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Buying Champion Points

  • Rosveen
    Rosveen
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    All I see in the comments is how many people don't agree with me, but no one's posting their solution to this obvious problem.
    Assuming there actually is a problem, you're taking an easy way out without considering what it really means. Instead of fixing the underlying problem, you ignore it and offer a way to skip it for those who can afford it, leaving the rest of legitimate players out in the cold. This isn't a healthy solution.

    Your goal is to prevent new players from leaving/never trying the game because it's impossible to catch up to old players. But If I was a new player and learned that the only way to have a viable char is $$$, I'd instantly walk away from this blatant P2W mess of a game. Remember that ESO is B2P. If you're adamant about your solution, the catch-up option should at least be included in the box price - which would basically be what Dominoid suggested.

    Right now what we need is a way to catch up by playing the game. We'll see in time if the current system is enough or a stronger push will be necessary. But directly trading real money for ingame power? This should never happen. XP scrolls tread the line, but they still require you to put time and effort into gaining XP in the first place.
    Edited by Rosveen on November 29, 2015 3:51PM
  • Ruben
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    If the CP cap is raised, new players will get Champion Points even faster than now, so they will catch up to older players eventually. You don't need to buy CP, just play the game.
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  • Moonshadow66
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    So even IF this suggestion would be halfway acceptable (which, in my opinion, isn't), what about the ones who simply cannot afford the "hefty price" you mentioned? When or how would they be able to catch up?

    Anyways, this is a game, people come and go, there always will be the Veterans and there also will always be new players. Why does everyone have to "catch up" all of a sudden? Is putting the effort into levelling and actually gaining XP (which includes CP as soon as they hit VR1) and accomplishing certain steps not an important part of the gameplay?

    All these "catch up" methods, implemented or not, are comparable to 16-years olds who want to recieve a monthly pension without having even been working for a single day in their lives.

    Want to gain CP? Play the game. Daddy's credit card won't help you there.
    Hopefully.
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  • BalticBlues
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    The CP system is inherently bad to the bone for beginners, if P2W or not.
    So time has to show if the current player base is big enough to sustain the game?

    Why do great sports games like FIFA or Unreal Tournament not need a CP system?
    Because these games are played by people for FUN and SKILLS.

    There is no skill involved at all in collecting CP points.
    It is just a flawed system to reward players for their time, not for their skills.

    ESO should get rid of the CP system to become more of a sports/skills game.
    What this game could need is a LEAGUE system and more PVP modes, especially in IC.

    Edited by BalticBlues on November 29, 2015 4:23PM
  • Sausage
    Sausage
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    I believe every time CP-cap is raised, it becomes easier too for new players, why did they do this otherwise. CP-progression gives alot of power so everybody is gonna do it nevertheless. If CP-system gives 250 hour or so things to do, after you hit lvl 50, it was worth the development, last thing they want to do is to make CP system so frustrating it scares new players away.

    If I see things right, Housing is becoming the major progression for all vets/loyalist. No more CP differences between players or gear-grind with some sick RNG. Speaking of housing I think they should give something for new players like lvl 10 or so too, that should make the journey and beginning of the game more interesting.
    Edited by Sausage on November 29, 2015 4:42PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    No get the idea out of your head and replace with this one...... Maybe to add more to teh catch up mechanic ZOS just keeps players who are under the cap enlightened. Cause for me when I get enlightened I earn my next CP ridiculously fast.
  • TequilaFire
    TequilaFire
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    The obvious solution is stop being so worried about new players who will do fine as in any game starting from scratch
    and advancing as expected.

    Many new players on console have already caught up and even passed older PC transfer players.

    Where this idea comes from that you start a game at the top is beyond me.

    Flame me as you like new players need to earn progression for sense of accomplishment.
  • ChuckyPayne
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    Achievements, DLC Achievements would give us 1 time CPs. Tamriel style weekly, monthly, holyday events reward the CP etc.
    One time CPs would be good too.
    Edited by ChuckyPayne on November 29, 2015 4:43PM
  • Sausage
    Sausage
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    The obvious solution is stop being so worried about new players who will do fine as in any game starting from scratch
    and advancing as expected.

    Many new players on console have already caught up and even passed older PC transfer players.

    Where this idea comes from that you start a game at the top is beyond me.

    Flame me as you like new players need to earn progression for sense of accomplishment.

    New and casual players are extremely important for the survival of the game, we all know there isnt that many players in ESO. Thats why it was done. Theres Monsters Sets for those who want to get an extra advantage, but it takes time.
    Edited by Sausage on November 29, 2015 4:51PM
  • JD2013
    JD2013
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    Nope.

    /thread.
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    Crafting bag OP! ZOS nerf pls!
  • kadar
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    All I see in the comments is how many people don't agree with me, but no one's posting their solution to this obvious problem.

    Actually, Paulington did...
    And "pay to progress" system will cause 10 times more issues than current cp imbalance.

    That's not a solution. He just said how the system works.

    OP, read his post again and ask yourself if you seriously want to gain CP even faster than that. If so...why? I think the current CP catch up mechanic, combined with enlightenment XP buff is more than enough to narrow the gap between casuals and hardcores. Any gap that remains is deserved and comes with the "hardcore" status, imo.
  • acw37162
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    I'm going to guess experience potions and scrolls will count towards CP gains.

    You can catch up if you want to.

    My fear is when they loose veteran ranks CP will be character bound and not account bound then you can "buy" your CP you have earned on your other toons.

    I thought that was what this was going to be about and as about to gag.

    I don't mind paying for 5000 crowns for styles as long as I'm not paying to level up CP, as it is buying scrolls for mount speed is the closest thing to constant rip this game has going.
  • Artjuh90
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    Achievements, DLC Achievements would give us 1 time CPs. Tamriel style weekly, monthly, holyday events reward the CP etc.
    One time CPs would be good too.

    lol with this i would max out my cp hard. i complete every thing on every alt in every zone xD
  • RAGUNAnoOne
    RAGUNAnoOne
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    Lay off the Skooma...
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  • LeglessUK
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    Why not stop at buying Champion Points, how about buying Monster Helms and armour set pieces, then those with fat wallets can gear up at the click of a button, rather than grind for months like the rest of us... :(
  • Elloa
    Elloa
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    Hear me out. Even with the catch-up mechanic, in a year or so, new players will NEVER be able to catch up with longtime players. Those new players will get very frustrated and eventually they will give up on the game, because there's no way they'll ever catch-up on Champion Points. Those players should be able to buy CP in the Crown Store for a hefty price and ONLY until they've reached the cap.
    Is there really another solution?

    WHAT????!!!

    This is a joke right? You can't possibly be serious!

    Getting Champion Point is easy. Game had been nerfed enough, There is tons of content for casual, relaxed, or just freshly arrived players and the game will bring more convenience in future (and content). We do not need more Nerf of any kind and certainly we do not need something as ridiculously offensive than Champion point in the Crown Store.

    If that ever is seriously suggested, I'll do ALL I can to fight against this. That you can be assured.
  • BalticBlues
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    LeglessUK wrote: »
    then those with fat wallets can gear up at the click of a button,
    rather than grind for months like the rest of us... :(

    Why GRINDING for months is better than P2W?
    Both mechanism are just poor business methods.

    A great game is played by people for the FUN it brings.
    Neither grinding nor P2W bring fun into a game.

    The IC terribly shows how mandatory grinding without gameplay ruins a DLC.
    The IC now is empty, because there is ZERO FUN for most people except gankers.

    ZOS devs need to bring the fun into IC with more gameplay modes,
    replacing the dumb mat/CP grinding.

    Please get rid of the dumb mat/CP grinding and bring the fun back into the game.
    Orsinium was a good step into this direction for PvE. Now PvP needs similar love.
    Edited by BalticBlues on November 29, 2015 7:00PM
  • Molag_Crow
    Molag_Crow
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    Wait, what?

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  • LadyNalcarya
    LadyNalcarya
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    LeglessUK wrote: »
    then those with fat wallets can gear up at the click of a button,
    rather than grind for months like the rest of us... :(

    Why GRINDING for months is better than P2W?
    Both mechanism are just poor business methods.

    A great game is played by people for the FUN it brings.
    Neither grinding nor P2W bring fun into a game.

    The IC terribly shows how mandatory grinding without gameplay ruins a DLC.
    The IC now is empty, because there is ZERO FUN for most people except gankers.

    ZOS devs need to bring the fun into IC with more gameplay modes,
    replacing the dumb mat/CP grinding.

    Please get rid of the dumb mat/CP grinding and bring the fun back into the game.
    Orsinium was a good step into this direction for PvE. Now PvP needs similar love.

    1)Catch-up system is really good it seems so you can get a good amount of cp for normal game activities
    2)I have 501 cp... Never grinded them. What I'm doing wrong?
    3)You dont really need 3600 cp to be effective. First 90 cps are the most crucial, 300-360 is also an important number, at 600+ you will max out your dps stars. The difference between a person with cp and without is enourmous, but if you have some decent amount of cp (which is easy to get with catch-up system), you're fine.
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  • Personofsecrets
    Personofsecrets
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    I think champion point selling would be a good thing for the game.

    I'm not being dishonest. We already have pay to win. Pay to win is part of many games. Get over it.
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  • siddique
    siddique
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    Rosveen wrote: »
    Why are you actively trying to sabotage this game?

    This.
    "Knee-jerk reactionist."
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  • Tavore1138
    Tavore1138
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    All I see in the comments is how many people don't agree with me, but no one's posting their solution to this obvious problem.

    Speaking only for myself (unless I get any agrees of course) - I really don't care very much how many CP other players had before the cap/catchup and now those mechanics exist I think whatever problem may have existed before does not exist any more. In PvP I've been slaughtered by people with none and killed people with over 1,000. Buying CP might be a technical advantage but it won't buy me skill - I'll just be somewhat poorer and frustrated that the skilled players can still kill me or that I can't beat Vet Maelstrom even though I have 3,600 CP...

    Surely players coming to an RPG expect progression systems that require time to get through to 'end game' content... although in a developing MMORPG today's endgame becomes next years mid game anyway - being able to buy your way through the content is just cheating yourself of the pleasure of playing.... spending all your time worrying about how many CP other people have is equally pointless because you are not having fun... and being able to buy those CP is not going to make you happier... you will just find something else to blame for not having fun, and I say this as someone who has seen you write any number of threads calling for whatever is currently 'unfair' to be changed... let it go, have fun and if you aren't having fun then consider that getting a game mechanic, or even many game mechanics, changed may not be the solution...

    Edited by Tavore1138 on November 29, 2015 8:25PM
  • Acrolas
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    Fixed mindset: I'm so far behind. I'll never catch up. If it's not easy or immediately gratifying, I don't like it. If I get beaten, it's because others have an advantage I'll never have. Woe is me.

    Growth mindset: The game gives me a lot of time to improve my characters. Skills and improvements come through commitment and effort. If I don't win now, I will improve some more so that next time I may win. I'll keep trying.


    That's the issue here. No amount of P2W mechanics will fix how some people are viewing CP one way, while others are viewing it another way.
    signing off
  • Ruben
    Ruben
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    I think champion point selling would be a good thing for the game.

    I'm not being dishonest. We already have pay to win. Pay to win is part of many games. Get over it.

    What is pay to win currently? Please, do not say XP scrolls because if they are "pay to win" category there would not be this thread asking for a P2W mechanic for something gained with XP.
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  • Thalmor-Nordmaster
    Thalmor-Nordmaster
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    Bug so you mean like buy them in the crown store!! Are you serious? If the situation gets to that this game would tank. People would flat out leave and the outcry would be unequaled.

    If it becomes pay to win what is to stop people like me who live only an hour away from Hunt Valley from just driving to HQ and plopping out the checkbook for like say. $5000 USD with this line. Hey Zeni I would like to make a one off payment I want Max CP, all Legendary gear for all my classes, in addition to all legendary items in game.

    How would that be fair or honorable???

    I started this game in August and I'm already at 275 CP and I haven't even been seriously trying.
  • dday3six
    dday3six
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    It's been said the catch up mechanic will change as the cap increased. At a certain point new players will pretty much be able to buy cp with exp scrolls. I find that to be good enough. They don't need anything that will complete by-pass the leveling process.
  • Derra
    Derra
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    For this game to stay competetive in the market they have to adjust the catchup mechanic every time they raise the cap so anyone starting a new account will reach atleast 30% of the CP cap by the time the first character reaches max level (v16 atm - when vr ranks get removed adjust the system so you gain CP alongside normal levels).

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  • JamilaRaj
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    Ruben wrote: »
    I think champion point selling would be a good thing for the game.

    I'm not being dishonest. We already have pay to win. Pay to win is part of many games. Get over it.

    What is pay to win currently? Please, do not say XP scrolls because if they are "pay to win" category there would not be this thread asking for a P2W mechanic for something gained with XP.

    Why not? The problem with the current P2W scheme via XP/CP scrolls is that it was designed to fool players that it is not a P2W scheme. And it works, a lot of players do not get that extra CPs gained thanks to XP/CP scrolls are effectively paid for advantage over players who did not pay. Unfortunately, it also means that some credit card warriors do not know they should go and pay to win there.
    I understand that after all those talks about how ZOS does not want to monetize its players and how subs are the business model for ESO, convenience only and blah blah blah, P2W has to be implemented carefully, step by step, but I think our community is ripe for it. Either there should be flat out CPs in the cash shop, or at least ZOS could explain e.g. in some future ESO live how existing P2W schemes work, that XP/CP scrolls are in fact cash to CPs scheme, repair kits cash to gold scheme etc., so that even the most simple among us could go and actually pay to win.
  • LadyNalcarya
    LadyNalcarya
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    JamilaRaj wrote: »
    Ruben wrote: »
    I think champion point selling would be a good thing for the game.

    I'm not being dishonest. We already have pay to win. Pay to win is part of many games. Get over it.

    What is pay to win currently? Please, do not say XP scrolls because if they are "pay to win" category there would not be this thread asking for a P2W mechanic for something gained with XP.

    Why not? The problem with the current P2W scheme via XP/CP scrolls is that it was designed to fool players that it is not a P2W scheme. And it works, a lot of players do not get that extra CPs gained thanks to XP/CP scrolls are effectively paid for advantage over players who did not pay. Unfortunately, it also means that some credit card warriors do not know they should go and pay to win there.
    I understand that after all those talks about how ZOS does not want to monetize its players and how subs are the business model for ESO, convenience only and blah blah blah, P2W has to be implemented carefully, step by step, but I think our community is ripe for it. Either there should be flat out CPs in the cash shop, or at least ZOS could explain e.g. in some future ESO live how existing P2W schemes work, that XP/CP scrolls are in fact cash to CPs scheme, repair kits cash to gold scheme etc., so that even the most simple among us could go and actually pay to win.

    Well, those super p2w scrolls cost 1000 crowns... 5 scrolls, 2 hours each = 10 hours of boost. But wait... There's ingame equivalent for those... Psijic ambrosia costs around 4k gold per bottle and lasts 50 minutes if you have provisoner passive (which is very cheap to get).
    So anyone can afford this "p2w" feature.
    Edited by LadyNalcarya on November 29, 2015 9:38PM
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  • Qyrk
    Qyrk
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    I would really like the OP to address that if this gets implemented, how can you be sure that the veterans wont also "buy" these CPs, making the gap even larger?

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