crit vs damage

  • Vangy
    Vangy
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    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.
    Edited by Vangy on November 26, 2015 5:20AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Ezareth
    Ezareth
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    Vangy wrote: »
    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.

    You should put all 100 points into Mighty first except for maybe the first point into precise.

    Don't forget precise doesn't give you a benefit for every point, it only increases a full % point at a time so you should test each point you put into it if you don't know the "Jump" points.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • zornyan
    zornyan
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    Ezareth wrote: »
    Vangy wrote: »
    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.

    You should put all 100 points into Mighty first except for maybe the first point into precise.

    Don't forget precise doesn't give you a benefit for every point, it only increases a full % point at a time so you should test each point you put into it if you don't know the "Jump" points.


    I thought they fixed that so it's scaling I'd correct now?
  • Ezareth
    Ezareth
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    zornyan wrote: »
    Ezareth wrote: »
    Vangy wrote: »
    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.

    You should put all 100 points into Mighty first except for maybe the first point into precise.

    Don't forget precise doesn't give you a benefit for every point, it only increases a full % point at a time so you should test each point you put into it if you don't know the "Jump" points.


    I thought they fixed that so it's scaling I'd correct now?

    They did and it does. However Mighty increases your base damage as well as your crit damage and there are no jump points.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Vangy
    Vangy
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    Ezareth wrote: »
    Vangy wrote: »
    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.

    You should put all 100 points into Mighty first except for maybe the first point into precise.

    Don't forget precise doesn't give you a benefit for every point, it only increases a full % point at a time so you should test each point you put into it if you don't know the "Jump" points.

    Hmm will test this out. Thanks for the tip!
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    Vangy wrote: »
    It's not as simple as >50% crit = shadow. To give an example, my dk runs 37k stam, 4k weapon damage with all buffs and 72% Crit. This is with no stone.

    After math and some testing, warrior stone for me pulled about 3% more dps on average so I'm using warrior even though my crit is well above 50%.

    We also have to consider where you put ur cps. For me I have 70 in mighty and 20 in precise strikes. Still need to test what would happen if I move my cps around as I'm told by friends that 60/30 in mighty/precise would net me more dps then splitting it to 70/20.

    Strangely though this seems to disagree with the formula posted above. My net answer to that equation yeilds a negative number which means I should go shadow. Maybe I misread something there.

    @Vangy
    I don't know my maths assumptions on how CP bonus is worked out is correct. But based on what you said that sounds like bad advice for the change to your CP. Unless I'm missing something, You're at about the sweet spot. And if you go shadow mundus you actually need less in precise and more into mighty ratio wise.

    id estimate if you wanted to try the shadow your'd be better going 78 into mighty, 12 into precise. But I don't know I'm correct with all my assumptions on how damage is calculated by the game.

    EDIT:
    Ezareth wrote: »
    You should put all 100 points into Mighty first except for maybe the first point into precise.

    Don't forget precise doesn't give you a benefit for every point, it only increases a full % point at a time so you should test each point you put into it if you don't know the "Jump" points.

    @Ezareth I dont know if this is correct for precise strikes. People say its how it works for elfborn, but others say its fixed, and other still say it is only like this for elfborn not precise strikes. You have a source/reference?
    Edited by willymchilybily on November 30, 2015 12:09PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
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  • Vangy
    Vangy
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    When I have the time I'll RESPEC my cp and look into these tips. @willymchilybily
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Zinaroth
    Zinaroth
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    Can't do the math for you but crits are pretty much for PVP as far as I've seen.

    Nah. You can't crit shielded targets, which is 50 % of the population.
  • Asayre
    Asayre
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    @Ezareth I dont know if this is correct for precise strikes. People say its how it works for elfborn, but others say its fixed, and other still say it is only like this for elfborn not precise strikes. You have a source/reference?

    I think @Ezareth is a source/reference. Anyway, I agree with @Ezareth and my source is that I tested it on the PTS 2.2.3.
    Reference for any calculation I make Introduction to PvE Damage Calculation
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