Invisibility getting immediately cancelled

Azurephoenix999
Azurephoenix999
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Invisibility potions should be a viable option when trying to escape conflict. However, it gets pretty damn annoying how, whenever I try to use one, a projectile immediately hits me and cancels the effect. I get literally 0 use out of the potion, and I have to wait for the cooldown before I can use another..

I understand why getting hit cancels invisibility (it basically shows that they've detected you and you can no longer hide), but to have it happen immediately after vanishing is just ridiculous. If I use a potion or a spell, I'd like to at least get some use out of it.

ZOS, can you please make it so that, for 2 seconds after going into invisibility, receiving damage doesn't cancel the effect? This way, I won't use a potion in combat, only to have it completely and utterly wasted because someone shot a spell at me the second I decide to use it.

Don't get me wrong, I'm not saying we shouldn't receive damage (just in case someone decides to take it that way). If you get hit with a spell while invisible, you should take damage. All I'm saying is, if you've literally just gone into invisibility, getting hit shouldn't remove the effect.
Edited by Azurephoenix999 on November 29, 2015 10:36PM
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  • RAGUNAnoOne
    RAGUNAnoOne
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    also make it so cloak doesn't cancel just by an enemy glaring at you (I am dead serious they could be preforming no action at all and it breaks cloak)
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  • Azurephoenix999
    Azurephoenix999
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    also make it so cloak doesn't cancel just by an enemy glaring at you (I am dead serious they could be preforming no action at all and it breaks cloak)

    I think I may have experienced this once or twice, and I'd like to know if that's a bug or not.
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • Shardaxx
    Shardaxx
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    I've noticed this with cloak too, sometimes the effect is cancelled immediately for no apparent reason.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • laksikus
    laksikus
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    its called detect potion
  • GreenSoup2HoT
    GreenSoup2HoT
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    Personally i think Invisibility potion's should be the only mean's of 100% escape. Your using a potion. Not even piercing mark should see you. No AoE should spot you, however it should still damage you. That's what i don't get. For instance if i shoot a gun at harry potter when he is using his cloak. I would hit him and still have no idea i got a hit on him :P .


    This also is what bug's me about piercing mark. This skill should really be reworked. It should only discourage people who enter stealth. If you run into someone while sneaking and they are sneaking also. If you mark them you should be able to prevent them from entering stealth. However this should not allow someone to see me while using cloak with a nightblade.

    The only reason piercing mark has to be like this is because magicka night blades can cloak with 100% up time. Which need's to be addressed before any changes happen to piercing mark.

    I don't even think piercing mark should give the user sight of you while using clouding swarm. This make's the morph useless.

    This is another topic on it's own though.
    .
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    Back to OP's topic though.

    I completely agree with what you saying though. It suck's to have a whole potion useless after you get hit by someone with steel tornado. If your using a potion to disengage (run away), you should be able to get away.

    Invisibility potion's should be treated differently then nightblade's cloak.

    -Not break on damage
    -However still take damage from AoE's
    -Break's when you deal damage
    -piercing Mark not effected by this potion.

    -The only mean's of seeing someone with this potion should be Detect potion's.




    Edited by GreenSoup2HoT on November 29, 2015 10:56PM
    PS4 NA DC
  • Azurephoenix999
    Azurephoenix999
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    laksikus wrote: »
    its called detect potion

    That's got nothing to do with this discussion, or were you talking about the cloak vanishing when an enemy glares at you?
    If so, I was referring to mobs (I think he was too) who are unable to drink detect potions (at least as far as I'm aware).
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  • zornyan
    zornyan
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    Sorry but no, that would give players a guaranteed escape, I could see nightblades trolling more than they currently so, one of the few few good thing about biting jabs for my templar is that it means when a nightblade gank me, they can't escape, it'll keep pulling them out of cloak, and they are guaranteed to die.

    Implementing this would literially mean nightblades never die.
  • Vangy
    Vangy
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    I play a 2h/bow one shot sniper build with my dk in pvp. I always keep a nice stack of invis + hp + immovable potions with me all the time. The trick is to dodge roll with a bow, get major expedition to acquire LOS and then pop invis. You shouldn't be able to pop an invis pot 1 feet directly in someone's LOS and be able to get away with it. Just my opinion. If I intend to disengage a huge group after sniping one of their members I always choose how and where I engage very carefully. Always keep an escape route pre planned. This way using the invis potion pretty much guarantees escape :smiley:
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  • Azurephoenix999
    Azurephoenix999
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    zornyan wrote: »
    Sorry but no, that would give players a guaranteed escape, I could see nightblades trolling more than they currently so, one of the few few good thing about biting jabs for my templar is that it means when a nightblade gank me, they can't escape, it'll keep pulling them out of cloak, and they are guaranteed to die.

    Implementing this would literially mean nightblades never die.

    Fine, in that case JUST for potions?

    If it happens to a nightblade, they'll just be able to cast it again in a second or two.

    If it happens with a potion, you waste a potion, AND have to wait 45 seconds before you can use another one.
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • KanedaSyndrome
    KanedaSyndrome
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    also make it so cloak doesn't cancel just by an enemy glaring at you (I am dead serious they could be preforming no action at all and it breaks cloak)

    Yeah the nightblade cloak is pretty useless as any debuff will cancel it. I kinda regret even getting that skill.
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  • MrDerrikk
    MrDerrikk
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    You could just hope that Evasive Mist gets fixed, then you'd have a proper escape; if you aren't already getting 1-shot in Cyrodiil....
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  • NovaShadow
    NovaShadow
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    I've also had this very recently. In pve land no less so I know a det pot isn't the reason. Cloak appears to be bugging out like the old days when it rarely if ever actually worked.
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  • RAGUNAnoOne
    RAGUNAnoOne
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    laksikus wrote: »
    its called detect potion

    PvE mobs don't have detect potions besides detect doesn't break cloak it just lets people who are using it see you through it. I know some foes can SEE you but cloak/invis shouldn't break until they actually attack you.
    Edited by RAGUNAnoOne on November 30, 2015 1:18AM
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  • SemiD4rkness
    SemiD4rkness
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    Invisibility shouldn't have been added to the game. Game would be so much more enjoyable and fair for all 4 classes. It gives just too many advantages in so many situations it's ridiculous.
  • Shardaxx
    Shardaxx
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    laksikus wrote: »
    its called detect potion
    Surely a detect potion would allow the user of the potion to see an invisible person, but it wouldn't cancel their invisibility so everyone could see them? Would it? Cos if that's the case its stupid beyond belief.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
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