the game.

    Then put together something that actually makes use of all of that knowledge you gained. That is where you actually start. Picking up other player templates is the reason newbies never learn.

    Then you get to a level like this. off the top of my head ill theorycraft a build right here on the spot. Stamina gank nightblade. (no its not what youre looking for, but imma do it anyway)

    Bosmer or Khajiit racial (bosmer for the sustain in stam recovery, cat if you want a little more punch), you can also use reguard in place of bosmer

    Dual Wield, 2 Hander

    3x Agility, 3x Endurance (how? use 2 agility weapons in DW, agility neck, 2 end rings and an endurance 2 hander. use sharpened or precise traits, daggers or maces.)


    Five hundings, 1 molag kena, 1 bloodspawn, all v16. Infused head legs chest, divines rest. 1 heavy, 1 light, 5 medium. All attribs to stam, all CPs to cost reduction, recovery, and mighty in the blue tree. red points spend on whatever reduces damage but not armor skills, ever.

    If bosmer 2x weapon damage 1x stam recovery, if khajiit 1x weapon damage 2x recovery on jewelry enchants

    Disease and weapon damage enchants on weapons

    Stamina enchants on all gear

    warrior mundus


    Unlock Assault 5, Undaunted 9, Fighters guild 10, Legerdemain 6 at least


    Rally, Vigor, Wreckblow, Executioner, Crit Charge, Flawless Dawnbreaker
    Ambush, SurpriseAttack, KillerBlade, CamoHunter, Darkcloak, SoulHarvest


    Didnt need a website, or even a login to the game to come up with that, thats just experience gained from testing and playing. Sure it might have things others might tweak around, but this is how you get better at the game, you learn why i picked everything I did.

    have fun.

    Dude's a magicka nb. You're posting a stamina build.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Vyle_Byte
    Vyle_Byte
    ✭✭✭✭✭
    mr_wazzabi wrote: »

    Dude's a magicka nb. You're posting a stamina build.

    Yeah did you read all of that post or just part of it? How bout this part?
    Rylana wrote: »
    off the top of my head ill theorycraft a build right here on the spot. Stamina gank nightblade. (no its not what youre looking for, but imma do it anyway)

    It was an example of how to theory craft.

    Edited by Vyle_Byte on December 2, 2015 2:30PM
    Member of the Old Guard
    Mother of the Byte Family
    Vyle Byte||Ivana Byte||Vyible Byte||Hakate Vampler Former EMPRESS BWB||Haan Zolo {Retired} (He swung first)||Lunari ||Wardyn Chalyk Tahno||Dirti Dianah||Bonnie||
    Viva la Byte
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Rylana wrote: »
    The biggest issue with new players today is they look up a build on a website and try to copy it, ignorant of the mechanics of the game, the changes, the whens whys and hows. All things us veterans learned over the last two years, which I may add were full of testing, trial, error, and so many changes to mechanics your head would spin.

    My tip? Learn how all the sets work, what buffs what, what skills work together, how damage scales, what increases damage output, how recovery works, just figure out the nuts and bolts of the game.

    Then put together something that actually makes use of all of that knowledge you gained. That is where you actually start. Picking up other player templates is the reason newbies never learn.

    Then you get to a level like this. off the top of my head ill theorycraft a build right here on the spot. Stamina gank nightblade. (no its not what youre looking for, but imma do it anyway)

    Bosmer or Khajiit racial (bosmer for the sustain in stam recovery, cat if you want a little more punch), you can also use reguard in place of bosmer

    Dual Wield, 2 Hander

    3x Agility, 3x Endurance (how? use 2 agility weapons in DW, agility neck, 2 end rings and an endurance 2 hander. use sharpened or precise traits, daggers or maces.)


    Five hundings, 1 molag kena, 1 bloodspawn, all v16. Infused head legs chest, divines rest. 1 heavy, 1 light, 5 medium. All attribs to stam, all CPs to cost reduction, recovery, and mighty in the blue tree. red points spend on whatever reduces damage but not armor skills, ever.

    If bosmer 2x weapon damage 1x stam recovery, if khajiit 1x weapon damage 2x recovery on jewelry enchants

    Disease and weapon damage enchants on weapons

    Stamina enchants on all gear

    warrior mundus


    Unlock Assault 5, Undaunted 9, Fighters guild 10, Legerdemain 6 at least


    Rally, Vigor, Wreckblow, Executioner, Crit Charge, Flawless Dawnbreaker
    Ambush, SurpriseAttack, KillerBlade, CamoHunter, Darkcloak, SoulHarvest


    Didnt need a website, or even a login to the game to come up with that, thats just experience gained from testing and playing. Sure it might have things others might tweak around, but this is how you get better at the game, you learn why i picked everything I did.

    have fun.

    So you took a big dump on the guy without giving him any useful advice. He asked about magicka NBs for PVE, you post a wall of text about a stam NB build for pvp. What was the point of your snarky post? Admit it, you just wanted to give yourself an ego boost, didnt you? Why not just write: L2P and be done with it?
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    KYNG wrote: »
    Chadwikid wrote: »
    Rylana wrote: »
    The biggest issue with new players today is they look up a build on a website and try to copy it, ignorant of the mechanics of the game, the changes, the whens whys and hows. All things us veterans learned over the last two years, which I may add were full of testing, trial, error, and so many changes to mechanics your head would spin.

    My tip? Learn how all the sets work, what buffs what, what skills work together, how damage scales, what increases damage output, how recovery works, just figure out the nuts and bolts of the game.

    Then put together something that actually makes use of all of that knowledge you gained. That is where you actually start. Picking up other player templates is the reason newbies never learn.

    ^^This. So much this^^


    Posted this earlier ...


    "Thanks for all the feedback.

    For the record im on PS4, and while I agree 100% on knowing my classes ins and outs, im playing the bare bones version of ESO.

    We have no add ons like PC players, so its impossible to minimize/maximize on consoles.

    Also I have yet to get any of the DLCs. So most of thoughs sets will be hard to aim for.

    So the best way for console players to maximize our characters is to listen to PC players.
    I mean we dont even have Text Chat on consoles FFS. "

    Just keep it simple, like in what I posted. Or something else, of course. Dropped jewelry and crafted sets.
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character

    I've actually gotten to the point now where I'm disabling as many add ons as I can. I had all the fancy buff timers and what not but I realized that I rarely look at them. Now my UI is vanilla, except a minimap, and I love it.
  • KYNG
    KYNG
    ✭✭✭
    Kutsuu wrote: »
    I love the irony here. You should have seen all the people crying and crusading on the forums/reddit/etc during beta and after the game launched begging them to block all addons and make the game just like Console is now. It seems all the crusaders are now happily using addons instead of going to console and telling us that they were right all along... as the console players ask for addons.

    Haha really? Well I've play WoW on and off for 10 years. Vanilla WoW wouldnt be what it is with out the add-on community. So many needed features that just werent there at launch.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • KYNG
    KYNG
    ✭✭✭
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character

    I cant be 100% effective if half the time I'm playing the guessing game. Are my buffs still up? Is the dot still active? Etc.

    I wont know the most efficient spells/roations just looking at a blank health bar or no DPS meters. HOw can I effectively learn and figure out my class when all I have to go off is a red health bar that moves when I hit said target. Spells have tool tips but it doesn't tell how much actual dmg I do.

    Its like driving a car, sure you can drive with no dials but you wont be able to fine tune or do as well as someone who has dials.

    I want to minimize/maximize especially when I play with pugs. I dont want to play and be content I hit vet 16, I want to be efficient that I can even solo group content in Crag, or carry poorly geared pugs etc.

    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • KYNG
    KYNG
    ✭✭✭
    Jitterbug wrote: »
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character

    I've actually gotten to the point now where I'm disabling as many add ons as I can. I had all the fancy buff timers and what not but I realized that I rarely look at them. Now my UI is vanilla, except a minimap, and I love it.

    The option to have buffs on or off would of helped and pleased everyone.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • Chadwikid
    Chadwikid
    ✭✭✭
    KYNG wrote: »
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character

    I cant be 100% effective if half the time I'm playing the guessing game. Are my buffs still up? Is the dot still active? Etc.

    I wont know the most efficient spells/roations just looking at a blank health bar or no DPS meters. HOw can I effectively learn and figure out my class when all I have to go off is a red health bar that moves when I hit said target. Spells have tool tips but it doesn't tell how much actual dmg I do.

    Its like driving a car, sure you can drive with no dials but you wont be able to fine tune or do as well as someone who has dials.

    I want to minimize/maximize especially when I play with pugs. I dont want to play and be content I hit vet 16, I want to be efficient that I can even solo group content in Crag, or carry poorly geared pugs etc.

    As I said before learn the game mechanics and mechanics of your character. If you know that you can see what rotations synergies. Read the tool tips.

    Ex: Magicka dk.

    Talons immobilizes a target. Flame lash sets immobilized targets off balance then profs a much more powerful power lash which also heals. With a maxed out mages guild entropy price empower. So my rotation would be talons>flame lash>entropy>power lash

    No numbers needed. Just a little knowledge and experience.
  • Chadwikid
    Chadwikid
    ✭✭✭
    As far as buffs...they all have visual animations...when they dissapeared recast.

    Also learn their capabilities. My harness magicka absorbs about 4500 roughly magic damage. That's roughly equivalent to an average volicious curse. Hence if I get hit with a curse and it detonates immediately recast.

    Gotta be able to multi task
  • cazlonb16_ESO
    cazlonb16_ESO
    ✭✭✭✭✭
    KYNG wrote: »
    Oh, and dying isnt the issue. I just feel my character is weak for his level vs the pve enemies I attack.

    I thought as a vet 14 even without set gear, I should be 1 shotting everything below vet 1.

    In vet levels, do not use any non-set gear. You don't need the perfect setup at v14, but even cheap and easily available sets will improve your build considerably. Familiarize yourself with the available sets for your build, it is a huge part of a successful v16 build, so the effort won't be wasted even if you level to v16 quickly. Purple v14 stuff is usually cheap on the guild merchants ( on PC anyway ).
  • KYNG
    KYNG
    ✭✭✭
    KYNG wrote: »
    Oh, and dying isnt the issue. I just feel my character is weak for his level vs the pve enemies I attack.

    I thought as a vet 14 even without set gear, I should be 1 shotting everything below vet 1.

    In vet levels, do not use any non-set gear. You don't need the perfect setup at v14, but even cheap and easily available sets will improve your build considerably. Familiarize yourself with the available sets for your build, it is a huge part of a successful v16 build, so the effort won't be wasted even if you level to v16 quickly. Purple v14 stuff is usually cheap on the guild merchants ( on PC anyway ).


    Sets are what I lack, was waiting to hit vr 16 so I dont have to keep remaking sets.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • KYNG
    KYNG
    ✭✭✭
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    KYNG wrote: »
    Chadwikid wrote: »
    I'm on console. You don't need numbers. Makes it easier yes but not required. And yes learn from the pc players but...you still need to learn yourself

    ..... Sure you can finish vet dungeons on consoles but you'd do alot better and be more effective with simple things like buff/debuff timers and dps meters to fine tune your rotations.

    This isnt Gauntlet where you just smash buttons. I'd love to have the add ons PC players have....

    I agree and we will be getting some sort of battle text at some point. My point is it's not required and you can be effective without them. There are work around for things like no buff timers.

    You Could be more effective with numbers sure. But remember no one else on console has any numbers either so it's an even field.

    This also has nothing to do with learning your class/character

    I cant be 100% effective if half the time I'm playing the guessing game. Are my buffs still up? Is the dot still active? Etc.

    I wont know the most efficient spells/roations just looking at a blank health bar or no DPS meters. HOw can I effectively learn and figure out my class when all I have to go off is a red health bar that moves when I hit said target. Spells have tool tips but it doesn't tell how much actual dmg I do.

    Its like driving a car, sure you can drive with no dials but you wont be able to fine tune or do as well as someone who has dials.

    I want to minimize/maximize especially when I play with pugs. I dont want to play and be content I hit vet 16, I want to be efficient that I can even solo group content in Crag, or carry poorly geared pugs etc.

    As I said before learn the game mechanics and mechanics of your character. If you know that you can see what rotations synergies. Read the tool tips.

    Ex: Magicka dk.

    Talons immobilizes a target. Flame lash sets immobilized targets off balance then profs a much more powerful power lash which also heals. With a maxed out mages guild entropy price empower. So my rotation would be talons>flame lash>entropy>power lash

    No numbers needed. Just a little knowledge and experience.


    I still agree with you, but I want to know more, as in which spell does more damage on what enemy, and its why I want more than just a blank health bar.

    Good example, Execute works best at 25% health. Right now I just guess the 25%, having even just an option to put health numbers or health percentage left would make me more efficient thus kill faster, which is what I want.

    So yes I agree learn the class, but I disagree about not needing numbers because to be competitive I need to know exactly what I'm doing ie damge or when buffs disappear.
    Spell buffs dont last long, not like food. So I'd like to know I'm doing the most damage I can be doing, I cant do that without timers or notifications.



    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • KYNG
    KYNG
    ✭✭✭
    Chadwikid wrote: »
    As far as buffs...they all have visual animations...when they dissapeared recast.

    Also learn their capabilities. My harness magicka absorbs about 4500 roughly magic damage. That's roughly equivalent to an average volicious curse. Hence if I get hit with a curse and it detonates immediately recast.

    Gotta be able to multi task

    Yes they have animations, but when you do vet dungeons things can get hectic, and it becomes hard to see. I play camera zoomed out incase I need to run I dont want to back up into a wall, plus I have a wider view etc. Those animations become even harder to see when in a group and spells fly everywhere. More so with PvP where I backpedal alot since theres no lock on.

    I want to recast my buff BEFORE it wears off say on 1 or 2 secs left recast, I dont want to wait until I can no longer see the animation glow.
    Edited by KYNG on December 3, 2015 3:57AM
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • MrDerrikk
    MrDerrikk
    ✭✭✭✭✭
    KYNG wrote: »
    KYNG wrote: »
    Oh, and dying isnt the issue. I just feel my character is weak for his level vs the pve enemies I attack.

    I thought as a vet 14 even without set gear, I should be 1 shotting everything below vet 1.

    In vet levels, do not use any non-set gear. You don't need the perfect setup at v14, but even cheap and easily available sets will improve your build considerably. Familiarize yourself with the available sets for your build, it is a huge part of a successful v16 build, so the effort won't be wasted even if you level to v16 quickly. Purple v14 stuff is usually cheap on the guild merchants ( on PC anyway ).


    Sets are what I lack, was waiting to hit vr 16 so I dont have to keep remaking sets.

    I personally always go with a crafted set that will last me a good 5-6 VR, so Magnus for my magic chars. I then save my good mats for when I need to make the VR16 stuff.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    Chadwikid wrote: »
    As far as buffs...they all have visual animations...when they dissapeared recast.

    Also learn their capabilities. My harness magicka absorbs about 4500 roughly magic damage. That's roughly equivalent to an average volicious curse. Hence if I get hit with a curse and it detonates immediately recast.

    Gotta be able to multi task

    Major spell power buff has no animation.

    Empower buff, major/minor brutality buff, and minor berserk look exactly the same.

    Many dots don't have recognizable animations(if they do it's pretty hard to see with 4 people casting skills on a boss)

    Major/minor breach and fracture look exactly the same

    But sure just go off visual animations.

    Why exactly do people complain about buff timers again? Buff timers they'll be able to turn off and never see so it has zero effect on them?
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • KYNG
    KYNG
    ✭✭✭
    J2JMC wrote: »
    Chadwikid wrote: »
    As far as buffs...they all have visual animations...when they dissapeared recast.

    Also learn their capabilities. My harness magicka absorbs about 4500 roughly magic damage. That's roughly equivalent to an average volicious curse. Hence if I get hit with a curse and it detonates immediately recast.

    Gotta be able to multi task

    Major spell power buff has no animation.

    Empower buff, major/minor brutality buff, and minor berserk look exactly the same.

    Many dots don't have recognizable animations(if they do it's pretty hard to see with 4 people casting skills on a boss)

    Major/minor breach and fracture look exactly the same

    But sure just go off visual animations.

    Why exactly do people complain about buff timers again? Buff timers they'll be able to turn off and never see so it has zero effect on them?

    Finally, someone else gets it, as a Magicka NB the spells/buffs etc I use are commonly RED, so casting Health Funnel makes it hard to tell when Merciless Resolve is up or not, having a timers helps a lot. Would make MR attack proc easier to use too.
    Edited by KYNG on December 3, 2015 8:16AM
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Jitterbug wrote: »
    For magicka leveling I can recommend a Sap Essence setup

    Click Siphoning Strikes
    Click Lotus Fan
    Click Refreshing Path
    Keep clicking Sap Essence until everyone is dead
    If there is one (1) enemy keep clicking Swallow Soul/Funnel Health (your choice) until he/she is dead

    Keep Soul Tether for Ultimate, and that's your whole bar. I can almost guarantee that you will NEVER die ;)

    Oh, and that's a 7/7 light armor setup. Go DW swords on main bar with 5 pc. Julianos and 4 pc. Magnus and 3 pc. Magnus on your back bar which holds a resto staff. That's the simple way of going about it.

    That's the whole magicka NB questing magic. Group PvE builds do not differ that much from this (the standard magicka NB PvE build for group play from Tamriel Foundry is pretty ok btw).

    I just looked up Deltia's leveling build and was pretty irritated that I never ever found Sap Essence on those skill bars...

    For the most trash you encounter in solo play Sap Essence and Swallow Soul / Funnel Health is all you will ever need, maybe Lotus Fan in addition and a skill for a speed buff (Refreshing Path or Double Take, I would prefer Path because of the damage and self heal component), if you are very lazy. The rest of your active skill bar just clutter with skills you wanne learn (you actually don't have to equip the appropriate weapon for that, so you are able to train resto skills just by placing them on your active skill bar, but without equipping a restoration staff, you can't use those skills, but you can train them).

    For some world bosses you might encounter some probs (maybe some melee hard hitters), get a resto staff for your second skill bar and just place Healing Ward and/or Mutagen on it for more effective self healing.

    As a set for leveling I advice 5x Seducer and if possible arcane jewelry (guild shops, most you might be able to buy for 250 to 500g a piece and in blue quality) with magicka reg and fill up the rest with Torug. It gives you magicka and especially magicka reg for fast killing through trash and quest mobs. The spell damage bonus from Torug as the icing of the cake.

    If people follow Deltia's leveling build, they will miss out dozens of skills they might need later in PvE and even PvP or you might miss if you wanne change your build and play your char in a different role.

    ...and nope, you won't oneshot V14 quest/PvE trash even on V16 and epic gear.

    oh...and maybe don't forget to block while using AoE skills like Sap Essence.
    Edited by Flameheart on December 3, 2015 9:08AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • KYNG
    KYNG
    ✭✭✭
    Flameheart wrote: »
    Jitterbug wrote: »
    For magicka leveling I can recommend a Sap Essence setup

    Click Siphoning Strikes
    Click Lotus Fan
    Click Refreshing Path
    Keep clicking Sap Essence until everyone is dead
    If there is one (1) enemy keep clicking Swallow Soul/Funnel Health (your choice) until he/she is dead

    Keep Soul Tether for Ultimate, and that's your whole bar. I can almost guarantee that you will NEVER die ;)

    Oh, and that's a 7/7 light armor setup. Go DW swords on main bar with 5 pc. Julianos and 4 pc. Magnus and 3 pc. Magnus on your back bar which holds a resto staff. That's the simple way of going about it.

    That's the whole magicka NB questing magic. Group PvE builds do not differ that much from this (the standard magicka NB PvE build for group play from Tamriel Foundry is pretty ok btw).

    I just looked up Deltia's leveling build and was pretty irritated that I never ever found Sap Essence on those skill bars...

    For the most trash you encounter in solo play Sap Essence and Swallow Soul / Funnel Health is all you will ever need, maybe Lotus Fan in addition and a skill for a speed buff (Refreshing Path or Double Take, I would prefer Path because of the damage and self heal component), if you are very lazy. The rest of your active skill bar just clutter with skills you wanne learn (you actually don't have to equip the appropriate weapon for that, so you are able to train resto skills just by placing them on your active skill bar, but without equipping a restoration staff, you can't use those skills, but you can train them).

    For some world bosses you might encounter some probs (maybe some melee hard hitters), get a resto staff for your second skill bar and just place Healing Ward and/or Mutagen on it for more effective self healing.

    As a set for leveling I advice 5x Seducer and if possible arcane jewelry (guild shops, most you might be able to buy for 250 to 500g a piece and in blue quality) with magicka reg and fill up the rest with Torug. It gives you magicka and especially magicka reg for fast killing through trash and quest mobs. The spell damage bonus from Torug as the icing of the cake.

    If people follow Deltia's leveling build, they will miss out dozens of skills they might need later in PvE and even PvP or you might miss if you wanne change your build and play your char in a different role.

    ...and nope, you won't oneshot V14 quest/PvE trash even on V16 and epic gear.

    oh...and maybe don't forget to block while using AoE skills like Sap Essence.

    Thanks for that.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • KYNG
    KYNG
    ✭✭✭
    Quick question: Soul Harvest, how long does the "do 20% extra damage" last on affected target?

    Until dead? Or should I save it until 25% then combo it with Impale?

    This is why consoles need timers.
    *Buys ESO*
    *Plays ESO*
    *Ponders*

    "Did I pay full price for a beta?" ...
  • laksikus
    laksikus
    ✭✭✭✭✭
    KYNG wrote: »
    Flameheart wrote: »
    Jitterbug wrote: »
    For magicka leveling I can recommend a Sap Essence setup

    Click Siphoning Strikes
    Click Lotus Fan
    Click Refreshing Path
    Keep clicking Sap Essence until everyone is dead
    If there is one (1) enemy keep clicking Swallow Soul/Funnel Health (your choice) until he/she is dead

    Keep Soul Tether for Ultimate, and that's your whole bar. I can almost guarantee that you will NEVER die ;)

    Oh, and that's a 7/7 light armor setup. Go DW swords on main bar with 5 pc. Julianos and 4 pc. Magnus and 3 pc. Magnus on your back bar which holds a resto staff. That's the simple way of going about it.

    That's the whole magicka NB questing magic. Group PvE builds do not differ that much from this (the standard magicka NB PvE build for group play from Tamriel Foundry is pretty ok btw).

    I just looked up Deltia's leveling build and was pretty irritated that I never ever found Sap Essence on those skill bars...

    For the most trash you encounter in solo play Sap Essence and Swallow Soul / Funnel Health is all you will ever need, maybe Lotus Fan in addition and a skill for a speed buff (Refreshing Path or Double Take, I would prefer Path because of the damage and self heal component), if you are very lazy. The rest of your active skill bar just clutter with skills you wanne learn (you actually don't have to equip the appropriate weapon for that, so you are able to train resto skills just by placing them on your active skill bar, but without equipping a restoration staff, you can't use those skills, but you can train them).

    For some world bosses you might encounter some probs (maybe some melee hard hitters), get a resto staff for your second skill bar and just place Healing Ward and/or Mutagen on it for more effective self healing.

    As a set for leveling I advice 5x Seducer and if possible arcane jewelry (guild shops, most you might be able to buy for 250 to 500g a piece and in blue quality) with magicka reg and fill up the rest with Torug. It gives you magicka and especially magicka reg for fast killing through trash and quest mobs. The spell damage bonus from Torug as the icing of the cake.

    If people follow Deltia's leveling build, they will miss out dozens of skills they might need later in PvE and even PvP or you might miss if you wanne change your build and play your char in a different role.

    ...and nope, you won't oneshot V14 quest/PvE trash even on V16 and epic gear.

    oh...and maybe don't forget to block while using AoE skills like Sap Essence.

    Thanks for that.

    i dont agree here. As NB you have siphoning attacks, you DONT need Seducer.
    The more enemies there are, the moe magicka you get back. So i recomend the max Spell damage sets, like Julianos or Martial Knowledge + Torugs, for Rings you can use Syrabane (even the v5 ones are nice until you get Willpower v16)

    Refreshing Path is something i wouldnt recomend. It does look good on paper, but it doesnt proc Siphoning Attacks. use Twisted Path instead (which procs SA) or Caltrops.
    The healing from Refreshing might sound nice, but Funnel selfheals enough, and you can always have Restro on back bar for Healing ward.

    Impale is one of the best finisher of the game, so no reason why it shouldnt be on your bar, for easy Boss fights.

    Impale, Funnel, Siphoning Attacks, Sap Essence, Caltrops/Twisted Path. Ulti: Soul Harvest
    Thats the skills i use on solo plays. Lets you never be out of magicka
    Edited by laksikus on December 3, 2015 11:28AM
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    laksikus wrote: »
    KYNG wrote: »
    Flameheart wrote: »
    Jitterbug wrote: »
    For magicka leveling I can recommend a Sap Essence setup

    Click Siphoning Strikes
    Click Lotus Fan
    Click Refreshing Path
    Keep clicking Sap Essence until everyone is dead
    If there is one (1) enemy keep clicking Swallow Soul/Funnel Health (your choice) until he/she is dead

    Keep Soul Tether for Ultimate, and that's your whole bar. I can almost guarantee that you will NEVER die ;)

    Oh, and that's a 7/7 light armor setup. Go DW swords on main bar with 5 pc. Julianos and 4 pc. Magnus and 3 pc. Magnus on your back bar which holds a resto staff. That's the simple way of going about it.

    That's the whole magicka NB questing magic. Group PvE builds do not differ that much from this (the standard magicka NB PvE build for group play from Tamriel Foundry is pretty ok btw).

    I just looked up Deltia's leveling build and was pretty irritated that I never ever found Sap Essence on those skill bars...

    For the most trash you encounter in solo play Sap Essence and Swallow Soul / Funnel Health is all you will ever need, maybe Lotus Fan in addition and a skill for a speed buff (Refreshing Path or Double Take, I would prefer Path because of the damage and self heal component), if you are very lazy. The rest of your active skill bar just clutter with skills you wanne learn (you actually don't have to equip the appropriate weapon for that, so you are able to train resto skills just by placing them on your active skill bar, but without equipping a restoration staff, you can't use those skills, but you can train them).

    For some world bosses you might encounter some probs (maybe some melee hard hitters), get a resto staff for your second skill bar and just place Healing Ward and/or Mutagen on it for more effective self healing.

    As a set for leveling I advice 5x Seducer and if possible arcane jewelry (guild shops, most you might be able to buy for 250 to 500g a piece and in blue quality) with magicka reg and fill up the rest with Torug. It gives you magicka and especially magicka reg for fast killing through trash and quest mobs. The spell damage bonus from Torug as the icing of the cake.

    If people follow Deltia's leveling build, they will miss out dozens of skills they might need later in PvE and even PvP or you might miss if you wanne change your build and play your char in a different role.

    ...and nope, you won't oneshot V14 quest/PvE trash even on V16 and epic gear.

    oh...and maybe don't forget to block while using AoE skills like Sap Essence.

    Thanks for that.

    i dont agree here. As NB you have siphoning attacks, you DONT need Seducer.
    The more enemies there are, the moe magicka you get back. So i recomend the max Spell damage sets, like Julianos or Martial Knowledge + Torugs, for Rings you can use Syrabane (even the v5 ones are nice until you get Willpower v16)

    Refreshing Path is something i wouldnt recomend. It does look good on paper, but it doesnt proc Siphoning Attacks. use Twisted Path instead (which procs SA) or Caltrops.
    The healing from Refreshing might sound nice, but Funnel selfheals enough, and you can always have Restro on back bar for Healing ward.

    Impale is one of the best finisher of the game, so no reason why it shouldnt be on your bar, for easy Boss fights.

    Impale, Funnel, Siphoning Attacks, Sap Essence, Caltrops/Twisted Path. Ulti: Soul Harvest
    Thats the skills i use on solo plays. Lets you never be out of magicka

    My solo build for V16 and Wrothgar and other stuff is quite different too, but my asumption was the TO asked for (or at least the thread went into that direction, because Deltias leveling build was mentioned) some sort of leveling build. For such stuff you just need Funnel and Sap Essence as a minimum. Rest of your bar clutter with skills you wanne train. Equip for leveling is mostly irrelevant as long as it is not completely subpar to your level. Magicka reg I rate as the most useful stat for leveling to chain pull and kill stuff while questing and leveling while using stat food instead of reg food, but ok, it's not a must, true.

    Caltrops needs PvP experience and ranks, the normal PvE grind-leveled char may not have that. Twisted Path is an alternative, I leveled both morphs anyways on my V16 NB.

    I have an Imperial NB, you are able to play that type of Char as magicka DD, stamina DD or healer and it makes a great tank in addition. My char has trained every available skill line to morph 2 rank 4, some morphs even in both directions. I can play whatever I want by just reskilling at a shrine and switching gear sets in Wykkyds Outfitter without an additional and boring grind to train "forgotten" skills.

    If the TO just wants to kill bosses in public dungeons and already has leveled all the stuff he wants, then of course Impale etc. and a gear set more suited to the role he wants to play in endgame/V16 should be his choice of course (Julianos etc, as you already mentioned). For a NB healer Seducer actually would be the first choice nevertheless :-)


    Edited by Flameheart on December 3, 2015 12:20PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







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