fira_prime wrote: »I love and hate this bloody arena got to stage 6 -.- and teabagged that ugly giant matriarch *** and put her head on a spike, im gonna be a ragged mess after this is done so now to stage 6 -.- wish me luck, ill be back to let u know how much i suck and maybe rage some more, lol but feels good to be out of stage 5
I'm a VETERAN 16 DK, played the Maelstrom Arena veteran mode and could barely advance.
Veteran is vCoA, vWGT is veteran and vICP is veteran, already VERY challenging, therefore, I consider Malestrom Arena elite, not veteran.
Imagine I'm a VR1 and I can't complete veteran Maelstrom Arena. It's OK. I grow to VR16, I get VR16 gear and get a lot of CPs. OK, I'm ready. Nope! Still not doable. And when I say "doable" I mean that 1 out of 100 players can do it (1.000 if you like, 10.000?), not 1 out of 1.000.000.
This is elite, a level that hasn't yet be implemented in TESO, not veteran. Maybe a few players out of millions can complete it, same as a poor amateur team sometimes beats Barcelona in a friendly soccer game. Still, that doesn't make that poor amateur team a pro team.
Maelstrom Arena is not veteran, is elite.
Maybe it has been made this hard on purpose because, if it's clear that veteran is vCoA, vWGT and vICP, still not doable for the majority of the veteran players, and you still create something even harder, waaay more harder, it's undoubtly on purpose and with a reason.
What purpose and reason? I have no idea.
On a side note: I have completed normal mode and it was still challenging and fun, so I'm sooo happy!
CavalierPrime wrote: »Carbon is very upset and anxious right now so I will not antagonize him. But isnt everything in this game l2p? If I hand my ps4 controller to someone who's never played eso, they will be completely lost. In what way are you failing? Whatever is causing you a failure almost always has a quick fix solution. Are you getting blasted by lots of npc mages? Reflect those spells. Is the boss hitting you for 80k? Maybe you gotta kill the Horver by the totem to prevent that 80k. I haven't played Maelstrom but I've seen it done on Youtube and it looks replicable.
I'm not upset mate.And I agree with you that adjustments and knowing mechanics is the way, as in every dungeon. However, that doesn't removes the fact that this is even too hard for VR16 advanced veterans.
So maybe, if the game had another rank; let's say normal, veteran and elite, this arena would fit, in my humble opinion, on a rank above veteran.
Simply as that.
You're a normal player who thinks he is a "Veteran". Normal mode was designed for you. Veteran Mode was designed for players who want a real challenge.
The issue is one of semantics, not skill.
CavalierPrime wrote: »Maybe your skill bars are suboptimal, you dont block, you make junk potions, you dont use reflective scales, you dont understand the mechanics...
Im a v16 dragonknight with only 135 cp and I expect to complete it. Why? Because I saw my group get housed on Sanct. Ophidia over and over and over again, until all 12 people finally knew the mechanics by heart and did the right things. It sounds like Maelstrom is the same deal. You go from wiping to completing based on strategy alone.
timidobserver wrote: »I was planning to wait until the weekend to focus on the arena, but I guess I need to go ahead and do it if I want to experience the intended difficulty. Judging by the amount of whining, next week's forecast is cloudy with an 80% chance of nerfs.
Yes, on YOUR side. Think first, thenBfish22090 wrote: »Clearly a l2p issue
BalticBlues wrote: »Yes, on YOUR side. Think first, thenBfish22090 wrote: »Clearly a l2p issue
L2P: LEARN TO POST something useful.
The facts: The MA leader board for EU PS4 is EMPTY for DKs.
Not a single DK made it through MA on PS4.
There are many of Sorcs and NBs on the PS4 leaderboard.
There even are 5 (!) Templars in Europe who made it.
DKs: ZERO
Clearly a balancing issue.
One reason: the DPS gates in MA are killing it for DKs (and most Templars).
Dylanlucas wrote: »CavalierPrime wrote: »Carbon is very upset and anxious right now so I will not antagonize him. But isnt everything in this game l2p? If I hand my ps4 controller to someone who's never played eso, they will be completely lost. In what way are you failing? Whatever is causing you a failure almost always has a quick fix solution. Are you getting blasted by lots of npc mages? Reflect those spells. Is the boss hitting you for 80k? Maybe you gotta kill the Horver by the totem to prevent that 80k. I haven't played Maelstrom but I've seen it done on Youtube and it looks replicable.
I'm not upset mate.And I agree with you that adjustments and knowing mechanics is the way, as in every dungeon. However, that doesn't removes the fact that this is even too hard for VR16 advanced veterans.
So maybe, if the game had another rank; let's say normal, veteran and elite, this arena would fit, in my humble opinion, on a rank above veteran.
Simply as that.
You're a normal player who thinks he is a "Veteran". Normal mode was designed for you. Veteran Mode was designed for players who want a real challenge.
The issue is one of semantics, not skill.
This is ***, we all pay for the same content. Then let them put VR16 gear and the weapons in the Normal mode too, if Veteran is only for the "challenge" or score they might as well do that.
Then the "elite" players can spend their life in Veteran mode improving their own scores and us people with real lives we can play Normal with the chance of getting the same gear.
Dylanlucas wrote: »CavalierPrime wrote: »Carbon is very upset and anxious right now so I will not antagonize him. But isnt everything in this game l2p? If I hand my ps4 controller to someone who's never played eso, they will be completely lost. In what way are you failing? Whatever is causing you a failure almost always has a quick fix solution. Are you getting blasted by lots of npc mages? Reflect those spells. Is the boss hitting you for 80k? Maybe you gotta kill the Horver by the totem to prevent that 80k. I haven't played Maelstrom but I've seen it done on Youtube and it looks replicable.
I'm not upset mate.And I agree with you that adjustments and knowing mechanics is the way, as in every dungeon. However, that doesn't removes the fact that this is even too hard for VR16 advanced veterans.
So maybe, if the game had another rank; let's say normal, veteran and elite, this arena would fit, in my humble opinion, on a rank above veteran.
Simply as that.
You're a normal player who thinks he is a "Veteran". Normal mode was designed for you. Veteran Mode was designed for players who want a real challenge.
The issue is one of semantics, not skill.
This is ***, we all pay for the same content. Then let them put VR16 gear and the weapons in the Normal mode too, if Veteran is only for the "challenge" or score they might as well do that.
Then the "elite" players can spend their life in Veteran mode improving their own scores and us people with real lives we can play Normal with the chance of getting the same gear.
Who says that a challenge shouldn't be rewarded accordingly? And stop it with the real life no life bullcrap. Something like that is just said by little angry kids who aren't getting what they want.
Paying for the content doesn't mean you are entitled to be able to do it whatever way you want. The maelstrom arena Vet is frustrating, yes, but once you get the hang out of it it becomes easier with each run. But it takes time and effort and that is how it is supposed to be.
However, I do acknowledge that there is some serious balance issues regarding the classes ability to do it.
And I guess the issue of not being able to save progress (Vet) is also something to be looked at. I think making this possible would give a lot more players the possibility to finish it without calling for nerfs beforehand.
Why should you get the best gear if you don't complete the hardest dungeons/trails/arenas? Quit crying about 'people only do VMSA because it's so challenging'. If you can't complete the hardest content, don't expect to be handed the best gear.Dylanlucas wrote: »Call me an angry kid I don't care to be honest (im 36 btw)
It's remains a fact that VMSA is full of bugs and that most people don't have time to complete that crap.
So I stand by my point, if people only do VMSA because its so "challenging" then give the people that don't care about challenge acces to the gear and weapons by doing normal. It's the most simple solution I think.
At the moment they are just losing customers over this update, so like someone stated before, I really hope for ZOS that the "elite" players have very very deep pockets.
PS4 servers are already very quiet.
So that only Sorcs and NBs can wear the best gear, right?If you can't complete the hardest content, don't expect to be handed the best gear.
It's not a matter of unbalanced content, it's a matter of unbalanced classes, and ZOS knows this. I hope VMSA isn't nerfed before the class updates are coming early next year. It's the only challenging PVE content we have.BalticBlues wrote: »So that only Sorcs and NBs can wear the best gear, right?
Again: In Europe, the PS4 vMA leaderboards are filled with Sorcs and NBs.
On PS4 ZERO (!) DKs managed the vMA so far and only 5 (!) Templars.
The vMA seems to be another example of a unbalanced content.
Is it really smart to sell an unbalanced DLC that only fits to half of the customers?
Dylanlucas wrote: »Dylanlucas wrote: »CavalierPrime wrote: »Carbon is very upset and anxious right now so I will not antagonize him. But isnt everything in this game l2p? If I hand my ps4 controller to someone who's never played eso, they will be completely lost. In what way are you failing? Whatever is causing you a failure almost always has a quick fix solution. Are you getting blasted by lots of npc mages? Reflect those spells. Is the boss hitting you for 80k? Maybe you gotta kill the Horver by the totem to prevent that 80k. I haven't played Maelstrom but I've seen it done on Youtube and it looks replicable.
I'm not upset mate.And I agree with you that adjustments and knowing mechanics is the way, as in every dungeon. However, that doesn't removes the fact that this is even too hard for VR16 advanced veterans.
So maybe, if the game had another rank; let's say normal, veteran and elite, this arena would fit, in my humble opinion, on a rank above veteran.
Simply as that.
You're a normal player who thinks he is a "Veteran". Normal mode was designed for you. Veteran Mode was designed for players who want a real challenge.
The issue is one of semantics, not skill.
This is ***, we all pay for the same content. Then let them put VR16 gear and the weapons in the Normal mode too, if Veteran is only for the "challenge" or score they might as well do that.
Then the "elite" players can spend their life in Veteran mode improving their own scores and us people with real lives we can play Normal with the chance of getting the same gear.
Who says that a challenge shouldn't be rewarded accordingly? And stop it with the real life no life bullcrap. Something like that is just said by little angry kids who aren't getting what they want.
Paying for the content doesn't mean you are entitled to be able to do it whatever way you want. The maelstrom arena Vet is frustrating, yes, but once you get the hang out of it it becomes easier with each run. But it takes time and effort and that is how it is supposed to be.
However, I do acknowledge that there is some serious balance issues regarding the classes ability to do it.
And I guess the issue of not being able to save progress (Vet) is also something to be looked at. I think making this possible would give a lot more players the possibility to finish it without calling for nerfs beforehand.
Call me an angry kid I don't care to be honest (im 36 btw)
It's remains a fact that VMSA is full of bugs and that most people don't have time to complete that crap.
So I stand by my point, if people only do VMSA because its so "challenging" then give the people that don't care about challenge acces to the gear and weapons by doing normal. It's the most simple solution I think.
At the moment they are just losing customers over this update, so like someone stated before, I really hope for ZOS that the "elite" players have very very deep pockets.
PS4 servers are already very quiet.
Why should you get the best gear if you don't complete the hardest dungeons/trails/arenas? Quit crying about 'people only do VMSA because it's so challenging'. If you can't complete the hardest content, don't expect to be handed the best gear.Dylanlucas wrote: »Call me an angry kid I don't care to be honest (im 36 btw)
It's remains a fact that VMSA is full of bugs and that most people don't have time to complete that crap.
So I stand by my point, if people only do VMSA because its so "challenging" then give the people that don't care about challenge acces to the gear and weapons by doing normal. It's the most simple solution I think.
At the moment they are just losing customers over this update, so like someone stated before, I really hope for ZOS that the "elite" players have very very deep pockets.
PS4 servers are already very quiet.
And stating that ESO is losing costumers because of this update is just stupid. People aren't leaving because they can't complete VMSA.
BalticBlues wrote: »In Europe, the PS4 vMA leaderboards are filled with Sorcs and NBs.
On PS4 ZERO (!) DKs managed the vMA so far and only 5 (!) Templars.
The vMA seems to be another example of a unbalanced content.
I think it is not so simple.It's not a matter of unbalanced content,
it's a matter of unbalanced classes, and ZOS knows this.
Dylanlucas wrote: »This is ***, we all pay for the same content. Then let them put VR16 gear and the weapons in the Normal mode too, if Veteran is only for the "challenge" or score they might as well do that.
Then the "elite" players can spend their life in Veteran mode improving their own scores and us people with real lives we can play Normal with the chance of getting the same gear.
BalticBlues wrote: »BalticBlues wrote: »In Europe, the PS4 vMA leaderboards are filled with Sorcs and NBs.
On PS4 ZERO (!) DKs managed the vMA so far and only 5 (!) Templars.
The vMA seems to be another example of a unbalanced content.I think it is not so simple.It's not a matter of unbalanced content,
it's a matter of unbalanced classes, and ZOS knows this.
In PvP and MA, only one thing counts: DPS. Sorcs and NBs not only have the best DPS, they are also always geared for it. On the other side, most cases Tanks and Templers are probably not geared for best DPS. They are rather geared for resistance (Tanks) and healing (Templars).
With the DPS gates implemented in MA, most Tanks and Templars probably would need to respec (Skills & CPs) and would need new DPS gear. With the incredible high costs of V16 gear, buying/building a 2nd V16 set only for MA is not possible for most people, at least not on PS4. Therefore, with the focus on DPS in PvP and MA, most DKs and Templars who are geared and skilled for other things will suck.
So is it the DPS focus of MA or is it the class imbalances that suck for DKs and Templars?
Probably both.
You are a PC player, right? On the PS4 version - that is not even out for half a year -, most people probably do not even have one full V16 gear yet. Requiring Tanks/Templars to make an extra 2nd V16 set for VMA is impossible for most PS4 players.I easily have a million in gold worth of mats sitting in my bank though I just can't stand spending time to convert it to gold.
BalticBlues wrote: »You are a PC player, right? On the PS4 version - that is not even out for half a year -, most people probably do not even have one full V16 gear yet. Requiring Tanks/Templars to make an extra 2nd V16 set for VMA is impossible for most PS4 players.I easily have a million in gold worth of mats sitting in my bank though I just can't stand spending time to convert it to gold.
Please note: All balancing problems of the PC version are magnified on the console versions. There are no addons to help you, and the player base is dwindling, crippling the economy.
DUTCH_REAPER wrote: »Made it to stage 8 VMSA finally!. But I couldn't pass it due to running out of tri-pots and being a vamp (my guy is a mag DK and he needed more regen so now he is at about 2800 spell damage unbuffed and 1280 regen unbuffed). Just getting burnt too much. So I got a new set of willpower jewelry to equip with resistance on all items and I am sure that I will have no problem getting passed it.
BalticBlues wrote: »BalticBlues wrote: »In Europe, the PS4 vMA leaderboards are filled with Sorcs and NBs.
On PS4 ZERO (!) DKs managed the vMA so far and only 5 (!) Templars.
The vMA seems to be another example of a unbalanced content.I think it is not so simple.It's not a matter of unbalanced content,
it's a matter of unbalanced classes, and ZOS knows this.
In PvP and MA, only one thing counts: DPS. Sorcs and NBs not only have the best DPS, they are also always geared for it. On the other side, most cases Tanks and Templers are probably not geared for best DPS. They are rather geared for resistance (Tanks) and healing (Templars).
With the DPS gates implemented in MA, most Tanks and Templars probably would need to respec (Skills & CPs) and would need new DPS gear. With the incredible high costs of V16 gear, buying/building a 2nd V16 set only for MA is not possible for most people, at least not on PS4. Therefore, with the focus on DPS in PvP and MA, most DKs and Templars who are geared and skilled for other things will suck.
So is it the DPS focus of MA or is it the class imbalances that suck for DKs and Templars?
Probably both.
BalticBlues wrote: »You are a PC player, right? On the PS4 version - that is not even out for half a year -, most people probably do not even have one full V16 gear yet. Requiring Tanks/Templars to make an extra 2nd V16 set for VMA is impossible for most PS4 players.I easily have a million in gold worth of mats sitting in my bank though I just can't stand spending time to convert it to gold.
Please note: All balancing problems of the PC version are magnified on the console versions. There are no addons to help you, and the player base is dwindling, crippling the economy.
DUTCH_REAPER wrote: »Made it to stage 8 VMSA finally!. But I couldn't pass it due to running out of tri-pots and being a vamp (my guy is a mag DK and he needed more regen so now he is at about 2800 spell damage unbuffed and 1280 regen unbuffed). Just getting burnt too much. So I got a new set of willpower jewelry to equip with resistance on all items and I am sure that I will have no problem getting passed it.
BalticBlues wrote: »BalticBlues wrote: »In Europe, the PS4 vMA leaderboards are filled with Sorcs and NBs.
On PS4 ZERO (!) DKs managed the vMA so far and only 5 (!) Templars.
The vMA seems to be another example of a unbalanced content.I think it is not so simple.It's not a matter of unbalanced content,
it's a matter of unbalanced classes, and ZOS knows this.
In PvP and MA, only one thing counts: DPS. Sorcs and NBs not only have the best DPS, they are also always geared for it. On the other side, most cases Tanks and Templers are probably not geared for best DPS. They are rather geared for resistance (Tanks) and healing (Templars).
With the DPS gates implemented in MA, most Tanks and Templars probably would need to respec (Skills & CPs) and would need new DPS gear. With the incredible high costs of V16 gear, buying/building a 2nd V16 set only for MA is not possible for most people, at least not on PS4. Therefore, with the focus on DPS in PvP and MA, most DKs and Templars who are geared and skilled for other things will suck.
So is it the DPS focus of MA or is it the class imbalances that suck for DKs and Templars?
Probably both.
Best PvE-DPS have Sorc and DKs, but DKs need a lot of Dots to do high DPS whereas sorc (overload) and NB (swallow soul/crippling) can get nice DPS easier. vMSA favors high ranged-DPS with strong self healing and mobility...
so here we are:
1. Sorc: Overload + surge (streak for mobility) gives highest DPS + healing on crits (even on stam sorc this combination is amazing ^^)
2. Nightblade. Crippling+ swallow soul produces nice DPS/offhealing/mobility
3. Templer: puncturing does decent dps and heals for damage done, but its meele...toppling charge for mobility -.-
4. DK: hm...no passiv healing, whip for melee DPS/force pulse for ranged...
Thats it...its not pure DPS or healing etc. you need all of them to succeed. For NB/Sorc its definitely easier at the beginning, but it is doable with every class
and pls...don't nerf vMSA...just fix bugs and create a save function
PS: there are lots of DK-DDs and Templar-DDs, but they usually ecel in groupplay...and a good temp-Heal can outDPS bad DDs easily so they don't need to change gear that much ^^
thesongoftimeb14_ESO wrote: »I did Maelstrom on my healer v16 Templar normal mode in about 2 hours on my first run. Tonight, after a good month of watching countless videos, spending hours to learn mechanics from Deltia and unknowns on youtube, to learning how to build my gear, and what skills are the most important, I spent an hour trying to get past 3rd stage of the first arena without success.
So, I have to agree with op, based on doing normal mode first try within 2 hours, all the studying and making sure I was prepared, and still not being able to get past stage 1, tells me that vet mode is indeed for the elite.
I don't consider myself at all good, but I have fun playing this game, can heal even through VCoa from the experience I have gained without a problem, and usually get a compliment when a dungeon is done.
I am assuming this will get a nerf eventually after all the elites have completed it, so I have no problem with it the way it is. Eventually it will be easy enough for us slow and stupid people to finish and get our master gear. For now, I will just avoid it, and that way I can be happy playing what I can do.
thesongoftimeb14_ESO wrote: »I did Maelstrom on my healer v16 Templar normal mode in about 2 hours on my first run. Tonight, after a good month of watching countless videos, spending hours to learn mechanics from Deltia and unknowns on youtube, to learning how to build my gear, and what skills are the most important, I spent an hour trying to get past 3rd stage of the first arena without success.
So, I have to agree with op, based on doing normal mode first try within 2 hours, all the studying and making sure I was prepared, and still not being able to get past stage 1, tells me that vet mode is indeed for the elite.
I don't consider myself at all good, but I have fun playing this game, can heal even through VCoa from the experience I have gained without a problem, and usually get a compliment when a dungeon is done.
I am assuming this will get a nerf eventually after all the elites have completed it, so I have no problem with it the way it is. Eventually it will be easy enough for us slow and stupid people to finish and get our master gear. For now, I will just avoid it, and that way I can be happy playing what I can do.
Uhm. If you aren't able to pass the third stage the issue is definitely that you aren't built correctly. @Nifty2g made a great guide I suggest you check out. A quick forum search should do it.